| /* |
| * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
| * Copyright (C) 2006 Apple Inc. |
| * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * Copyright (C) 2011 Torch Mobile (Beijing) CO. Ltd. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGRootInlineBox.h" |
| |
| #include "GraphicsContext.h" |
| #include "RenderSVGText.h" |
| #include "RenderSVGTextPath.h" |
| #include "SVGInlineFlowBox.h" |
| #include "SVGInlineTextBox.h" |
| #include "SVGNames.h" |
| #include "SVGRenderingContext.h" |
| #include "SVGTextPositioningElement.h" |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(SVGRootInlineBox); |
| |
| SVGRootInlineBox::SVGRootInlineBox(RenderSVGText& renderSVGText) |
| : RootInlineBox(renderSVGText) |
| , m_logicalHeight(0) |
| { |
| } |
| |
| RenderSVGText& SVGRootInlineBox::renderSVGText() |
| { |
| return downcast<RenderSVGText>(blockFlow()); |
| } |
| |
| void SVGRootInlineBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit) |
| { |
| ASSERT(paintInfo.phase == PaintPhase::Foreground || paintInfo.phase == PaintPhase::Selection); |
| ASSERT(!paintInfo.context().paintingDisabled()); |
| |
| bool isPrinting = renderSVGText().document().printing(); |
| bool hasSelection = !isPrinting && selectionState() != RenderObject::SelectionNone; |
| bool shouldPaintSelectionHighlight = !(paintInfo.paintBehavior.contains(PaintBehavior::SkipSelectionHighlight)); |
| |
| PaintInfo childPaintInfo(paintInfo); |
| if (hasSelection && shouldPaintSelectionHighlight) { |
| for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { |
| if (is<SVGInlineTextBox>(*child)) |
| downcast<SVGInlineTextBox>(*child).paintSelectionBackground(childPaintInfo); |
| else if (is<SVGInlineFlowBox>(*child)) |
| downcast<SVGInlineFlowBox>(*child).paintSelectionBackground(childPaintInfo); |
| } |
| } |
| |
| SVGRenderingContext renderingContext(renderSVGText(), paintInfo, SVGRenderingContext::SaveGraphicsContext); |
| if (renderingContext.isRenderingPrepared()) { |
| for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) |
| child->paint(paintInfo, paintOffset, 0, 0); |
| } |
| } |
| |
| void SVGRootInlineBox::computePerCharacterLayoutInformation() |
| { |
| auto& textRoot = downcast<RenderSVGText>(blockFlow()); |
| |
| Vector<SVGTextLayoutAttributes*>& layoutAttributes = textRoot.layoutAttributes(); |
| if (layoutAttributes.isEmpty()) |
| return; |
| |
| if (textRoot.needsReordering()) |
| reorderValueLists(layoutAttributes); |
| |
| // Perform SVG text layout phase two (see SVGTextLayoutEngine for details). |
| SVGTextLayoutEngine characterLayout(layoutAttributes); |
| layoutCharactersInTextBoxes(this, characterLayout); |
| |
| // Perform SVG text layout phase three (see SVGTextChunkBuilder for details). |
| characterLayout.finishLayout(); |
| |
| // Perform SVG text layout phase four |
| // Position & resize all SVGInlineText/FlowBoxes in the inline box tree, resize the root box as well as the RenderSVGText parent block. |
| FloatRect childRect; |
| layoutChildBoxes(this, &childRect); |
| layoutRootBox(childRect); |
| } |
| |
| void SVGRootInlineBox::layoutCharactersInTextBoxes(InlineFlowBox* start, SVGTextLayoutEngine& characterLayout) |
| { |
| for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { |
| if (is<SVGInlineTextBox>(*child)) { |
| ASSERT(is<RenderSVGInlineText>(child->renderer())); |
| characterLayout.layoutInlineTextBox(downcast<SVGInlineTextBox>(*child)); |
| } else { |
| // Skip generated content. |
| Node* node = child->renderer().node(); |
| if (!node) |
| continue; |
| |
| auto& flowBox = downcast<SVGInlineFlowBox>(*child); |
| bool isTextPath = node->hasTagName(SVGNames::textPathTag); |
| if (isTextPath) { |
| // Build text chunks for all <textPath> children, using the line layout algorithm. |
| // This is needeed as text-anchor is just an additional startOffset for text paths. |
| SVGTextLayoutEngine lineLayout(characterLayout.layoutAttributes()); |
| layoutCharactersInTextBoxes(&flowBox, lineLayout); |
| |
| characterLayout.beginTextPathLayout(downcast<RenderSVGTextPath>(child->renderer()), lineLayout); |
| } |
| |
| layoutCharactersInTextBoxes(&flowBox, characterLayout); |
| |
| if (isTextPath) |
| characterLayout.endTextPathLayout(); |
| } |
| } |
| } |
| |
| void SVGRootInlineBox::layoutChildBoxes(InlineFlowBox* start, FloatRect* childRect) |
| { |
| for (InlineBox* child = start->firstChild(); child; child = child->nextOnLine()) { |
| FloatRect boxRect; |
| if (is<SVGInlineTextBox>(*child)) { |
| ASSERT(is<RenderSVGInlineText>(child->renderer())); |
| |
| auto& textBox = downcast<SVGInlineTextBox>(*child); |
| boxRect = textBox.calculateBoundaries(); |
| textBox.setX(boxRect.x()); |
| textBox.setY(boxRect.y()); |
| textBox.setLogicalWidth(boxRect.width()); |
| textBox.setLogicalHeight(boxRect.height()); |
| } else { |
| // Skip generated content. |
| if (!child->renderer().node()) |
| continue; |
| |
| auto& flowBox = downcast<SVGInlineFlowBox>(*child); |
| layoutChildBoxes(&flowBox); |
| |
| boxRect = flowBox.calculateBoundaries(); |
| flowBox.setX(boxRect.x()); |
| flowBox.setY(boxRect.y()); |
| flowBox.setLogicalWidth(boxRect.width()); |
| flowBox.setLogicalHeight(boxRect.height()); |
| } |
| if (childRect) |
| childRect->unite(boxRect); |
| } |
| } |
| |
| void SVGRootInlineBox::layoutRootBox(const FloatRect& childRect) |
| { |
| RenderSVGText& parentBlock = renderSVGText(); |
| |
| // Finally, assign the root block position, now that all content is laid out. |
| LayoutRect boundingRect = enclosingLayoutRect(childRect); |
| parentBlock.setLocation(boundingRect.location()); |
| parentBlock.setSize(boundingRect.size()); |
| |
| // Position all children relative to the parent block. |
| for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { |
| // Skip generated content. |
| if (!child->renderer().node()) |
| continue; |
| child->adjustPosition(-childRect.x(), -childRect.y()); |
| } |
| |
| // Position ourselves. |
| setX(0); |
| setY(0); |
| setLogicalWidth(childRect.width()); |
| setLogicalHeight(childRect.height()); |
| setLineTopBottomPositions(0, boundingRect.height(), 0, boundingRect.height()); |
| } |
| |
| InlineBox* SVGRootInlineBox::closestLeafChildForPosition(const LayoutPoint& point) |
| { |
| InlineBox* firstLeaf = firstLeafChild(); |
| InlineBox* lastLeaf = lastLeafChild(); |
| if (firstLeaf == lastLeaf) |
| return firstLeaf; |
| |
| // FIXME: Check for vertical text! |
| InlineBox* closestLeaf = nullptr; |
| for (InlineBox* leaf = firstLeaf; leaf; leaf = leaf->nextLeafChild()) { |
| if (!leaf->isSVGInlineTextBox()) |
| continue; |
| if (point.y() < leaf->y()) |
| continue; |
| if (point.y() > leaf->y() + leaf->virtualLogicalHeight()) |
| continue; |
| |
| closestLeaf = leaf; |
| if (point.x() < leaf->left() + leaf->logicalWidth()) |
| return leaf; |
| } |
| |
| return closestLeaf ? closestLeaf : lastLeaf; |
| } |
| |
| bool SVGRootInlineBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom, HitTestAction hitTestAction) |
| { |
| for (InlineBox* leaf = firstLeafChild(); leaf; leaf = leaf->nextLeafChild()) { |
| if (!leaf->isSVGInlineTextBox()) |
| continue; |
| if (leaf->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom, hitTestAction)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| static inline void swapItemsInLayoutAttributes(SVGTextLayoutAttributes* firstAttributes, SVGTextLayoutAttributes* lastAttributes, unsigned firstPosition, unsigned lastPosition) |
| { |
| SVGCharacterDataMap::iterator itFirst = firstAttributes->characterDataMap().find(firstPosition + 1); |
| SVGCharacterDataMap::iterator itLast = lastAttributes->characterDataMap().find(lastPosition + 1); |
| bool firstPresent = itFirst != firstAttributes->characterDataMap().end(); |
| bool lastPresent = itLast != lastAttributes->characterDataMap().end(); |
| if (!firstPresent && !lastPresent) |
| return; |
| |
| if (firstPresent && lastPresent) { |
| std::swap(itFirst->value, itLast->value); |
| return; |
| } |
| |
| if (firstPresent && !lastPresent) { |
| lastAttributes->characterDataMap().set(lastPosition + 1, itFirst->value); |
| return; |
| } |
| |
| // !firstPresent && lastPresent |
| firstAttributes->characterDataMap().set(firstPosition + 1, itLast->value); |
| } |
| |
| static inline void findFirstAndLastAttributesInVector(Vector<SVGTextLayoutAttributes*>& attributes, RenderSVGInlineText* firstContext, RenderSVGInlineText* lastContext, |
| SVGTextLayoutAttributes*& first, SVGTextLayoutAttributes*& last) |
| { |
| first = nullptr; |
| last = nullptr; |
| |
| unsigned attributesSize = attributes.size(); |
| for (unsigned i = 0; i < attributesSize; ++i) { |
| SVGTextLayoutAttributes* current = attributes[i]; |
| if (!first && firstContext == ¤t->context()) |
| first = current; |
| if (!last && lastContext == ¤t->context()) |
| last = current; |
| if (first && last) |
| break; |
| } |
| |
| ASSERT(first); |
| ASSERT(last); |
| } |
| |
| static inline void reverseInlineBoxRangeAndValueListsIfNeeded(void* userData, Vector<InlineBox*>::iterator first, Vector<InlineBox*>::iterator last) |
| { |
| ASSERT(userData); |
| Vector<SVGTextLayoutAttributes*>& attributes = *reinterpret_cast<Vector<SVGTextLayoutAttributes*>*>(userData); |
| |
| // This is a copy of std::reverse(first, last). It additionally assures that the metrics map within the renderers belonging to the InlineBoxes are reordered as well. |
| while (true) { |
| if (first == last || first == --last) |
| return; |
| |
| if (!is<SVGInlineTextBox>(**last) || !is<SVGInlineTextBox>(**first)) { |
| InlineBox* temp = *first; |
| *first = *last; |
| *last = temp; |
| ++first; |
| continue; |
| } |
| |
| auto& firstTextBox = downcast<SVGInlineTextBox>(**first); |
| auto& lastTextBox = downcast<SVGInlineTextBox>(**last); |
| |
| // Reordering is only necessary for BiDi text that is _absolutely_ positioned. |
| if (firstTextBox.len() == 1 && firstTextBox.len() == lastTextBox.len()) { |
| RenderSVGInlineText& firstContext = firstTextBox.renderer(); |
| RenderSVGInlineText& lastContext = lastTextBox.renderer(); |
| |
| SVGTextLayoutAttributes* firstAttributes = nullptr; |
| SVGTextLayoutAttributes* lastAttributes = nullptr; |
| findFirstAndLastAttributesInVector(attributes, &firstContext, &lastContext, firstAttributes, lastAttributes); |
| swapItemsInLayoutAttributes(firstAttributes, lastAttributes, firstTextBox.start(), lastTextBox.start()); |
| } |
| |
| InlineBox* temp = *first; |
| *first = *last; |
| *last = temp; |
| |
| ++first; |
| } |
| } |
| |
| void SVGRootInlineBox::reorderValueLists(Vector<SVGTextLayoutAttributes*>& attributes) |
| { |
| Vector<InlineBox*> leafBoxesInLogicalOrder; |
| collectLeafBoxesInLogicalOrder(leafBoxesInLogicalOrder, reverseInlineBoxRangeAndValueListsIfNeeded, &attributes); |
| } |
| |
| } // namespace WebCore |