| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| (function() { |
| var ary = new Array(10); |
| var obj0 = new Object(); |
| var a; |
| var b; |
| var c; |
| var d; |
| var e; |
| var f; |
| var g; |
| var h; |
| a = -26334; |
| b = -16262; |
| c = 12399; |
| d = 59332; |
| e = 14142; |
| f = -51596; |
| g = -56381; |
| h = 58721; |
| obj0.a = 40223; |
| obj0.b = -22743; |
| obj0.c = 15417; |
| obj0.d = -44090; |
| obj0.e = 13852; |
| ary[0] = -26540; |
| ary[1] = 10742; |
| ary[100] = 50581; |
| h = obj0.a; |
| if(((obj0.e & ((h - a) - (h ? f : 60003))) >= (((obj0.a - a) | obj0.b) - ((+ h) ^ -5262)))) { |
| g = f; |
| } else { |
| e = (((obj0.b != obj0.d) + (! b)) > (-2949 & d)); |
| if(((((! obj0.a) & (53652 > obj0.d)) ^ ((+ 11248) | (47506 <= -30453))) == (((+ -8935) ^ (64652 ? b : e)) & ((34738 == obj0.b) < (d & -52759))))) { |
| } else { |
| b = g; |
| if(((obj0.b + ((-25993 >= d) ? obj0.a : b)) >= (h - -5753))) { |
| g = ((4461 | ((h > d) - (++ obj0.d))) ^ (((a | g) | (- 57805)) - ((41879 == f) ? obj0.e : obj0.d))); |
| d = e; |
| } else { |
| } |
| h = (((+ (! e)) & 47759) * (((41590 < b) + (b | d)) + (a + 22948))); |
| } |
| } |
| f = ((((-34602 ^ -17630) ^ obj0.c) & b) & ((-64024 - a) - (g <= obj0.b))); |
| obj0.a = (((-33556 + (b != 11462)) * obj0.b) - ((obj0.a * (g - -5858)) | a)); |
| WScript.Echo("a = " + (a>>3)); |
| WScript.Echo("b = " + (b>>3)); |
| WScript.Echo("c = " + (c>>3)); |
| WScript.Echo("d = " + (d>>3)); |
| WScript.Echo("e = " + (e>>3)); |
| WScript.Echo("f = " + (f>>3)); |
| WScript.Echo("g = " + (g>>3)); |
| WScript.Echo("h = " + (h>>3)); |
| WScript.Echo("obj0.a = " + (obj0.a>>3)); |
| WScript.Echo("obj0.b = " + (obj0.b>>3)); |
| WScript.Echo("obj0.c = " + (obj0.c>>3)); |
| WScript.Echo("obj0.d = " + (obj0.d>>3)); |
| WScript.Echo("obj0.e = " + (obj0.e>>3)); |
| WScript.Echo("ary[0] = " + (ary[0]>>3)); |
| WScript.Echo("ary[1] = " + (ary[1]>>3)); |
| WScript.Echo("ary[100] = " + (ary[100]>>3)); |
| WScript.Echo('done'); |
| })(); |