| /* |
| * Copyright (c) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #import "WebGPU.h" |
| #import <functional> |
| #import <wtf/Vector.h> |
| |
| namespace WebGPU { |
| |
| class BindGroup; |
| class Buffer; |
| class QuerySet; |
| class RenderBundle; |
| class RenderPipeline; |
| |
| class RenderPassEncoder { |
| public: |
| void beginOcclusionQuery(uint32_t queryIndex); |
| void beginPipelineStatisticsQuery(const QuerySet&, uint32_t queryIndex); |
| void draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); |
| void drawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); |
| void drawIndexedIndirect(const Buffer& indirectBuffer, uint64_t indirectOffset); |
| void drawIndirect(const Buffer& indirectBuffer, uint64_t indirectOffset); |
| void endOcclusionQuery(); |
| void endPass(); |
| void endPipelineStatisticsQuery(); |
| void executeBundles(Vector<std::reference_wrapper<const RenderBundle>>&& bundles); |
| void insertDebugMarker(const char* markerLabel); |
| void popDebugGroup(); |
| void pushDebugGroup(const char* groupLabel); |
| void setBindGroup(uint32_t groupIndex, const BindGroup&, uint32_t dynamicOffsetCount, const uint32_t* dynamicOffsets); |
| void setBlendConstant(const WGPUColor*); |
| void setIndexBuffer(const Buffer&, WGPUIndexFormat, uint64_t offset, uint64_t size); |
| void setPipeline(const RenderPipeline&); |
| void setScissorRect(uint32_t x, uint32_t y, uint32_t width, uint32_t height); |
| void setStencilReference(uint32_t); |
| void setVertexBuffer(uint32_t slot, const Buffer&, uint64_t offset, uint64_t size); |
| void setViewport(float x, float y, float width, float height, float minDepth, float maxDepth); |
| void writeTimestamp(const QuerySet&, uint32_t queryIndex); |
| void setLabel(const char*); |
| }; |
| |
| } |
| |
| struct WGPURenderPassEncoderImpl { |
| WebGPU::RenderPassEncoder renderPassEncoder; |
| }; |