| /* |
| * Copyright (C) 2007-2019 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/unicode/UTF8Conversion.h> |
| |
| #include <wtf/ASCIICType.h> |
| #include <wtf/text/StringHasher.h> |
| #include <wtf/unicode/CharacterNames.h> |
| |
| namespace WTF { |
| namespace Unicode { |
| |
| bool convertLatin1ToUTF8(const LChar** sourceStart, const LChar* sourceEnd, char** targetStart, char* targetEnd) |
| { |
| const LChar* source; |
| char* target = *targetStart; |
| int i = 0; |
| for (source = *sourceStart; source < sourceEnd; ++source) { |
| UBool sawError = false; |
| // Work around bug in either Windows compiler or old version of ICU, where passing a uint8_t to |
| // U8_APPEND warns, by converting from uint8_t to a wider type. |
| UChar32 character = *source; |
| U8_APPEND(reinterpret_cast<uint8_t*>(target), i, targetEnd - *targetStart, character, sawError); |
| if (sawError) |
| return false; |
| } |
| *sourceStart = source; |
| *targetStart = target + i; |
| return true; |
| } |
| |
| ConversionResult convertUTF16ToUTF8(const UChar** sourceStart, const UChar* sourceEnd, char** targetStart, char* targetEnd, bool strict) |
| { |
| ConversionResult result = ConversionOK; |
| const UChar* source = *sourceStart; |
| char* target = *targetStart; |
| UBool sawError = false; |
| int i = 0; |
| while (source < sourceEnd) { |
| UChar32 ch; |
| int j = 0; |
| U16_NEXT(source, j, sourceEnd - source, ch); |
| if (U_IS_SURROGATE(ch)) { |
| if (source + j == sourceEnd && U_IS_SURROGATE_LEAD(ch)) { |
| result = SourceExhausted; |
| break; |
| } |
| if (strict) { |
| result = SourceIllegal; |
| break; |
| } |
| ch = replacementCharacter; |
| } |
| U8_APPEND(reinterpret_cast<uint8_t*>(target), i, targetEnd - target, ch, sawError); |
| if (sawError) { |
| result = TargetExhausted; |
| break; |
| } |
| source += j; |
| } |
| *sourceStart = source; |
| *targetStart = target + i; |
| return result; |
| } |
| |
| bool convertUTF8ToUTF16(const char* source, const char* sourceEnd, UChar** targetStart, UChar* targetEnd, bool* sourceAllASCII) |
| { |
| RELEASE_ASSERT(sourceEnd - source <= std::numeric_limits<int>::max()); |
| UBool error = false; |
| UChar* target = *targetStart; |
| RELEASE_ASSERT(targetEnd - target <= std::numeric_limits<int>::max()); |
| UChar32 orAllData = 0; |
| int targetOffset = 0; |
| for (int sourceOffset = 0; sourceOffset < sourceEnd - source; ) { |
| UChar32 character; |
| U8_NEXT(reinterpret_cast<const uint8_t*>(source), sourceOffset, sourceEnd - source, character); |
| if (character < 0) |
| return false; |
| U16_APPEND(target, targetOffset, targetEnd - target, character, error); |
| if (error) |
| return false; |
| orAllData |= character; |
| } |
| RELEASE_ASSERT(target + targetOffset <= targetEnd); |
| *targetStart = target + targetOffset; |
| if (sourceAllASCII) |
| *sourceAllASCII = isASCII(orAllData); |
| return true; |
| } |
| |
| unsigned calculateStringHashAndLengthFromUTF8MaskingTop8Bits(const char* data, const char* dataEnd, unsigned& dataLength, unsigned& utf16Length) |
| { |
| StringHasher stringHasher; |
| utf16Length = 0; |
| |
| int inputOffset = 0; |
| int inputLength = dataEnd - data; |
| while (inputOffset < inputLength) { |
| UChar32 character; |
| U8_NEXT(reinterpret_cast<const uint8_t*>(data), inputOffset, inputLength, character); |
| if (character < 0) |
| return 0; |
| |
| if (U_IS_BMP(character)) { |
| ASSERT(!U_IS_SURROGATE(character)); |
| stringHasher.addCharacter(character); |
| utf16Length++; |
| } else { |
| ASSERT(U_IS_SUPPLEMENTARY(character)); |
| stringHasher.addCharacters(U16_LEAD(character), U16_TRAIL(character)); |
| utf16Length += 2; |
| } |
| } |
| |
| dataLength = inputOffset; |
| return stringHasher.hashWithTop8BitsMasked(); |
| } |
| |
| bool equalUTF16WithUTF8(const UChar* a, const char* b, const char* bEnd) |
| { |
| while (b < bEnd) { |
| int offset = 0; |
| UChar32 character; |
| U8_NEXT(reinterpret_cast<const uint8_t*>(b), offset, bEnd - b, character); |
| if (character < 0) |
| return false; |
| b += offset; |
| |
| if (U_IS_BMP(character)) { |
| ASSERT(!U_IS_SURROGATE(character)); |
| if (*a++ != character) |
| return false; |
| } else { |
| ASSERT(U_IS_SUPPLEMENTARY(character)); |
| if (*a++ != U16_LEAD(character)) |
| return false; |
| if (*a++ != U16_TRAIL(character)) |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| bool equalLatin1WithUTF8(const LChar* a, const char* b, const char* bEnd) |
| { |
| while (b < bEnd) { |
| if (isASCII(*a) || isASCII(*b)) { |
| if (*a++ != *b++) |
| return false; |
| continue; |
| } |
| |
| if (b + 1 == bEnd) |
| return false; |
| |
| if ((b[0] & 0xE0) != 0xC0 || (b[1] & 0xC0) != 0x80) |
| return false; |
| |
| LChar character = ((b[0] & 0x1F) << 6) | (b[1] & 0x3F); |
| |
| b += 2; |
| |
| if (*a++ != character) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| } // namespace Unicode |
| } // namespace WTF |