| <!DOCTYPE html> |
| <title>Canvas test: 2d.gradient.radial.cone.shape1</title> |
| <script src="../tests.js"></script> |
| <link rel="stylesheet" href="../tests.css"> |
| <body> |
| <p id="passtext">Pass</p> |
| <p id="failtext">Fail</p> |
| <p class="output">These images should be identical:</p> |
| <canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> |
| <p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt=""> |
| <ul id="d"></ul> |
| <script> |
| _addTest(function(canvas, ctx) { |
| |
| var tol = 1; // tolerance to avoid antialiasing artifacts |
| |
| ctx.fillStyle = '#0f0'; |
| ctx.fillRect(0, 0, 100, 50); |
| |
| ctx.fillStyle = '#f00'; |
| ctx.beginPath(); |
| ctx.moveTo(30+tol, 40); |
| ctx.lineTo(110, -20+tol); |
| ctx.lineTo(110, 100-tol); |
| ctx.fill(); |
| |
| var g = ctx.createRadialGradient(30+10*5/2, 40, 10*3/2, 30+10*15/4, 40, 10*9/4); |
| g.addColorStop(0, '#0f0'); |
| g.addColorStop(1, '#0f0'); |
| ctx.fillStyle = g; |
| ctx.fillRect(0, 0, 100, 50); |
| |
| _assertPixelWithGradientNoise(canvas, 1,1, 0,255,0,255, "1,1", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 50,1, 0,255,0,255, "50,1", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 98,1, 0,255,0,255, "98,1", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 1,25, 0,255,0,255, "1,25", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 98,25, 0,255,0,255, "98,25", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 1,48, 0,255,0,255, "1,48", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 50,48, 0,255,0,255, "50,48", "0,255,0,255"); |
| _assertPixelWithGradientNoise(canvas, 98,48, 0,255,0,255, "98,48", "0,255,0,255"); |
| |
| |
| }); |
| </script> |
| |