| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| // Lossless conversion to int32 for compensation, needs to bail out even with aggressive int spec disabled. Incr_A is not |
| // type-specialized on loop second pass, because 'a' is live on the back-edge and becomes a NumberValue on merge, in turn |
| // because '++a' may overflow a 32-bit integer during the loop. The lossless conversion to int32 therefore must include bailout, |
| // to account for the overflow. Ideally, we should not do the conversion to int32 on the back-edge, and instead make the var sym |
| // live in the landing pad (or loop header if it's only live inside the loop). |
| function test0(n) { |
| var k = 0x3fffffff; |
| k <<= 1; |
| if(n === 1) |
| --k; |
| var a = k; |
| while(n-- !== 0) |
| ++a; |
| return a; |
| } |
| WScript.Echo("test0: " + test0(2)); |
| |
| // Array element type specialization bug (uses lossy int32 index) |
| function test1() { |
| var a = [1]; |
| a.foo = 2; |
| function test1a(i) { |
| var j = i & 1; |
| return a[i] + a[j]; |
| } |
| return test1a("foo"); |
| } |
| WScript.Echo("test1: " + test1()); |
| |
| // Loop prepass, upon type specialization, should keep the destination value consistent with that sym's liveness. In this case, |
| // 'i' is not int-specialized in the loop prepass when aggressive int type specialization is disabled, so 'i' should be given |
| // a number or unknown value. |
| function test2() { |
| var i = 0; |
| do { |
| ++i; |
| } while(i < 1); |
| return i; |
| } |
| WScript.Echo("test2: " + test2()); |
| |
| // - Lossy conversion of 'a' to int32 due to 'a | 0' should include a bailout on implicit calls since it may have a side effect |
| // - The FromVar with bailout should not be dead-store-removed due to the possibility of side effects |
| // - When lossy int type specialization is disabled, the resulting value of '~a' should still be an int range value so that the |
| // '+' can still be int-specialized |
| // - Errors during ToPrimitive are handled appropriately by throwing after bailing out |
| function test3a(a) { |
| a | 0; |
| return ~a + 1; |
| } |
| WScript.Echo("test3a: " + test3a(-2)); |
| function test3b(a) { |
| a | 0; |
| return ~a + 1; |
| } |
| WScript.Echo( |
| "test3b: " + |
| test3b( |
| { |
| valueOf: |
| function () { |
| WScript.Echo("test3b: valueOf"); |
| return -2; |
| } |
| })); |
| function test3c(a) { |
| a | 0; |
| return a | 0; |
| } |
| WScript.Echo("test3c: " + safeCall(test3c, { valueOf: null, toString: null })); |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| function safeCall(f) { |
| var args = []; |
| for(var a = 1; a < arguments.length; ++a) |
| args.push(arguments[a]); |
| try { |
| return f.apply(this, args); |
| } catch(ex) { |
| return ex.name; |
| } |
| } |
| |
| // Conversions from uint32 to int32 should be treated as lossy |
| WScript.Echo("test4"); |
| function makeArrayLength(x) { |
| print( Math.floor(x)); |
| } |
| function test4(a) { |
| |
| var func2 = function () { |
| }; |
| func2.length = 1; |
| func2.prop4 = 1; |
| var __loopvar2 = 0; |
| while ((func2.prop4+ 2147483650) |1) { |
| |
| if (__loopvar2) { |
| break; |
| } |
| __loopvar2 = 2; |
| makeArrayLength(2147483650); |
| } |
| } |
| test4(); |
| test4(); |