| /* |
| * Copyright (C) 2010 Apple Inc. All rights reserved. |
| * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "WorkQueue.h" |
| |
| #include <QLocalSocket> |
| #include <QObject> |
| #include <QThread> |
| #include <wtf/Threading.h> |
| |
| class WorkQueue::WorkItemQt : public QObject { |
| Q_OBJECT |
| public: |
| WorkItemQt(WorkQueue* workQueue, WorkItem* workItem) |
| : m_queue(workQueue) |
| , m_source(0) |
| , m_signal(0) |
| , m_workItem(workItem) |
| { |
| } |
| |
| WorkItemQt(WorkQueue* workQueue, QObject* source, const char* signal, WorkItem* workItem) |
| : m_queue(workQueue) |
| , m_source(source) |
| , m_signal(signal) |
| , m_workItem(workItem) |
| { |
| connect(m_source, m_signal, SLOT(execute()), Qt::QueuedConnection); |
| } |
| |
| ~WorkItemQt() |
| { |
| delete m_workItem; |
| } |
| |
| Q_SLOT void execute() |
| { |
| if (m_queue->m_isValid) |
| m_workItem->execute(); |
| } |
| |
| virtual void timerEvent(QTimerEvent*) |
| { |
| execute(); |
| delete this; |
| } |
| |
| WorkQueue* m_queue; |
| QObject* m_source; |
| const char* m_signal; |
| WorkItem* m_workItem; |
| }; |
| |
| void WorkQueue::connectSignal(QObject* o, const char* signal, PassOwnPtr<WorkItem> workItem) |
| { |
| WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, o, signal, workItem.leakPtr()); |
| itemQt->moveToThread(m_workThread); |
| m_signalListeners.add(o, itemQt); |
| } |
| |
| void WorkQueue::disconnectSignal(QObject* o, const char* name) |
| { |
| HashMap<QObject*, WorkItemQt*>::iterator it = m_signalListeners.find(o); |
| for (; it != m_signalListeners.end(); ++it) { |
| if (strcmp(it->second->m_signal, name)) |
| continue; |
| delete it->second; |
| m_signalListeners.remove(it); |
| return; |
| } |
| } |
| |
| void WorkQueue::moveSocketToWorkThread(QLocalSocket* socket) |
| { |
| ASSERT(m_workThread); |
| ASSERT(socket); |
| |
| socket->setParent(0); |
| socket->moveToThread(m_workThread); |
| } |
| |
| void WorkQueue::platformInitialize(const char*) |
| { |
| m_workThread = new QThread(); |
| m_workThread->start(); |
| } |
| |
| void WorkQueue::platformInvalidate() |
| { |
| m_workThread->exit(); |
| m_workThread->wait(); |
| delete m_workThread; |
| deleteAllValues(m_signalListeners); |
| } |
| |
| void WorkQueue::scheduleWork(PassOwnPtr<WorkItem> item) |
| { |
| WorkQueue::WorkItemQt* itemQt = new WorkQueue::WorkItemQt(this, item.leakPtr()); |
| itemQt->startTimer(0); |
| itemQt->moveToThread(m_workThread); |
| } |
| |
| #include "WorkQueueQt.moc" |