| /* |
| * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "RenderLayerCompositor.h" |
| |
| #include "CSSAnimationController.h" |
| #include "CSSPropertyNames.h" |
| #include "CanvasRenderingContext.h" |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "DocumentTimeline.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "FullscreenManager.h" |
| #include "GraphicsLayer.h" |
| #include "HTMLCanvasElement.h" |
| #include "HTMLIFrameElement.h" |
| #include "HTMLNames.h" |
| #include "HitTestResult.h" |
| #include "InspectorInstrumentation.h" |
| #include "LayerOverlapMap.h" |
| #include "Logging.h" |
| #include "NodeList.h" |
| #include "Page.h" |
| #include "PageOverlayController.h" |
| #include "RenderEmbeddedObject.h" |
| #include "RenderFragmentedFlow.h" |
| #include "RenderFullScreen.h" |
| #include "RenderGeometryMap.h" |
| #include "RenderIFrame.h" |
| #include "RenderLayerBacking.h" |
| #include "RenderReplica.h" |
| #include "RenderVideo.h" |
| #include "RenderView.h" |
| #include "RuntimeEnabledFeatures.h" |
| #include "ScrollingConstraints.h" |
| #include "ScrollingCoordinator.h" |
| #include "Settings.h" |
| #include "TiledBacking.h" |
| #include "TransformState.h" |
| #include <wtf/HexNumber.h> |
| #include <wtf/MemoryPressureHandler.h> |
| #include <wtf/SetForScope.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/StringConcatenateNumbers.h> |
| #include <wtf/text/TextStream.h> |
| |
| #if PLATFORM(IOS_FAMILY) |
| #include "LegacyTileCache.h" |
| #include "RenderScrollbar.h" |
| #endif |
| |
| #if PLATFORM(MAC) |
| #include "LocalDefaultSystemAppearance.h" |
| #endif |
| |
| #if ENABLE(TREE_DEBUGGING) |
| #include "RenderTreeAsText.h" |
| #endif |
| |
| #if ENABLE(3D_TRANSFORMS) |
| // This symbol is used to determine from a script whether 3D rendering is enabled (via 'nm'). |
| WEBCORE_EXPORT bool WebCoreHas3DRendering = true; |
| #endif |
| |
| #if !PLATFORM(MAC) && !PLATFORM(IOS_FAMILY) |
| #define USE_COMPOSITING_FOR_SMALL_CANVASES 1 |
| #endif |
| |
| namespace WebCore { |
| |
| #if !USE(COMPOSITING_FOR_SMALL_CANVASES) |
| static const int canvasAreaThresholdRequiringCompositing = 50 * 100; |
| #endif |
| // During page loading delay layer flushes up to this many seconds to allow them coalesce, reducing workload. |
| #if PLATFORM(IOS_FAMILY) |
| static const Seconds throttledLayerFlushInitialDelay { 500_ms }; |
| static const Seconds throttledLayerFlushDelay { 1.5_s }; |
| #else |
| static const Seconds throttledLayerFlushInitialDelay { 500_ms }; |
| static const Seconds throttledLayerFlushDelay { 500_ms }; |
| #endif |
| |
| using namespace HTMLNames; |
| |
| struct ScrollingTreeState { |
| Optional<ScrollingNodeID> parentNodeID; |
| size_t nextChildIndex { 0 }; |
| }; |
| |
| struct RenderLayerCompositor::OverlapExtent { |
| LayoutRect bounds; |
| bool extentComputed { false }; |
| bool hasTransformAnimation { false }; |
| bool animationCausesExtentUncertainty { false }; |
| |
| bool knownToBeHaveExtentUncertainty() const { return extentComputed && animationCausesExtentUncertainty; } |
| }; |
| |
| struct RenderLayerCompositor::CompositingState { |
| CompositingState(RenderLayer* compAncestor, bool testOverlap = true) |
| : compositingAncestor(compAncestor) |
| , testingOverlap(testOverlap) |
| { |
| } |
| |
| CompositingState stateForPaintOrderChildren(RenderLayer& layer) const |
| { |
| UNUSED_PARAM(layer); |
| CompositingState childState(compositingAncestor); |
| if (layer.isStackingContext()) |
| childState.stackingContextAncestor = &layer; |
| else |
| childState.stackingContextAncestor = stackingContextAncestor; |
| |
| childState.backingSharingAncestor = backingSharingAncestor; |
| childState.subtreeIsCompositing = false; |
| childState.testingOverlap = testingOverlap; |
| childState.fullPaintOrderTraversalRequired = fullPaintOrderTraversalRequired; |
| childState.descendantsRequireCompositingUpdate = descendantsRequireCompositingUpdate; |
| childState.ancestorHasTransformAnimation = ancestorHasTransformAnimation; |
| #if ENABLE(CSS_COMPOSITING) |
| childState.hasNotIsolatedCompositedBlendingDescendants = false; // FIXME: should this only be reset for stacking contexts? |
| #endif |
| #if !LOG_DISABLED |
| childState.depth = depth + 1; |
| #endif |
| return childState; |
| } |
| |
| void updateWithDescendantStateAndLayer(const CompositingState& childState, const RenderLayer& layer, const OverlapExtent& layerExtent, bool isUnchangedSubtree = false) |
| { |
| // Subsequent layers in the parent stacking context also need to composite. |
| subtreeIsCompositing |= childState.subtreeIsCompositing | layer.isComposited(); |
| if (!isUnchangedSubtree) |
| fullPaintOrderTraversalRequired |= childState.fullPaintOrderTraversalRequired; |
| |
| // Turn overlap testing off for later layers if it's already off, or if we have an animating transform. |
| // Note that if the layer clips its descendants, there's no reason to propagate the child animation to the parent layers. That's because |
| // we know for sure the animation is contained inside the clipping rectangle, which is already added to the overlap map. |
| auto canReenableOverlapTesting = [&layer]() { |
| return layer.isComposited() && RenderLayerCompositor::clipsCompositingDescendants(layer); |
| }; |
| if ((!childState.testingOverlap && !canReenableOverlapTesting()) || layerExtent.knownToBeHaveExtentUncertainty()) |
| testingOverlap = false; |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if ((layer.isComposited() && layer.hasBlendMode()) || (layer.hasNotIsolatedCompositedBlendingDescendants() && !layer.isolatesCompositedBlending())) |
| hasNotIsolatedCompositedBlendingDescendants = true; |
| #endif |
| } |
| |
| bool hasNonRootCompositedAncestor() const |
| { |
| return compositingAncestor && !compositingAncestor->isRenderViewLayer(); |
| } |
| |
| RenderLayer* compositingAncestor; |
| RenderLayer* backingSharingAncestor { nullptr }; |
| RenderLayer* stackingContextAncestor { nullptr }; |
| bool subtreeIsCompositing { false }; |
| bool testingOverlap { true }; |
| bool fullPaintOrderTraversalRequired { false }; |
| bool descendantsRequireCompositingUpdate { false }; |
| bool ancestorHasTransformAnimation { false }; |
| #if ENABLE(CSS_COMPOSITING) |
| bool hasNotIsolatedCompositedBlendingDescendants { false }; |
| #endif |
| #if !LOG_DISABLED |
| unsigned depth { 0 }; |
| #endif |
| }; |
| |
| class RenderLayerCompositor::BackingSharingState { |
| WTF_MAKE_NONCOPYABLE(BackingSharingState); |
| public: |
| BackingSharingState() = default; |
| |
| RenderLayer* backingProviderCandidate() const { return m_backingProviderCandidate; }; |
| |
| void appendSharingLayer(RenderLayer& layer) |
| { |
| LOG_WITH_STREAM(Compositing, stream << &layer << " appendSharingLayer " << &layer << " for backing provider " << m_backingProviderCandidate); |
| m_backingSharingLayers.append(makeWeakPtr(layer)); |
| } |
| |
| void updateBeforeDescendantTraversal(RenderLayer&, bool willBeComposited); |
| void updateAfterDescendantTraversal(RenderLayer&, RenderLayer* stackingContextAncestor); |
| |
| private: |
| void layerWillBeComposited(RenderLayer&); |
| |
| void startBackingSharingSequence(RenderLayer& candidateLayer, RenderLayer* candidateStackingContext); |
| void endBackingSharingSequence(); |
| |
| RenderLayer* m_backingProviderCandidate { nullptr }; |
| RenderLayer* m_backingProviderStackingContext { nullptr }; |
| Vector<WeakPtr<RenderLayer>> m_backingSharingLayers; |
| }; |
| |
| void RenderLayerCompositor::BackingSharingState::startBackingSharingSequence(RenderLayer& candidateLayer, RenderLayer* candidateStackingContext) |
| { |
| ASSERT(!m_backingProviderCandidate); |
| ASSERT(m_backingSharingLayers.isEmpty()); |
| |
| m_backingProviderCandidate = &candidateLayer; |
| m_backingProviderStackingContext = candidateStackingContext; |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::endBackingSharingSequence() |
| { |
| if (m_backingProviderCandidate) { |
| m_backingProviderCandidate->backing()->setBackingSharingLayers(WTFMove(m_backingSharingLayers)); |
| m_backingSharingLayers.clear(); |
| } |
| |
| m_backingProviderCandidate = nullptr; |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::updateBeforeDescendantTraversal(RenderLayer& layer, bool willBeComposited) |
| { |
| layer.setBackingProviderLayer(nullptr); |
| |
| // A layer that composites resets backing-sharing, since subsequent layers need to composite to overlap it. |
| if (willBeComposited) { |
| m_backingSharingLayers.removeAll(&layer); |
| LOG_WITH_STREAM(Compositing, stream << "Pre-descendant compositing of " << &layer << ", ending sharing sequence for " << m_backingProviderCandidate << " with " << m_backingSharingLayers.size() << " sharing layers"); |
| endBackingSharingSequence(); |
| } |
| } |
| |
| void RenderLayerCompositor::BackingSharingState::updateAfterDescendantTraversal(RenderLayer& layer, RenderLayer* stackingContextAncestor) |
| { |
| if (layer.isComposited()) { |
| // If this layer is being composited, clean up sharing-related state. |
| layer.disconnectFromBackingProviderLayer(); |
| m_backingSharingLayers.removeAll(&layer); |
| } |
| |
| if (m_backingProviderCandidate && &layer == m_backingProviderStackingContext) { |
| LOG_WITH_STREAM(Compositing, stream << "End of stacking context for backing provider " << m_backingProviderCandidate << ", ending sharing sequence with " << m_backingSharingLayers.size() << " sharing layers"); |
| endBackingSharingSequence(); |
| } else if (!m_backingProviderCandidate && layer.isComposited()) { |
| LOG_WITH_STREAM(Compositing, stream << "Post-descendant compositing of " << &layer << ", ending sharing sequence for " << m_backingProviderCandidate << " with " << m_backingSharingLayers.size() << " sharing layers"); |
| endBackingSharingSequence(); |
| startBackingSharingSequence(layer, stackingContextAncestor); |
| } |
| |
| if (&layer != m_backingProviderCandidate && layer.isComposited()) |
| layer.backing()->clearBackingSharingLayers(); |
| } |
| |
| #if !LOG_DISABLED |
| static inline bool compositingLogEnabled() |
| { |
| return LogCompositing.state == WTFLogChannelState::On; |
| } |
| |
| static inline bool layersLogEnabled() |
| { |
| return LogLayers.state == WTFLogChannelState::On; |
| } |
| #endif |
| |
| RenderLayerCompositor::RenderLayerCompositor(RenderView& renderView) |
| : m_renderView(renderView) |
| , m_updateCompositingLayersTimer(*this, &RenderLayerCompositor::updateCompositingLayersTimerFired) |
| , m_layerFlushTimer(*this, &RenderLayerCompositor::layerFlushTimerFired) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (m_renderView.frameView().platformWidget()) |
| m_legacyScrollingLayerCoordinator = std::make_unique<LegacyWebKitScrollingLayerCoordinator>(page().chrome().client(), isMainFrameCompositor()); |
| #endif |
| } |
| |
| RenderLayerCompositor::~RenderLayerCompositor() |
| { |
| // Take care that the owned GraphicsLayers are deleted first as their destructors may call back here. |
| GraphicsLayer::unparentAndClear(m_rootContentsLayer); |
| |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| |
| #if ENABLE(RUBBER_BANDING) |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| GraphicsLayer::unparentAndClear(m_contentShadowLayer); |
| GraphicsLayer::unparentAndClear(m_layerForTopOverhangArea); |
| GraphicsLayer::unparentAndClear(m_layerForBottomOverhangArea); |
| GraphicsLayer::unparentAndClear(m_layerForHeader); |
| GraphicsLayer::unparentAndClear(m_layerForFooter); |
| #endif |
| |
| ASSERT(m_rootLayerAttachment == RootLayerUnattached); |
| } |
| |
| void RenderLayerCompositor::enableCompositingMode(bool enable /* = true */) |
| { |
| if (enable != m_compositing) { |
| m_compositing = enable; |
| |
| if (m_compositing) { |
| ensureRootLayer(); |
| notifyIFramesOfCompositingChange(); |
| } else |
| destroyRootLayer(); |
| |
| |
| m_renderView.layer()->setNeedsPostLayoutCompositingUpdate(); |
| } |
| } |
| |
| void RenderLayerCompositor::cacheAcceleratedCompositingFlags() |
| { |
| auto& settings = m_renderView.settings(); |
| bool hasAcceleratedCompositing = settings.acceleratedCompositingEnabled(); |
| |
| // We allow the chrome to override the settings, in case the page is rendered |
| // on a chrome that doesn't allow accelerated compositing. |
| if (hasAcceleratedCompositing) { |
| m_compositingTriggers = page().chrome().client().allowedCompositingTriggers(); |
| hasAcceleratedCompositing = m_compositingTriggers; |
| } |
| |
| bool showDebugBorders = settings.showDebugBorders(); |
| bool showRepaintCounter = settings.showRepaintCounter(); |
| bool acceleratedDrawingEnabled = settings.acceleratedDrawingEnabled(); |
| bool displayListDrawingEnabled = settings.displayListDrawingEnabled(); |
| |
| // forceCompositingMode for subframes can only be computed after layout. |
| bool forceCompositingMode = m_forceCompositingMode; |
| if (isMainFrameCompositor()) |
| forceCompositingMode = m_renderView.settings().forceCompositingMode() && hasAcceleratedCompositing; |
| |
| if (hasAcceleratedCompositing != m_hasAcceleratedCompositing || showDebugBorders != m_showDebugBorders || showRepaintCounter != m_showRepaintCounter || forceCompositingMode != m_forceCompositingMode) { |
| if (auto* rootLayer = m_renderView.layer()) { |
| rootLayer->setNeedsCompositingConfigurationUpdate(); |
| rootLayer->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| } |
| } |
| |
| bool debugBordersChanged = m_showDebugBorders != showDebugBorders; |
| m_hasAcceleratedCompositing = hasAcceleratedCompositing; |
| m_forceCompositingMode = forceCompositingMode; |
| m_showDebugBorders = showDebugBorders; |
| m_showRepaintCounter = showRepaintCounter; |
| m_acceleratedDrawingEnabled = acceleratedDrawingEnabled; |
| m_displayListDrawingEnabled = displayListDrawingEnabled; |
| |
| if (debugBordersChanged) { |
| if (m_layerForHorizontalScrollbar) |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForVerticalScrollbar) |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| |
| if (m_layerForScrollCorner) |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| } |
| |
| if (updateCompositingPolicy()) |
| rootRenderLayer().setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| |
| void RenderLayerCompositor::cacheAcceleratedCompositingFlagsAfterLayout() |
| { |
| cacheAcceleratedCompositingFlags(); |
| |
| if (isMainFrameCompositor()) |
| return; |
| |
| RequiresCompositingData queryData; |
| bool forceCompositingMode = m_hasAcceleratedCompositing && m_renderView.settings().forceCompositingMode() && requiresCompositingForScrollableFrame(queryData); |
| if (forceCompositingMode != m_forceCompositingMode) { |
| m_forceCompositingMode = forceCompositingMode; |
| rootRenderLayer().setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| } |
| |
| bool RenderLayerCompositor::updateCompositingPolicy() |
| { |
| if (!usesCompositing()) |
| return false; |
| |
| auto currentPolicy = m_compositingPolicy; |
| if (page().compositingPolicyOverride()) { |
| m_compositingPolicy = page().compositingPolicyOverride().value(); |
| return m_compositingPolicy != currentPolicy; |
| } |
| |
| auto memoryPolicy = MemoryPressureHandler::currentMemoryUsagePolicy(); |
| m_compositingPolicy = memoryPolicy == WTF::MemoryUsagePolicy::Unrestricted ? CompositingPolicy::Normal : CompositingPolicy::Conservative; |
| return m_compositingPolicy != currentPolicy; |
| } |
| |
| bool RenderLayerCompositor::canRender3DTransforms() const |
| { |
| return hasAcceleratedCompositing() && (m_compositingTriggers & ChromeClient::ThreeDTransformTrigger); |
| } |
| |
| void RenderLayerCompositor::willRecalcStyle() |
| { |
| cacheAcceleratedCompositingFlags(); |
| } |
| |
| bool RenderLayerCompositor::didRecalcStyleWithNoPendingLayout() |
| { |
| return updateCompositingLayers(CompositingUpdateType::AfterStyleChange); |
| } |
| |
| void RenderLayerCompositor::customPositionForVisibleRectComputation(const GraphicsLayer* graphicsLayer, FloatPoint& position) const |
| { |
| if (graphicsLayer != m_scrolledContentsLayer.get()) |
| return; |
| |
| FloatPoint scrollPosition = -position; |
| |
| if (m_renderView.frameView().scrollBehaviorForFixedElements() == StickToDocumentBounds) |
| scrollPosition = m_renderView.frameView().constrainScrollPositionForOverhang(roundedIntPoint(scrollPosition)); |
| |
| position = -scrollPosition; |
| } |
| |
| void RenderLayerCompositor::notifyFlushRequired(const GraphicsLayer* layer) |
| { |
| scheduleLayerFlush(layer->canThrottleLayerFlush()); |
| } |
| |
| void RenderLayerCompositor::scheduleLayerFlush(bool canThrottle) |
| { |
| ASSERT(!m_flushingLayers); |
| |
| if (canThrottle) |
| startInitialLayerFlushTimerIfNeeded(); |
| |
| if (canThrottle && isThrottlingLayerFlushes()) |
| m_hasPendingLayerFlush = true; |
| else { |
| m_hasPendingLayerFlush = false; |
| page().renderingUpdateScheduler().scheduleRenderingUpdate(); |
| } |
| } |
| |
| FloatRect RenderLayerCompositor::visibleRectForLayerFlushing() const |
| { |
| const FrameView& frameView = m_renderView.frameView(); |
| #if PLATFORM(IOS_FAMILY) |
| return frameView.exposedContentRect(); |
| #else |
| // Having a m_scrolledContentsLayer indicates that we're doing scrolling via GraphicsLayers. |
| FloatRect visibleRect = m_scrolledContentsLayer ? FloatRect({ }, frameView.sizeForVisibleContent()) : frameView.visibleContentRect(); |
| |
| if (frameView.viewExposedRect()) |
| visibleRect.intersect(frameView.viewExposedRect().value()); |
| |
| return visibleRect; |
| #endif |
| } |
| |
| void RenderLayerCompositor::flushPendingLayerChanges(bool isFlushRoot) |
| { |
| // FrameView::flushCompositingStateIncludingSubframes() flushes each subframe, |
| // but GraphicsLayer::flushCompositingState() will cross frame boundaries |
| // if the GraphicsLayers are connected (the RootLayerAttachedViaEnclosingFrame case). |
| // As long as we're not the root of the flush, we can bail. |
| if (!isFlushRoot && rootLayerAttachment() == RootLayerAttachedViaEnclosingFrame) |
| return; |
| |
| if (rootLayerAttachment() == RootLayerUnattached) { |
| #if PLATFORM(IOS_FAMILY) |
| startLayerFlushTimerIfNeeded(); |
| #endif |
| m_shouldFlushOnReattach = true; |
| return; |
| } |
| |
| auto& frameView = m_renderView.frameView(); |
| AnimationUpdateBlock animationUpdateBlock(&frameView.frame().animation()); |
| |
| ASSERT(!m_flushingLayers); |
| { |
| SetForScope<bool> flushingLayersScope(m_flushingLayers, true); |
| |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| FloatRect visibleRect = visibleRectForLayerFlushing(); |
| LOG_WITH_STREAM(Compositing, stream << "\nRenderLayerCompositor " << this << " flushPendingLayerChanges (is root " << isFlushRoot << ") visible rect " << visibleRect); |
| rootLayer->flushCompositingState(visibleRect); |
| } |
| |
| ASSERT(m_flushingLayers); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (layersLogEnabled()) { |
| LOG(Layers, "RenderLayerCompositor::flushPendingLayerChanges"); |
| showGraphicsLayerTree(m_rootContentsLayer.get()); |
| } |
| #endif |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| updateScrollCoordinatedLayersAfterFlushIncludingSubframes(); |
| |
| if (isFlushRoot) |
| page().chrome().client().didFlushCompositingLayers(); |
| #endif |
| |
| ++m_layerFlushCount; |
| startLayerFlushTimerIfNeeded(); |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlushIncludingSubframes() |
| { |
| updateScrollCoordinatedLayersAfterFlush(); |
| |
| auto& frame = m_renderView.frameView().frame(); |
| for (Frame* subframe = frame.tree().firstChild(); subframe; subframe = subframe->tree().traverseNext(&frame)) { |
| auto* view = subframe->contentRenderer(); |
| if (!view) |
| continue; |
| |
| view->compositor().updateScrollCoordinatedLayersAfterFlush(); |
| } |
| } |
| |
| void RenderLayerCompositor::updateScrollCoordinatedLayersAfterFlush() |
| { |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->registerAllViewportConstrainedLayers(*this); |
| m_legacyScrollingLayerCoordinator->registerScrollingLayersNeedingUpdate(); |
| } |
| } |
| #endif |
| |
| void RenderLayerCompositor::didChangePlatformLayerForLayer(RenderLayer& layer, const GraphicsLayer*) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->didChangePlatformLayerForLayer(layer); |
| #endif |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return; |
| |
| auto* backing = layer.backing(); |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling)) |
| updateScrollingNodeLayers(nodeID, layer, *scrollingCoordinator); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::ViewportConstrained)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| |
| if (auto nodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::Positioning)) |
| scrollingCoordinator->setNodeLayers(nodeID, { backing->graphicsLayer() }); |
| } |
| |
| void RenderLayerCompositor::didPaintBacking(RenderLayerBacking*) |
| { |
| auto& frameView = m_renderView.frameView(); |
| frameView.setLastPaintTime(MonotonicTime::now()); |
| if (frameView.milestonesPendingPaint()) |
| frameView.firePaintRelatedMilestonesIfNeeded(); |
| } |
| |
| void RenderLayerCompositor::didChangeVisibleRect() |
| { |
| auto* rootLayer = rootGraphicsLayer(); |
| if (!rootLayer) |
| return; |
| |
| FloatRect visibleRect = visibleRectForLayerFlushing(); |
| bool requiresFlush = rootLayer->visibleRectChangeRequiresFlush(visibleRect); |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor::didChangeVisibleRect " << visibleRect << " requiresFlush " << requiresFlush); |
| if (requiresFlush) |
| scheduleLayerFlush(); |
| } |
| |
| void RenderLayerCompositor::notifyFlushBeforeDisplayRefresh(const GraphicsLayer*) |
| { |
| if (!m_layerUpdater) { |
| PlatformDisplayID displayID = page().chrome().displayID(); |
| m_layerUpdater = std::make_unique<GraphicsLayerUpdater>(*this, displayID); |
| } |
| |
| m_layerUpdater->scheduleUpdate(); |
| } |
| |
| void RenderLayerCompositor::flushLayersSoon(GraphicsLayerUpdater&) |
| { |
| scheduleLayerFlush(true); |
| } |
| |
| void RenderLayerCompositor::layerTiledBackingUsageChanged(const GraphicsLayer* graphicsLayer, bool usingTiledBacking) |
| { |
| if (usingTiledBacking) { |
| ++m_layersWithTiledBackingCount; |
| graphicsLayer->tiledBacking()->setIsInWindow(page().isInWindow()); |
| } else { |
| ASSERT(m_layersWithTiledBackingCount > 0); |
| --m_layersWithTiledBackingCount; |
| } |
| } |
| |
| void RenderLayerCompositor::scheduleCompositingLayerUpdate() |
| { |
| if (!m_updateCompositingLayersTimer.isActive()) |
| m_updateCompositingLayersTimer.startOneShot(0_s); |
| } |
| |
| void RenderLayerCompositor::updateCompositingLayersTimerFired() |
| { |
| updateCompositingLayers(CompositingUpdateType::AfterLayout); |
| } |
| |
| void RenderLayerCompositor::cancelCompositingLayerUpdate() |
| { |
| m_updateCompositingLayersTimer.stop(); |
| } |
| |
| static Optional<ScrollingNodeID> frameHostingNodeForFrame(Frame& frame) |
| { |
| if (!frame.document() || !frame.view()) |
| return { }; |
| |
| // Find the frame's enclosing layer in our render tree. |
| auto* ownerElement = frame.document()->ownerElement(); |
| if (!ownerElement) |
| return { }; |
| |
| auto* frameRenderer = ownerElement->renderer(); |
| if (!frameRenderer || !is<RenderWidget>(frameRenderer)) |
| return { }; |
| |
| auto& widgetRenderer = downcast<RenderWidget>(*frameRenderer); |
| if (!widgetRenderer.hasLayer() || !widgetRenderer.layer()->isComposited()) { |
| LOG(Scrolling, "frameHostingNodeForFrame: frame renderer has no layer or is not composited."); |
| return { }; |
| } |
| |
| if (auto frameHostingNodeID = widgetRenderer.layer()->backing()->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) |
| return frameHostingNodeID; |
| |
| return { }; |
| } |
| |
| // Returns true on a successful update. |
| bool RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType, RenderLayer* updateRoot) |
| { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " updateCompositingLayers " << updateType << " contentLayersCount " << m_contentLayersCount); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) |
| showPaintOrderTree(m_renderView.layer()); |
| #endif |
| |
| if (updateType == CompositingUpdateType::AfterStyleChange || updateType == CompositingUpdateType::AfterLayout) |
| cacheAcceleratedCompositingFlagsAfterLayout(); // Some flags (e.g. forceCompositingMode) depend on layout. |
| |
| m_updateCompositingLayersTimer.stop(); |
| |
| ASSERT(m_renderView.document().pageCacheState() == Document::NotInPageCache); |
| |
| // Compositing layers will be updated in Document::setVisualUpdatesAllowed(bool) if suppressed here. |
| if (!m_renderView.document().visualUpdatesAllowed()) |
| return false; |
| |
| // Avoid updating the layers with old values. Compositing layers will be updated after the layout is finished. |
| // This happens when m_updateCompositingLayersTimer fires before layout is updated. |
| if (m_renderView.needsLayout()) { |
| LOG_WITH_STREAM(Compositing, stream << "RenderLayerCompositor " << this << " updateCompositingLayers " << updateType << " - m_renderView.needsLayout, bailing "); |
| return false; |
| } |
| |
| if (!m_compositing && (m_forceCompositingMode || (isMainFrameCompositor() && page().pageOverlayController().overlayCount()))) |
| enableCompositingMode(true); |
| |
| bool isPageScroll = !updateRoot || updateRoot == &rootRenderLayer(); |
| updateRoot = &rootRenderLayer(); |
| |
| if (updateType == CompositingUpdateType::OnScroll || updateType == CompositingUpdateType::OnCompositedScroll) { |
| // We only get here if we didn't scroll on the scrolling thread, so this update needs to re-position viewport-constrained layers. |
| if (m_renderView.settings().acceleratedCompositingForFixedPositionEnabled() && isPageScroll) { |
| if (auto* viewportConstrainedObjects = m_renderView.frameView().viewportConstrainedObjects()) { |
| for (auto* renderer : *viewportConstrainedObjects) { |
| if (auto* layer = renderer->layer()) |
| layer->setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| } |
| |
| // Scrolling can affect overlap. FIXME: avoid for page scrolling. |
| updateRoot->setDescendantsNeedCompositingRequirementsTraversal(); |
| } |
| |
| if (updateType == CompositingUpdateType::AfterLayout) { |
| // Ensure that post-layout updates push new scroll position and viewport rects onto the root node. |
| rootRenderLayer().setNeedsScrollingTreeUpdate(); |
| } |
| |
| if (!updateRoot->hasDescendantNeedingCompositingRequirementsTraversal() && !m_compositing) { |
| LOG_WITH_STREAM(Compositing, stream << " no compositing work to do"); |
| return true; |
| } |
| |
| if (!updateRoot->needsAnyCompositingTraversal()) { |
| LOG_WITH_STREAM(Compositing, stream << " updateRoot has no dirty child and doesn't need update"); |
| return true; |
| } |
| |
| ++m_compositingUpdateCount; |
| |
| AnimationUpdateBlock animationUpdateBlock(&m_renderView.frameView().frame().animation()); |
| |
| SetForScope<bool> postLayoutChange(m_inPostLayoutUpdate, true); |
| |
| #if !LOG_DISABLED |
| MonotonicTime startTime; |
| if (compositingLogEnabled()) { |
| ++m_rootLayerUpdateCount; |
| startTime = MonotonicTime::now(); |
| } |
| |
| if (compositingLogEnabled()) { |
| m_obligateCompositedLayerCount = 0; |
| m_secondaryCompositedLayerCount = 0; |
| m_obligatoryBackingStoreBytes = 0; |
| m_secondaryBackingStoreBytes = 0; |
| |
| auto& frame = m_renderView.frameView().frame(); |
| bool isMainFrame = isMainFrameCompositor(); |
| LOG_WITH_STREAM(Compositing, stream << "\nUpdate " << m_rootLayerUpdateCount << " of " << (isMainFrame ? "main frame" : frame.tree().uniqueName().string().utf8().data()) << " - compositing policy is " << m_compositingPolicy); |
| } |
| #endif |
| |
| // FIXME: optimize root-only update. |
| if (updateRoot->hasDescendantNeedingCompositingRequirementsTraversal() || updateRoot->needsCompositingRequirementsTraversal()) { |
| CompositingState compositingState(updateRoot); |
| BackingSharingState backingSharingState; |
| LayerOverlapMap overlapMap; |
| |
| bool descendantHas3DTransform = false; |
| computeCompositingRequirements(nullptr, rootRenderLayer(), overlapMap, compositingState, backingSharingState, descendantHas3DTransform); |
| } |
| |
| LOG(Compositing, "\nRenderLayerCompositor::updateCompositingLayers - mid"); |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) |
| showPaintOrderTree(m_renderView.layer()); |
| #endif |
| |
| if (updateRoot->hasDescendantNeedingUpdateBackingOrHierarchyTraversal() || updateRoot->needsUpdateBackingOrHierarchyTraversal()) { |
| ScrollingTreeState scrollingTreeState = { 0, 0 }; |
| if (!m_renderView.frame().isMainFrame()) |
| scrollingTreeState.parentNodeID = frameHostingNodeForFrame(m_renderView.frame()); |
| |
| Vector<Ref<GraphicsLayer>> childList; |
| updateBackingAndHierarchy(*updateRoot, childList, scrollingTreeState); |
| |
| // Host the document layer in the RenderView's root layer. |
| appendDocumentOverlayLayers(childList); |
| // Even when childList is empty, don't drop out of compositing mode if there are |
| // composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| if (childList.isEmpty() && !needsCompositingForContentOrOverlays()) |
| destroyRootLayer(); |
| else if (m_rootContentsLayer) |
| m_rootContentsLayer->setChildren(WTFMove(childList)); |
| } |
| |
| #if !LOG_DISABLED |
| if (compositingLogEnabled()) { |
| MonotonicTime endTime = MonotonicTime::now(); |
| LOG(Compositing, "Total layers primary secondary obligatory backing (KB) secondary backing(KB) total backing (KB) update time (ms)\n"); |
| |
| LOG(Compositing, "%8d %11d %9d %20.2f %22.2f %22.2f %18.2f\n", |
| m_obligateCompositedLayerCount + m_secondaryCompositedLayerCount, m_obligateCompositedLayerCount, |
| m_secondaryCompositedLayerCount, m_obligatoryBackingStoreBytes / 1024, m_secondaryBackingStoreBytes / 1024, (m_obligatoryBackingStoreBytes + m_secondaryBackingStoreBytes) / 1024, (endTime - startTime).milliseconds()); |
| } |
| #endif |
| |
| // FIXME: Only do if dirty. |
| updateRootLayerPosition(); |
| |
| #if ENABLE(TREE_DEBUGGING) |
| if (compositingLogEnabled()) { |
| LOG(Compositing, "RenderLayerCompositor::updateCompositingLayers - post"); |
| showPaintOrderTree(m_renderView.layer()); |
| } |
| #endif |
| |
| InspectorInstrumentation::layerTreeDidChange(&page()); |
| |
| return true; |
| } |
| |
| static bool backingProviderLayerCanIncludeLayer(const RenderLayer& sharedLayer, const RenderLayer& layer) |
| { |
| // Disable sharing when painting shared layers doesn't work correctly. |
| if (layer.hasReflection()) |
| return false; |
| |
| return layer.ancestorLayerIsInContainingBlockChain(sharedLayer); |
| } |
| |
| void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer& layer, LayerOverlapMap& overlapMap, CompositingState& compositingState, BackingSharingState& backingSharingState, bool& descendantHas3DTransform) |
| { |
| if (!layer.hasDescendantNeedingCompositingRequirementsTraversal() |
| && !layer.needsCompositingRequirementsTraversal() |
| && !compositingState.fullPaintOrderTraversalRequired |
| && !compositingState.descendantsRequireCompositingUpdate) { |
| traverseUnchangedSubtree(ancestorLayer, layer, overlapMap, compositingState, backingSharingState, descendantHas3DTransform); |
| return; |
| } |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << (layer.isNormalFlowOnly() ? " n" : " s") << " computeCompositingRequirements (backing provider candidate " << backingSharingState.backingProviderCandidate() << ")"); |
| |
| // FIXME: maybe we can avoid updating all remaining layers in paint order. |
| compositingState.fullPaintOrderTraversalRequired |= layer.needsCompositingRequirementsTraversal(); |
| compositingState.descendantsRequireCompositingUpdate |= layer.descendantsNeedCompositingRequirementsTraversal(); |
| |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| layer.setHasCompositingDescendant(false); |
| |
| // We updated compositing for direct reasons in layerStyleChanged(). Here, check for compositing that can only be evaluated after layout. |
| RequiresCompositingData queryData; |
| bool willBeComposited = layer.isComposited(); |
| bool becameCompositedAfterDescendantTraversal = false; |
| |
| if (layer.needsPostLayoutCompositingUpdate() || compositingState.fullPaintOrderTraversalRequired || compositingState.descendantsRequireCompositingUpdate) { |
| layer.setIndirectCompositingReason(IndirectCompositingReason::None); |
| willBeComposited = needsToBeComposited(layer, queryData); |
| } |
| |
| compositingState.fullPaintOrderTraversalRequired |= layer.subsequentLayersNeedCompositingRequirementsTraversal(); |
| |
| OverlapExtent layerExtent; |
| // Use the fact that we're composited as a hint to check for an animating transform. |
| // FIXME: Maybe needsToBeComposited() should return a bitmask of reasons, to avoid the need to recompute things. |
| if (willBeComposited && !layer.isRenderViewLayer()) |
| layerExtent.hasTransformAnimation = isRunningTransformAnimation(layer.renderer()); |
| |
| bool respectTransforms = !layerExtent.hasTransformAnimation; |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer, respectTransforms); |
| |
| IndirectCompositingReason compositingReason = compositingState.subtreeIsCompositing ? IndirectCompositingReason::Stacking : IndirectCompositingReason::None; |
| bool layerPaintsIntoProvidedBacking = false; |
| bool didPushOverlapContainer = false; |
| |
| // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map |
| if (!willBeComposited && !overlapMap.isEmpty() && compositingState.testingOverlap) { |
| computeExtent(overlapMap, layer, layerExtent); |
| |
| // If we're testing for overlap, we only need to composite if we overlap something that is already composited. |
| if (overlapMap.overlapsLayers(layerExtent.bounds)) { |
| if (backingSharingState.backingProviderCandidate() && canBeComposited(layer) && backingProviderLayerCanIncludeLayer(*backingSharingState.backingProviderCandidate(), layer)) { |
| backingSharingState.appendSharingLayer(layer); |
| LOG(Compositing, " layer %p can share with %p", &layer, backingSharingState.backingProviderCandidate()); |
| compositingReason = IndirectCompositingReason::None; |
| layerPaintsIntoProvidedBacking = true; |
| } else |
| compositingReason = IndirectCompositingReason::Overlap; |
| } else |
| compositingReason = IndirectCompositingReason::None; |
| } |
| |
| #if ENABLE(VIDEO) |
| // Video is special. It's the only RenderLayer type that can both have |
| // RenderLayer children and whose children can't use its backing to render |
| // into. These children (the controls) always need to be promoted into their |
| // own layers to draw on top of the accelerated video. |
| if (compositingState.compositingAncestor && compositingState.compositingAncestor->renderer().isVideo()) |
| compositingReason = IndirectCompositingReason::Overlap; |
| #endif |
| |
| if (compositingReason != IndirectCompositingReason::None) |
| layer.setIndirectCompositingReason(compositingReason); |
| |
| // Check if the computed indirect reason will force the layer to become composited. |
| if (!willBeComposited && layer.mustCompositeForIndirectReasons() && canBeComposited(layer)) { |
| LOG_WITH_STREAM(Compositing, stream << "layer " << &layer << " compositing for indirect reason " << layer.indirectCompositingReason() << " (was sharing: " << layerPaintsIntoProvidedBacking << ")"); |
| willBeComposited = true; |
| layerPaintsIntoProvidedBacking = false; |
| } |
| |
| // The children of this layer don't need to composite, unless there is |
| // a compositing layer among them, so start by inheriting the compositing |
| // ancestor with subtreeIsCompositing set to false. |
| CompositingState currentState = compositingState.stateForPaintOrderChildren(layer); |
| |
| auto layerWillComposite = [&] { |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again. |
| currentState.testingOverlap = true; |
| // This layer now acts as the ancestor for kids. |
| currentState.compositingAncestor = &layer; |
| // Compositing turns off backing sharing. |
| currentState.backingSharingAncestor = nullptr; |
| |
| if (layerPaintsIntoProvidedBacking) { |
| layerPaintsIntoProvidedBacking = false; |
| // layerPaintsIntoProvidedBacking was only true for layers that would otherwise composite because of overlap. If we can |
| // no longer share, put this this indirect reason back on the layer so that requiresOwnBackingStore() sees it. |
| layer.setIndirectCompositingReason(IndirectCompositingReason::Overlap); |
| LOG_WITH_STREAM(Compositing, stream << "layer " << &layer << " was sharing now will composite"); |
| } else { |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " will composite, pushed container " << overlapMap); |
| } |
| |
| willBeComposited = true; |
| }; |
| |
| auto layerWillCompositePostDescendants = [&] { |
| layerWillComposite(); |
| currentState.subtreeIsCompositing = true; |
| becameCompositedAfterDescendantTraversal = true; |
| }; |
| |
| if (willBeComposited) { |
| layerWillComposite(); |
| |
| computeExtent(overlapMap, layer, layerExtent); |
| currentState.ancestorHasTransformAnimation |= layerExtent.hasTransformAnimation; |
| // Too hard to compute animated bounds if both us and some ancestor is animating transform. |
| layerExtent.animationCausesExtentUncertainty |= layerExtent.hasTransformAnimation && compositingState.ancestorHasTransformAnimation; |
| } else if (layerPaintsIntoProvidedBacking) { |
| currentState.backingSharingAncestor = &layer; |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " will share, pushed container " << overlapMap); |
| } |
| |
| backingSharingState.updateBeforeDescendantTraversal(layer, willBeComposited); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| bool anyDescendantHas3DTransform = false; |
| bool descendantsAddedToOverlap = currentState.hasNonRootCompositedAncestor(); |
| |
| for (auto* childLayer : layer.negativeZOrderLayers()) { |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // If we have to make a layer for this child, make one now so we can have a contents layer |
| // (since we need to ensure that the -ve z-order child renders underneath our contents). |
| if (!willBeComposited && currentState.subtreeIsCompositing) { |
| // make layer compositing |
| layer.setIndirectCompositingReason(IndirectCompositingReason::BackgroundLayer); |
| layerWillComposite(); |
| } |
| } |
| |
| for (auto* childLayer : layer.normalFlowLayers()) |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| for (auto* childLayer : layer.positiveZOrderLayers()) |
| computeCompositingRequirements(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // If we just entered compositing mode, the root will have become composited (as long as accelerated compositing is enabled). |
| if (layer.isRenderViewLayer()) { |
| if (usesCompositing() && m_hasAcceleratedCompositing) |
| willBeComposited = true; |
| } |
| |
| #if ENABLE(CSS_COMPOSITING) |
| bool isolatedCompositedBlending = layer.isolatesCompositedBlending(); |
| layer.setHasNotIsolatedCompositedBlendingDescendants(currentState.hasNotIsolatedCompositedBlendingDescendants); |
| if (layer.isolatesCompositedBlending() != isolatedCompositedBlending) { |
| // isolatedCompositedBlending affects the result of clippedByAncestor(). |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| } |
| |
| ASSERT(!layer.hasNotIsolatedCompositedBlendingDescendants() || layer.hasNotIsolatedBlendingDescendants()); |
| #endif |
| // Now check for reasons to become composited that depend on the state of descendant layers. |
| IndirectCompositingReason indirectCompositingReason; |
| if (!willBeComposited && canBeComposited(layer) |
| && requiresCompositingForIndirectReason(layer, compositingState.compositingAncestor, currentState.subtreeIsCompositing, anyDescendantHas3DTransform, layerPaintsIntoProvidedBacking, indirectCompositingReason)) { |
| layer.setIndirectCompositingReason(indirectCompositingReason); |
| layerWillCompositePostDescendants(); |
| } |
| |
| if (layer.reflectionLayer()) { |
| // FIXME: Shouldn't we call computeCompositingRequirements to handle a reflection overlapping with another renderer? |
| layer.reflectionLayer()->setIndirectCompositingReason(willBeComposited ? IndirectCompositingReason::Stacking : IndirectCompositingReason::None); |
| } |
| |
| // Set the flag to say that this layer has compositing children. |
| layer.setHasCompositingDescendant(currentState.subtreeIsCompositing); |
| |
| // setHasCompositingDescendant() may have changed the answer to needsToBeComposited() when clipping, so test that now. |
| bool isCompositedClippingLayer = canBeComposited(layer) && clipsCompositingDescendants(layer); |
| if (isCompositedClippingLayer & !willBeComposited) |
| layerWillCompositePostDescendants(); |
| |
| // If we're back at the root, and no other layers need to be composited, and the root layer itself doesn't need |
| // to be composited, then we can drop out of compositing mode altogether. However, don't drop out of compositing mode |
| // if there are composited layers that we didn't hit in our traversal (e.g. because of visibility:hidden). |
| RequiresCompositingData rootLayerQueryData; |
| if (layer.isRenderViewLayer() && !currentState.subtreeIsCompositing && !requiresCompositingLayer(layer, rootLayerQueryData) && !m_forceCompositingMode && !needsCompositingForContentOrOverlays()) { |
| // Don't drop out of compositing on iOS, because we may flash. See <rdar://problem/8348337>. |
| #if !PLATFORM(IOS_FAMILY) |
| enableCompositingMode(false); |
| willBeComposited = false; |
| #endif |
| } |
| |
| ASSERT(willBeComposited == needsToBeComposited(layer, queryData)); |
| |
| // Create or destroy backing here. However, we can't update geometry because layers above us may become composited |
| // during post-order traversal (e.g. for clipping). |
| if (updateBacking(layer, queryData, CompositingChangeRepaintNow, willBeComposited ? BackingRequired::Yes : BackingRequired::No)) { |
| layer.setNeedsCompositingLayerConnection(); |
| // Child layers need to get a geometry update to recompute their position. |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| // The composited bounds of enclosing layers depends on which descendants are composited, so they need a geometry update. |
| layer.setNeedsCompositingGeometryUpdateOnAncestors(); |
| } |
| |
| // Update layer state bits. |
| if (layer.reflectionLayer() && updateLayerCompositingState(*layer.reflectionLayer(), queryData, CompositingChangeRepaintNow)) |
| layer.setNeedsCompositingLayerConnection(); |
| |
| // FIXME: clarify needsCompositingPaintOrderChildrenUpdate. If a composited layer gets a new ancestor, it needs geometry computations. |
| if (layer.needsCompositingPaintOrderChildrenUpdate()) { |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| layer.setNeedsCompositingLayerConnection(); |
| } |
| |
| layer.clearCompositingRequirementsTraversalState(); |
| |
| // Compute state passed to the caller. |
| descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); |
| compositingState.updateWithDescendantStateAndLayer(currentState, layer, layerExtent); |
| backingSharingState.updateAfterDescendantTraversal(layer, compositingState.stackingContextAncestor); |
| |
| bool layerContributesToOverlap = (currentState.compositingAncestor && !currentState.compositingAncestor->isRenderViewLayer()) || currentState.backingSharingAncestor; |
| updateOverlapMap(overlapMap, layer, layerExtent, didPushOverlapContainer, layerContributesToOverlap, becameCompositedAfterDescendantTraversal && !descendantsAddedToOverlap); |
| |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << " computeCompositingRequirements - willBeComposited " << willBeComposited << " (backing provider candidate " << backingSharingState.backingProviderCandidate() << ")"); |
| } |
| |
| // We have to traverse unchanged layers to fill in the overlap map. |
| void RenderLayerCompositor::traverseUnchangedSubtree(RenderLayer* ancestorLayer, RenderLayer& layer, LayerOverlapMap& overlapMap, CompositingState& compositingState, BackingSharingState& backingSharingState, bool& descendantHas3DTransform) |
| { |
| ASSERT(!compositingState.fullPaintOrderTraversalRequired); |
| ASSERT(!layer.hasDescendantNeedingCompositingRequirementsTraversal()); |
| ASSERT(!layer.needsCompositingRequirementsTraversal()); |
| |
| LOG_WITH_STREAM(Compositing, stream << TextStream::Repeat(compositingState.depth * 2, ' ') << &layer << (layer.isNormalFlowOnly() ? " n" : " s") << " traverseUnchangedSubtree"); |
| |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| bool layerIsComposited = layer.isComposited(); |
| bool layerPaintsIntoProvidedBacking = false; |
| bool didPushOverlapContainer = false; |
| |
| OverlapExtent layerExtent; |
| if (layerIsComposited && !layer.isRenderViewLayer()) |
| layerExtent.hasTransformAnimation = isRunningTransformAnimation(layer.renderer()); |
| |
| bool respectTransforms = !layerExtent.hasTransformAnimation; |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer, respectTransforms); |
| |
| // If we know for sure the layer is going to be composited, don't bother looking it up in the overlap map |
| if (!layerIsComposited && !overlapMap.isEmpty() && compositingState.testingOverlap) |
| computeExtent(overlapMap, layer, layerExtent); |
| |
| if (layer.paintsIntoProvidedBacking()) { |
| ASSERT(backingSharingState.backingProviderCandidate()); |
| ASSERT(backingProviderLayerCanIncludeLayer(*backingSharingState.backingProviderCandidate(), layer)); |
| backingSharingState.appendSharingLayer(layer); |
| layerPaintsIntoProvidedBacking = true; |
| } |
| |
| CompositingState currentState = compositingState.stateForPaintOrderChildren(layer); |
| |
| if (layerIsComposited) { |
| // This layer is going to be composited, so children can safely ignore the fact that there's an |
| // animation running behind this layer, meaning they can rely on the overlap map testing again. |
| currentState.testingOverlap = true; |
| // This layer now acts as the ancestor for kids. |
| currentState.compositingAncestor = &layer; |
| currentState.backingSharingAncestor = nullptr; |
| overlapMap.pushCompositingContainer(); |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "unchangedSubtree: layer " << &layer << " will composite, pushed container " << overlapMap); |
| |
| computeExtent(overlapMap, layer, layerExtent); |
| currentState.ancestorHasTransformAnimation |= layerExtent.hasTransformAnimation; |
| // Too hard to compute animated bounds if both us and some ancestor is animating transform. |
| layerExtent.animationCausesExtentUncertainty |= layerExtent.hasTransformAnimation && compositingState.ancestorHasTransformAnimation; |
| } else if (layerPaintsIntoProvidedBacking) { |
| overlapMap.pushCompositingContainer(); |
| currentState.backingSharingAncestor = &layer; |
| didPushOverlapContainer = true; |
| LOG_WITH_STREAM(CompositingOverlap, stream << "unchangedSubtree: layer " << &layer << " will share, pushed container " << overlapMap); |
| } |
| |
| backingSharingState.updateBeforeDescendantTraversal(layer, layerIsComposited); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| bool anyDescendantHas3DTransform = false; |
| |
| for (auto* childLayer : layer.negativeZOrderLayers()) { |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| if (currentState.subtreeIsCompositing) |
| ASSERT(layerIsComposited); |
| } |
| |
| for (auto* childLayer : layer.normalFlowLayers()) |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| for (auto* childLayer : layer.positiveZOrderLayers()) |
| traverseUnchangedSubtree(&layer, *childLayer, overlapMap, currentState, backingSharingState, anyDescendantHas3DTransform); |
| |
| // Set the flag to say that this layer has compositing children. |
| ASSERT(layer.hasCompositingDescendant() == currentState.subtreeIsCompositing); |
| ASSERT_IMPLIES(canBeComposited(layer) && clipsCompositingDescendants(layer), layerIsComposited); |
| |
| descendantHas3DTransform |= anyDescendantHas3DTransform || layer.has3DTransform(); |
| |
| ASSERT(!currentState.fullPaintOrderTraversalRequired); |
| compositingState.updateWithDescendantStateAndLayer(currentState, layer, layerExtent, true); |
| backingSharingState.updateAfterDescendantTraversal(layer, compositingState.stackingContextAncestor); |
| |
| bool layerContributesToOverlap = (currentState.compositingAncestor && !currentState.compositingAncestor->isRenderViewLayer()) || currentState.backingSharingAncestor; |
| updateOverlapMap(overlapMap, layer, layerExtent, didPushOverlapContainer, layerContributesToOverlap); |
| |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| |
| ASSERT(!layer.needsCompositingRequirementsTraversal()); |
| } |
| |
| void RenderLayerCompositor::updateBackingAndHierarchy(RenderLayer& layer, Vector<Ref<GraphicsLayer>>& childLayersOfEnclosingLayer, ScrollingTreeState& scrollingTreeState, OptionSet<UpdateLevel> updateLevel, int depth) |
| { |
| layer.updateDescendantDependentFlags(); |
| layer.updateLayerListsIfNeeded(); |
| |
| bool layerNeedsUpdate = !updateLevel.isEmpty(); |
| if (layer.descendantsNeedUpdateBackingAndHierarchyTraversal()) |
| updateLevel.add(UpdateLevel::AllDescendants); |
| |
| ScrollingTreeState stateForDescendants = scrollingTreeState; |
| |
| auto* layerBacking = layer.backing(); |
| if (layerBacking) { |
| updateLevel.remove(UpdateLevel::CompositedChildren); |
| |
| // We updated the composited bounds in RenderLayerBacking::updateAfterLayout(), but it may have changed |
| // based on which descendants are now composited. |
| if (layerBacking->updateCompositedBounds()) { |
| layer.setNeedsCompositingGeometryUpdate(); |
| // Our geometry can affect descendants. |
| updateLevel.add(UpdateLevel::CompositedChildren); |
| } |
| |
| if (layerNeedsUpdate || layer.needsCompositingConfigurationUpdate()) { |
| if (layerBacking->updateConfiguration()) { |
| layerNeedsUpdate = true; // We also need to update geometry. |
| layer.setNeedsCompositingLayerConnection(); |
| } |
| |
| layerBacking->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| } |
| |
| OptionSet<ScrollingNodeChangeFlags> scrollingNodeChanges = { ScrollingNodeChangeFlags::Layer }; |
| if (layerNeedsUpdate || layer.needsCompositingGeometryUpdate()) { |
| layerBacking->updateGeometry(); |
| scrollingNodeChanges.add(ScrollingNodeChangeFlags::LayerGeometry); |
| } else if (layer.needsScrollingTreeUpdate()) |
| scrollingNodeChanges.add(ScrollingNodeChangeFlags::LayerGeometry); |
| |
| if (auto* reflection = layer.reflectionLayer()) { |
| if (auto* reflectionBacking = reflection->backing()) { |
| reflectionBacking->updateCompositedBounds(); |
| reflectionBacking->updateGeometry(); |
| reflectionBacking->updateAfterDescendants(); |
| } |
| } |
| |
| if (!layer.parent()) |
| updateRootLayerPosition(); |
| |
| // FIXME: do based on dirty flags. Need to do this for changes of geometry, configuration and hierarchy. |
| // Need to be careful to do the right thing when a scroll-coordinated layer loses a scroll-coordinated ancestor. |
| stateForDescendants.parentNodeID = updateScrollCoordinationForLayer(layer, scrollingTreeState, layerBacking->coordinatedScrollingRoles(), scrollingNodeChanges); |
| stateForDescendants.nextChildIndex = 0; |
| |
| #if !LOG_DISABLED |
| logLayerInfo(layer, "updateBackingAndHierarchy", depth); |
| #else |
| UNUSED_PARAM(depth); |
| #endif |
| } |
| |
| if (layer.childrenNeedCompositingGeometryUpdate()) |
| updateLevel.add(UpdateLevel::CompositedChildren); |
| |
| // If this layer has backing, then we are collecting its children, otherwise appending |
| // to the compositing child list of an enclosing layer. |
| Vector<Ref<GraphicsLayer>> layerChildren; |
| auto& childList = layerBacking ? layerChildren : childLayersOfEnclosingLayer; |
| |
| bool requireDescendantTraversal = layer.hasDescendantNeedingUpdateBackingOrHierarchyTraversal() |
| || (layer.hasCompositingDescendant() && (!layerBacking || layer.needsCompositingLayerConnection() || !updateLevel.isEmpty())); |
| |
| bool requiresChildRebuild = layerBacking && layer.needsCompositingLayerConnection() && !layer.hasCompositingDescendant(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| auto appendForegroundLayerIfNecessary = [&] { |
| // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. |
| if (layer.negativeZOrderLayers().size()) { |
| if (layerBacking && layerBacking->foregroundLayer()) |
| childList.append(*layerBacking->foregroundLayer()); |
| } |
| }; |
| |
| if (requireDescendantTraversal) { |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, stateForDescendants, updateLevel, depth + 1); |
| |
| appendForegroundLayerIfNecessary(); |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, stateForDescendants, updateLevel, depth + 1); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| updateBackingAndHierarchy(*renderLayer, childList, stateForDescendants, updateLevel, depth + 1); |
| } else if (requiresChildRebuild) |
| appendForegroundLayerIfNecessary(); |
| |
| if (layerBacking) { |
| if (requireDescendantTraversal || requiresChildRebuild) { |
| bool parented = false; |
| if (is<RenderWidget>(layer.renderer())) |
| parented = parentFrameContentLayers(downcast<RenderWidget>(layer.renderer())); |
| |
| if (!parented) |
| layerBacking->parentForSublayers()->setChildren(WTFMove(layerChildren)); |
| |
| // If the layer has a clipping layer the overflow controls layers will be siblings of the clipping layer. |
| // Otherwise, the overflow control layers are normal children. |
| if (!layerBacking->hasClippingLayer() && !layerBacking->hasScrollingLayer()) { |
| if (auto* overflowControlLayer = layerBacking->layerForHorizontalScrollbar()) |
| layerBacking->parentForSublayers()->addChild(*overflowControlLayer); |
| |
| if (auto* overflowControlLayer = layerBacking->layerForVerticalScrollbar()) |
| layerBacking->parentForSublayers()->addChild(*overflowControlLayer); |
| |
| if (auto* overflowControlLayer = layerBacking->layerForScrollCorner()) |
| layerBacking->parentForSublayers()->addChild(*overflowControlLayer); |
| } |
| } |
| |
| childLayersOfEnclosingLayer.append(*layerBacking->childForSuperlayers()); |
| |
| layerBacking->updateAfterDescendants(); |
| } |
| |
| layer.clearUpdateBackingOrHierarchyTraversalState(); |
| } |
| |
| void RenderLayerCompositor::appendDocumentOverlayLayers(Vector<Ref<GraphicsLayer>>& childList) |
| { |
| if (!isMainFrameCompositor() || !m_compositing) |
| return; |
| |
| if (!page().pageOverlayController().hasDocumentOverlays()) |
| return; |
| |
| Ref<GraphicsLayer> overlayHost = page().pageOverlayController().layerWithDocumentOverlays(); |
| childList.append(WTFMove(overlayHost)); |
| } |
| |
| bool RenderLayerCompositor::needsCompositingForContentOrOverlays() const |
| { |
| return m_contentLayersCount + page().pageOverlayController().overlayCount(); |
| } |
| |
| void RenderLayerCompositor::layerBecameComposited(const RenderLayer& layer) |
| { |
| if (&layer != m_renderView.layer()) |
| ++m_contentLayersCount; |
| } |
| |
| void RenderLayerCompositor::layerBecameNonComposited(const RenderLayer& layer) |
| { |
| // Inform the inspector that the given RenderLayer was destroyed. |
| // FIXME: "destroyed" is a misnomer. |
| InspectorInstrumentation::renderLayerDestroyed(&page(), layer); |
| |
| if (&layer != m_renderView.layer()) { |
| ASSERT(m_contentLayersCount > 0); |
| --m_contentLayersCount; |
| } |
| } |
| |
| #if !LOG_DISABLED |
| void RenderLayerCompositor::logLayerInfo(const RenderLayer& layer, const char* phase, int depth) |
| { |
| if (!compositingLogEnabled()) |
| return; |
| |
| auto* backing = layer.backing(); |
| RequiresCompositingData queryData; |
| if (requiresCompositingLayer(layer, queryData) || layer.isRenderViewLayer()) { |
| ++m_obligateCompositedLayerCount; |
| m_obligatoryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } else { |
| ++m_secondaryCompositedLayerCount; |
| m_secondaryBackingStoreBytes += backing->backingStoreMemoryEstimate(); |
| } |
| |
| LayoutRect absoluteBounds = backing->compositedBounds(); |
| absoluteBounds.move(layer.offsetFromAncestor(m_renderView.layer())); |
| |
| StringBuilder logString; |
| logString.append(makeString(pad(' ', 12 + depth * 2, hex(reinterpret_cast<uintptr_t>(&layer))), " id ", backing->graphicsLayer()->primaryLayerID(), " (", FormattedNumber::fixedWidth(absoluteBounds.x().toFloat(), 3), ',', FormattedNumber::fixedWidth(absoluteBounds.y().toFloat(), 3), '-', FormattedNumber::fixedWidth(absoluteBounds.maxX().toFloat(), 3), ',', FormattedNumber::fixedWidth(absoluteBounds.maxY().toFloat(), 3), ") ", FormattedNumber::fixedWidth(backing->backingStoreMemoryEstimate() / 1024, 2), "KB")); |
| |
| if (!layer.renderer().style().hasAutoZIndex()) |
| logString.append(makeString(" z-index: ", layer.renderer().style().zIndex())); |
| |
| logString.appendLiteral(" ("); |
| logString.append(logReasonsForCompositing(layer)); |
| logString.appendLiteral(") "); |
| |
| if (backing->graphicsLayer()->contentsOpaque() || backing->paintsIntoCompositedAncestor() || backing->foregroundLayer() || backing->backgroundLayer()) { |
| logString.append('['); |
| bool prependSpace = false; |
| if (backing->graphicsLayer()->contentsOpaque()) { |
| logString.appendLiteral("opaque"); |
| prependSpace = true; |
| } |
| |
| if (backing->paintsIntoCompositedAncestor()) { |
| if (prependSpace) |
| logString.appendLiteral(", "); |
| logString.appendLiteral("paints into ancestor"); |
| prependSpace = true; |
| } |
| |
| if (backing->foregroundLayer() || backing->backgroundLayer()) { |
| if (prependSpace) |
| logString.appendLiteral(", "); |
| if (backing->foregroundLayer() && backing->backgroundLayer()) { |
| logString.appendLiteral("+foreground+background"); |
| prependSpace = true; |
| } else if (backing->foregroundLayer()) { |
| logString.appendLiteral("+foreground"); |
| prependSpace = true; |
| } else { |
| logString.appendLiteral("+background"); |
| prependSpace = true; |
| } |
| } |
| |
| if (backing->paintsSubpixelAntialiasedText()) { |
| if (prependSpace) |
| logString.appendLiteral(", "); |
| logString.appendLiteral("texty"); |
| } |
| |
| logString.appendLiteral("] "); |
| } |
| |
| logString.append(layer.name()); |
| |
| logString.appendLiteral(" - "); |
| logString.append(phase); |
| |
| LOG(Compositing, "%s", logString.toString().utf8().data()); |
| } |
| #endif |
| |
| static bool clippingChanged(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| return oldStyle.overflowX() != newStyle.overflowX() || oldStyle.overflowY() != newStyle.overflowY() |
| || oldStyle.hasClip() != newStyle.hasClip() || oldStyle.clip() != newStyle.clip(); |
| } |
| |
| static bool styleAffectsLayerGeometry(const RenderStyle& style) |
| { |
| return style.hasClip() || style.clipPath() || style.hasBorderRadius(); |
| } |
| |
| static bool recompositeChangeRequiresGeometryUpdate(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| return oldStyle.transform() != newStyle.transform() |
| || oldStyle.transformOriginX() != newStyle.transformOriginX() |
| || oldStyle.transformOriginY() != newStyle.transformOriginY() |
| || oldStyle.transformOriginZ() != newStyle.transformOriginZ() |
| || oldStyle.transformStyle3D() != newStyle.transformStyle3D() |
| || oldStyle.perspective() != newStyle.perspective() |
| || oldStyle.perspectiveOriginX() != newStyle.perspectiveOriginX() |
| || oldStyle.perspectiveOriginY() != newStyle.perspectiveOriginY() |
| || oldStyle.backfaceVisibility() != newStyle.backfaceVisibility() |
| || !arePointingToEqualData(oldStyle.clipPath(), newStyle.clipPath()); |
| } |
| |
| void RenderLayerCompositor::layerStyleChanged(StyleDifference diff, RenderLayer& layer, const RenderStyle* oldStyle) |
| { |
| if (diff == StyleDifference::Equal) |
| return; |
| |
| // Create or destroy backing here so that code that runs during layout can reliably use isComposited() (though this |
| // is only true for layers composited for direct reasons). |
| // Also, it allows us to avoid a tree walk in updateCompositingLayers() when no layer changed its compositing state. |
| RequiresCompositingData queryData; |
| queryData.layoutUpToDate = LayoutUpToDate::No; |
| |
| bool layerChanged = updateBacking(layer, queryData, CompositingChangeRepaintNow); |
| if (layerChanged) { |
| layer.setChildrenNeedCompositingGeometryUpdate(); |
| layer.setNeedsCompositingLayerConnection(); |
| layer.setSubsequentLayersNeedCompositingRequirementsTraversal(); |
| // Ancestor layers that composited for indirect reasons (things listed in styleChangeMayAffectIndirectCompositingReasons()) need to get updated. |
| // This could be optimized by only setting this flag on layers with the relevant styles. |
| layer.setNeedsPostLayoutCompositingUpdateOnAncestors(); |
| } |
| |
| if (queryData.reevaluateAfterLayout) |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| |
| if (diff >= StyleDifference::LayoutPositionedMovementOnly && hasContentCompositingLayers()) { |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| |
| auto* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| backing->updateConfigurationAfterStyleChange(); |
| |
| const auto& newStyle = layer.renderer().style(); |
| |
| if (diff >= StyleDifference::Repaint) { |
| // Visibility change may affect geometry of the enclosing composited layer. |
| if (oldStyle && oldStyle->visibility() != newStyle.visibility()) |
| layer.setNeedsCompositingGeometryUpdate(); |
| |
| // We'll get a diff of Repaint when things like clip-path change; these might affect layer or inner-layer geometry. |
| if (layer.isComposited() && oldStyle) { |
| if (styleAffectsLayerGeometry(*oldStyle) || styleAffectsLayerGeometry(newStyle)) |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| |
| // This is necessary to get iframe layers hooked up in response to scheduleInvalidateStyleAndLayerComposition(). |
| if (diff == StyleDifference::RecompositeLayer && layer.isComposited() && is<RenderWidget>(layer.renderer())) |
| layer.setNeedsCompositingConfigurationUpdate(); |
| |
| if (diff >= StyleDifference::RecompositeLayer && oldStyle && recompositeChangeRequiresGeometryUpdate(*oldStyle, newStyle)) { |
| // FIXME: transform changes really need to trigger layout. See RenderElement::adjustStyleDifference(). |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| |
| if (diff >= StyleDifference::Layout) { |
| // FIXME: only set flags here if we know we have a composited descendant, but we might not know at this point. |
| if (oldStyle && clippingChanged(*oldStyle, newStyle)) { |
| if (layer.isStackingContext()) { |
| layer.setNeedsPostLayoutCompositingUpdate(); // Layer needs to become composited if it has composited descendants. |
| layer.setNeedsCompositingConfigurationUpdate(); // If already composited, layer needs to create/destroy clipping layer. |
| } else { |
| // Descendant (in containing block order) compositing layers need to re-evaluate their clipping, |
| // but they might be siblings in z-order so go up to our stacking context. |
| if (auto* stackingContext = layer.stackingContext()) |
| stackingContext->setDescendantsNeedUpdateBackingAndHierarchyTraversal(); |
| } |
| } |
| |
| // These properties trigger compositing if some descendant is composited. |
| if (oldStyle && styleChangeMayAffectIndirectCompositingReasons(*oldStyle, newStyle)) |
| layer.setNeedsPostLayoutCompositingUpdate(); |
| |
| layer.setNeedsCompositingGeometryUpdate(); |
| } |
| } |
| |
| bool RenderLayerCompositor::needsCompositingUpdateForStyleChangeOnNonCompositedLayer(RenderLayer& layer, const RenderStyle* oldStyle) const |
| { |
| // Needed for scroll bars. |
| if (layer.isRenderViewLayer()) |
| return true; |
| |
| if (!oldStyle) |
| return false; |
| |
| const RenderStyle& newStyle = layer.renderer().style(); |
| // Visibility change may affect geometry of the enclosing composited layer. |
| if (oldStyle->visibility() != newStyle.visibility()) |
| return true; |
| |
| // We don't have any direct reasons for this style change to affect layer composition. Test if it might affect things indirectly. |
| if (styleChangeMayAffectIndirectCompositingReasons(*oldStyle, newStyle)) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::canCompositeClipPath(const RenderLayer& layer) |
| { |
| ASSERT(layer.isComposited()); |
| ASSERT(layer.renderer().style().clipPath()); |
| |
| if (layer.renderer().hasMask()) |
| return false; |
| |
| auto& clipPath = *layer.renderer().style().clipPath(); |
| return (clipPath.type() != ClipPathOperation::Shape || clipPath.type() == ClipPathOperation::Shape) && GraphicsLayer::supportsLayerType(GraphicsLayer::Type::Shape); |
| } |
| |
| // FIXME: remove and never ask questions about reflection layers. |
| static RenderLayerModelObject& rendererForCompositingTests(const RenderLayer& layer) |
| { |
| auto* renderer = &layer.renderer(); |
| |
| // The compositing state of a reflection should match that of its reflected layer. |
| if (layer.isReflection()) |
| renderer = downcast<RenderLayerModelObject>(renderer->parent()); // The RenderReplica's parent is the object being reflected. |
| |
| return *renderer; |
| } |
| |
| void RenderLayerCompositor::updateRootContentLayerClipping() |
| { |
| m_rootContentsLayer->setMasksToBounds(!m_renderView.settings().backgroundShouldExtendBeyondPage()); |
| } |
| |
| bool RenderLayerCompositor::updateBacking(RenderLayer& layer, RequiresCompositingData& queryData, CompositingChangeRepaint shouldRepaint, BackingRequired backingRequired) |
| { |
| bool layerChanged = false; |
| if (backingRequired == BackingRequired::Unknown) |
| backingRequired = needsToBeComposited(layer, queryData) ? BackingRequired::Yes : BackingRequired::No; |
| else { |
| // Need to fetch viewportConstrainedNotCompositedReason, but without doing all the work that needsToBeComposited does. |
| requiresCompositingForPosition(rendererForCompositingTests(layer), layer, queryData); |
| } |
| |
| if (backingRequired == BackingRequired::Yes) { |
| layer.disconnectFromBackingProviderLayer(); |
| |
| enableCompositingMode(); |
| |
| if (!layer.backing()) { |
| // If we need to repaint, do so before making backing |
| if (shouldRepaint == CompositingChangeRepaintNow) |
| repaintOnCompositingChange(layer); // wrong backing |
| |
| layer.ensureBacking(); |
| |
| if (layer.isRenderViewLayer() && useCoordinatedScrollingForLayer(layer)) { |
| auto& frameView = m_renderView.frameView(); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(frameView); |
| #if ENABLE(RUBBER_BANDING) |
| updateLayerForHeader(frameView.headerHeight()); |
| updateLayerForFooter(frameView.footerHeight()); |
| #endif |
| updateRootContentLayerClipping(); |
| |
| if (auto* tiledBacking = layer.backing()->tiledBacking()) |
| tiledBacking->setTopContentInset(frameView.topContentInset()); |
| } |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| if (layer.parent()) |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| layer.setNeedsCompositingGeometryUpdate(); |
| layer.setNeedsCompositingConfigurationUpdate(); |
| layer.setNeedsCompositingPaintOrderChildrenUpdate(); |
| |
| layerChanged = true; |
| } |
| } else { |
| if (layer.backing()) { |
| // If we're removing backing on a reflection, clear the source GraphicsLayer's pointer to |
| // its replica GraphicsLayer. In practice this should never happen because reflectee and reflection |
| // are both either composited, or not composited. |
| if (layer.isReflection()) { |
| auto* sourceLayer = downcast<RenderLayerModelObject>(*layer.renderer().parent()).layer(); |
| if (auto* backing = sourceLayer->backing()) { |
| ASSERT(backing->graphicsLayer()->replicaLayer() == layer.backing()->graphicsLayer()); |
| backing->graphicsLayer()->setReplicatedByLayer(nullptr); |
| } |
| } |
| |
| layer.clearBacking(); |
| layerChanged = true; |
| |
| // This layer and all of its descendants have cached repaints rects that are relative to |
| // the repaint container, so change when compositing changes; we need to update them here. |
| layer.computeRepaintRectsIncludingDescendants(); |
| |
| // If we need to repaint, do so now that we've removed the backing |
| if (shouldRepaint == CompositingChangeRepaintNow) |
| repaintOnCompositingChange(layer); |
| } |
| } |
| |
| #if ENABLE(VIDEO) |
| if (layerChanged && is<RenderVideo>(layer.renderer())) { |
| // If it's a video, give the media player a chance to hook up to the layer. |
| downcast<RenderVideo>(layer.renderer()).acceleratedRenderingStateChanged(); |
| } |
| #endif |
| |
| if (layerChanged && is<RenderWidget>(layer.renderer())) { |
| auto* innerCompositor = frameContentsCompositor(downcast<RenderWidget>(layer.renderer())); |
| if (innerCompositor && innerCompositor->usesCompositing()) |
| innerCompositor->updateRootLayerAttachment(); |
| } |
| |
| if (layerChanged) |
| layer.clearClipRectsIncludingDescendants(PaintingClipRects); |
| |
| // If a fixed position layer gained/lost a backing or the reason not compositing it changed, |
| // the scrolling coordinator needs to recalculate whether it can do fast scrolling. |
| if (layer.renderer().isFixedPositioned()) { |
| if (layer.viewportConstrainedNotCompositedReason() != queryData.nonCompositedForPositionReason) { |
| layer.setViewportConstrainedNotCompositedReason(queryData.nonCompositedForPositionReason); |
| layerChanged = true; |
| } |
| if (layerChanged) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewFixedObjectsDidChange(m_renderView.frameView()); |
| } |
| } else |
| layer.setViewportConstrainedNotCompositedReason(RenderLayer::NoNotCompositedReason); |
| |
| if (layer.backing()) |
| layer.backing()->updateDebugIndicators(m_showDebugBorders, m_showRepaintCounter); |
| |
| return layerChanged; |
| } |
| |
| bool RenderLayerCompositor::updateLayerCompositingState(RenderLayer& layer, RequiresCompositingData& queryData, CompositingChangeRepaint shouldRepaint) |
| { |
| bool layerChanged = updateBacking(layer, queryData, shouldRepaint); |
| |
| // See if we need content or clipping layers. Methods called here should assume |
| // that the compositing state of descendant layers has not been updated yet. |
| if (layer.backing() && layer.backing()->updateConfiguration()) |
| layerChanged = true; |
| |
| return layerChanged; |
| } |
| |
| void RenderLayerCompositor::repaintOnCompositingChange(RenderLayer& layer) |
| { |
| // If the renderer is not attached yet, no need to repaint. |
| if (&layer.renderer() != &m_renderView && !layer.renderer().parent()) |
| return; |
| |
| auto* repaintContainer = layer.renderer().containerForRepaint(); |
| if (!repaintContainer) |
| repaintContainer = &m_renderView; |
| |
| layer.repaintIncludingNonCompositingDescendants(repaintContainer); |
| if (repaintContainer == &m_renderView) { |
| // The contents of this layer may be moving between the window |
| // and a GraphicsLayer, so we need to make sure the window system |
| // synchronizes those changes on the screen. |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| } |
| |
| // This method assumes that layout is up-to-date, unlike repaintOnCompositingChange(). |
| void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer& layer, const LayoutRect& rect) |
| { |
| auto* compositedAncestor = layer.enclosingCompositingLayerForRepaint(ExcludeSelf); |
| if (!compositedAncestor) |
| return; |
| |
| ASSERT(compositedAncestor->backing()); |
| LayoutRect repaintRect = rect; |
| repaintRect.move(layer.offsetFromAncestor(compositedAncestor)); |
| compositedAncestor->setBackingNeedsRepaintInRect(repaintRect); |
| |
| // The contents of this layer may be moving from a GraphicsLayer to the window, |
| // so we need to make sure the window system synchronizes those changes on the screen. |
| if (compositedAncestor->isRenderViewLayer()) |
| m_renderView.frameView().setNeedsOneShotDrawingSynchronization(); |
| } |
| |
| // FIXME: remove. |
| void RenderLayerCompositor::layerWasAdded(RenderLayer&, RenderLayer&) |
| { |
| } |
| |
| void RenderLayerCompositor::layerWillBeRemoved(RenderLayer& parent, RenderLayer& child) |
| { |
| if (parent.renderer().renderTreeBeingDestroyed()) |
| return; |
| |
| if (child.isComposited()) |
| repaintInCompositedAncestor(child, child.backing()->compositedBounds()); // FIXME: do via dirty bits? |
| else if (child.paintsIntoProvidedBacking()) { |
| auto* backingProviderLayer = child.backingProviderLayer(); |
| // FIXME: Optimize this repaint. |
| backingProviderLayer->setBackingNeedsRepaint(); |
| backingProviderLayer->backing()->removeBackingSharingLayer(child); |
| } else |
| return; |
| |
| child.setNeedsCompositingLayerConnection(); |
| } |
| |
| RenderLayer* RenderLayerCompositor::enclosingNonStackingClippingLayer(const RenderLayer& layer) const |
| { |
| for (auto* parent = layer.parent(); parent; parent = parent->parent()) { |
| if (parent->isStackingContext()) |
| return nullptr; |
| if (parent->renderer().hasClipOrOverflowClip()) |
| return parent; |
| } |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::computeExtent(const LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) const |
| { |
| if (extent.extentComputed) |
| return; |
| |
| LayoutRect layerBounds; |
| if (extent.hasTransformAnimation) |
| extent.animationCausesExtentUncertainty = !layer.getOverlapBoundsIncludingChildrenAccountingForTransformAnimations(layerBounds); |
| else |
| layerBounds = layer.overlapBounds(); |
| |
| // In the animating transform case, we avoid double-accounting for the transform because |
| // we told pushMappingsToAncestor() to ignore transforms earlier. |
| extent.bounds = enclosingLayoutRect(overlapMap.geometryMap().absoluteRect(layerBounds)); |
| |
| // Empty rects never intersect, but we need them to for the purposes of overlap testing. |
| if (extent.bounds.isEmpty()) |
| extent.bounds.setSize(LayoutSize(1, 1)); |
| |
| |
| RenderLayerModelObject& renderer = layer.renderer(); |
| if (renderer.isFixedPositioned() && renderer.container() == &m_renderView) { |
| // Because fixed elements get moved around without re-computing overlap, we have to compute an overlap |
| // rect that covers all the locations that the fixed element could move to. |
| // FIXME: need to handle sticky too. |
| extent.bounds = m_renderView.frameView().fixedScrollableAreaBoundsInflatedForScrolling(extent.bounds); |
| } |
| |
| extent.extentComputed = true; |
| } |
| |
| void RenderLayerCompositor::addToOverlapMap(LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& extent) const |
| { |
| if (layer.isRenderViewLayer()) |
| return; |
| |
| computeExtent(overlapMap, layer, extent); |
| |
| LayoutRect clipRect = layer.backgroundClipRect(RenderLayer::ClipRectsContext(&rootRenderLayer(), AbsoluteClipRects)).rect(); // FIXME: Incorrect for CSS regions. |
| |
| // On iOS, pageScaleFactor() is not applied by RenderView, so we should not scale here. |
| if (!m_renderView.settings().delegatesPageScaling()) |
| clipRect.scale(pageScaleFactor()); |
| clipRect.intersect(extent.bounds); |
| overlapMap.add(clipRect); |
| } |
| |
| void RenderLayerCompositor::addDescendantsToOverlapMapRecursive(LayerOverlapMap& overlapMap, const RenderLayer& layer, const RenderLayer* ancestorLayer) const |
| { |
| if (!canBeComposited(layer)) |
| return; |
| |
| // A null ancestorLayer is an indication that 'layer' has already been pushed. |
| if (ancestorLayer) { |
| overlapMap.geometryMap().pushMappingsToAncestor(&layer, ancestorLayer); |
| |
| OverlapExtent layerExtent; |
| addToOverlapMap(overlapMap, layer, layerExtent); |
| } |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(const_cast<RenderLayer&>(layer)); |
| #endif |
| |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| addDescendantsToOverlapMapRecursive(overlapMap, *renderLayer, &layer); |
| |
| if (ancestorLayer) |
| overlapMap.geometryMap().popMappingsToAncestor(ancestorLayer); |
| } |
| |
| void RenderLayerCompositor::updateOverlapMap(LayerOverlapMap& overlapMap, const RenderLayer& layer, OverlapExtent& layerExtent, bool didPushContainer, bool addLayerToOverlap, bool addDescendantsToOverlap) const |
| { |
| if (addLayerToOverlap) { |
| addToOverlapMap(overlapMap, layer, layerExtent); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " contributes to overlap, added to map " << overlapMap); |
| } |
| |
| if (addDescendantsToOverlap) { |
| // If this is the first non-root layer to composite, we need to add all the descendants we already traversed to the overlap map. |
| addDescendantsToOverlapMapRecursive(overlapMap, layer); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " composited post descendant traversal, added recursive " << overlapMap); |
| } |
| |
| if (didPushContainer) { |
| overlapMap.popCompositingContainer(); |
| LOG_WITH_STREAM(CompositingOverlap, stream << "layer " << &layer << " is composited or shared, popped container " << overlapMap); |
| } |
| } |
| |
| #if ENABLE(VIDEO) |
| bool RenderLayerCompositor::canAccelerateVideoRendering(RenderVideo& video) const |
| { |
| if (!m_hasAcceleratedCompositing) |
| return false; |
| |
| return video.supportsAcceleratedRendering(); |
| } |
| #endif |
| |
| void RenderLayerCompositor::frameViewDidChangeLocation(const IntPoint& contentsOffset) |
| { |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->setPosition(contentsOffset); |
| } |
| |
| void RenderLayerCompositor::frameViewDidChangeSize() |
| { |
| if (auto* layer = m_renderView.layer()) |
| layer->setNeedsCompositingGeometryUpdate(); |
| |
| if (m_scrolledContentsLayer) { |
| updateScrollLayerClipping(); |
| frameViewDidScroll(); |
| updateOverflowControlsLayers(); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_layerForOverhangAreas) { |
| auto& frameView = m_renderView.frameView(); |
| m_layerForOverhangAreas->setSize(frameView.frameRect().size()); |
| m_layerForOverhangAreas->setPosition(FloatPoint(0, frameView.topContentInset())); |
| } |
| #endif |
| } |
| } |
| |
| bool RenderLayerCompositor::hasCoordinatedScrolling() const |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| return scrollingCoordinator && scrollingCoordinator->coordinatesScrollingForFrameView(m_renderView.frameView()); |
| } |
| |
| void RenderLayerCompositor::updateScrollLayerPosition() |
| { |
| ASSERT(!hasCoordinatedScrolling()); |
| ASSERT(m_scrolledContentsLayer); |
| |
| auto& frameView = m_renderView.frameView(); |
| IntPoint scrollPosition = frameView.scrollPosition(); |
| |
| m_scrolledContentsLayer->setPosition(FloatPoint(-scrollPosition.x(), -scrollPosition.y())); |
| |
| if (auto* fixedBackgroundLayer = fixedRootBackgroundLayer()) |
| fixedBackgroundLayer->setPosition(frameView.scrollPositionForFixedPosition()); |
| } |
| |
| void RenderLayerCompositor::updateScrollLayerClipping() |
| { |
| auto* layerForClipping = this->layerForClipping(); |
| if (!layerForClipping) |
| return; |
| |
| layerForClipping->setSize(m_renderView.frameView().sizeForVisibleContent()); |
| layerForClipping->setPosition(positionForClipLayer()); |
| } |
| |
| FloatPoint RenderLayerCompositor::positionForClipLayer() const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| return FloatPoint( |
| frameView.shouldPlaceBlockDirectionScrollbarOnLeft() ? frameView.horizontalScrollbarIntrusion() : 0, |
| FrameView::yPositionForInsetClipLayer(frameView.scrollPosition(), frameView.topContentInset())); |
| } |
| |
| void RenderLayerCompositor::frameViewDidScroll() |
| { |
| if (!m_scrolledContentsLayer) |
| return; |
| |
| // If there's a scrolling coordinator that manages scrolling for this frame view, |
| // it will also manage updating the scroll layer position. |
| if (hasCoordinatedScrolling()) { |
| // We have to schedule a flush in order for the main TiledBacking to update its tile coverage. |
| scheduleLayerFlush(); |
| return; |
| } |
| |
| updateScrollLayerPosition(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidAddOrRemoveScrollbars() |
| { |
| updateOverflowControlsLayers(); |
| } |
| |
| void RenderLayerCompositor::frameViewDidLayout() |
| { |
| if (auto* renderViewBacking = m_renderView.layer()->backing()) |
| renderViewBacking->adjustTiledBackingCoverage(); |
| } |
| |
| void RenderLayerCompositor::rootLayerConfigurationChanged() |
| { |
| auto* renderViewBacking = m_renderView.layer()->backing(); |
| if (renderViewBacking && renderViewBacking->isFrameLayerWithTiledBacking()) { |
| m_renderView.layer()->setNeedsCompositingConfigurationUpdate(); |
| scheduleCompositingLayerUpdate(); |
| } |
| } |
| |
| String RenderLayerCompositor::layerTreeAsText(LayerTreeFlags flags) |
| { |
| updateCompositingLayers(CompositingUpdateType::AfterLayout); |
| |
| if (!m_rootContentsLayer) |
| return String(); |
| |
| flushPendingLayerChanges(true); |
| page().renderingUpdateScheduler().scheduleCompositingLayerFlush(); |
| |
| LayerTreeAsTextBehavior layerTreeBehavior = LayerTreeAsTextBehaviorNormal; |
| if (flags & LayerTreeFlagsIncludeDebugInfo) |
| layerTreeBehavior |= LayerTreeAsTextDebug; |
| if (flags & LayerTreeFlagsIncludeVisibleRects) |
| layerTreeBehavior |= LayerTreeAsTextIncludeVisibleRects; |
| if (flags & LayerTreeFlagsIncludeTileCaches) |
| layerTreeBehavior |= LayerTreeAsTextIncludeTileCaches; |
| if (flags & LayerTreeFlagsIncludeRepaintRects) |
| layerTreeBehavior |= LayerTreeAsTextIncludeRepaintRects; |
| if (flags & LayerTreeFlagsIncludePaintingPhases) |
| layerTreeBehavior |= LayerTreeAsTextIncludePaintingPhases; |
| if (flags & LayerTreeFlagsIncludeContentLayers) |
| layerTreeBehavior |= LayerTreeAsTextIncludeContentLayers; |
| if (flags & LayerTreeFlagsIncludeAcceleratesDrawing) |
| layerTreeBehavior |= LayerTreeAsTextIncludeAcceleratesDrawing; |
| if (flags & LayerTreeFlagsIncludeBackingStoreAttached) |
| layerTreeBehavior |= LayerTreeAsTextIncludeBackingStoreAttached; |
| if (flags & LayerTreeFlagsIncludeRootLayerProperties) |
| layerTreeBehavior |= LayerTreeAsTextIncludeRootLayerProperties; |
| if (flags & LayerTreeFlagsIncludeEventRegion) |
| layerTreeBehavior |= LayerTreeAsTextIncludeEventRegion; |
| |
| // We skip dumping the scroll and clip layers to keep layerTreeAsText output |
| // similar between platforms. |
| String layerTreeText = m_rootContentsLayer->layerTreeAsText(layerTreeBehavior); |
| |
| // Dump an empty layer tree only if the only composited layer is the main frame's tiled backing, |
| // so that tests expecting us to drop out of accelerated compositing when there are no layers succeed. |
| if (!hasContentCompositingLayers() && documentUsesTiledBacking() && !(layerTreeBehavior & LayerTreeAsTextIncludeTileCaches) && !(layerTreeBehavior & LayerTreeAsTextIncludeRootLayerProperties)) |
| layerTreeText = emptyString(); |
| |
| // The true root layer is not included in the dump, so if we want to report |
| // its repaint rects, they must be included here. |
| if (flags & LayerTreeFlagsIncludeRepaintRects) |
| return m_renderView.frameView().trackedRepaintRectsAsText() + layerTreeText; |
| |
| return layerTreeText; |
| } |
| |
| static RenderView* frameContentsRenderView(RenderWidget& renderer) |
| { |
| if (auto* contentDocument = renderer.frameOwnerElement().contentDocument()) |
| return contentDocument->renderView(); |
| |
| return nullptr; |
| } |
| |
| RenderLayerCompositor* RenderLayerCompositor::frameContentsCompositor(RenderWidget& renderer) |
| { |
| if (auto* view = frameContentsRenderView(renderer)) |
| return &view->compositor(); |
| |
| return nullptr; |
| } |
| |
| bool RenderLayerCompositor::parentFrameContentLayers(RenderWidget& renderer) |
| { |
| auto* innerCompositor = frameContentsCompositor(renderer); |
| if (!innerCompositor || !innerCompositor->usesCompositing() || innerCompositor->rootLayerAttachment() != RootLayerAttachedViaEnclosingFrame) |
| return false; |
| |
| auto* layer = renderer.layer(); |
| if (!layer->isComposited()) |
| return false; |
| |
| auto* backing = layer->backing(); |
| auto* hostingLayer = backing->parentForSublayers(); |
| auto* rootLayer = innerCompositor->rootGraphicsLayer(); |
| if (hostingLayer->children().size() != 1 || hostingLayer->children()[0].ptr() != rootLayer) { |
| hostingLayer->removeAllChildren(); |
| hostingLayer->addChild(*rootLayer); |
| } |
| |
| if (auto frameHostingNodeID = backing->scrollingNodeIDForRole(ScrollCoordinationRole::FrameHosting)) { |
| auto* contentsRenderView = frameContentsRenderView(renderer); |
| if (auto frameRootScrollingNodeID = contentsRenderView->frameView().scrollingNodeID()) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->insertNode(ScrollingNodeType::Subframe, frameRootScrollingNodeID, frameHostingNodeID, 0); |
| } |
| } |
| |
| // FIXME: Why always return true and not just when the layers changed? |
| return true; |
| } |
| |
| void RenderLayerCompositor::repaintCompositedLayers() |
| { |
| recursiveRepaintLayer(rootRenderLayer()); |
| } |
| |
| void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer& layer) |
| { |
| layer.updateLayerListsIfNeeded(); |
| |
| // FIXME: This method does not work correctly with transforms. |
| if (layer.isComposited() && !layer.backing()->paintsIntoCompositedAncestor()) |
| layer.setBackingNeedsRepaint(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(layer); |
| #endif |
| |
| if (layer.hasCompositingDescendant()) { |
| for (auto* renderLayer : layer.negativeZOrderLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| } |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) |
| recursiveRepaintLayer(*renderLayer); |
| } |
| |
| RenderLayer& RenderLayerCompositor::rootRenderLayer() const |
| { |
| return *m_renderView.layer(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::rootGraphicsLayer() const |
| { |
| if (m_overflowControlsHostLayer) |
| return m_overflowControlsHostLayer.get(); |
| return m_rootContentsLayer.get(); |
| } |
| |
| void RenderLayerCompositor::setIsInWindow(bool isInWindow) |
| { |
| LOG(Compositing, "RenderLayerCompositor %p setIsInWindow %d", this, isInWindow); |
| |
| if (!usesCompositing()) |
| return; |
| |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| GraphicsLayer::traverse(*rootLayer, [isInWindow](GraphicsLayer& layer) { |
| layer.setIsInWindow(isInWindow); |
| }); |
| } |
| |
| if (isInWindow) { |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| return; |
| |
| RootLayerAttachment attachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; |
| attachRootLayer(attachment); |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->registerAllViewportConstrainedLayers(*this); |
| m_legacyScrollingLayerCoordinator->registerAllScrollingLayers(); |
| } |
| #endif |
| } else { |
| if (m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| detachRootLayer(); |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| m_legacyScrollingLayerCoordinator->unregisterAllViewportConstrainedLayers(); |
| m_legacyScrollingLayerCoordinator->unregisterAllScrollingLayers(); |
| } |
| #endif |
| } |
| } |
| |
| void RenderLayerCompositor::clearBackingForLayerIncludingDescendants(RenderLayer& layer) |
| { |
| if (layer.isComposited()) |
| layer.clearBacking(); |
| |
| for (auto* childLayer = layer.firstChild(); childLayer; childLayer = childLayer->nextSibling()) |
| clearBackingForLayerIncludingDescendants(*childLayer); |
| } |
| |
| void RenderLayerCompositor::clearBackingForAllLayers() |
| { |
| clearBackingForLayerIncludingDescendants(*m_renderView.layer()); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerPosition() |
| { |
| if (m_rootContentsLayer) { |
| m_rootContentsLayer->setSize(m_renderView.frameView().contentsSize()); |
| m_rootContentsLayer->setPosition(m_renderView.frameView().positionForRootContentLayer()); |
| m_rootContentsLayer->setAnchorPoint(FloatPoint3D()); |
| } |
| |
| updateScrollLayerClipping(); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_contentShadowLayer && m_rootContentsLayer) { |
| m_contentShadowLayer->setPosition(m_rootContentsLayer->position()); |
| m_contentShadowLayer->setSize(m_rootContentsLayer->size()); |
| } |
| |
| updateLayerForTopOverhangArea(m_layerForTopOverhangArea != nullptr); |
| updateLayerForBottomOverhangArea(m_layerForBottomOverhangArea != nullptr); |
| updateLayerForHeader(m_layerForHeader != nullptr); |
| updateLayerForFooter(m_layerForFooter != nullptr); |
| #endif |
| } |
| |
| bool RenderLayerCompositor::has3DContent() const |
| { |
| return layerHas3DContent(rootRenderLayer()); |
| } |
| |
| bool RenderLayerCompositor::needsToBeComposited(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| if (!canBeComposited(layer)) |
| return false; |
| |
| return requiresCompositingLayer(layer, queryData) || layer.mustCompositeForIndirectReasons() || (usesCompositing() && layer.isRenderViewLayer()); |
| } |
| |
| // Note: this specifies whether the RL needs a compositing layer for intrinsic reasons. |
| // Use needsToBeComposited() to determine if a RL actually needs a compositing layer. |
| // FIXME: is clipsCompositingDescendants() an intrinsic reason? |
| bool RenderLayerCompositor::requiresCompositingLayer(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| auto& renderer = rendererForCompositingTests(layer); |
| |
| // The root layer always has a compositing layer, but it may not have backing. |
| return requiresCompositingForTransform(renderer) |
| || requiresCompositingForAnimation(renderer) |
| || clipsCompositingDescendants(*renderer.layer()) |
| || requiresCompositingForPosition(renderer, *renderer.layer(), queryData) |
| || requiresCompositingForCanvas(renderer) |
| || requiresCompositingForFilters(renderer) |
| || requiresCompositingForWillChange(renderer) |
| || requiresCompositingForBackfaceVisibility(renderer) |
| || requiresCompositingForVideo(renderer) |
| || requiresCompositingForFrame(renderer, queryData) |
| || requiresCompositingForPlugin(renderer, queryData) |
| || requiresCompositingForEditableImage(renderer) |
| || requiresCompositingForOverflowScrolling(*renderer.layer(), queryData); |
| } |
| |
| bool RenderLayerCompositor::canBeComposited(const RenderLayer& layer) const |
| { |
| if (m_hasAcceleratedCompositing && layer.isSelfPaintingLayer()) { |
| if (!layer.isInsideFragmentedFlow()) |
| return true; |
| |
| // CSS Regions flow threads do not need to be composited as we use composited RenderFragmentContainers |
| // to render the background of the RenderFragmentedFlow. |
| if (layer.isRenderFragmentedFlow()) |
| return false; |
| |
| return true; |
| } |
| return false; |
| } |
| |
| #if ENABLE(FULLSCREEN_API) |
| enum class FullScreenDescendant { Yes, No, NotApplicable }; |
| static FullScreenDescendant isDescendantOfFullScreenLayer(const RenderLayer& layer) |
| { |
| auto& document = layer.renderer().document(); |
| |
| if (!document.fullscreenManager().isFullscreen() || !document.fullscreenManager().fullscreenRenderer()) |
| return FullScreenDescendant::NotApplicable; |
| |
| auto* fullScreenLayer = document.fullscreenManager().fullscreenRenderer()->layer(); |
| if (!fullScreenLayer) { |
| ASSERT_NOT_REACHED(); |
| return FullScreenDescendant::NotApplicable; |
| } |
| |
| return layer.isDescendantOf(*fullScreenLayer) ? FullScreenDescendant::Yes : FullScreenDescendant::No; |
| } |
| #endif |
| |
| bool RenderLayerCompositor::requiresOwnBackingStore(const RenderLayer& layer, const RenderLayer* compositingAncestorLayer, const LayoutRect& layerCompositedBoundsInAncestor, const LayoutRect& ancestorCompositedBounds) const |
| { |
| auto& renderer = layer.renderer(); |
| |
| if (compositingAncestorLayer |
| && !(compositingAncestorLayer->backing()->graphicsLayer()->drawsContent() |
| || compositingAncestorLayer->backing()->paintsIntoWindow() |
| || compositingAncestorLayer->backing()->paintsIntoCompositedAncestor())) |
| return true; |
| |
| RequiresCompositingData queryData; |
| if (layer.isRenderViewLayer() |
| || layer.transform() // note: excludes perspective and transformStyle3D. |
| || requiresCompositingForAnimation(renderer) |
| || requiresCompositingForPosition(renderer, layer, queryData) |
| || requiresCompositingForCanvas(renderer) |
| || requiresCompositingForFilters(renderer) |
| || requiresCompositingForWillChange(renderer) |
| || requiresCompositingForBackfaceVisibility(renderer) |
| || requiresCompositingForVideo(renderer) |
| || requiresCompositingForFrame(renderer, queryData) |
| || requiresCompositingForPlugin(renderer, queryData) |
| || requiresCompositingForEditableImage(renderer) |
| || requiresCompositingForOverflowScrolling(layer, queryData) |
| || needsContentsCompositingLayer(layer) |
| || renderer.isTransparent() |
| || renderer.hasMask() |
| || renderer.hasReflection() |
| || renderer.hasFilter() |
| || renderer.hasBackdropFilter()) |
| return true; |
| |
| if (layer.mustCompositeForIndirectReasons()) { |
| IndirectCompositingReason reason = layer.indirectCompositingReason(); |
| return reason == IndirectCompositingReason::Overlap |
| || reason == IndirectCompositingReason::OverflowScrollPositioning |
| || reason == IndirectCompositingReason::Stacking |
| || reason == IndirectCompositingReason::BackgroundLayer |
| || reason == IndirectCompositingReason::GraphicalEffect |
| || reason == IndirectCompositingReason::Preserve3D; // preserve-3d has to create backing store to ensure that 3d-transformed elements intersect. |
| } |
| |
| if (!ancestorCompositedBounds.contains(layerCompositedBoundsInAncestor)) |
| return true; |
| |
| if (layer.isComposited() && layer.backing()->hasBackingSharingLayers()) |
| return true; |
| |
| return false; |
| } |
| |
| OptionSet<CompositingReason> RenderLayerCompositor::reasonsForCompositing(const RenderLayer& layer) const |
| { |
| OptionSet<CompositingReason> reasons; |
| |
| if (!layer.isComposited()) |
| return reasons; |
| |
| RequiresCompositingData queryData; |
| |
| auto& renderer = rendererForCompositingTests(layer); |
| |
| if (requiresCompositingForTransform(renderer)) |
| reasons.add(CompositingReason::Transform3D); |
| |
| if (requiresCompositingForVideo(renderer)) |
| reasons.add(CompositingReason::Video); |
| else if (requiresCompositingForCanvas(renderer)) |
| reasons.add(CompositingReason::Canvas); |
| else if (requiresCompositingForPlugin(renderer, queryData)) |
| reasons.add(CompositingReason::Plugin); |
| else if (requiresCompositingForFrame(renderer, queryData)) |
| reasons.add(CompositingReason::IFrame); |
| else if (requiresCompositingForEditableImage(renderer)) |
| reasons.add(CompositingReason::EmbeddedView); |
| |
| if ((canRender3DTransforms() && renderer.style().backfaceVisibility() == BackfaceVisibility::Hidden)) |
| reasons.add(CompositingReason::BackfaceVisibilityHidden); |
| |
| if (clipsCompositingDescendants(*renderer.layer())) |
| reasons.add(CompositingReason::ClipsCompositingDescendants); |
| |
| if (requiresCompositingForAnimation(renderer)) |
| reasons.add(CompositingReason::Animation); |
| |
| if (requiresCompositingForFilters(renderer)) |
| reasons.add(CompositingReason::Filters); |
| |
| if (requiresCompositingForWillChange(renderer)) |
| reasons.add(CompositingReason::WillChange); |
| |
| if (requiresCompositingForPosition(renderer, *renderer.layer(), queryData)) |
| reasons.add(renderer.isFixedPositioned() ? CompositingReason::PositionFixed : CompositingReason::PositionSticky); |
| |
| if (requiresCompositingForOverflowScrolling(*renderer.layer(), queryData)) |
| reasons.add(CompositingReason::OverflowScrolling); |
| |
| switch (renderer.layer()->indirectCompositingReason()) { |
| case IndirectCompositingReason::None: |
| break; |
| case IndirectCompositingReason::Stacking: |
| reasons.add(CompositingReason::Stacking); |
| break; |
| case IndirectCompositingReason::OverflowScrollPositioning: |
| reasons.add(CompositingReason::OverflowScrollPositioning); |
| break; |
| case IndirectCompositingReason::Overlap: |
| reasons.add(CompositingReason::Overlap); |
| break; |
| case IndirectCompositingReason::BackgroundLayer: |
| reasons.add(CompositingReason::NegativeZIndexChildren); |
| break; |
| case IndirectCompositingReason::GraphicalEffect: |
| if (renderer.hasTransform()) |
| reasons.add(CompositingReason::TransformWithCompositedDescendants); |
| |
| if (renderer.isTransparent()) |
| reasons.add(CompositingReason::OpacityWithCompositedDescendants); |
| |
| if (renderer.hasMask()) |
| reasons.add(CompositingReason::MaskWithCompositedDescendants); |
| |
| if (renderer.hasReflection()) |
| reasons.add(CompositingReason::ReflectionWithCompositedDescendants); |
| |
| if (renderer.hasFilter() || renderer.hasBackdropFilter()) |
| reasons.add(CompositingReason::FilterWithCompositedDescendants); |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (layer.isolatesCompositedBlending()) |
| reasons.add(CompositingReason::IsolatesCompositedBlendingDescendants); |
| |
| if (layer.hasBlendMode()) |
| reasons.add(CompositingReason::BlendingWithCompositedDescendants); |
| #endif |
| break; |
| case IndirectCompositingReason::Perspective: |
| reasons.add(CompositingReason::Perspective); |
| break; |
| case IndirectCompositingReason::Preserve3D: |
| reasons.add(CompositingReason::Preserve3D); |
| break; |
| } |
| |
| if (usesCompositing() && renderer.layer()->isRenderViewLayer()) |
| reasons.add(CompositingReason::Root); |
| |
| return reasons; |
| } |
| |
| #if !LOG_DISABLED |
| const char* RenderLayerCompositor::logReasonsForCompositing(const RenderLayer& layer) |
| { |
| OptionSet<CompositingReason> reasons = reasonsForCompositing(layer); |
| |
| if (reasons & CompositingReason::Transform3D) |
| return "3D transform"; |
| |
| if (reasons & CompositingReason::Video) |
| return "video"; |
| |
| if (reasons & CompositingReason::Canvas) |
| return "canvas"; |
| |
| if (reasons & CompositingReason::Plugin) |
| return "plugin"; |
| |
| if (reasons & CompositingReason::IFrame) |
| return "iframe"; |
| |
| if (reasons & CompositingReason::BackfaceVisibilityHidden) |
| return "backface-visibility: hidden"; |
| |
| if (reasons & CompositingReason::ClipsCompositingDescendants) |
| return "clips compositing descendants"; |
| |
| if (reasons & CompositingReason::Animation) |
| return "animation"; |
| |
| if (reasons & CompositingReason::Filters) |
| return "filters"; |
| |
| if (reasons & CompositingReason::PositionFixed) |
| return "position: fixed"; |
| |
| if (reasons & CompositingReason::PositionSticky) |
| return "position: sticky"; |
| |
| if (reasons & CompositingReason::OverflowScrolling) |
| return "async overflow scrolling"; |
| |
| if (reasons & CompositingReason::Stacking) |
| return "stacking"; |
| |
| if (reasons & CompositingReason::Overlap) |
| return "overlap"; |
| |
| if (reasons & CompositingReason::NegativeZIndexChildren) |
| return "negative z-index children"; |
| |
| if (reasons & CompositingReason::TransformWithCompositedDescendants) |
| return "transform with composited descendants"; |
| |
| if (reasons & CompositingReason::OpacityWithCompositedDescendants) |
| return "opacity with composited descendants"; |
| |
| if (reasons & CompositingReason::MaskWithCompositedDescendants) |
| return "mask with composited descendants"; |
| |
| if (reasons & CompositingReason::ReflectionWithCompositedDescendants) |
| return "reflection with composited descendants"; |
| |
| if (reasons & CompositingReason::FilterWithCompositedDescendants) |
| return "filter with composited descendants"; |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (reasons & CompositingReason::BlendingWithCompositedDescendants) |
| return "blending with composited descendants"; |
| |
| if (reasons & CompositingReason::IsolatesCompositedBlendingDescendants) |
| return "isolates composited blending descendants"; |
| #endif |
| |
| if (reasons & CompositingReason::Perspective) |
| return "perspective"; |
| |
| if (reasons & CompositingReason::Preserve3D) |
| return "preserve-3d"; |
| |
| if (reasons & CompositingReason::Root) |
| return "root"; |
| |
| return ""; |
| } |
| #endif |
| |
| // Return true if the given layer has some ancestor in the RenderLayer hierarchy that clips, |
| // up to the enclosing compositing ancestor. This is required because compositing layers are parented |
| // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy. |
| // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy, |
| // but a sibling in the z-order hierarchy. |
| // FIXME: can we do this without a tree walk? |
| bool RenderLayerCompositor::clippedByAncestor(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| if (!layer.parent()) |
| return false; |
| |
| // On first pass in WK1, the root may not have become composited yet. |
| auto* compositingAncestor = layer.ancestorCompositingLayer(); |
| if (!compositingAncestor) |
| return false; |
| |
| // If the compositingAncestor clips, that will be taken care of by clipsCompositingDescendants(), |
| // so we only care about clipping between its first child that is our ancestor (the computeClipRoot), |
| // and layer. The exception is when the compositingAncestor isolates composited blending children, |
| // in this case it is not allowed to clipsCompositingDescendants() and each of its children |
| // will be clippedByAncestor()s, including the compositingAncestor. |
| auto* computeClipRoot = compositingAncestor; |
| if (!compositingAncestor->isolatesCompositedBlending()) { |
| computeClipRoot = nullptr; |
| auto* parent = &layer; |
| while (parent) { |
| auto* next = parent->parent(); |
| if (next == compositingAncestor) { |
| computeClipRoot = parent; |
| break; |
| } |
| parent = next; |
| } |
| |
| if (!computeClipRoot || computeClipRoot == &layer) |
| return false; |
| } |
| |
| return !layer.backgroundClipRect(RenderLayer::ClipRectsContext(computeClipRoot, TemporaryClipRects)).isInfinite(); // FIXME: Incorrect for CSS regions. |
| } |
| |
| // Return true if the given layer is a stacking context and has compositing child |
| // layers that it needs to clip. In this case we insert a clipping GraphicsLayer |
| // into the hierarchy between this layer and its children in the z-order hierarchy. |
| bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer& layer) |
| { |
| return layer.hasCompositingDescendant() && layer.renderer().hasClipOrOverflowClip() && !layer.isolatesCompositedBlending(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| if (auto* element = renderer.element()) { |
| if (auto* timeline = element->document().existingTimeline()) { |
| if (timeline->runningAnimationsForElementAreAllAccelerated(*element)) |
| return true; |
| } |
| } |
| |
| if (RuntimeEnabledFeatures::sharedFeatures().webAnimationsCSSIntegrationEnabled()) |
| return false; |
| |
| auto& animController = renderer.animation(); |
| return (animController.isRunningAnimationOnRenderer(renderer, CSSPropertyOpacity) |
| && (usesCompositing() || (m_compositingTriggers & ChromeClient::AnimatedOpacityTrigger))) |
| || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyFilter) |
| #if ENABLE(FILTERS_LEVEL_2) |
| || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyWebkitBackdropFilter) |
| #endif |
| || animController.isRunningAnimationOnRenderer(renderer, CSSPropertyTransform); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForTransform(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| // Note that we ask the renderer if it has a transform, because the style may have transforms, |
| // but the renderer may be an inline that doesn't suppport them. |
| if (!renderer.hasTransform()) |
| return false; |
| |
| switch (m_compositingPolicy) { |
| case CompositingPolicy::Normal: |
| return renderer.style().transform().has3DOperation(); |
| case CompositingPolicy::Conservative: |
| // Continue to allow pages to avoid the very slow software filter path. |
| if (renderer.style().transform().has3DOperation() && renderer.hasFilter()) |
| return true; |
| return renderer.style().transform().isRepresentableIn2D() ? false : true; |
| } |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForBackfaceVisibility(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::ThreeDTransformTrigger)) |
| return false; |
| |
| if (renderer.style().backfaceVisibility() != BackfaceVisibility::Hidden) |
| return false; |
| |
| if (renderer.layer()->has3DTransformedAncestor()) |
| return true; |
| |
| // FIXME: workaround for webkit.org/b/132801 |
| auto* stackingContext = renderer.layer()->stackingContext(); |
| if (stackingContext && stackingContext->renderer().style().transformStyle3D() == TransformStyle3D::Preserve3D) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForVideo(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::VideoTrigger)) |
| return false; |
| |
| #if ENABLE(VIDEO) |
| if (!is<RenderVideo>(renderer)) |
| return false; |
| |
| auto& video = downcast<RenderVideo>(renderer); |
| if ((video.requiresImmediateCompositing() || video.shouldDisplayVideo()) && canAccelerateVideoRendering(video)) |
| return true; |
| #else |
| UNUSED_PARAM(renderer); |
| #endif |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForCanvas(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::CanvasTrigger)) |
| return false; |
| |
| if (!renderer.isCanvas()) |
| return false; |
| |
| bool isCanvasLargeEnoughToForceCompositing = true; |
| #if !USE(COMPOSITING_FOR_SMALL_CANVASES) |
| auto* canvas = downcast<HTMLCanvasElement>(renderer.element()); |
| auto canvasArea = canvas->size().area<RecordOverflow>(); |
| isCanvasLargeEnoughToForceCompositing = !canvasArea.hasOverflowed() && canvasArea.unsafeGet() >= canvasAreaThresholdRequiringCompositing; |
| #endif |
| |
| CanvasCompositingStrategy compositingStrategy = canvasCompositingStrategy(renderer); |
| if (compositingStrategy == CanvasAsLayerContents) |
| return true; |
| |
| if (m_compositingPolicy == CompositingPolicy::Normal) |
| return compositingStrategy == CanvasPaintedToLayer && isCanvasLargeEnoughToForceCompositing; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForFilters(RenderLayerModelObject& renderer) const |
| { |
| #if ENABLE(FILTERS_LEVEL_2) |
| if (renderer.hasBackdropFilter()) |
| return true; |
| #endif |
| |
| if (!(m_compositingTriggers & ChromeClient::FilterTrigger)) |
| return false; |
| |
| return renderer.hasFilter(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForWillChange(RenderLayerModelObject& renderer) const |
| { |
| if (!renderer.style().willChange() || !renderer.style().willChange()->canTriggerCompositing()) |
| return false; |
| |
| #if ENABLE(FULLSCREEN_API) |
| // FIXME: does this require layout? |
| if (renderer.layer() && isDescendantOfFullScreenLayer(*renderer.layer()) == FullScreenDescendant::No) |
| return false; |
| #endif |
| |
| if (m_compositingPolicy == CompositingPolicy::Conservative) |
| return false; |
| |
| if (is<RenderBox>(renderer)) |
| return true; |
| |
| return renderer.style().willChange()->canTriggerCompositingOnInline(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPlugin(RenderLayerModelObject& renderer, RequiresCompositingData& queryData) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::PluginTrigger)) |
| return false; |
| |
| bool isCompositedPlugin = is<RenderEmbeddedObject>(renderer) && downcast<RenderEmbeddedObject>(renderer).allowsAcceleratedCompositing(); |
| if (!isCompositedPlugin) |
| return false; |
| |
| auto& pluginRenderer = downcast<RenderWidget>(renderer); |
| if (pluginRenderer.style().visibility() != Visibility::Visible) |
| return false; |
| |
| // If we can't reliably know the size of the plugin yet, don't change compositing state. |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return pluginRenderer.isComposited(); |
| } |
| |
| // Don't go into compositing mode if height or width are zero, or size is 1x1. |
| IntRect contentBox = snappedIntRect(pluginRenderer.contentBoxRect()); |
| return (contentBox.height() * contentBox.width() > 1); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForEditableImage(RenderLayerModelObject& renderer) const |
| { |
| if (!renderer.isRenderImage()) |
| return false; |
| |
| auto& image = downcast<RenderImage>(renderer); |
| if (!image.isEditableImage()) |
| return false; |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForFrame(RenderLayerModelObject& renderer, RequiresCompositingData& queryData) const |
| { |
| if (!is<RenderWidget>(renderer)) |
| return false; |
| |
| auto& frameRenderer = downcast<RenderWidget>(renderer); |
| if (frameRenderer.style().visibility() != Visibility::Visible) |
| return false; |
| |
| if (!frameRenderer.requiresAcceleratedCompositing()) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return frameRenderer.isComposited(); |
| } |
| |
| // Don't go into compositing mode if height or width are zero. |
| return !snappedIntRect(frameRenderer.contentBoxRect()).isEmpty(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForScrollableFrame(RequiresCompositingData& queryData) const |
| { |
| if (isMainFrameCompositor()) |
| return false; |
| |
| #if PLATFORM(MAC) || PLATFORM(IOS_FAMILY) |
| if (!m_renderView.settings().asyncFrameScrollingEnabled()) |
| return false; |
| #endif |
| |
| if (!(m_compositingTriggers & ChromeClient::ScrollableNonMainFrameTrigger)) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return m_renderView.isComposited(); |
| } |
| |
| return m_renderView.frameView().isScrollable(); |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForPosition(RenderLayerModelObject& renderer, const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| // position:fixed elements that create their own stacking context (e.g. have an explicit z-index, |
| // opacity, transform) can get their own composited layer. A stacking context is required otherwise |
| // z-index and clipping will be broken. |
| if (!renderer.isPositioned()) |
| return false; |
| |
| #if ENABLE(FULLSCREEN_API) |
| if (isDescendantOfFullScreenLayer(layer) == FullScreenDescendant::No) |
| return false; |
| #endif |
| |
| auto position = renderer.style().position(); |
| bool isFixed = renderer.isFixedPositioned(); |
| if (isFixed && !layer.isStackingContext()) |
| return false; |
| |
| bool isSticky = renderer.isInFlowPositioned() && position == PositionType::Sticky; |
| if (!isFixed && !isSticky) |
| return false; |
| |
| // FIXME: acceleratedCompositingForFixedPositionEnabled should probably be renamed acceleratedCompositingForViewportConstrainedPositionEnabled(). |
| if (!m_renderView.settings().acceleratedCompositingForFixedPositionEnabled()) |
| return false; |
| |
| if (isSticky) |
| return isAsyncScrollableStickyLayer(layer); |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| auto container = renderer.container(); |
| ASSERT(container); |
| |
| // Don't promote fixed position elements that are descendants of a non-view container, e.g. transformed elements. |
| // They will stay fixed wrt the container rather than the enclosing frame.j |
| if (container != &m_renderView) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForNonViewContainer; |
| return false; |
| } |
| |
| bool paintsContent = layer.isVisuallyNonEmpty() || layer.hasVisibleDescendant(); |
| if (!paintsContent) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForNoVisibleContent; |
| return false; |
| } |
| |
| bool intersectsViewport = fixedLayerIntersectsViewport(layer); |
| if (!intersectsViewport) { |
| queryData.nonCompositedForPositionReason = RenderLayer::NotCompositedForBoundsOutOfView; |
| LOG_WITH_STREAM(Compositing, stream << "Layer " << &layer << " is outside the viewport"); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresCompositingForOverflowScrolling(const RenderLayer& layer, RequiresCompositingData& queryData) const |
| { |
| if (!layer.canUseCompositedScrolling()) |
| return false; |
| |
| if (queryData.layoutUpToDate == LayoutUpToDate::No) { |
| queryData.reevaluateAfterLayout = true; |
| return layer.isComposited(); |
| } |
| |
| return layer.hasCompositedScrollableOverflow(); |
| } |
| |
| // FIXME: why doesn't this handle the clipping cases? |
| bool RenderLayerCompositor::requiresCompositingForIndirectReason(const RenderLayer& layer, const RenderLayer* compositingAncestor, bool hasCompositedDescendants, bool has3DTransformedDescendants, bool paintsIntoProvidedBacking, IndirectCompositingReason& reason) const |
| { |
| // When a layer has composited descendants, some effects, like 2d transforms, filters, masks etc must be implemented |
| // via compositing so that they also apply to those composited descendants. |
| auto& renderer = layer.renderer(); |
| if (hasCompositedDescendants && (layer.isolatesCompositedBlending() || layer.transform() || renderer.createsGroup() || renderer.hasReflection())) { |
| reason = IndirectCompositingReason::GraphicalEffect; |
| return true; |
| } |
| |
| // A layer with preserve-3d or perspective only needs to be composited if there are descendant layers that |
| // will be affected by the preserve-3d or perspective. |
| if (has3DTransformedDescendants) { |
| if (renderer.style().transformStyle3D() == TransformStyle3D::Preserve3D) { |
| reason = IndirectCompositingReason::Preserve3D; |
| return true; |
| } |
| |
| if (renderer.style().hasPerspective()) { |
| reason = IndirectCompositingReason::Perspective; |
| return true; |
| } |
| } |
| |
| if (!paintsIntoProvidedBacking && renderer.isAbsolutelyPositioned() && compositingAncestor && layer.hasCompositedScrollingAncestor()) { |
| if (layerContainingBlockCrossesCoordinatedScrollingBoundary(layer, *compositingAncestor)) { |
| reason = IndirectCompositingReason::OverflowScrollPositioning; |
| return true; |
| } |
| } |
| |
| reason = IndirectCompositingReason::None; |
| return false; |
| } |
| |
| bool RenderLayerCompositor::styleChangeMayAffectIndirectCompositingReasons(const RenderStyle& oldStyle, const RenderStyle& newStyle) |
| { |
| if (RenderElement::createsGroupForStyle(newStyle) != RenderElement::createsGroupForStyle(oldStyle)) |
| return true; |
| if (newStyle.isolation() != oldStyle.isolation()) |
| return true; |
| if (newStyle.hasTransform() != oldStyle.hasTransform()) |
| return true; |
| if (newStyle.boxReflect() != oldStyle.boxReflect()) |
| return true; |
| if (newStyle.transformStyle3D() != oldStyle.transformStyle3D()) |
| return true; |
| if (newStyle.hasPerspective() != oldStyle.hasPerspective()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::isAsyncScrollableStickyLayer(const RenderLayer& layer, const RenderLayer** enclosingAcceleratedOverflowLayer) const |
| { |
| ASSERT(layer.renderer().isStickilyPositioned()); |
| |
| auto* enclosingOverflowLayer = layer.enclosingOverflowClipLayer(ExcludeSelf); |
| |
| if (enclosingOverflowLayer && enclosingOverflowLayer->hasCompositedScrollableOverflow()) { |
| if (enclosingAcceleratedOverflowLayer) |
| *enclosingAcceleratedOverflowLayer = enclosingOverflowLayer; |
| return true; |
| } |
| |
| // If the layer is inside normal overflow, it's not async-scrollable. |
| if (enclosingOverflowLayer) |
| return false; |
| |
| // No overflow ancestor, so see if the frame supports async scrolling. |
| if (hasCoordinatedScrolling()) |
| return true; |
| |
| #if PLATFORM(IOS_FAMILY) |
| // iOS WK1 has fixed/sticky support in the main frame via WebFixedPositionContent. |
| return isMainFrameCompositor(); |
| #else |
| return false; |
| #endif |
| } |
| |
| bool RenderLayerCompositor::isViewportConstrainedFixedOrStickyLayer(const RenderLayer& layer) const |
| { |
| if (layer.renderer().isStickilyPositioned()) |
| return isAsyncScrollableStickyLayer(layer); |
| |
| if (!layer.renderer().isFixedPositioned()) |
| return false; |
| |
| // FIXME: Handle fixed inside of a transform, which should not behave as fixed. |
| for (auto* stackingContext = layer.stackingContext(); stackingContext; stackingContext = stackingContext->stackingContext()) { |
| if (stackingContext->isComposited() && stackingContext->renderer().isFixedPositioned()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::fixedLayerIntersectsViewport(const RenderLayer& layer) const |
| { |
| ASSERT(layer.renderer().isFixedPositioned()); |
| |
| // Fixed position elements that are invisible in the current view don't get their own layer. |
| // FIXME: We shouldn't have to check useFixedLayout() here; one of the viewport rects needs to give the correct answer. |
| LayoutRect viewBounds; |
| if (m_renderView.frameView().useFixedLayout()) |
| viewBounds = m_renderView.unscaledDocumentRect(); |
| else |
| viewBounds = m_renderView.frameView().rectForFixedPositionLayout(); |
| |
| LayoutRect layerBounds = layer.calculateLayerBounds(&layer, LayoutSize(), { RenderLayer::UseLocalClipRectIfPossible, RenderLayer::IncludeFilterOutsets, RenderLayer::UseFragmentBoxesExcludingCompositing, |
| RenderLayer::ExcludeHiddenDescendants, RenderLayer::DontConstrainForMask, RenderLayer::IncludeCompositedDescendants }); |
| // Map to m_renderView to ignore page scale. |
| FloatRect absoluteBounds = layer.renderer().localToContainerQuad(FloatRect(layerBounds), &m_renderView).boundingBox(); |
| return viewBounds.intersects(enclosingIntRect(absoluteBounds)); |
| } |
| |
| bool RenderLayerCompositor::useCoordinatedScrollingForLayer(const RenderLayer& layer) const |
| { |
| if (layer.isRenderViewLayer() && hasCoordinatedScrolling()) |
| return true; |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| return scrollingCoordinator->coordinatesScrollingForOverflowLayer(layer); |
| |
| return false; |
| } |
| |
| static RenderLayer* enclosingCompositedScrollingLayer(const RenderLayer& layer, const RenderLayer& intermediateLayer, bool& sawIntermediateLayer) |
| { |
| const auto* currLayer = &layer; |
| while (currLayer) { |
| if (currLayer == &intermediateLayer) |
| sawIntermediateLayer = true; |
| |
| if (currLayer->hasCompositedScrollableOverflow()) |
| return const_cast<RenderLayer*>(currLayer); |
| |
| currLayer = currLayer->parent(); |
| } |
| |
| return nullptr; |
| } |
| |
| // Return true if overflowScrollLayer is in layer's containing block chain. |
| static bool isScrolledByOverflowScrollLayer(const RenderLayer& layer, const RenderLayer& overflowScrollLayer) |
| { |
| bool containingBlockCanSkipLayers = layer.renderer().isAbsolutelyPositioned(); |
| |
| for (const auto* currLayer = layer.parent(); currLayer; currLayer = currLayer->parent()) { |
| bool inContainingBlockChain = true; |
| if (containingBlockCanSkipLayers) { |
| inContainingBlockChain = currLayer->renderer().canContainAbsolutelyPositionedObjects(); |
| if (inContainingBlockChain) |
| containingBlockCanSkipLayers = currLayer->renderer().isAbsolutelyPositioned(); |
| } |
| |
| if (currLayer == &overflowScrollLayer) |
| return inContainingBlockChain; |
| } |
| |
| return false; |
| } |
| |
| static bool isNonScrolledLayerInsideScrolledCompositedAncestor(const RenderLayer& layer, const RenderLayer& compositedAncestor, const RenderLayer& scrollingAncestor) |
| { |
| bool ancestorMovedByScroller = &compositedAncestor == &scrollingAncestor || isScrolledByOverflowScrollLayer(compositedAncestor, scrollingAncestor); |
| bool layerMovedByScroller = isScrolledByOverflowScrollLayer(layer, scrollingAncestor); |
| |
| return ancestorMovedByScroller && !layerMovedByScroller; |
| } |
| |
| bool RenderLayerCompositor::layerContainingBlockCrossesCoordinatedScrollingBoundary(const RenderLayer& layer, const RenderLayer& compositedAncestor) |
| { |
| bool compositedAncestorIsInsideScroller = false; |
| auto* scrollingAncestor = enclosingCompositedScrollingLayer(layer, compositedAncestor, compositedAncestorIsInsideScroller); |
| if (!scrollingAncestor) { |
| ASSERT_NOT_REACHED(); // layer.hasCompositedScrollingAncestor() should guarantee we have one. |
| return false; |
| } |
| |
| if (!compositedAncestorIsInsideScroller) |
| return false; |
| |
| return isNonScrolledLayerInsideScrolledCompositedAncestor(layer, compositedAncestor, *scrollingAncestor); |
| } |
| |
| static void collectStationaryLayerRelatedOverflowNodes(const RenderLayer& layer, const RenderLayer& /*compositedAncestor*/, Vector<ScrollingNodeID>& scrollingNodes) |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto appendOverflowLayerNodeID = [&scrollingNodes] (const RenderLayer& overflowLayer) { |
| ASSERT(overflowLayer.isComposited()); |
| auto scrollingNodeID = overflowLayer.backing()->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling); |
| if (scrollingNodeID) |
| scrollingNodes.append(scrollingNodeID); |
| else |
| LOG(Scrolling, "Layer %p doesn't have scrolling node ID yet", &overflowLayer); |
| }; |
| |
| ASSERT(layer.renderer().isAbsolutelyPositioned()); |
| bool containingBlockCanSkipLayers = true; |
| |
| for (const auto* currLayer = layer.parent(); currLayer; currLayer = currLayer->parent()) { |
| bool inContainingBlockChain = true; |
| if (containingBlockCanSkipLayers) { |
| inContainingBlockChain = currLayer->renderer().canContainAbsolutelyPositionedObjects(); |
| if (inContainingBlockChain) |
| containingBlockCanSkipLayers = currLayer->renderer().isAbsolutelyPositioned(); |
| } |
| |
| if (currLayer->hasCompositedScrollableOverflow()) { |
| appendOverflowLayerNodeID(*currLayer); |
| break; |
| } |
| } |
| } |
| |
| |
| ScrollPositioningBehavior RenderLayerCompositor::computeCoordinatedPositioningForLayer(const RenderLayer& layer) const |
| { |
| if (layer.isRenderViewLayer()) |
| return ScrollPositioningBehavior::None; |
| |
| if (layer.renderer().isFixedPositioned()) |
| return ScrollPositioningBehavior::None; |
| |
| if (!layer.hasCompositedScrollingAncestor()) |
| return ScrollPositioningBehavior::None; |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| if (!scrollingCoordinator) |
| return ScrollPositioningBehavior::None; |
| |
| auto* compositedAncestor = layer.ancestorCompositingLayer(); |
| if (!compositedAncestor) { |
| ASSERT_NOT_REACHED(); |
| return ScrollPositioningBehavior::None; |
| } |
| |
| bool compositedAncestorIsInsideScroller = false; |
| auto* scrollingAncestor = enclosingCompositedScrollingLayer(layer, *compositedAncestor, compositedAncestorIsInsideScroller); |
| if (!scrollingAncestor) { |
| ASSERT_NOT_REACHED(); // layer.hasCompositedScrollingAncestor() should guarantee we have one. |
| return ScrollPositioningBehavior::None; |
| } |
| |
| // There are two cases we have to deal with here: |
| // 1. There's a composited overflow:scroll in the parent chain between the renderer and its containing block, and the layer's |
| // composited (z-order) ancestor is inside the scroller or is the scroller. In this case, we have to compensate for scroll position |
| // changes to make the positioned layer stay in the same place. This only applies to position:absolute (since we handle fixed elsewhere). |
| if (layer.renderer().isAbsolutelyPositioned()) { |
| if (compositedAncestorIsInsideScroller && isNonScrolledLayerInsideScrolledCompositedAncestor(layer, *compositedAncestor, *scrollingAncestor)) |
| return ScrollPositioningBehavior::Stationary; |
| } |
| |
| // 2. The layer's containing block is the overflow or inside the overflow:scroll, but its z-order ancestor is |
| // outside the overflow:scroll. In that case, we have to move the layer via the scrolling tree to make |
| // it move along with the overflow scrolling. |
| if (!compositedAncestorIsInsideScroller && isScrolledByOverflowScrollLayer(layer, *scrollingAncestor)) |
| return ScrollPositioningBehavior::Moves; |
| |
| return ScrollPositioningBehavior::None; |
| } |
| |
| static Vector<ScrollingNodeID> collectRelatedCoordinatedScrollingNodes(const RenderLayer& layer, ScrollPositioningBehavior positioningBehavior) |
| { |
| Vector<ScrollingNodeID> overflowNodeData; |
| |
| switch (positioningBehavior) { |
| case ScrollPositioningBehavior::Moves: { |
| // Collect all the composited scrollers between this layer and its composited ancestor. |
| auto* compositedAncestor = layer.ancestorCompositingLayer(); |
| for (const auto* currLayer = layer.parent(); currLayer != compositedAncestor; currLayer = currLayer->parent()) { |
| if (currLayer->hasCompositedScrollableOverflow()) { |
| auto scrollingNodeID = currLayer->isComposited() ? currLayer->backing()->scrollingNodeIDForRole(ScrollCoordinationRole::Scrolling) : 0; |
| if (scrollingNodeID) |
| overflowNodeData.append(scrollingNodeID); |
| else |
| LOG(Scrolling, "Layer %p isn't composited or doesn't have scrolling node ID yet", &layer); |
| } |
| } |
| break; |
| } |
| case ScrollPositioningBehavior::Stationary: { |
| ASSERT(layer.renderer().isAbsolutelyPositioned()); |
| // Collect all the composited scrollers between this layer and its composited ancestor. |
| auto* compositedAncestor = layer.ancestorCompositingLayer(); |
| if (!compositedAncestor) |
| return overflowNodeData; |
| collectStationaryLayerRelatedOverflowNodes(layer, *compositedAncestor, overflowNodeData); |
| break; |
| } |
| case ScrollPositioningBehavior::None: |
| ASSERT_NOT_REACHED(); |
| break; |
| } |
| |
| return overflowNodeData; |
| } |
| |
| bool RenderLayerCompositor::isLayerForIFrameWithScrollCoordinatedContents(const RenderLayer& layer) const |
| { |
| if (!is<RenderWidget>(layer.renderer())) |
| return false; |
| |
| auto* contentDocument = downcast<RenderWidget>(layer.renderer()).frameOwnerElement().contentDocument(); |
| if (!contentDocument) |
| return false; |
| |
| auto* view = contentDocument->renderView(); |
| if (!view) |
| return false; |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| return scrollingCoordinator->coordinatesScrollingForFrameView(view->frameView()); |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::isRunningTransformAnimation(RenderLayerModelObject& renderer) const |
| { |
| if (!(m_compositingTriggers & ChromeClient::AnimationTrigger)) |
| return false; |
| |
| if (RuntimeEnabledFeatures::sharedFeatures().webAnimationsCSSIntegrationEnabled()) { |
| if (auto* element = renderer.element()) { |
| if (auto* timeline = element->document().existingTimeline()) |
| return timeline->isRunningAnimationOnRenderer(renderer, CSSPropertyTransform); |
| } |
| return false; |
| } |
| return renderer.animation().isRunningAnimationOnRenderer(renderer, CSSPropertyTransform); |
| } |
| |
| // If an element has negative z-index children, those children render in front of the |
| // layer background, so we need an extra 'contents' layer for the foreground of the layer object. |
| bool RenderLayerCompositor::needsContentsCompositingLayer(const RenderLayer& layer) const |
| { |
| return layer.hasNegativeZOrderLayers(); |
| } |
| |
| bool RenderLayerCompositor::requiresScrollLayer(RootLayerAttachment attachment) const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| // This applies when the application UI handles scrolling, in which case RenderLayerCompositor doesn't need to manage it. |
| if (frameView.delegatesScrolling() && isMainFrameCompositor()) |
| return false; |
| |
| // We need to handle our own scrolling if we're: |
| return !m_renderView.frameView().platformWidget() // viewless (i.e. non-Mac, or Mac in WebKit2) |
| || attachment == RootLayerAttachedViaEnclosingFrame; // a composited frame on Mac |
| } |
| |
| void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip) |
| { |
| if (!scrollbar) |
| return; |
| |
| context.save(); |
| const IntRect& scrollbarRect = scrollbar->frameRect(); |
| context.translate(-scrollbarRect.location()); |
| IntRect transformedClip = clip; |
| transformedClip.moveBy(scrollbarRect.location()); |
| scrollbar->paint(context, transformedClip); |
| context.restore(); |
| } |
| |
| void RenderLayerCompositor::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase, const FloatRect& clip, GraphicsLayerPaintBehavior) |
| { |
| #if PLATFORM(MAC) |
| LocalDefaultSystemAppearance localAppearance(m_renderView.useDarkAppearance()); |
| #endif |
| |
| IntRect pixelSnappedRectForIntegralPositionedItems = snappedIntRect(LayoutRect(clip)); |
| if (graphicsLayer == layerForHorizontalScrollbar()) |
| paintScrollbar(m_renderView.frameView().horizontalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForVerticalScrollbar()) |
| paintScrollbar(m_renderView.frameView().verticalScrollbar(), context, pixelSnappedRectForIntegralPositionedItems); |
| else if (graphicsLayer == layerForScrollCorner()) { |
| const IntRect& scrollCorner = m_renderView.frameView().scrollCornerRect(); |
| context.save(); |
| context.translate(-scrollCorner.location()); |
| IntRect transformedClip = pixelSnappedRectForIntegralPositionedItems; |
| transformedClip.moveBy(scrollCorner.location()); |
| m_renderView.frameView().paintScrollCorner(context, transformedClip); |
| context.restore(); |
| } |
| } |
| |
| bool RenderLayerCompositor::supportsFixedRootBackgroundCompositing() const |
| { |
| auto* renderViewBacking = m_renderView.layer()->backing(); |
| return renderViewBacking && renderViewBacking->isFrameLayerWithTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::needsFixedRootBackgroundLayer(const RenderLayer& layer) const |
| { |
| if (!layer.isRenderViewLayer()) |
| return false; |
| |
| if (m_renderView.settings().fixedBackgroundsPaintRelativeToDocument()) |
| return false; |
| |
| return supportsFixedRootBackgroundCompositing() && m_renderView.rootBackgroundIsEntirelyFixed(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::fixedRootBackgroundLayer() const |
| { |
| // Get the fixed root background from the RenderView layer's backing. |
| auto* viewLayer = m_renderView.layer(); |
| if (!viewLayer) |
| return nullptr; |
| |
| if (viewLayer->isComposited() && viewLayer->backing()->backgroundLayerPaintsFixedRootBackground()) |
| return viewLayer->backing()->backgroundLayer(); |
| |
| return nullptr; |
| } |
| |
| void RenderLayerCompositor::resetTrackedRepaintRects() |
| { |
| if (auto* rootLayer = rootGraphicsLayer()) { |
| GraphicsLayer::traverse(*rootLayer, [](GraphicsLayer& layer) { |
| layer.resetTrackedRepaints(); |
| }); |
| } |
| } |
| |
| float RenderLayerCompositor::deviceScaleFactor() const |
| { |
| return m_renderView.document().deviceScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::pageScaleFactor() const |
| { |
| return page().pageScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::zoomedOutPageScaleFactor() const |
| { |
| return page().zoomedOutPageScaleFactor(); |
| } |
| |
| float RenderLayerCompositor::contentsScaleMultiplierForNewTiles(const GraphicsLayer*) const |
| { |
| #if PLATFORM(IOS_FAMILY) |
| LegacyTileCache* tileCache = nullptr; |
| if (auto* frameView = page().mainFrame().view()) |
| tileCache = frameView->legacyTileCache(); |
| |
| if (!tileCache) |
| return 1; |
| |
| return tileCache->tileControllerShouldUseLowScaleTiles() ? 0.125 : 1; |
| #else |
| return 1; |
| #endif |
| } |
| |
| bool RenderLayerCompositor::documentUsesTiledBacking() const |
| { |
| auto* layer = m_renderView.layer(); |
| if (!layer) |
| return false; |
| |
| auto* backing = layer->backing(); |
| if (!backing) |
| return false; |
| |
| return backing->isFrameLayerWithTiledBacking(); |
| } |
| |
| bool RenderLayerCompositor::isMainFrameCompositor() const |
| { |
| return m_renderView.frameView().frame().isMainFrame(); |
| } |
| |
| bool RenderLayerCompositor::shouldCompositeOverflowControls() const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| if (!frameView.managesScrollbars()) |
| return false; |
| |
| if (documentUsesTiledBacking()) |
| return true; |
| |
| if (m_overflowControlsHostLayer && isMainFrameCompositor()) |
| return true; |
| |
| #if !USE(COORDINATED_GRAPHICS) |
| if (!frameView.hasOverlayScrollbars()) |
| return false; |
| #endif |
| |
| return true; |
| } |
| |
| bool RenderLayerCompositor::requiresHorizontalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().horizontalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresVerticalScrollbarLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().verticalScrollbar(); |
| } |
| |
| bool RenderLayerCompositor::requiresScrollCornerLayer() const |
| { |
| return shouldCompositeOverflowControls() && m_renderView.frameView().isScrollCornerVisible(); |
| } |
| |
| #if ENABLE(RUBBER_BANDING) |
| bool RenderLayerCompositor::requiresOverhangAreasLayer() const |
| { |
| if (!isMainFrameCompositor()) |
| return false; |
| |
| // We do want a layer if we're using tiled drawing and can scroll. |
| if (documentUsesTiledBacking() && m_renderView.frameView().hasOpaqueBackground() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| |
| return false; |
| } |
| |
| bool RenderLayerCompositor::requiresContentShadowLayer() const |
| { |
| if (!isMainFrameCompositor()) |
| return false; |
| |
| #if PLATFORM(COCOA) |
| if (viewHasTransparentBackground()) |
| return false; |
| |
| // If the background is going to extend, then it doesn't make sense to have a shadow layer. |
| if (m_renderView.settings().backgroundShouldExtendBeyondPage()) |
| return false; |
| |
| // On Mac, we want a content shadow layer if we're using tiled drawing and can scroll. |
| if (documentUsesTiledBacking() && !m_renderView.frameView().prohibitsScrolling()) |
| return true; |
| #endif |
| |
| return false; |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForTopOverhangArea(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| GraphicsLayer::unparentAndClear(m_layerForTopOverhangArea); |
| return nullptr; |
| } |
| |
| if (!m_layerForTopOverhangArea) { |
| m_layerForTopOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForTopOverhangArea->setName("top overhang"); |
| m_scrolledContentsLayer->addChildBelow(*m_layerForTopOverhangArea, m_rootContentsLayer.get()); |
| } |
| |
| return m_layerForTopOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForBottomOverhangArea(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| GraphicsLayer::unparentAndClear(m_layerForBottomOverhangArea); |
| return nullptr; |
| } |
| |
| if (!m_layerForBottomOverhangArea) { |
| m_layerForBottomOverhangArea = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForBottomOverhangArea->setName("bottom overhang"); |
| m_scrolledContentsLayer->addChildBelow(*m_layerForBottomOverhangArea, m_rootContentsLayer.get()); |
| } |
| |
| m_layerForBottomOverhangArea->setPosition(FloatPoint(0, m_rootContentsLayer->size().height() + m_renderView.frameView().headerHeight() |
| + m_renderView.frameView().footerHeight() + m_renderView.frameView().topContentInset())); |
| return m_layerForBottomOverhangArea.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForHeader(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| if (m_layerForHeader) { |
| GraphicsLayer::unparentAndClear(m_layerForHeader); |
| |
| // The ScrollingTree knows about the header layer, and the position of the root layer is affected |
| // by the header layer, so if we remove the header, we need to tell the scrolling tree. |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| } |
| return nullptr; |
| } |
| |
| if (!m_layerForHeader) { |
| m_layerForHeader = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForHeader->setName("header"); |
| m_scrolledContentsLayer->addChildAbove(*m_layerForHeader, m_rootContentsLayer.get()); |
| m_renderView.frameView().addPaintPendingMilestones(DidFirstFlushForHeaderLayer); |
| } |
| |
| m_layerForHeader->setPosition(FloatPoint(0, |
| FrameView::yPositionForHeaderLayer(m_renderView.frameView().scrollPosition(), m_renderView.frameView().topContentInset()))); |
| m_layerForHeader->setAnchorPoint(FloatPoint3D()); |
| m_layerForHeader->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().headerHeight())); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| |
| page().chrome().client().didAddHeaderLayer(*m_layerForHeader); |
| |
| return m_layerForHeader.get(); |
| } |
| |
| GraphicsLayer* RenderLayerCompositor::updateLayerForFooter(bool wantsLayer) |
| { |
| if (!isMainFrameCompositor()) |
| return nullptr; |
| |
| if (!wantsLayer) { |
| if (m_layerForFooter) { |
| GraphicsLayer::unparentAndClear(m_layerForFooter); |
| |
| // The ScrollingTree knows about the footer layer, and the total scrollable size is affected |
| // by the footer layer, so if we remove the footer, we need to tell the scrolling tree. |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| } |
| return nullptr; |
| } |
| |
| if (!m_layerForFooter) { |
| m_layerForFooter = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForFooter->setName("footer"); |
| m_scrolledContentsLayer->addChildAbove(*m_layerForFooter, m_rootContentsLayer.get()); |
| } |
| |
| float totalContentHeight = m_rootContentsLayer->size().height() + m_renderView.frameView().headerHeight() + m_renderView.frameView().footerHeight(); |
| m_layerForFooter->setPosition(FloatPoint(0, FrameView::yPositionForFooterLayer(m_renderView.frameView().scrollPosition(), |
| m_renderView.frameView().topContentInset(), totalContentHeight, m_renderView.frameView().footerHeight()))); |
| m_layerForFooter->setAnchorPoint(FloatPoint3D()); |
| m_layerForFooter->setSize(FloatSize(m_renderView.frameView().visibleWidth(), m_renderView.frameView().footerHeight())); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->frameViewRootLayerDidChange(m_renderView.frameView()); |
| |
| page().chrome().client().didAddFooterLayer(*m_layerForFooter); |
| |
| return m_layerForFooter.get(); |
| } |
| |
| #endif |
| |
| bool RenderLayerCompositor::viewHasTransparentBackground(Color* backgroundColor) const |
| { |
| if (m_renderView.frameView().isTransparent()) { |
| if (backgroundColor) |
| *backgroundColor = Color(); // Return an invalid color. |
| return true; |
| } |
| |
| Color documentBackgroundColor = m_renderView.frameView().documentBackgroundColor(); |
| if (!documentBackgroundColor.isValid()) |
| documentBackgroundColor = m_renderView.frameView().baseBackgroundColor(); |
| |
| ASSERT(documentBackgroundColor.isValid()); |
| |
| if (backgroundColor) |
| *backgroundColor = documentBackgroundColor; |
| |
| return !documentBackgroundColor.isOpaque(); |
| } |
| |
| // We can't rely on getting layerStyleChanged() for a style change that affects the root background, because the style change may |
| // be on the body which has no RenderLayer. |
| void RenderLayerCompositor::rootOrBodyStyleChanged(RenderElement& renderer, const RenderStyle* oldStyle) |
| { |
| if (!usesCompositing()) |
| return; |
| |
| Color oldBackgroundColor; |
| if (oldStyle) |
| oldBackgroundColor = oldStyle->visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor); |
| |
| if (oldBackgroundColor != renderer.style().visitedDependentColorWithColorFilter(CSSPropertyBackgroundColor)) |
| rootBackgroundColorOrTransparencyChanged(); |
| |
| bool hadFixedBackground = oldStyle && oldStyle->hasEntirelyFixedBackground(); |
| if (hadFixedBackground != renderer.style().hasEntirelyFixedBackground()) |
| rootLayerConfigurationChanged(); |
| } |
| |
| void RenderLayerCompositor::rootBackgroundColorOrTransparencyChanged() |
| { |
| if (!usesCompositing()) |
| return; |
| |
| Color backgroundColor; |
| bool isTransparent = viewHasTransparentBackground(&backgroundColor); |
| |
| Color extendedBackgroundColor = m_renderView.settings().backgroundShouldExtendBeyondPage() ? backgroundColor : Color(); |
| |
| bool transparencyChanged = m_viewBackgroundIsTransparent != isTransparent; |
| bool backgroundColorChanged = m_viewBackgroundColor != backgroundColor; |
| bool extendedBackgroundColorChanged = m_rootExtendedBackgroundColor != extendedBackgroundColor; |
| |
| if (!transparencyChanged && !backgroundColorChanged && !extendedBackgroundColorChanged) |
| return; |
| |
| LOG(Compositing, "RenderLayerCompositor %p rootBackgroundColorOrTransparencyChanged. isTransparent=%d", this, isTransparent); |
| |
| m_viewBackgroundIsTransparent = isTransparent; |
| m_viewBackgroundColor = backgroundColor; |
| m_rootExtendedBackgroundColor = extendedBackgroundColor; |
| |
| if (extendedBackgroundColorChanged) { |
| page().chrome().client().pageExtendedBackgroundColorDidChange(m_rootExtendedBackgroundColor); |
| |
| #if ENABLE(RUBBER_BANDING) |
| if (m_layerForOverhangAreas) { |
| m_layerForOverhangAreas->setBackgroundColor(m_rootExtendedBackgroundColor); |
| |
| if (!m_rootExtendedBackgroundColor.isValid()) |
| m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::CustomAppearance::ScrollingOverhang); |
| } |
| #endif |
| } |
| |
| rootLayerConfigurationChanged(); |
| } |
| |
| void RenderLayerCompositor::updateOverflowControlsLayers() |
| { |
| #if ENABLE(RUBBER_BANDING) |
| if (requiresOverhangAreasLayer()) { |
| if (!m_layerForOverhangAreas) { |
| m_layerForOverhangAreas = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForOverhangAreas->setName("overhang areas"); |
| m_layerForOverhangAreas->setDrawsContent(false); |
| |
| float topContentInset = m_renderView.frameView().topContentInset(); |
| IntSize overhangAreaSize = m_renderView.frameView().frameRect().size(); |
| overhangAreaSize.setHeight(overhangAreaSize.height() - topContentInset); |
| m_layerForOverhangAreas->setSize(overhangAreaSize); |
| m_layerForOverhangAreas->setPosition(FloatPoint(0, topContentInset)); |
| m_layerForOverhangAreas->setAnchorPoint(FloatPoint3D()); |
| |
| if (m_renderView.settings().backgroundShouldExtendBeyondPage()) |
| m_layerForOverhangAreas->setBackgroundColor(m_renderView.frameView().documentBackgroundColor()); |
| else |
| m_layerForOverhangAreas->setCustomAppearance(GraphicsLayer::CustomAppearance::ScrollingOverhang); |
| |
| // We want the overhang areas layer to be positioned below the frame contents, |
| // so insert it below the clip layer. |
| m_overflowControlsHostLayer->addChildBelow(*m_layerForOverhangAreas, layerForClipping()); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| |
| if (requiresContentShadowLayer()) { |
| if (!m_contentShadowLayer) { |
| m_contentShadowLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_contentShadowLayer->setName("content shadow"); |
| m_contentShadowLayer->setSize(m_rootContentsLayer->size()); |
| m_contentShadowLayer->setPosition(m_rootContentsLayer->position()); |
| m_contentShadowLayer->setAnchorPoint(FloatPoint3D()); |
| m_contentShadowLayer->setCustomAppearance(GraphicsLayer::CustomAppearance::ScrollingShadow); |
| |
| m_scrolledContentsLayer->addChildBelow(*m_contentShadowLayer, m_rootContentsLayer.get()); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_contentShadowLayer); |
| #endif |
| |
| if (requiresHorizontalScrollbarLayer()) { |
| if (!m_layerForHorizontalScrollbar) { |
| m_layerForHorizontalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForHorizontalScrollbar->setCanDetachBackingStore(false); |
| m_layerForHorizontalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| m_layerForHorizontalScrollbar->setName("horizontal scrollbar container"); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForHorizontalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForHorizontalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); |
| } |
| } else if (m_layerForHorizontalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); |
| } |
| |
| if (requiresVerticalScrollbarLayer()) { |
| if (!m_layerForVerticalScrollbar) { |
| m_layerForVerticalScrollbar = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForVerticalScrollbar->setCanDetachBackingStore(false); |
| m_layerForVerticalScrollbar->setShowDebugBorder(m_showDebugBorders); |
| m_layerForVerticalScrollbar->setName("vertical scrollbar container"); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForVerticalScrollbar->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForVerticalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); |
| } |
| } else if (m_layerForVerticalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); |
| } |
| |
| if (requiresScrollCornerLayer()) { |
| if (!m_layerForScrollCorner) { |
| m_layerForScrollCorner = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_layerForScrollCorner->setCanDetachBackingStore(false); |
| m_layerForScrollCorner->setShowDebugBorder(m_showDebugBorders); |
| m_layerForScrollCorner->setName("scroll corner"); |
| #if PLATFORM(COCOA) && USE(CA) |
| m_layerForScrollCorner->setAcceleratesDrawing(acceleratedDrawingEnabled()); |
| #endif |
| m_overflowControlsHostLayer->addChild(*m_layerForScrollCorner); |
| } |
| } else |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| |
| m_renderView.frameView().positionScrollbarLayers(); |
| } |
| |
| void RenderLayerCompositor::ensureRootLayer() |
| { |
| RootLayerAttachment expectedAttachment = isMainFrameCompositor() ? RootLayerAttachedViaChromeClient : RootLayerAttachedViaEnclosingFrame; |
| if (expectedAttachment == m_rootLayerAttachment) |
| return; |
| |
| if (!m_rootContentsLayer) { |
| m_rootContentsLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_rootContentsLayer->setName("content root"); |
| IntRect overflowRect = snappedIntRect(m_renderView.layoutOverflowRect()); |
| m_rootContentsLayer->setSize(FloatSize(overflowRect.maxX(), overflowRect.maxY())); |
| m_rootContentsLayer->setPosition(FloatPoint()); |
| |
| #if PLATFORM(IOS_FAMILY) |
| // Page scale is applied above this on iOS, so we'll just say that our root layer applies it. |
| auto& frame = m_renderView.frameView().frame(); |
| if (frame.isMainFrame()) |
| m_rootContentsLayer->setAppliesPageScale(); |
| #endif |
| |
| // Need to clip to prevent transformed content showing outside this frame |
| updateRootContentLayerClipping(); |
| } |
| |
| if (requiresScrollLayer(expectedAttachment)) { |
| if (!m_overflowControlsHostLayer) { |
| ASSERT(!m_scrolledContentsLayer); |
| ASSERT(!m_clipLayer); |
| |
| // Create a layer to host the clipping layer and the overflow controls layers. |
| m_overflowControlsHostLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_overflowControlsHostLayer->setName("overflow controls host"); |
| |
| m_scrolledContentsLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_scrolledContentsLayer->setName("scrolled contents"); |
| m_scrolledContentsLayer->setAnchorPoint({ }); |
| |
| #if PLATFORM(IOS_FAMILY) |
| if (m_renderView.settings().asyncFrameScrollingEnabled()) { |
| m_scrollContainerLayer = GraphicsLayer::create(graphicsLayerFactory(), *this, GraphicsLayer::Type::ScrollContainer); |
| |
| m_scrollContainerLayer->setName("scroll container"); |
| m_scrollContainerLayer->setMasksToBounds(true); |
| m_scrollContainerLayer->setAnchorPoint({ }); |
| |
| m_scrollContainerLayer->addChild(*m_scrolledContentsLayer); |
| m_overflowControlsHostLayer->addChild(*m_scrollContainerLayer); |
| } |
| #endif |
| if (!m_scrollContainerLayer) { |
| m_clipLayer = GraphicsLayer::create(graphicsLayerFactory(), *this); |
| m_clipLayer->setName("frame clipping"); |
| m_clipLayer->setMasksToBounds(true); |
| m_clipLayer->setAnchorPoint({ }); |
| |
| m_clipLayer->addChild(*m_scrolledContentsLayer); |
| m_overflowControlsHostLayer->addChild(*m_clipLayer); |
| } |
| |
| m_scrolledContentsLayer->addChild(*m_rootContentsLayer); |
| |
| updateScrollLayerClipping(); |
| updateOverflowControlsLayers(); |
| |
| if (hasCoordinatedScrolling()) |
| scheduleLayerFlush(true); |
| else |
| updateScrollLayerPosition(); |
| } |
| } else { |
| if (m_overflowControlsHostLayer) { |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| } |
| } |
| |
| // Check to see if we have to change the attachment |
| if (m_rootLayerAttachment != RootLayerUnattached) |
| detachRootLayer(); |
| |
| attachRootLayer(expectedAttachment); |
| } |
| |
| void RenderLayerCompositor::destroyRootLayer() |
| { |
| if (!m_rootContentsLayer) |
| return; |
| |
| detachRootLayer(); |
| |
| #if ENABLE(RUBBER_BANDING) |
| GraphicsLayer::unparentAndClear(m_layerForOverhangAreas); |
| #endif |
| |
| if (m_layerForHorizontalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForHorizontalScrollbar); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), HorizontalScrollbar); |
| if (auto* horizontalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(*horizontalScrollbar, IntRect(IntPoint(0, 0), horizontalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForVerticalScrollbar) { |
| GraphicsLayer::unparentAndClear(m_layerForVerticalScrollbar); |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_renderView.frameView(), VerticalScrollbar); |
| if (auto* verticalScrollbar = m_renderView.frameView().verticalScrollbar()) |
| m_renderView.frameView().invalidateScrollbar(*verticalScrollbar, IntRect(IntPoint(0, 0), verticalScrollbar->frameRect().size())); |
| } |
| |
| if (m_layerForScrollCorner) { |
| GraphicsLayer::unparentAndClear(m_layerForScrollCorner); |
| m_renderView.frameView().invalidateScrollCorner(m_renderView.frameView().scrollCornerRect()); |
| } |
| |
| if (m_overflowControlsHostLayer) { |
| GraphicsLayer::unparentAndClear(m_overflowControlsHostLayer); |
| GraphicsLayer::unparentAndClear(m_clipLayer); |
| GraphicsLayer::unparentAndClear(m_scrollContainerLayer); |
| GraphicsLayer::unparentAndClear(m_scrolledContentsLayer); |
| } |
| ASSERT(!m_scrolledContentsLayer); |
| GraphicsLayer::unparentAndClear(m_rootContentsLayer); |
| |
| m_layerUpdater = nullptr; |
| } |
| |
| void RenderLayerCompositor::attachRootLayer(RootLayerAttachment attachment) |
| { |
| if (!m_rootContentsLayer) |
| return; |
| |
| LOG(Compositing, "RenderLayerCompositor %p attachRootLayer %d", this, attachment); |
| |
| switch (attachment) { |
| case RootLayerUnattached: |
| ASSERT_NOT_REACHED(); |
| break; |
| case RootLayerAttachedViaChromeClient: { |
| auto& frame = m_renderView.frameView().frame(); |
| page().chrome().client().attachRootGraphicsLayer(frame, rootGraphicsLayer()); |
| break; |
| } |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get hooked up via RenderLayerBacking::updateConfiguration() |
| // for the frame's renderer in the parent document. |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| break; |
| } |
| } |
| |
| m_rootLayerAttachment = attachment; |
| rootLayerAttachmentChanged(); |
| |
| if (m_shouldFlushOnReattach) { |
| scheduleLayerFlush(); |
| m_shouldFlushOnReattach = false; |
| } |
| } |
| |
| void RenderLayerCompositor::detachRootLayer() |
| { |
| if (!m_rootContentsLayer || m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| switch (m_rootLayerAttachment) { |
| case RootLayerAttachedViaEnclosingFrame: { |
| // The layer will get unhooked up via RenderLayerBacking::updateConfiguration() |
| // for the frame's renderer in the parent document. |
| if (m_overflowControlsHostLayer) |
| m_overflowControlsHostLayer->removeFromParent(); |
| else |
| m_rootContentsLayer->removeFromParent(); |
| |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| |
| if (auto frameRootScrollingNodeID = m_renderView.frameView().scrollingNodeID()) { |
| if (auto* scrollingCoordinator = this->scrollingCoordinator()) |
| scrollingCoordinator->unparentNode(frameRootScrollingNodeID); |
| } |
| break; |
| } |
| case RootLayerAttachedViaChromeClient: { |
| auto& frame = m_renderView.frameView().frame(); |
| page().chrome().client().attachRootGraphicsLayer(frame, nullptr); |
| } |
| break; |
| case RootLayerUnattached: |
| break; |
| } |
| |
| m_rootLayerAttachment = RootLayerUnattached; |
| rootLayerAttachmentChanged(); |
| } |
| |
| void RenderLayerCompositor::updateRootLayerAttachment() |
| { |
| ensureRootLayer(); |
| } |
| |
| void RenderLayerCompositor::rootLayerAttachmentChanged() |
| { |
| // The document-relative page overlay layer (which is pinned to the main frame's layer tree) |
| // is moved between different RenderLayerCompositors' layer trees, and needs to be |
| // reattached whenever we swap in a new RenderLayerCompositor. |
| if (m_rootLayerAttachment == RootLayerUnattached) |
| return; |
| |
| auto& frame = m_renderView.frameView().frame(); |
| |
| // The attachment can affect whether the RenderView layer's paintsIntoWindow() behavior, |
| // so call updateDrawsContent() to update that. |
| auto* layer = m_renderView.layer(); |
| if (auto* backing = layer ? layer->backing() : nullptr) |
| backing->updateDrawsContent(); |
| |
| if (!frame.isMainFrame()) |
| return; |
| |
| Ref<GraphicsLayer> overlayHost = page().pageOverlayController().layerWithDocumentOverlays(); |
| m_rootContentsLayer->addChild(WTFMove(overlayHost)); |
| } |
| |
| void RenderLayerCompositor::notifyIFramesOfCompositingChange() |
| { |
| // Compositing affects the answer to RenderIFrame::requiresAcceleratedCompositing(), so |
| // we need to schedule a style recalc in our parent document. |
| if (auto* ownerElement = m_renderView.document().ownerElement()) |
| ownerElement->scheduleInvalidateStyleAndLayerComposition(); |
| } |
| |
| bool RenderLayerCompositor::layerHas3DContent(const RenderLayer& layer) const |
| { |
| const RenderStyle& style = layer.renderer().style(); |
| |
| if (style.transformStyle3D() == TransformStyle3D::Preserve3D || style.hasPerspective() || style.transform().has3DOperation()) |
| return true; |
| |
| const_cast<RenderLayer&>(layer).updateLayerListsIfNeeded(); |
| |
| #if !ASSERT_DISABLED |
| LayerListMutationDetector mutationChecker(const_cast<RenderLayer&>(layer)); |
| #endif |
| |
| for (auto* renderLayer : layer.negativeZOrderLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| for (auto* renderLayer : layer.positiveZOrderLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| for (auto* renderLayer : layer.normalFlowLayers()) { |
| if (layerHas3DContent(*renderLayer)) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void RenderLayerCompositor::deviceOrPageScaleFactorChanged() |
| { |
| // Page scale will only be applied at to the RenderView and sublayers, but the device scale factor |
| // needs to be applied at the level of rootGraphicsLayer(). |
| if (auto* rootLayer = rootGraphicsLayer()) |
| rootLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| } |
| |
| void RenderLayerCompositor::removeFromScrollCoordinatedLayers(RenderLayer& layer) |
| { |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->removeLayer(layer); |
| #endif |
| |
| detachScrollCoordinatedLayer(layer, { ScrollCoordinationRole::Scrolling, ScrollCoordinationRole::ViewportConstrained, ScrollCoordinationRole::FrameHosting, ScrollCoordinationRole::Positioning }); |
| } |
| |
| FixedPositionViewportConstraints RenderLayerCompositor::computeFixedViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| |
| FixedPositionViewportConstraints constraints; |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setViewportRectAtLastLayout(m_renderView.frameView().rectForFixedPositionLayout()); |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| |
| const RenderStyle& style = layer.renderer().style(); |
| if (!style.left().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| if (!style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeRight); |
| |
| if (!style.top().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| if (!style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeBottom); |
| |
| // If left and right are auto, use left. |
| if (style.left().isAuto() && style.right().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeLeft); |
| |
| // If top and bottom are auto, use top. |
| if (style.top().isAuto() && style.bottom().isAuto()) |
| constraints.addAnchorEdge(ViewportConstraints::AnchorEdgeTop); |
| |
| return constraints; |
| } |
| |
| StickyPositionViewportConstraints RenderLayerCompositor::computeStickyViewportConstraints(RenderLayer& layer) const |
| { |
| ASSERT(layer.isComposited()); |
| |
| auto& renderer = downcast<RenderBoxModelObject>(layer.renderer()); |
| |
| StickyPositionViewportConstraints constraints; |
| renderer.computeStickyPositionConstraints(constraints, renderer.constrainingRectForStickyPosition()); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setStickyOffsetAtLastLayout(renderer.stickyPositionOffset()); |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| |
| return constraints; |
| } |
| |
| static inline ScrollCoordinationRole scrollCoordinationRoleForNodeType(ScrollingNodeType nodeType) |
| { |
| switch (nodeType) { |
| case ScrollingNodeType::MainFrame: |
| case ScrollingNodeType::Subframe: |
| case ScrollingNodeType::Overflow: |
| return ScrollCoordinationRole::Scrolling; |
| case ScrollingNodeType::FrameHosting: |
| return ScrollCoordinationRole::FrameHosting; |
| case ScrollingNodeType::Fixed: |
| case ScrollingNodeType::Sticky: |
| return ScrollCoordinationRole::ViewportConstrained; |
| case ScrollingNodeType::Positioned: |
| return ScrollCoordinationRole::Positioning; |
| } |
| ASSERT_NOT_REACHED(); |
| return ScrollCoordinationRole::Scrolling; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::attachScrollingNode(RenderLayer& layer, ScrollingNodeType nodeType, ScrollingTreeState& treeState) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| auto* backing = layer.backing(); |
| // Crash logs suggest that backing can be null here, but we don't know how: rdar://problem/18545452. |
| ASSERT(backing); |
| if (!backing) |
| return 0; |
| |
| ASSERT(treeState.parentNodeID || nodeType == ScrollingNodeType::Subframe); |
| ASSERT_IMPLIES(nodeType == ScrollingNodeType::MainFrame, !treeState.parentNodeID.value()); |
| |
| ScrollCoordinationRole role = scrollCoordinationRoleForNodeType(nodeType); |
| ScrollingNodeID nodeID = backing->scrollingNodeIDForRole(role); |
| if (!nodeID) |
| nodeID = scrollingCoordinator->uniqueScrollingNodeID(); |
| |
| LOG_WITH_STREAM(Scrolling, stream << "RenderLayerCompositor " << this << " attachScrollingNode " << nodeID << " (layer " << backing->graphicsLayer()->primaryLayerID() << ") type " << nodeType << " parent " << treeState.parentNodeID.valueOr(0)); |
| |
| if (nodeType == ScrollingNodeType::Subframe && !treeState.parentNodeID) |
| nodeID = scrollingCoordinator->createNode(nodeType, nodeID); |
| else { |
| auto newNodeID = scrollingCoordinator->insertNode(nodeType, nodeID, treeState.parentNodeID.valueOr(0), treeState.nextChildIndex); |
| if (newNodeID != nodeID) { |
| // We'll get a new nodeID if the type changed (and not if the node is new). |
| scrollingCoordinator->unparentChildrenAndDestroyNode(nodeID); |
| m_scrollingNodeToLayerMap.remove(nodeID); |
| } |
| nodeID = newNodeID; |
| } |
| |
| ASSERT(nodeID); |
| if (!nodeID) |
| return 0; |
| |
| backing->setScrollingNodeIDForRole(nodeID, role); |
| m_scrollingNodeToLayerMap.add(nodeID, &layer); |
| |
| ++treeState.nextChildIndex; |
| return nodeID; |
| } |
| |
| void RenderLayerCompositor::detachScrollCoordinatedLayerWithRole(RenderLayer& layer, ScrollingCoordinator& scrollingCoordinator, ScrollCoordinationRole role) |
| { |
| auto nodeID = layer.backing()->scrollingNodeIDForRole(role); |
| if (!nodeID) |
| return; |
| |
| auto childNodes = scrollingCoordinator.childrenOfNode(nodeID); |
| for (auto childNodeID : childNodes) { |
| // FIXME: The child might be in a child frame. Need to do something that crosses frame boundaries. |
| if (auto* layer = m_scrollingNodeToLayerMap.get(childNodeID)) |
| layer->setNeedsScrollingTreeUpdate(); |
| } |
| |
| m_scrollingNodeToLayerMap.remove(nodeID); |
| } |
| |
| void RenderLayerCompositor::detachScrollCoordinatedLayer(RenderLayer& layer, OptionSet<ScrollCoordinationRole> roles) |
| { |
| auto* backing = layer.backing(); |
| if (!backing) |
| return; |
| |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| if (roles.contains(ScrollCoordinationRole::Scrolling)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::Scrolling); |
| |
| if (roles.contains(ScrollCoordinationRole::FrameHosting)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::FrameHosting); |
| |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::ViewportConstrained); |
| |
| if (roles.contains(ScrollCoordinationRole::Positioning)) |
| detachScrollCoordinatedLayerWithRole(layer, *scrollingCoordinator, ScrollCoordinationRole::Positioning); |
| |
| backing->detachFromScrollingCoordinator(roles); |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollCoordinationForLayer(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollCoordinationRole> roles, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| bool isViewportConstrained = roles.contains(ScrollCoordinationRole::ViewportConstrained); |
| #if PLATFORM(IOS_FAMILY) |
| if (m_legacyScrollingLayerCoordinator) { |
| if (isViewportConstrained) |
| m_legacyScrollingLayerCoordinator->addViewportConstrainedLayer(layer); |
| else |
| m_legacyScrollingLayerCoordinator->removeViewportConstrainedLayer(layer); |
| } |
| #endif |
| |
| // GraphicsLayers need to know whether they are viewport-constrained. |
| layer.backing()->setIsScrollCoordinatedWithViewportConstrainedRole(isViewportConstrained); |
| |
| if (!hasCoordinatedScrolling()) { |
| // If this frame isn't coordinated, it cannot contain any scrolling tree nodes. |
| return 0; |
| } |
| |
| auto newNodeID = treeState.parentNodeID.valueOr(0); |
| |
| ScrollingTreeState childTreeState; |
| ScrollingTreeState* currentTreeState = &treeState; |
| |
| // If is fixed or sticky, it's the parent scrolling node for scrolling/frame hosting. |
| if (roles.contains(ScrollCoordinationRole::ViewportConstrained)) { |
| newNodeID = updateScrollingNodeForViewportConstrainedRole(layer, *currentTreeState, changes); |
| // ViewportConstrained nodes are the parent of same-layer scrolling nodes, so adjust the ScrollingTreeState. |
| childTreeState.parentNodeID = newNodeID; |
| currentTreeState = &childTreeState; |
| } else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::ViewportConstrained); |
| |
| // If there's a positioning node, it's the parent scrolling node for scrolling/frame hosting. |
| if (roles.contains(ScrollCoordinationRole::Positioning)) { |
| newNodeID = updateScrollingNodeForPositioningRole(layer, *currentTreeState, changes); |
| childTreeState.parentNodeID = newNodeID; |
| currentTreeState = &childTreeState; |
| } else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::Positioning); |
| |
| if (roles.contains(ScrollCoordinationRole::Scrolling)) |
| newNodeID = updateScrollingNodeForScrollingRole(layer, *currentTreeState, changes); |
| else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::Scrolling); |
| |
| if (roles.contains(ScrollCoordinationRole::FrameHosting)) |
| newNodeID = updateScrollingNodeForFrameHostingRole(layer, *currentTreeState, changes); |
| else |
| detachScrollCoordinatedLayer(layer, ScrollCoordinationRole::FrameHosting); |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForViewportConstrainedRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto nodeType = ScrollingNodeType::Fixed; |
| if (layer.renderer().style().position() == PositionType::Sticky) |
| nodeType = ScrollingNodeType::Sticky; |
| else |
| ASSERT(layer.renderer().isFixedPositioned()); |
| |
| auto newNodeID = attachScrollingNode(layer, nodeType, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.valueOr(0); |
| } |
| |
| LOG_WITH_STREAM(Compositing, stream << "Registering ViewportConstrained " << nodeType << " node " << newNodeID << " (layer " << layer.backing()->graphicsLayer()->primaryLayerID() << ") as child of " << treeState.parentNodeID.valueOr(0)); |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| scrollingCoordinator->setNodeLayers(newNodeID, { layer.backing()->graphicsLayer() }); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry) { |
| switch (nodeType) { |
| case ScrollingNodeType::Fixed: |
| scrollingCoordinator->setViewportConstraintedNodeConstraints(newNodeID, computeFixedViewportConstraints(layer)); |
| break; |
| case ScrollingNodeType::Sticky: |
| scrollingCoordinator->setViewportConstraintedNodeConstraints(newNodeID, computeStickyViewportConstraints(layer)); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| return newNodeID; |
| } |
| |
| LayoutRect RenderLayerCompositor::rootParentRelativeScrollableRect() const |
| { |
| auto& frameView = m_renderView.frameView(); |
| |
| if (m_renderView.frame().isMainFrame()) |
| return frameView.frameRect(); |
| |
| return LayoutRect({ }, LayoutSize(frameView.size())); |
| } |
| |
| LayoutRect RenderLayerCompositor::parentRelativeScrollableRect(const RenderLayer& layer, const RenderLayer* ancestorLayer) const |
| { |
| // FIXME: ancestorLayer needs to be always non-null, so should become a reference. |
| if (!ancestorLayer) |
| return LayoutRect({ }, LayoutSize(layer.visibleSize())); |
| |
| LayoutRect scrollableRect; |
| if (is<RenderBox>(layer.renderer())) |
| scrollableRect = downcast<RenderBox>(layer.renderer()).paddingBoxRect(); |
| |
| auto offset = layer.convertToLayerCoords(ancestorLayer, scrollableRect.location()); // FIXME: broken for columns. |
| scrollableRect.setLocation(offset); |
| return scrollableRect; |
| } |
| |
| void RenderLayerCompositor::updateScrollingNodeLayers(ScrollingNodeID nodeID, RenderLayer& layer, ScrollingCoordinator& scrollingCoordinator) |
| { |
| if (layer.isRenderViewLayer()) { |
| FrameView& frameView = m_renderView.frameView(); |
| scrollingCoordinator.setNodeLayers(nodeID, { nullptr, |
| scrollContainerLayer(), scrolledContentsLayer(), |
| fixedRootBackgroundLayer(), clipLayer(), rootContentsLayer(), |
| frameView.layerForHorizontalScrollbar(), frameView.layerForVerticalScrollbar() }); |
| } else { |
| auto& backing = *layer.backing(); |
| scrollingCoordinator.setNodeLayers(nodeID, { backing.graphicsLayer(), |
| backing.scrollContainerLayer(), backing.scrolledContentsLayer(), |
| nullptr, nullptr, nullptr, |
| layer.layerForHorizontalScrollbar(), layer.layerForVerticalScrollbar() }); |
| } |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForScrollingRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| ScrollingNodeID newNodeID = 0; |
| |
| if (layer.isRenderViewLayer()) { |
| FrameView& frameView = m_renderView.frameView(); |
| ASSERT_UNUSED(frameView, scrollingCoordinator->coordinatesScrollingForFrameView(frameView)); |
| |
| newNodeID = attachScrollingNode(*m_renderView.layer(), m_renderView.frame().isMainFrame() ? ScrollingNodeType::MainFrame : ScrollingNodeType::Subframe, treeState); |
| |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.valueOr(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| updateScrollingNodeLayers(newNodeID, layer, *scrollingCoordinator); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry) { |
| scrollingCoordinator->setRectRelativeToParentNode(newNodeID, rootParentRelativeScrollableRect()); |
| scrollingCoordinator->setScrollingNodeScrollableAreaGeometry(newNodeID, frameView); |
| scrollingCoordinator->setFrameScrollingNodeState(newNodeID, frameView); |
| } |
| } else { |
| newNodeID = attachScrollingNode(layer, ScrollingNodeType::Overflow, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.valueOr(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| updateScrollingNodeLayers(newNodeID, layer, *scrollingCoordinator); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry && treeState.parentNodeID) { |
| RenderLayer* scrollingAncestorLayer = m_scrollingNodeToLayerMap.get(treeState.parentNodeID.value()); |
| scrollingCoordinator->setRectRelativeToParentNode(newNodeID, parentRelativeScrollableRect(layer, scrollingAncestorLayer)); |
| scrollingCoordinator->setScrollingNodeScrollableAreaGeometry(newNodeID, layer); |
| } |
| } |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForFrameHostingRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto newNodeID = attachScrollingNode(layer, ScrollingNodeType::FrameHosting, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.valueOr(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) |
| scrollingCoordinator->setNodeLayers(newNodeID, { layer.backing()->graphicsLayer() }); |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry && treeState.parentNodeID) { |
| RenderLayer* scrollingAncestorLayer = m_scrollingNodeToLayerMap.get(treeState.parentNodeID.value()); |
| scrollingCoordinator->setRectRelativeToParentNode(newNodeID, parentRelativeScrollableRect(layer, scrollingAncestorLayer)); |
| } |
| |
| return newNodeID; |
| } |
| |
| ScrollingNodeID RenderLayerCompositor::updateScrollingNodeForPositioningRole(RenderLayer& layer, ScrollingTreeState& treeState, OptionSet<ScrollingNodeChangeFlags> changes) |
| { |
| auto* scrollingCoordinator = this->scrollingCoordinator(); |
| |
| auto newNodeID = attachScrollingNode(layer, ScrollingNodeType::Positioned, treeState); |
| if (!newNodeID) { |
| ASSERT_NOT_REACHED(); |
| return treeState.parentNodeID.valueOr(0); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::Layer) { |
| auto& backing = *layer.backing(); |
| scrollingCoordinator->setNodeLayers(newNodeID, { backing.graphicsLayer() }); |
| } |
| |
| if (changes & ScrollingNodeChangeFlags::LayerGeometry && treeState.parentNodeID) { |
| // Would be nice to avoid calling computeCoordinatedPositioningForLayer() again. |
| auto positioningBehavior = computeCoordinatedPositioningForLayer(layer); |
| auto relatedNodeIDs = collectRelatedCoordinatedScrollingNodes(layer, positioningBehavior); |
| scrollingCoordinator->setRelatedOverflowScrollingNodes(newNodeID, WTFMove(relatedNodeIDs)); |
| |
| auto* graphicsLayer = layer.backing()->graphicsLayer(); |
| LayoutConstraints constraints; |
| constraints.setAlignmentOffset(graphicsLayer->pixelAlignmentOffset()); |
| constraints.setLayerPositionAtLastLayout(graphicsLayer->position()); |
| constraints.setScrollPositioningBehavior(positioningBehavior); |
| scrollingCoordinator->setPositionedNodeGeometry(newNodeID, constraints); |
| } |
| |
| return newNodeID; |
| } |
| |
| ScrollableArea* RenderLayerCompositor::scrollableAreaForScrollLayerID(ScrollingNodeID nodeID) const |
| { |
| if (!nodeID) |
| return nullptr; |
| |
| return m_scrollingNodeToLayerMap.get(nodeID); |
| } |
| |
| void RenderLayerCompositor::willRemoveScrollingLayerWithBacking(RenderLayer& layer, RenderLayerBacking& backing) |
| { |
| if (scrollingCoordinator()) |
| return; |
| |
| #if PLATFORM(IOS_FAMILY) |
| ASSERT(m_renderView.document().pageCacheState() == Document::NotInPageCache); |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->removeScrollingLayer(layer, backing); |
| #else |
| UNUSED_PARAM(layer); |
| UNUSED_PARAM(backing); |
| #endif |
| } |
| |
| // FIXME: This should really be called from the updateBackingAndHierarchy. |
| void RenderLayerCompositor::didAddScrollingLayer(RenderLayer& layer) |
| { |
| if (scrollingCoordinator()) |
| return; |
| |
| #if PLATFORM(IOS_FAMILY) |
| ASSERT(m_renderView.document().pageCacheState() == Document::NotInPageCache); |
| if (m_legacyScrollingLayerCoordinator) |
| m_legacyScrollingLayerCoordinator->addScrollingLayer(layer); |
| #else |
| UNUSED_PARAM(layer); |
| #endif |
| } |
| |
| void RenderLayerCompositor::windowScreenDidChange(PlatformDisplayID displayID) |
| { |
| if (m_layerUpdater) |
| m_layerUpdater->screenDidChange(displayID); |
| } |
| |
| ScrollingCoordinator* RenderLayerCompositor::scrollingCoordinator() const |
| { |
| return page().scrollingCoordinator(); |
| } |
| |
| GraphicsLayerFactory* RenderLayerCompositor::graphicsLayerFactory() const |
| { |
| return page().chrome().client().graphicsLayerFactory(); |
| } |
| |
| void RenderLayerCompositor::setLayerFlushThrottlingEnabled(bool enabled) |
| { |
| m_layerFlushThrottlingEnabled = enabled; |
| if (m_layerFlushThrottlingEnabled) |
| return; |
| m_layerFlushTimer.stop(); |
| if (!m_hasPendingLayerFlush) |
| return; |
| scheduleLayerFlush(); |
| } |
| |
| void RenderLayerCompositor::disableLayerFlushThrottlingTemporarilyForInteraction() |
| { |
| if (m_layerFlushThrottlingTemporarilyDisabledForInteraction) |
| return; |
| m_layerFlushThrottlingTemporarilyDisabledForInteraction = true; |
| } |
| |
| bool RenderLayerCompositor::isThrottlingLayerFlushes() const |
| { |
| if (!m_layerFlushThrottlingEnabled) |
| return false; |
| if (!m_layerFlushTimer.isActive()) |
| return false; |
| if (m_layerFlushThrottlingTemporarilyDisabledForInteraction) |
| return false; |
| return true; |
| } |
| |
| void RenderLayerCompositor::startLayerFlushTimerIfNeeded() |
| { |
| m_layerFlushThrottlingTemporarilyDisabledForInteraction = false; |
| m_layerFlushTimer.stop(); |
| if (!m_layerFlushThrottlingEnabled) |
| return; |
| m_layerFlushTimer.startOneShot(throttledLayerFlushDelay); |
| } |
| |
| void RenderLayerCompositor::startInitialLayerFlushTimerIfNeeded() |
| { |
| if (!m_layerFlushThrottlingEnabled) |
| return; |
| if (m_layerFlushTimer.isActive()) |
| return; |
| m_layerFlushTimer.startOneShot(throttledLayerFlushInitialDelay); |
| } |
| |
| void RenderLayerCompositor::layerFlushTimerFired() |
| { |
| if (!m_hasPendingLayerFlush) |
| return; |
| scheduleLayerFlush(); |
| } |
| |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| RefPtr<DisplayRefreshMonitor> RenderLayerCompositor::createDisplayRefreshMonitor(PlatformDisplayID displayID) const |
| { |
| if (auto monitor = page().chrome().client().createDisplayRefreshMonitor(displayID)) |
| return monitor; |
| |
| return DisplayRefreshMonitor::createDefaultDisplayRefreshMonitor(displayID); |
| } |
| #endif |
| |
| #if ENABLE(CSS_SCROLL_SNAP) |
| void RenderLayerCompositor::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView) const |
| { |
| if (auto* coordinator = scrollingCoordinator()) |
| coordinator->updateScrollSnapPropertiesWithFrameView(frameView); |
| } |
| #endif |
| |
| Page& RenderLayerCompositor::page() const |
| { |
| return m_renderView.page(); |
| } |
| |
| TextStream& operator<<(TextStream& ts, CompositingUpdateType updateType) |
| { |
| switch (updateType) { |
| case CompositingUpdateType::AfterStyleChange: ts << "after style change"; break; |
| case CompositingUpdateType::AfterLayout: ts << "after layout"; break; |
| case CompositingUpdateType::OnScroll: ts << "on scroll"; break; |
| case CompositingUpdateType::OnCompositedScroll: ts << "on composited scroll"; break; |
| } |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, CompositingPolicy compositingPolicy) |
| { |
| switch (compositingPolicy) { |
| case CompositingPolicy::Normal: ts << "normal"; break; |
| case CompositingPolicy::Conservative: ts << "conservative"; break; |
| } |
| return ts; |
| } |
| |
| #if PLATFORM(IOS_FAMILY) |
| typedef HashMap<PlatformLayer*, std::unique_ptr<ViewportConstraints>> LayerMap; |
| typedef HashMap<PlatformLayer*, PlatformLayer*> StickyContainerMap; |
| |
| void LegacyWebKitScrollingLayerCoordinator::registerAllViewportConstrainedLayers(RenderLayerCompositor& compositor) |
| { |
| if (!m_coordinateViewportConstrainedLayers) |
| return; |
| |
| LayerMap layerMap; |
| StickyContainerMap stickyContainerMap; |
| |
| for (auto* layer : m_viewportConstrainedLayers) { |
| ASSERT(layer->isComposited()); |
| |
| std::unique_ptr<ViewportConstraints> constraints; |
| if (layer->renderer().isStickilyPositioned()) { |
| constraints = std::make_unique<StickyPositionViewportConstraints>(compositor.computeStickyViewportConstraints(*layer)); |
| const RenderLayer* enclosingTouchScrollableLayer = nullptr; |
| if (compositor.isAsyncScrollableStickyLayer(*layer, &enclosingTouchScrollableLayer) && enclosingTouchScrollableLayer) { |
| ASSERT(enclosingTouchScrollableLayer->isComposited()); |
| // what |
| stickyContainerMap.add(layer->backing()->graphicsLayer()->platformLayer(), enclosingTouchScrollableLayer->backing()->scrollContainerLayer()->platformLayer()); |
| } |
| } else if (layer->renderer().isFixedPositioned()) |
| constraints = std::make_unique<FixedPositionViewportConstraints>(compositor.computeFixedViewportConstraints(*layer)); |
| else |
| continue; |
| |
| layerMap.add(layer->backing()->graphicsLayer()->platformLayer(), WTFMove(constraints)); |
| } |
| |
| m_chromeClient.updateViewportConstrainedLayers(layerMap, stickyContainerMap); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::unregisterAllViewportConstrainedLayers() |
| { |
| if (!m_coordinateViewportConstrainedLayers) |
| return; |
| |
| LayerMap layerMap; |
| m_chromeClient.updateViewportConstrainedLayers(layerMap, { }); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::updateScrollingLayer(RenderLayer& layer) |
| { |
| auto* backing = layer.backing(); |
| ASSERT(backing); |
| |
| bool allowHorizontalScrollbar = !layer.horizontalScrollbarHiddenByStyle(); |
| bool allowVerticalScrollbar = !layer.verticalScrollbarHiddenByStyle(); |
| m_chromeClient.addOrUpdateScrollingLayer(layer.renderer().element(), backing->scrollContainerLayer()->platformLayer(), backing->scrolledContentsLayer()->platformLayer(), |
| layer.reachableTotalContentsSize(), allowHorizontalScrollbar, allowVerticalScrollbar); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::registerAllScrollingLayers() |
| { |
| for (auto* layer : m_scrollingLayers) |
| updateScrollingLayer(*layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::registerScrollingLayersNeedingUpdate() |
| { |
| for (auto* layer : m_scrollingLayersNeedingUpdate) |
| updateScrollingLayer(*layer); |
| |
| m_scrollingLayersNeedingUpdate.clear(); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::unregisterAllScrollingLayers() |
| { |
| for (auto* layer : m_scrollingLayers) { |
| auto* backing = layer->backing(); |
| ASSERT(backing); |
| m_chromeClient.removeScrollingLayer(layer->renderer().element(), backing->scrollContainerLayer()->platformLayer(), backing->scrolledContentsLayer()->platformLayer()); |
| } |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::addScrollingLayer(RenderLayer& layer) |
| { |
| m_scrollingLayers.add(&layer); |
| m_scrollingLayersNeedingUpdate.add(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeScrollingLayer(RenderLayer& layer, RenderLayerBacking& backing) |
| { |
| m_scrollingLayersNeedingUpdate.remove(&layer); |
| if (m_scrollingLayers.remove(&layer)) { |
| auto* scrollContainerLayer = backing.scrollContainerLayer()->platformLayer(); |
| auto* scrolledContentsLayer = backing.scrolledContentsLayer()->platformLayer(); |
| m_chromeClient.removeScrollingLayer(layer.renderer().element(), scrollContainerLayer, scrolledContentsLayer); |
| } |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeLayer(RenderLayer& layer) |
| { |
| removeScrollingLayer(layer, *layer.backing()); |
| |
| // We'll put the new set of layers to the client via registerAllViewportConstrainedLayers() at flush time. |
| m_viewportConstrainedLayers.remove(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::addViewportConstrainedLayer(RenderLayer& layer) |
| { |
| m_viewportConstrainedLayers.add(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::removeViewportConstrainedLayer(RenderLayer& layer) |
| { |
| m_viewportConstrainedLayers.remove(&layer); |
| } |
| |
| void LegacyWebKitScrollingLayerCoordinator::didChangePlatformLayerForLayer(RenderLayer& layer) |
| { |
| if (m_scrollingLayers.contains(&layer)) |
| m_scrollingLayersNeedingUpdate.add(&layer); |
| } |
| |
| #endif |
| |
| } // namespace WebCore |
| |
| #if ENABLE(TREE_DEBUGGING) |
| void showGraphicsLayerTreeForCompositor(WebCore::RenderLayerCompositor& compositor) |
| { |
| showGraphicsLayerTree(compositor.rootGraphicsLayer()); |
| } |
| #endif |