| <?php |
| $title="WebKit Coding Style Guidelines"; |
| include("../header.inc"); |
| ?> |
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| |
| <h2>WebKit Coding Style Guidelines</h2> |
| <h3>Indentation</h3> |
| |
| <ol> |
| <li> Use spaces, not tabs. Tabs should only appear in files that require them for semantic meaning, like Makefiles. |
| </li> |
| <li> The indent size is 4 spaces. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| int main() |
| { |
| return 0; |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| int main() |
| { |
| return 0; |
| } |
| </pre> |
| </li> |
| <li>In a header, code inside a namespace should be indented. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| // Document.h |
| namespace WebCore { |
| |
| class Document { |
| Document(); |
| ... |
| }; |
| |
| } // namespace WebCore |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| // Document.h |
| namespace WebCore { |
| |
| class Document { |
| Document(); |
| ... |
| }; |
| |
| } // namespace WebCore |
| </pre> |
| </li> |
| |
| <li>In an implementation file, code inside a namespace should <em>not</em> be indented. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| // Document.cpp |
| namespace WebCore { |
| |
| Document::Document() |
| { |
| ... |
| } |
| |
| } // namespace WebCore |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| // Document.cpp |
| namespace WebCore { |
| |
| Document::Document() |
| { |
| ... |
| } |
| |
| } // namespace WebCore |
| </pre> |
| </li> |
| <li>A case label should line up with its switch statement. The case statement is indented. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| switch (condition) { |
| case fooCondition: |
| case barCondition: |
| i++; |
| break; |
| default: |
| i--; |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| switch (condition) { |
| case fooCondition: |
| case barCondition: |
| i++; |
| break; |
| default: |
| i--; |
| } |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Spacing</h3> |
| <ol> |
| <li>Do not place spaces around unary operators. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| i++; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| i ++; |
| </pre> |
| </li> |
| |
| <li><em>Do</em> place spaces around binary and ternary operators. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| y = m * x + b; |
| f(a, b); |
| c = a | b; |
| return condition ? 1 : 0; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| y=m*x+b; |
| f(a,b); |
| c = a|b; |
| return condition ? 1:0; |
| </pre> |
| </li> |
| |
| <li>Place spaces between control statements and their parentheses. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| if (condition) |
| doIt(); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| if(condition) |
| doIt(); |
| </pre> |
| </li> |
| |
| <li>Do not place spaces between a function and its parentheses, or between a parenthesis and its content. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| f(a, b); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| f (a, b); |
| f( a, b ); |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Line breaking</h3> |
| <ol> |
| <li>Each statement should get its own line. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| x++; |
| y++; |
| if (condition) |
| doIt(); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| x++; y++; |
| if (condition) doIt(); |
| </pre> |
| </li> |
| |
| <li>An else statement should go on the same line as a preceding close brace. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| if (condition) { |
| ... |
| } else { |
| ... |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| if (condition) { |
| ... |
| } |
| else { |
| ... |
| } |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Braces</h3> |
| <ol> |
| <li> Function definitions: place each brace on its own line. |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| int main() |
| { |
| ... |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| int main() { |
| ... |
| } |
| </pre> |
| </li> |
| <li> Other braces: place the open brace on the line preceding the code block; place the close brace on its own line. |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| class MyClass { |
| ... |
| }; |
| |
| namespace WebCore { |
| ... |
| } |
| |
| for (int i = 0; i < 10; i++) { |
| ... |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| class MyClass |
| { |
| ... |
| }; |
| </pre> |
| <li>One-line control clauses should not use braces |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| if (condition) |
| doIt(); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| if (condition) { |
| doIt(); |
| } |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Null, false and 0</h3> |
| <ol> |
| <li>In C++, the null pointer value should be written as <code>0</code>. In C, it should be written as <code>NULL</code>. In Objective-C and Objective-C++, follow the guideline for C or C++, respectively, but use <code>nil</code> to represent a null Objective-C object.</li> |
| <li>C++ and C <code>bool</code> values should be written as <code>true</code> and <code>false</code>. Objective-C <code>BOOL</code> values should be written as <code>YES</code> and <code>NO</code>.</li> |
| <li>Tests for true/false, null/non-null, and zero/non-zero should all be done without equality comparisons.<br> |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| if (condition) |
| doIt(); |
| |
| if (!ptr) |
| return; |
| |
| if (!count) |
| return; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| if (condition == true) |
| doIt(); |
| |
| if (ptr == NULL) |
| return; |
| |
| if (count == 0) |
| return; |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Names</h3> |
| <ol> |
| <li>Use CamelCase. Capitalize the first letter of a class, struct, protocol, or namespace name. Lower-case the first letter of a variable or function name. Fully capitalize acronyms. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| struct Data; |
| size_t bufferSize; |
| class HTMLDocument; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| struct data; |
| size_t buffer_size; |
| class HtmlDocument; |
| </pre> |
| </li> |
| |
| <li>Use full words, except in the rare case where an abbreviation would be more canonical and easier to understand. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| size_t characterSize; |
| size_t length; |
| short tabIndex; // more canonical |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| size_t charSize; |
| size_t len; |
| short tabulationIndex; // bizarre |
| </pre> |
| </li> |
| |
| <li>Prefix C++ data members with "m_". |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| class String { |
| ... |
| short m_length; |
| }; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| class String { |
| ... |
| short length; |
| }; |
| </pre> |
| </li> |
| |
| <li>Prefix Objective-C instance variables with "_". |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| @class String |
| ... |
| short _length; |
| @end |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| @class String |
| ... |
| short length; |
| @end |
| </pre> |
| </li> |
| |
| <li>Precede boolean values with words like "is" and "did". |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| bool isValid; |
| bool didSendData; |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| bool valid; |
| bool sentData; |
| </pre> |
| </li> |
| |
| <li>Precede setters with the word "set". Use bare words for getters. Setter and getter names should match the names of the variables being set/gotten. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| void setCount(size_t); // sets m_count |
| size_t count(); // returns m_count |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| void setCount(size_t); // sets m_theCount |
| size_t getCount(); |
| </pre> |
| </li> |
| |
| <li>Use descriptive verbs in function names. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| bool convertToASCII(short*, size_t); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| bool toASCII(short*, size_t); |
| </pre> |
| </li> |
| |
| <li>Leave meaningless variable names out of function declarations. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| void setCount(size_t); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| void setCount(size_t count); |
| </pre> |
| </li> |
| |
| <li>Objective-C method names should follow the Cocoa naming guidelines — |
| they should read like a phrase and each piece of the selector should |
| start with a lowercase letter and use intercaps.</li> |
| <li>Enum members should user InterCaps with an initial capital letter.</li> |
| <li>Prefer const to #define. Prefer inline functions to macros.</li> |
| <li>#defined constants should use all uppercase names with words separated by underscores.</li> |
| <li> Macros that expand to function calls or other non-constant computation: these |
| should be named like functions, and should have parentheses at the end, even if |
| they take no arguments (with the exception of some special macros like ASSERT). |
| Note that usually it is preferable to use an inline function in such cases instead of a macro.<br> |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| #define WBStopButtonTitle() \ |
| NSLocalizedString(@"Stop", @"Stop button title") |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| #define WB_STOP_BUTTON_TITLE \ |
| NSLocalizedString(@"Stop", @"Stop button title") |
| |
| #define WBStopButtontitle \ |
| NSLocalizedString(@"Stop", @"Stop button title") |
| </pre> |
| </li> |
| <li>#define, #ifdef "header guards" should be named exactly the same as the file (including case), replacing the '.' with a '_'. |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| // HTMLDocument.h |
| #ifndef HTMLDocument_h |
| #define HTMLDocument_h |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| // HTMLDocument.h |
| #ifndef _HTML_DOCUMENT_H_ |
| #define _HTML_DOCUMENT_H_ |
| </pre> |
| </li> |
| </ol> |
| |
| <h3>Other Punctuation</h3> |
| |
| <ol> |
| |
| <li>Constructors for C++ classes should initialize all of their members using C++ |
| initializer syntax. Each member (and superclass) should be indented on a separate |
| line, with the colon or comma preceding the member on that line. |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| MyClass::MyClass(Document* doc) |
| : MySuperClass() |
| , m_myMember(0) |
| , m_doc(doc) |
| { |
| } |
| |
| MyOtherClass::MyOtherClass() |
| : MySuperClass() |
| { |
| } |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| MyClass::MyClass(Document* doc) : MySuperClass() |
| { |
| m_myMember = 0; |
| m_doc = doc; |
| } |
| |
| MyOtherClass::MyOtherClass() : MySuperClass() {} |
| </pre> |
| |
| <li>Pointer types in non-C++ code — Pointer types should be written with a space between the |
| type and the * (so the * is adjacent to the following identifier if any). |
| |
| <li>Pointer and reference types in C++ code — Both pointer types and reference types |
| should be written with no space between the type name and the * or &. |
| |
| <h4 class="right">Right:</h4> |
| <pre class="code"> |
| Image* SVGStyledElement::doSomething(PaintInfo& paintInfo) |
| { |
| SVGStyledElement* element = static_cast<SVGStyledElement*>(node()); |
| const KCDashArray& dashes = dashArray(); |
| </pre> |
| |
| <h4 class="wrong">Wrong:</h4> |
| <pre class="code"> |
| Image *SVGStyledElement::doSomething(PaintInfo &paintInfo) |
| { |
| SVGStyledElement *element = static_cast<SVGStyledElement *>(node()); |
| const KCDashArray &dashes = dashArray(); |
| </pre> |
| |
| </ol> |
| |
| <h3>#include Statements</h3> |
| |
| <ol> |
| |
| <li>All files must #include "config.h" first. |
| |
| <li>All files must #include the primary header second, just after "config.h". |
| So for example, Node.cpp should include Node.h first, before other files. |
| This guarantees that each header's completeness is tested, to make sure it |
| can be compiled without requiring any other header files be included first. |
| |
| <li>Other #include statements should be in sorted order (case sensitive, as |
| done by the command-line sort tool or the Xcode sort selection command). |
| Don't bother to organize them in a logical order. |
| |
| </ol> |
| |
| <?php |
| include("../footer.inc"); |
| ?> |