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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
* Copyright (C) 2011 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "config.h"
#include "DatabaseContext.h"
#if ENABLE(SQL_DATABASE)
#include "Chrome.h"
#include "ChromeClient.h"
#include "Database.h"
#include "DatabaseBackendContext.h"
#include "DatabaseManager.h"
#include "DatabaseTask.h"
#include "DatabaseThread.h"
#include "Document.h"
#include "Page.h"
#include "SchemeRegistry.h"
#include "ScriptExecutionContext.h"
#include "SecurityOrigin.h"
#include "Settings.h"
namespace WebCore {
// How the DatabaseContext Life-Cycle works?
// ========================================
// ... in other words, who's keeping the DatabaseContext alive and how long does
// it need to stay alive?
//
// The DatabaseContext is referenced from RefPtrs in:
// 1. ScriptExecutionContext
// 2. Database
//
// At Birth:
// ========
// We create a DatabaseContext only when there is a need i.e. the script tries to
// open a Database via DatabaseManager::openDatabase().
//
// The DatabaseContext constructor will call setDatabaseContext() on the
// the ScriptExecutionContext. This sets the RefPtr in the ScriptExecutionContext
// for keeping the DatabaseContext alive. Since the DatabaseContext is only
// created from the script thread, it is safe for the constructor to call
// ScriptExecutionContext::setDatabaseContext().
//
// Once a DatabaseContext is associated with a ScriptExecutionContext, it will
// live until after the ScriptExecutionContext destructs. This is true even if
// we don't succeed in opening any Databases for that context. When we do
// succeed in opening Databases for this ScriptExecutionContext, the Database
// will re-use the same DatabaseContext.
//
// At Shutdown:
// ===========
// During shutdown, the DatabaseContext needs to:
// 1. "outlive" the ScriptExecutionContext.
// - This is needed because the DatabaseContext needs to remove itself from the
// ScriptExecutionContext's ActiveDOMObject list and ContextDestructionObserver
// list. This removal needs to be executed on the script's thread. Hence, we
// rely on the ScriptExecutionContext's shutdown process to call
// stop() and contextDestroyed() to give us a chance to clean these up from
// the script thread.
//
// 2. "outlive" the Databases.
// - This is because they may make use of the DatabaseContext to execute a close
// task and shutdown in an orderly manner. When the Databases are destructed,
// they will deref the DatabaseContext from the DatabaseThread.
//
// During shutdown, the ScriptExecutionContext is shutting down on the script thread
// while the Databases are shutting down on the DatabaseThread. Hence, there can be
// a race condition as to whether the ScriptExecutionContext or the Databases
// destruct first.
//
// The RefPtrs in the Databases and ScriptExecutionContext will ensure that the
// DatabaseContext will outlive both regardless of which of the 2 destructs first.
DatabaseContext::DatabaseContext(ScriptExecutionContext* context)
: ActiveDOMObject(context)
, m_hasOpenDatabases(false)
, m_isRegistered(true) // will register on construction below.
, m_hasRequestedTermination(false)
#if PLATFORM(IOS)
, m_paused(false)
#endif
{
// ActiveDOMObject expects this to be called to set internal flags.
suspendIfNeeded();
context->setDatabaseContext(this);
// For debug accounting only. We must do this before we register the
// instance. The assertions assume this.
DatabaseManager::manager().didConstructDatabaseContext();
DatabaseManager::manager().registerDatabaseContext(this);
}
DatabaseContext::~DatabaseContext()
{
stopDatabases();
ASSERT(!m_databaseThread || m_databaseThread->terminationRequested());
// For debug accounting only. We must call this last. The assertions assume
// this.
DatabaseManager::manager().didDestructDatabaseContext();
}
// This is called if the associated ScriptExecutionContext is destroyed while
// we're still associated with it. That's our cue to disassociate and shutdown.
// To do this, we stop the database and let everything shut down naturally
// because the database closing process might still make use of this context.
// It is not safe to just delete the context here.
void DatabaseContext::contextDestroyed()
{
stopDatabases();
ActiveDOMObject::contextDestroyed();
}
// stop() is from stopActiveDOMObjects() which indicates that the owner Frame
// or WorkerThread is shutting down. Initiate the orderly shutdown by stopping
// the associated databases.
void DatabaseContext::stop()
{
stopDatabases();
}
PassRefPtr<DatabaseBackendContext> DatabaseContext::backend()
{
DatabaseBackendContext* backend = static_cast<DatabaseBackendContext*>(this);
return backend;
}
DatabaseThread* DatabaseContext::databaseThread()
{
if (!m_databaseThread && !m_hasOpenDatabases) {
#if PLATFORM(IOS)
MutexLocker lock(m_databaseThreadMutex);
#endif
// It's OK to ask for the m_databaseThread after we've requested
// termination because we're still using it to execute the closing
// of the database. However, it is NOT OK to create a new thread
// after we've requested termination.
ASSERT(!m_hasRequestedTermination);
// Create the database thread on first request - but not if at least one database was already opened,
// because in that case we already had a database thread and terminated it and should not create another.
m_databaseThread = DatabaseThread::create();
if (!m_databaseThread->start())
m_databaseThread = nullptr;
#if PLATFORM(IOS)
if (m_databaseThread)
m_databaseThread->setPaused(m_paused);
#endif
}
return m_databaseThread.get();
}
#if PLATFORM(IOS)
void DatabaseContext::setPaused(bool paused)
{
MutexLocker lock(m_databaseThreadMutex);
m_paused = paused;
if (m_databaseThread)
m_databaseThread->setPaused(m_paused);
}
#endif // PLATFORM(IOS)
bool DatabaseContext::stopDatabases(DatabaseTaskSynchronizer* synchronizer)
{
if (m_isRegistered) {
DatabaseManager::manager().unregisterDatabaseContext(this);
m_isRegistered = false;
}
// Though we initiate termination of the DatabaseThread here in
// stopDatabases(), we can't clear the m_databaseThread ref till we get to
// the destructor. This is because the Databases that are managed by
// DatabaseThread still rely on this ref between the context and the thread
// to execute the task for closing the database. By the time we get to the
// destructor, we're guaranteed that the databases are destructed (which is
// why our ref count is 0 then and we're destructing). Then, the
// m_databaseThread RefPtr destructor will deref and delete the
// DatabaseThread.
if (m_databaseThread && !m_hasRequestedTermination) {
m_databaseThread->requestTermination(synchronizer);
m_hasRequestedTermination = true;
return true;
}
return false;
}
bool DatabaseContext::allowDatabaseAccess() const
{
if (is<Document>(*m_scriptExecutionContext)) {
Document& document = downcast<Document>(*m_scriptExecutionContext);
if (!document.page() || (document.page()->usesEphemeralSession() && !SchemeRegistry::allowsDatabaseAccessInPrivateBrowsing(document.securityOrigin()->protocol())))
return false;
return true;
}
ASSERT(m_scriptExecutionContext->isWorkerGlobalScope());
// allowDatabaseAccess is not yet implemented for workers.
return true;
}
void DatabaseContext::databaseExceededQuota(const String& name, DatabaseDetails details)
{
if (is<Document>(*m_scriptExecutionContext)) {
Document& document = downcast<Document>(*m_scriptExecutionContext);
if (Page* page = document.page())
page->chrome().client().exceededDatabaseQuota(document.frame(), name, details);
return;
}
ASSERT(m_scriptExecutionContext->isWorkerGlobalScope());
// FIXME: This needs a real implementation; this is a temporary solution for testing.
const unsigned long long defaultQuota = 5 * 1024 * 1024;
DatabaseManager::manager().setQuota(m_scriptExecutionContext->securityOrigin(), defaultQuota);
}
} // namespace WebCore
#endif // ENABLE(SQL_DATABASE)