| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| (function() { |
| var ary = new Array(10); |
| var obj0 = new Object(); |
| var a; |
| var b; |
| var c; |
| var d; |
| var e; |
| var f; |
| var g; |
| var h; |
| a = 48418; |
| b = -57274; |
| c = 10494; |
| d = -16942; |
| e = 26420; |
| f = 57903; |
| g = -41652; |
| h = 28473; |
| obj0.a = -32127; |
| obj0.b = -31903; |
| obj0.c = 641; |
| obj0.d = 8911; |
| obj0.e = -59719; |
| ary[0] = 62533; |
| ary[1] = 53923; |
| ary[100] = -19159; |
| h = (f++ ); |
| if(((((obj0.a & 39512) + (-5142 & 64663)) & d) != (-13575 | (-35891 + (obj0.d * h))))) { |
| } else { |
| if((((-29854 * (-42393 | obj0.c)) & obj0.d) != (((- f) + (obj0.d | c)) + ((-55863 ^ 52686) ^ (-7688 > 15903))))) { |
| if(((obj0.e ^ ((f & -49457) + g)) < (obj0.e - (d ^ (e ? -51494 : 10332))))) { |
| } else { |
| f = -35113; |
| d = obj0.e; |
| c = ((a * obj0.c) | ((f >= (obj0.d - -16448)) * (! (f ? 23373 : -15607)))); |
| } |
| obj0.b = (((+ (-63402 > h)) * 26528) - (((53958 <= -2801) == f) & (b * (f & obj0.a)))); |
| } else { |
| b = f; |
| } |
| c = obj0.e; |
| obj0.c = 3670; |
| } |
| if(((-10289 ^ obj0.d) != (obj0.a | a))) { |
| obj0.d = -43649; |
| } else { |
| } |
| d = ((f + h) & (((f + 13631) * (-47507 ? obj0.e : 64765)) ^ ((d ? obj0.c : b) + (f ? -18086 : 17240)))); |
| WScript.Echo("a = " + (a>>3)); |
| WScript.Echo("b = " + (b>>3)); |
| WScript.Echo("c = " + (c>>3)); |
| WScript.Echo("d = " + (d>>3)); |
| WScript.Echo("e = " + (e>>3)); |
| WScript.Echo("f = " + (f>>3)); |
| WScript.Echo("g = " + (g>>3)); |
| WScript.Echo("h = " + (h>>3)); |
| WScript.Echo("obj0.a = " + (obj0.a>>3)); |
| WScript.Echo("obj0.b = " + (obj0.b>>3)); |
| WScript.Echo("obj0.c = " + (obj0.c>>3)); |
| WScript.Echo("obj0.d = " + (obj0.d>>3)); |
| WScript.Echo("obj0.e = " + (obj0.e>>3)); |
| WScript.Echo("ary[0] = " + (ary[0]>>3)); |
| WScript.Echo("ary[1] = " + (ary[1]>>3)); |
| WScript.Echo("ary[100] = " + (ary[100]>>3)); |
| WScript.Echo('done'); |
| })(); |