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/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ImageBuffer.h"
#include "GraphicsContext.h"
#include <ApplicationServices/ApplicationServices.h>
#include <wtf/Assertions.h>
using namespace std;
namespace WebCore {
auto_ptr<ImageBuffer> ImageBuffer::create(const IntSize& size, bool grayScale)
{
unsigned int bytesPerRow = size.width();
if (!grayScale)
bytesPerRow *= 4;
void* imageBuffer = fastCalloc(size.height(), bytesPerRow);
if (!imageBuffer)
return auto_ptr<ImageBuffer>();
CGColorSpaceRef colorSpace = grayScale ? CGColorSpaceCreateDeviceGray() : CGColorSpaceCreateDeviceRGB();
CGContextRef cgContext = CGBitmapContextCreate(imageBuffer, size.width(), size.height(), 8, bytesPerRow,
colorSpace, grayScale ? kCGImageAlphaNone : kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(colorSpace);
if (!cgContext)
return auto_ptr<ImageBuffer>();
auto_ptr<GraphicsContext> context(new GraphicsContext(cgContext));
CGContextRelease(cgContext);
return auto_ptr<ImageBuffer>(new ImageBuffer(imageBuffer, size, context));
}
ImageBuffer::ImageBuffer(void* imageData, const IntSize& size, auto_ptr<GraphicsContext> context)
: m_data(imageData)
, m_size(size)
, m_context(context.release())
, m_cgImage(0)
{
}
ImageBuffer::~ImageBuffer()
{
fastFree(m_data);
CGImageRelease(m_cgImage);
}
GraphicsContext* ImageBuffer::context() const
{
return m_context.get();
}
CGImageRef ImageBuffer::cgImage() const
{
// It's assumed that if cgImage() is called, the actual rendering to the
// contained GraphicsContext must be done, as we create the CGImageRef here.
if (!m_cgImage) {
ASSERT(context());
m_cgImage = CGBitmapContextCreateImage(context()->platformContext());
}
return m_cgImage;
}
}