blob: ba97b86801579a24893d5d180de4a96a41b0a5c7 [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(WEBGPU)
#include "WebGPUObject.h"
#include <wtf/Vector.h>
namespace WebCore {
class GPUDepthStencilState;
class WebGPUDepthStencilDescriptor;
class WebGPUDepthStencilState : public WebGPUObject {
public:
virtual ~WebGPUDepthStencilState();
static Ref<WebGPUDepthStencilState> create(WebGPURenderingContext*, WebGPUDepthStencilDescriptor*);
String label() const;
void setLabel(const String&);
GPUDepthStencilState* depthStencilState() { return m_depthStencilState.get(); }
private:
WebGPUDepthStencilState(WebGPURenderingContext*, WebGPUDepthStencilDescriptor*);
RefPtr<GPUDepthStencilState> m_depthStencilState;
};
} // namespace WebCore
#endif