| /* |
| * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef Position_h |
| #define Position_h |
| |
| #include "Node.h" |
| #include "TextAffinity.h" |
| |
| namespace WebCore { |
| |
| class CSSComputedStyleDeclaration; |
| class Element; |
| class PositionIterator; |
| class Range; |
| |
| enum EUsingComposedCharacters { NotUsingComposedCharacters = false, UsingComposedCharacters = true }; |
| |
| class Position |
| { |
| public: |
| Position() : m_node(0), m_offset(0) { } |
| Position(Node*, int offset); |
| Position(const PositionIterator&); |
| |
| void clear(); |
| |
| Node *node() const { return m_node.get(); } |
| Element* documentElement() const; |
| int offset() const { return m_offset; } |
| |
| bool isNull() const { return m_node == 0; } |
| bool isNotNull() const { return m_node != 0; } |
| |
| Element* element() const; |
| PassRefPtr<CSSComputedStyleDeclaration> computedStyle() const; |
| |
| // Move up or down the DOM by one position |
| Position previous(EUsingComposedCharacters usingComposedCharacters=NotUsingComposedCharacters) const; |
| Position next(EUsingComposedCharacters usingComposedCharacters=NotUsingComposedCharacters) const; |
| bool atStart() const; |
| bool atEnd() const; |
| |
| // FIXME: Make these non-member functions and put them somewhere in the editing directory. |
| // These aren't really basic "position" operations. More high level editing helper functions. |
| Position leadingWhitespacePosition(EAffinity, bool considerNonCollapsibleWhitespace = false) const; |
| Position trailingWhitespacePosition(EAffinity, bool considerNonCollapsibleWhitespace = false) const; |
| |
| // p.upstream() through p.downstream() is the range of positions that map to the same VisiblePosition as p. |
| Position upstream() const; |
| Position downstream() const; |
| |
| bool isCandidate() const; |
| bool inRenderedText() const; |
| bool isRenderedCharacter() const; |
| bool rendersInDifferentPosition(const Position &pos) const; |
| |
| static bool hasRenderedNonAnonymousDescendantsWithHeight(RenderObject*); |
| static bool nodeIsUserSelectNone(Node*); |
| |
| void debugPosition(const char* msg = "") const; |
| |
| #ifndef NDEBUG |
| void formatForDebugger(char* buffer, unsigned length) const; |
| void showTreeForThis() const; |
| #endif |
| |
| private: |
| int renderedOffset() const; |
| |
| Position previousCharacterPosition(EAffinity) const; |
| Position nextCharacterPosition(EAffinity) const; |
| RefPtr<Node> m_node; |
| int m_offset; |
| }; |
| |
| inline bool operator==(const Position &a, const Position &b) |
| { |
| return a.node() == b.node() && a.offset() == b.offset(); |
| } |
| |
| inline bool operator!=(const Position &a, const Position &b) |
| { |
| return !(a == b); |
| } |
| |
| Position startPosition(const Range*); |
| Position endPosition(const Range*); |
| |
| } // namespace WebCore |
| |
| #ifndef NDEBUG |
| // Outside the WebCore namespace for ease of invocation from gdb. |
| void showTree(const WebCore::Position&); |
| void showTree(const WebCore::Position*); |
| #endif |
| |
| #endif // Position_h |