| /* |
| * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "PlatformWheelEvent.h" |
| |
| #include "FloatPoint.h" |
| #include "FloatSize.h" |
| #include <windows.h> |
| #include <windowsx.h> |
| |
| namespace WebCore { |
| |
| #define HIGH_BIT_MASK_SHORT 0x8000 |
| #define SPI_GETWHEELSCROLLCHARS 0x006C |
| |
| static IntPoint positionForEvent(HWND hWnd, LPARAM lParam) |
| { |
| POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; |
| ScreenToClient(hWnd, &point); |
| return point; |
| } |
| |
| static IntPoint globalPositionForEvent(HWND hWnd, LPARAM lParam) |
| { |
| POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)}; |
| return point; |
| } |
| |
| static int horizontalScrollChars() |
| { |
| static ULONG scrollChars; |
| if (!scrollChars && !SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0, &scrollChars, 0)) |
| scrollChars = 1; |
| return scrollChars; |
| } |
| |
| static int verticalScrollLines() |
| { |
| static ULONG scrollLines; |
| if (!scrollLines && !SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &scrollLines, 0)) |
| scrollLines = 3; |
| return scrollLines; |
| } |
| |
| PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, const FloatSize& delta, const FloatPoint& location) |
| : PlatformEvent(PlatformEvent::Wheel, false, false, false, false, ::GetTickCount() * 0.001) |
| , m_directionInvertedFromDevice(false) |
| { |
| m_deltaX = delta.width(); |
| m_deltaY = delta.height(); |
| |
| m_wheelTicksX = m_deltaX; |
| m_wheelTicksY = m_deltaY; |
| |
| // Global Position is just x, y location of event |
| POINT point = {location.x(), location.y()}; |
| m_globalPosition = point; |
| |
| // Position needs to be translated to our client |
| ScreenToClient(hWnd, &point); |
| m_position = point; |
| } |
| |
| PlatformWheelEvent::PlatformWheelEvent(HWND hWnd, WPARAM wParam, LPARAM lParam, bool isMouseHWheel) |
| : PlatformEvent(PlatformEvent::Wheel, wParam & MK_SHIFT, wParam & MK_CONTROL, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, GetKeyState(VK_MENU) & HIGH_BIT_MASK_SHORT, ::GetTickCount() * 0.001) |
| , m_position(positionForEvent(hWnd, lParam)) |
| , m_globalPosition(globalPositionForEvent(hWnd, lParam)) |
| , m_directionInvertedFromDevice(false) |
| { |
| // How many pixels should we scroll per line? Gecko uses the height of the |
| // current line, which means scroll distance changes as you go through the |
| // page or go to different pages. IE 7 is ~50 px/line, although the value |
| // seems to vary slightly by page and zoom level. Since IE 7 has a |
| // smoothing algorithm on scrolling, it can get away with slightly larger |
| // scroll values without feeling jerky. Here we use 100 px per three lines |
| // (the default scroll amount on Windows is three lines per wheel tick). |
| static const float cScrollbarPixelsPerLine = 100.0f / 3.0f; |
| float delta = GET_WHEEL_DELTA_WPARAM(wParam) / static_cast<float>(WHEEL_DELTA); |
| if (isMouseHWheel) { |
| // Windows is <-- -/+ -->, WebKit wants <-- +/- -->, so we negate |
| // |delta| after saving the original value on the wheel tick member. |
| m_wheelTicksX = delta; |
| m_wheelTicksY = 0; |
| delta = -delta; |
| } else { |
| // Even though we use shift + vertical wheel to scroll horizontally in |
| // WebKit, we still note it as a vertical scroll on the wheel tick |
| // member, so that the DOM event we later construct will match the real |
| // hardware event better. |
| m_wheelTicksX = 0; |
| m_wheelTicksY = delta; |
| } |
| if (isMouseHWheel || shiftKey()) { |
| m_deltaX = delta * static_cast<float>(horizontalScrollChars()) * cScrollbarPixelsPerLine; |
| m_deltaY = 0; |
| m_granularity = ScrollByPixelWheelEvent; |
| } else { |
| m_deltaX = 0; |
| m_deltaY = delta; |
| int verticalMultiplier = verticalScrollLines(); |
| m_granularity = (verticalMultiplier == WHEEL_PAGESCROLL) ? ScrollByPageWheelEvent : ScrollByPixelWheelEvent; |
| if (m_granularity == ScrollByPixelWheelEvent) |
| m_deltaY *= static_cast<float>(verticalMultiplier) * cScrollbarPixelsPerLine; |
| } |
| } |
| |
| } |