| /* |
| * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
| * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "HTMLCanvasElement.h" |
| |
| #include "Attribute.h" |
| #include "CanvasContextAttributes.h" |
| #include "CanvasGradient.h" |
| #include "CanvasPattern.h" |
| #include "CanvasRenderingContext2D.h" |
| #include "Chrome.h" |
| #include "Document.h" |
| #include "ExceptionCode.h" |
| #include "Frame.h" |
| #include "GraphicsContext.h" |
| #include "HTMLNames.h" |
| #include "ImageBuffer.h" |
| #include "ImageData.h" |
| #include "MIMETypeRegistry.h" |
| #include "Page.h" |
| #include "RenderHTMLCanvas.h" |
| #include "ScriptController.h" |
| #include "Settings.h" |
| #include <math.h> |
| |
| #include <runtime/JSLock.h> |
| #include <runtime/Operations.h> |
| |
| #if ENABLE(WEBGL) |
| #include "WebGLContextAttributes.h" |
| #include "WebGLRenderingContext.h" |
| #endif |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| // These values come from the WhatWG spec. |
| static const int DefaultWidth = 300; |
| static const int DefaultHeight = 150; |
| |
| // Firefox limits width/height to 32767 pixels, but slows down dramatically before it |
| // reaches that limit. We limit by area instead, giving us larger maximum dimensions, |
| // in exchange for a smaller maximum canvas size. |
| static const float MaxCanvasArea = 32768 * 8192; // Maximum canvas area in CSS pixels |
| |
| HTMLCanvasElement::HTMLCanvasElement(const QualifiedName& tagName, Document& document) |
| : HTMLElement(tagName, document) |
| , m_size(DefaultWidth, DefaultHeight) |
| , m_rendererIsCanvas(false) |
| , m_ignoreReset(false) |
| , m_deviceScaleFactor(targetDeviceScaleFactor()) |
| , m_originClean(true) |
| , m_hasCreatedImageBuffer(false) |
| , m_didClearImageBuffer(false) |
| { |
| ASSERT(hasTagName(canvasTag)); |
| setHasCustomStyleResolveCallbacks(); |
| } |
| |
| PassRefPtr<HTMLCanvasElement> HTMLCanvasElement::create(Document& document) |
| { |
| return adoptRef(new HTMLCanvasElement(canvasTag, document)); |
| } |
| |
| PassRefPtr<HTMLCanvasElement> HTMLCanvasElement::create(const QualifiedName& tagName, Document& document) |
| { |
| return adoptRef(new HTMLCanvasElement(tagName, document)); |
| } |
| |
| HTMLCanvasElement::~HTMLCanvasElement() |
| { |
| HashSet<CanvasObserver*>::iterator end = m_observers.end(); |
| for (HashSet<CanvasObserver*>::iterator it = m_observers.begin(); it != end; ++it) |
| (*it)->canvasDestroyed(this); |
| |
| m_context.clear(); // Ensure this goes away before the ImageBuffer. |
| } |
| |
| void HTMLCanvasElement::parseAttribute(const QualifiedName& name, const AtomicString& value) |
| { |
| if (name == widthAttr || name == heightAttr) |
| reset(); |
| HTMLElement::parseAttribute(name, value); |
| } |
| |
| RenderElement* HTMLCanvasElement::createRenderer(PassRef<RenderStyle> style) |
| { |
| Frame* frame = document().frame(); |
| if (frame && frame->script().canExecuteScripts(NotAboutToExecuteScript)) { |
| m_rendererIsCanvas = true; |
| return new RenderHTMLCanvas(*this, std::move(style)); |
| } |
| |
| m_rendererIsCanvas = false; |
| return HTMLElement::createRenderer(std::move(style)); |
| } |
| |
| void HTMLCanvasElement::willAttachRenderers() |
| { |
| setIsInCanvasSubtree(true); |
| } |
| |
| bool HTMLCanvasElement::areAuthorShadowsAllowed() const |
| { |
| return false; |
| } |
| |
| bool HTMLCanvasElement::canContainRangeEndPoint() const |
| { |
| return false; |
| } |
| |
| bool HTMLCanvasElement::canStartSelection() const |
| { |
| return false; |
| } |
| |
| void HTMLCanvasElement::addObserver(CanvasObserver* observer) |
| { |
| m_observers.add(observer); |
| } |
| |
| void HTMLCanvasElement::removeObserver(CanvasObserver* observer) |
| { |
| m_observers.remove(observer); |
| } |
| |
| void HTMLCanvasElement::setHeight(int value) |
| { |
| setIntegralAttribute(heightAttr, value); |
| } |
| |
| void HTMLCanvasElement::setWidth(int value) |
| { |
| setIntegralAttribute(widthAttr, value); |
| } |
| |
| #if ENABLE(WEBGL) |
| static bool requiresAcceleratedCompositingForWebGL() |
| { |
| #if PLATFORM(GTK) || PLATFORM(EFL) |
| return false; |
| #else |
| return true; |
| #endif |
| |
| } |
| static bool shouldEnableWebGL(Settings* settings) |
| { |
| if (!settings) |
| return false; |
| |
| if (!settings->webGLEnabled()) |
| return false; |
| |
| if (!requiresAcceleratedCompositingForWebGL()) |
| return true; |
| |
| return settings->acceleratedCompositingEnabled(); |
| } |
| #endif |
| |
| CanvasRenderingContext* HTMLCanvasElement::getContext(const String& type, CanvasContextAttributes* attrs) |
| { |
| // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D canvas and the existing |
| // context is already 2D, just return that. If the existing context is WebGL, then destroy it |
| // before creating a new 2D context. Vice versa when requesting a WebGL canvas. Requesting a |
| // context with any other type string will destroy any existing context. |
| |
| // FIXME: The code depends on the context not going away once created, to prevent JS from |
| // seeing a dangling pointer. So for now we will disallow the context from being changed |
| // once it is created. https://bugs.webkit.org/show_bug.cgi?id=117095 |
| if (is2dType(type)) { |
| if (m_context && !m_context->is2d()) |
| return 0; |
| if (!m_context) { |
| bool usesDashbardCompatibilityMode = false; |
| #if ENABLE(DASHBOARD_SUPPORT) |
| if (Settings* settings = document().settings()) |
| usesDashbardCompatibilityMode = settings->usesDashboardBackwardCompatibilityMode(); |
| #endif |
| m_context = CanvasRenderingContext2D::create(this, document().inQuirksMode(), usesDashbardCompatibilityMode); |
| #if USE(IOSURFACE_CANVAS_BACKING_STORE) || (ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING)) |
| // Need to make sure a RenderLayer and compositing layer get created for the Canvas |
| setNeedsStyleRecalc(SyntheticStyleChange); |
| #endif |
| } |
| return m_context.get(); |
| } |
| #if ENABLE(WEBGL) |
| if (shouldEnableWebGL(document().settings())) { |
| |
| if (is3dType(type)) { |
| if (m_context && !m_context->is3d()) |
| return 0; |
| if (!m_context) { |
| m_context = WebGLRenderingContext::create(this, static_cast<WebGLContextAttributes*>(attrs)); |
| if (m_context) { |
| // Need to make sure a RenderLayer and compositing layer get created for the Canvas |
| setNeedsStyleRecalc(SyntheticStyleChange); |
| } |
| } |
| return m_context.get(); |
| } |
| } |
| #else |
| UNUSED_PARAM(attrs); |
| #endif |
| return 0; |
| } |
| |
| bool HTMLCanvasElement::probablySupportsContext(const String& type, CanvasContextAttributes*) |
| { |
| // FIXME: Provide implementation that accounts for attributes. Bugzilla bug 117093 |
| // https://bugs.webkit.org/show_bug.cgi?id=117093 |
| |
| // FIXME: The code depends on the context not going away once created (as getContext |
| // is implemented under this assumption) https://bugs.webkit.org/show_bug.cgi?id=117095 |
| if (is2dType(type)) |
| return !m_context || m_context->is2d(); |
| |
| #if ENABLE(WEBGL) |
| if (shouldEnableWebGL(document().settings())) { |
| if (is3dType(type)) |
| return !m_context || m_context->is3d(); |
| } |
| #endif |
| return false; |
| } |
| |
| bool HTMLCanvasElement::is2dType(const String& type) |
| { |
| return type == "2d"; |
| } |
| |
| #if ENABLE(WEBGL) |
| bool HTMLCanvasElement::is3dType(const String& type) |
| { |
| // Retain support for the legacy "webkit-3d" name. |
| return type == "webgl" || type == "experimental-webgl" || type == "webkit-3d"; |
| } |
| #endif |
| |
| void HTMLCanvasElement::didDraw(const FloatRect& rect) |
| { |
| clearCopiedImage(); |
| |
| if (RenderBox* ro = renderBox()) { |
| FloatRect destRect = ro->contentBoxRect(); |
| FloatRect r = mapRect(rect, FloatRect(0, 0, size().width(), size().height()), destRect); |
| r.intersect(destRect); |
| if (r.isEmpty() || m_dirtyRect.contains(r)) |
| return; |
| |
| m_dirtyRect.unite(r); |
| ro->repaintRectangle(enclosingIntRect(m_dirtyRect)); |
| } |
| |
| notifyObserversCanvasChanged(rect); |
| } |
| |
| void HTMLCanvasElement::notifyObserversCanvasChanged(const FloatRect& rect) |
| { |
| HashSet<CanvasObserver*>::iterator end = m_observers.end(); |
| for (HashSet<CanvasObserver*>::iterator it = m_observers.begin(); it != end; ++it) |
| (*it)->canvasChanged(this, rect); |
| } |
| |
| void HTMLCanvasElement::reset() |
| { |
| if (m_ignoreReset) |
| return; |
| |
| bool ok; |
| bool hadImageBuffer = hasCreatedImageBuffer(); |
| |
| int w = getAttribute(widthAttr).toInt(&ok); |
| if (!ok || w < 0) |
| w = DefaultWidth; |
| |
| int h = getAttribute(heightAttr).toInt(&ok); |
| if (!ok || h < 0) |
| h = DefaultHeight; |
| |
| if (m_contextStateSaver) { |
| // Reset to the initial graphics context state. |
| m_contextStateSaver->restore(); |
| m_contextStateSaver->save(); |
| } |
| |
| if (m_context && m_context->is2d()) { |
| CanvasRenderingContext2D* context2D = static_cast<CanvasRenderingContext2D*>(m_context.get()); |
| context2D->reset(); |
| } |
| |
| IntSize oldSize = size(); |
| IntSize newSize(w, h); |
| float newDeviceScaleFactor = targetDeviceScaleFactor(); |
| |
| // If the size of an existing buffer matches, we can just clear it instead of reallocating. |
| // This optimization is only done for 2D canvases for now. |
| if (m_hasCreatedImageBuffer && oldSize == newSize && m_deviceScaleFactor == newDeviceScaleFactor && m_context && m_context->is2d()) { |
| if (!m_didClearImageBuffer) |
| clearImageBuffer(); |
| return; |
| } |
| |
| m_deviceScaleFactor = newDeviceScaleFactor; |
| |
| setSurfaceSize(newSize); |
| |
| #if ENABLE(WEBGL) |
| if (m_context && m_context->is3d() && oldSize != size()) |
| static_cast<WebGLRenderingContext*>(m_context.get())->reshape(width(), height()); |
| #endif |
| |
| if (auto renderer = this->renderer()) { |
| if (m_rendererIsCanvas) { |
| if (oldSize != size()) { |
| toRenderHTMLCanvas(renderer)->canvasSizeChanged(); |
| #if USE(ACCELERATED_COMPOSITING) |
| if (renderBox() && renderBox()->hasAcceleratedCompositing()) |
| renderBox()->contentChanged(CanvasChanged); |
| #endif |
| } |
| if (hadImageBuffer) |
| renderer->repaint(); |
| } |
| } |
| |
| HashSet<CanvasObserver*>::iterator end = m_observers.end(); |
| for (HashSet<CanvasObserver*>::iterator it = m_observers.begin(); it != end; ++it) |
| (*it)->canvasResized(this); |
| } |
| |
| float HTMLCanvasElement::targetDeviceScaleFactor() const |
| { |
| #if ENABLE(HIGH_DPI_CANVAS) |
| return document().frame() ? document().frame()->page()->deviceScaleFactor() : 1; |
| #else |
| return 1; |
| #endif |
| } |
| |
| bool HTMLCanvasElement::paintsIntoCanvasBuffer() const |
| { |
| ASSERT(m_context); |
| #if USE(IOSURFACE_CANVAS_BACKING_STORE) |
| if (m_context->is2d()) |
| return true; |
| #endif |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| if (!m_context->isAccelerated()) |
| return true; |
| |
| if (renderBox() && renderBox()->hasAcceleratedCompositing()) |
| return false; |
| #endif |
| return true; |
| } |
| |
| |
| void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r, bool useLowQualityScale) |
| { |
| // Clear the dirty rect |
| m_dirtyRect = FloatRect(); |
| |
| if (context->paintingDisabled()) |
| return; |
| |
| if (m_context) { |
| if (!paintsIntoCanvasBuffer() && !document().printing()) |
| return; |
| m_context->paintRenderingResultsToCanvas(); |
| } |
| |
| if (hasCreatedImageBuffer()) { |
| ImageBuffer* imageBuffer = buffer(); |
| if (imageBuffer) { |
| if (m_presentedImage) { |
| ImageOrientationDescription orientationDescription; |
| #if ENABLE(CSS_IMAGE_ORIENTATION) |
| orientationDescription.setImageOrientationEnum(renderer()->style().imageOrientation()); |
| #endif |
| context->drawImage(m_presentedImage.get(), ColorSpaceDeviceRGB, pixelSnappedIntRect(r), CompositeSourceOver, orientationDescription, useLowQualityScale); |
| } else |
| context->drawImageBuffer(imageBuffer, ColorSpaceDeviceRGB, pixelSnappedIntRect(r), CompositeSourceOver, BlendModeNormal, useLowQualityScale); |
| } |
| } |
| |
| #if ENABLE(WEBGL) |
| if (is3D()) |
| static_cast<WebGLRenderingContext*>(m_context.get())->markLayerComposited(); |
| #endif |
| } |
| |
| #if ENABLE(WEBGL) |
| bool HTMLCanvasElement::is3D() const |
| { |
| return m_context && m_context->is3d(); |
| } |
| #endif |
| |
| void HTMLCanvasElement::makeRenderingResultsAvailable() |
| { |
| if (m_context) |
| m_context->paintRenderingResultsToCanvas(); |
| } |
| |
| void HTMLCanvasElement::makePresentationCopy() |
| { |
| if (!m_presentedImage) { |
| // The buffer contains the last presented data, so save a copy of it. |
| m_presentedImage = buffer()->copyImage(CopyBackingStore, Unscaled); |
| } |
| } |
| |
| void HTMLCanvasElement::clearPresentationCopy() |
| { |
| m_presentedImage.clear(); |
| } |
| |
| void HTMLCanvasElement::setSurfaceSize(const IntSize& size) |
| { |
| m_size = size; |
| m_hasCreatedImageBuffer = false; |
| m_contextStateSaver.clear(); |
| m_imageBuffer.clear(); |
| clearCopiedImage(); |
| } |
| |
| String HTMLCanvasElement::toEncodingMimeType(const String& mimeType) |
| { |
| String lowercaseMimeType = mimeType.lower(); |
| |
| // FIXME: Make isSupportedImageMIMETypeForEncoding threadsafe (to allow this method to be used on a worker thread). |
| if (mimeType.isNull() || !MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(lowercaseMimeType)) |
| lowercaseMimeType = "image/png"; |
| |
| return lowercaseMimeType; |
| } |
| |
| String HTMLCanvasElement::toDataURL(const String& mimeType, const double* quality, ExceptionCode& ec) |
| { |
| if (!m_originClean) { |
| ec = SECURITY_ERR; |
| return String(); |
| } |
| |
| if (m_size.isEmpty() || !buffer()) |
| return String("data:,"); |
| |
| String encodingMimeType = toEncodingMimeType(mimeType); |
| |
| #if USE(CG) |
| // Try to get ImageData first, as that may avoid lossy conversions. |
| RefPtr<ImageData> imageData = getImageData(); |
| |
| if (imageData) |
| return ImageDataToDataURL(*imageData, encodingMimeType, quality); |
| #endif |
| |
| makeRenderingResultsAvailable(); |
| |
| return buffer()->toDataURL(encodingMimeType, quality); |
| } |
| |
| PassRefPtr<ImageData> HTMLCanvasElement::getImageData() |
| { |
| if (!m_context || !m_context->is3d()) |
| return 0; |
| |
| #if ENABLE(WEBGL) |
| WebGLRenderingContext* ctx = static_cast<WebGLRenderingContext*>(m_context.get()); |
| |
| return ctx->paintRenderingResultsToImageData(); |
| #else |
| return 0; |
| #endif |
| } |
| |
| FloatRect HTMLCanvasElement::convertLogicalToDevice(const FloatRect& logicalRect) const |
| { |
| FloatRect deviceRect(logicalRect); |
| deviceRect.scale(m_deviceScaleFactor); |
| |
| float x = floorf(deviceRect.x()); |
| float y = floorf(deviceRect.y()); |
| float w = ceilf(deviceRect.maxX() - x); |
| float h = ceilf(deviceRect.maxY() - y); |
| deviceRect.setX(x); |
| deviceRect.setY(y); |
| deviceRect.setWidth(w); |
| deviceRect.setHeight(h); |
| |
| return deviceRect; |
| } |
| |
| FloatSize HTMLCanvasElement::convertLogicalToDevice(const FloatSize& logicalSize) const |
| { |
| float width = ceilf(logicalSize.width() * m_deviceScaleFactor); |
| float height = ceilf(logicalSize.height() * m_deviceScaleFactor); |
| return FloatSize(width, height); |
| } |
| |
| FloatSize HTMLCanvasElement::convertDeviceToLogical(const FloatSize& deviceSize) const |
| { |
| float width = ceilf(deviceSize.width() / m_deviceScaleFactor); |
| float height = ceilf(deviceSize.height() / m_deviceScaleFactor); |
| return FloatSize(width, height); |
| } |
| |
| SecurityOrigin* HTMLCanvasElement::securityOrigin() const |
| { |
| return document().securityOrigin(); |
| } |
| |
| bool HTMLCanvasElement::shouldAccelerate(const IntSize& size) const |
| { |
| #if USE(IOSURFACE_CANVAS_BACKING_STORE) |
| UNUSED_PARAM(size); |
| return document().settings() && document().settings()->canvasUsesAcceleratedDrawing(); |
| #elif ENABLE(ACCELERATED_2D_CANVAS) |
| if (m_context && !m_context->is2d()) |
| return false; |
| |
| Settings* settings = document().settings(); |
| if (!settings || !settings->accelerated2dCanvasEnabled()) |
| return false; |
| |
| // Do not use acceleration for small canvas. |
| if (size.width() * size.height() < settings->minimumAccelerated2dCanvasSize()) |
| return false; |
| |
| return true; |
| #else |
| UNUSED_PARAM(size); |
| return false; |
| #endif |
| } |
| |
| void HTMLCanvasElement::createImageBuffer() const |
| { |
| ASSERT(!m_imageBuffer); |
| |
| m_hasCreatedImageBuffer = true; |
| m_didClearImageBuffer = true; |
| |
| FloatSize logicalSize = size(); |
| FloatSize deviceSize = convertLogicalToDevice(logicalSize); |
| if (!deviceSize.isExpressibleAsIntSize()) |
| return; |
| |
| if (deviceSize.width() * deviceSize.height() > MaxCanvasArea) |
| return; |
| |
| IntSize bufferSize(deviceSize.width(), deviceSize.height()); |
| if (!bufferSize.width() || !bufferSize.height()) |
| return; |
| |
| RenderingMode renderingMode = shouldAccelerate(bufferSize) ? Accelerated : Unaccelerated; |
| m_imageBuffer = ImageBuffer::create(size(), m_deviceScaleFactor, ColorSpaceDeviceRGB, renderingMode); |
| if (!m_imageBuffer) |
| return; |
| m_imageBuffer->context()->setShadowsIgnoreTransforms(true); |
| m_imageBuffer->context()->setImageInterpolationQuality(DefaultInterpolationQuality); |
| if (document().settings() && !document().settings()->antialiased2dCanvasEnabled()) |
| m_imageBuffer->context()->setShouldAntialias(false); |
| m_imageBuffer->context()->setStrokeThickness(1); |
| m_contextStateSaver = adoptPtr(new GraphicsContextStateSaver(*m_imageBuffer->context())); |
| |
| JSC::JSLockHolder lock(scriptExecutionContext()->vm()); |
| size_t numBytes = 4 * m_imageBuffer->internalSize().width() * m_imageBuffer->internalSize().height(); |
| scriptExecutionContext()->vm()->heap.reportExtraMemoryCost(numBytes); |
| |
| #if USE(IOSURFACE_CANVAS_BACKING_STORE) || (ENABLE(ACCELERATED_2D_CANVAS) && USE(ACCELERATED_COMPOSITING)) |
| if (m_context && m_context->is2d()) |
| // Recalculate compositing requirements if acceleration state changed. |
| const_cast<HTMLCanvasElement*>(this)->setNeedsStyleRecalc(SyntheticStyleChange); |
| #endif |
| } |
| |
| GraphicsContext* HTMLCanvasElement::drawingContext() const |
| { |
| return buffer() ? m_imageBuffer->context() : 0; |
| } |
| |
| GraphicsContext* HTMLCanvasElement::existingDrawingContext() const |
| { |
| if (!m_hasCreatedImageBuffer) |
| return 0; |
| |
| return drawingContext(); |
| } |
| |
| ImageBuffer* HTMLCanvasElement::buffer() const |
| { |
| if (!m_hasCreatedImageBuffer) |
| createImageBuffer(); |
| return m_imageBuffer.get(); |
| } |
| |
| Image* HTMLCanvasElement::copiedImage() const |
| { |
| if (!m_copiedImage && buffer()) { |
| if (m_context) |
| m_context->paintRenderingResultsToCanvas(); |
| m_copiedImage = buffer()->copyImage(CopyBackingStore, Unscaled); |
| } |
| return m_copiedImage.get(); |
| } |
| |
| void HTMLCanvasElement::clearImageBuffer() const |
| { |
| ASSERT(m_hasCreatedImageBuffer); |
| ASSERT(!m_didClearImageBuffer); |
| ASSERT(m_context); |
| |
| m_didClearImageBuffer = true; |
| |
| if (m_context->is2d()) { |
| CanvasRenderingContext2D* context2D = static_cast<CanvasRenderingContext2D*>(m_context.get()); |
| // No need to undo transforms/clip/etc. because we are called right after the context is reset. |
| context2D->clearRect(0, 0, width(), height()); |
| } |
| } |
| |
| void HTMLCanvasElement::clearCopiedImage() |
| { |
| m_copiedImage.clear(); |
| m_didClearImageBuffer = false; |
| } |
| |
| AffineTransform HTMLCanvasElement::baseTransform() const |
| { |
| ASSERT(m_hasCreatedImageBuffer); |
| FloatSize unscaledSize = size(); |
| FloatSize deviceSize = convertLogicalToDevice(unscaledSize); |
| IntSize size(deviceSize.width(), deviceSize.height()); |
| AffineTransform transform; |
| if (size.width() && size.height()) |
| transform.scaleNonUniform(size.width() / unscaledSize.width(), size.height() / unscaledSize.height()); |
| return m_imageBuffer->baseTransform() * transform; |
| } |
| |
| } |