| /* |
| * Copyright (C) 2011 Google Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #include "config.h" |
| #include "ScriptedAnimationController.h" |
| |
| #include "Chrome.h" |
| #include "ChromeClient.h" |
| #include "DOMWindow.h" |
| #include "Document.h" |
| #include "DocumentLoader.h" |
| #include "Frame.h" |
| #include "FrameView.h" |
| #include "InspectorInstrumentation.h" |
| #include "Logging.h" |
| #include "Page.h" |
| #include "RequestAnimationFrameCallback.h" |
| #include "Settings.h" |
| #include <algorithm> |
| #include <wtf/Ref.h> |
| #include <wtf/SystemTracing.h> |
| #include <wtf/text/StringBuilder.h> |
| |
| // Allow a little more than 60fps to make sure we can at least hit that frame rate. |
| static const Seconds fullSpeedAnimationInterval { 15_ms }; |
| // Allow a little more than 30fps to make sure we can at least hit that frame rate. |
| static const Seconds halfSpeedThrottlingAnimationInterval { 30_ms }; |
| static const Seconds aggressiveThrottlingAnimationInterval { 10_s }; |
| |
| #define RELEASE_LOG_IF_ALLOWED(fmt, ...) RELEASE_LOG_IF(page() && page()->isAlwaysOnLoggingAllowed(), PerformanceLogging, "%p - ScriptedAnimationController::" fmt, this, ##__VA_ARGS__) |
| |
| namespace WebCore { |
| |
| ScriptedAnimationController::ScriptedAnimationController(Document& document) |
| : m_document(makeWeakPtr(document)) |
| , m_animationTimer(*this, &ScriptedAnimationController::animationTimerFired) |
| { |
| } |
| |
| ScriptedAnimationController::~ScriptedAnimationController() = default; |
| |
| bool ScriptedAnimationController::requestAnimationFrameEnabled() const |
| { |
| return m_document && m_document->settings().requestAnimationFrameEnabled(); |
| } |
| |
| void ScriptedAnimationController::suspend() |
| { |
| ++m_suspendCount; |
| } |
| |
| void ScriptedAnimationController::resume() |
| { |
| // It would be nice to put an ASSERT(m_suspendCount > 0) here, but in WK1 resume() can be called |
| // even when suspend hasn't (if a tab was created in the background). |
| if (m_suspendCount > 0) |
| --m_suspendCount; |
| |
| if (!m_suspendCount && m_callbacks.size()) |
| scheduleAnimation(); |
| } |
| |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) && !RELEASE_LOG_DISABLED |
| |
| static const char* throttlingReasonToString(ScriptedAnimationController::ThrottlingReason reason) |
| { |
| switch (reason) { |
| case ScriptedAnimationController::ThrottlingReason::VisuallyIdle: |
| return "VisuallyIdle"; |
| case ScriptedAnimationController::ThrottlingReason::OutsideViewport: |
| return "OutsideViewport"; |
| case ScriptedAnimationController::ThrottlingReason::LowPowerMode: |
| return "LowPowerMode"; |
| case ScriptedAnimationController::ThrottlingReason::NonInteractedCrossOriginFrame: |
| return "NonInteractiveCrossOriginFrame"; |
| } |
| } |
| |
| static String throttlingReasonsToString(OptionSet<ScriptedAnimationController::ThrottlingReason> reasons) |
| { |
| if (reasons.isEmpty()) |
| return "[Unthrottled]"_s; |
| |
| StringBuilder builder; |
| for (auto reason : reasons) { |
| if (!builder.isEmpty()) |
| builder.append('|'); |
| builder.append(throttlingReasonToString(reason)); |
| } |
| return builder.toString(); |
| } |
| |
| #endif |
| |
| void ScriptedAnimationController::addThrottlingReason(ThrottlingReason reason) |
| { |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (m_throttlingReasons.contains(reason)) |
| return; |
| |
| m_throttlingReasons.add(reason); |
| |
| RELEASE_LOG_IF_ALLOWED("addThrottlingReason(%s) -> %s", throttlingReasonToString(reason), throttlingReasonsToString(m_throttlingReasons).utf8().data()); |
| |
| if (m_animationTimer.isActive()) { |
| m_animationTimer.stop(); |
| scheduleAnimation(); |
| } |
| #else |
| UNUSED_PARAM(reason); |
| #endif |
| } |
| |
| void ScriptedAnimationController::removeThrottlingReason(ThrottlingReason reason) |
| { |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (!m_throttlingReasons.contains(reason)) |
| return; |
| |
| m_throttlingReasons.remove(reason); |
| |
| RELEASE_LOG_IF_ALLOWED("removeThrottlingReason(%s) -> %s", throttlingReasonToString(reason), throttlingReasonsToString(m_throttlingReasons).utf8().data()); |
| |
| if (m_animationTimer.isActive()) { |
| m_animationTimer.stop(); |
| scheduleAnimation(); |
| } |
| #else |
| UNUSED_PARAM(reason); |
| #endif |
| } |
| |
| bool ScriptedAnimationController::isThrottled() const |
| { |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| return !m_throttlingReasons.isEmpty(); |
| #else |
| return false; |
| #endif |
| } |
| |
| ScriptedAnimationController::CallbackId ScriptedAnimationController::registerCallback(Ref<RequestAnimationFrameCallback>&& callback) |
| { |
| ScriptedAnimationController::CallbackId id = ++m_nextCallbackId; |
| callback->m_firedOrCancelled = false; |
| callback->m_id = id; |
| m_callbacks.append(WTFMove(callback)); |
| |
| if (m_document) |
| InspectorInstrumentation::didRequestAnimationFrame(*m_document, id); |
| |
| if (!m_suspendCount) |
| scheduleAnimation(); |
| return id; |
| } |
| |
| void ScriptedAnimationController::cancelCallback(CallbackId id) |
| { |
| for (size_t i = 0; i < m_callbacks.size(); ++i) { |
| if (m_callbacks[i]->m_id == id) { |
| m_callbacks[i]->m_firedOrCancelled = true; |
| InspectorInstrumentation::didCancelAnimationFrame(*m_document, id); |
| m_callbacks.remove(i); |
| return; |
| } |
| } |
| } |
| |
| void ScriptedAnimationController::serviceRequestAnimationFrameCallbacks(DOMHighResTimeStamp timestamp) |
| { |
| if (!m_callbacks.size() || m_suspendCount || !requestAnimationFrameEnabled()) |
| return; |
| |
| TraceScope tracingScope(RAFCallbackStart, RAFCallbackEnd); |
| |
| // We round this to the nearest microsecond so that we can return a time that matches what is returned by document.timeline.currentTime. |
| DOMHighResTimeStamp highResNowMs = std::round(1000 * timestamp); |
| |
| // First, generate a list of callbacks to consider. Callbacks registered from this point |
| // on are considered only for the "next" frame, not this one. |
| CallbackList callbacks(m_callbacks); |
| |
| // Invoking callbacks may detach elements from our document, which clears the document's |
| // reference to us, so take a defensive reference. |
| Ref<ScriptedAnimationController> protectedThis(*this); |
| Ref<Document> protectedDocument(*m_document); |
| |
| for (auto& callback : callbacks) { |
| if (callback->m_firedOrCancelled) |
| continue; |
| callback->m_firedOrCancelled = true; |
| InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireAnimationFrame(protectedDocument, callback->m_id); |
| callback->handleEvent(highResNowMs); |
| InspectorInstrumentation::didFireAnimationFrame(cookie); |
| } |
| |
| // Remove any callbacks we fired from the list of pending callbacks. |
| m_callbacks.removeAllMatching([](auto& callback) { |
| return callback->m_firedOrCancelled; |
| }); |
| |
| if (m_callbacks.size()) |
| scheduleAnimation(); |
| } |
| |
| Seconds ScriptedAnimationController::interval() const |
| { |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (m_throttlingReasons.contains(ThrottlingReason::VisuallyIdle) || m_throttlingReasons.contains(ThrottlingReason::OutsideViewport)) |
| return aggressiveThrottlingAnimationInterval; |
| |
| if (m_throttlingReasons.contains(ThrottlingReason::LowPowerMode)) |
| return halfSpeedThrottlingAnimationInterval; |
| |
| if (m_throttlingReasons.contains(ThrottlingReason::NonInteractedCrossOriginFrame)) |
| return halfSpeedThrottlingAnimationInterval; |
| |
| ASSERT(m_throttlingReasons.isEmpty()); |
| #endif |
| return fullSpeedAnimationInterval; |
| } |
| |
| Page* ScriptedAnimationController::page() const |
| { |
| return m_document ? m_document->page() : nullptr; |
| } |
| |
| void ScriptedAnimationController::scheduleAnimation() |
| { |
| if (!requestAnimationFrameEnabled()) |
| return; |
| |
| #if USE(REQUEST_ANIMATION_FRAME_DISPLAY_MONITOR) |
| if (!m_isUsingTimer && !isThrottled()) { |
| if (auto* page = this->page()) { |
| page->renderingUpdateScheduler().scheduleRenderingUpdate(); |
| return; |
| } |
| |
| m_isUsingTimer = true; |
| } |
| #endif |
| if (m_animationTimer.isActive()) |
| return; |
| |
| Seconds animationInterval = interval(); |
| Seconds scheduleDelay = std::max(animationInterval - Seconds(m_document->domWindow()->nowTimestamp() - m_lastAnimationFrameTimestamp), 0_s); |
| |
| if (isThrottled()) { |
| // FIXME: not ideal to snapshot time both in now() and nowTimestamp(), the latter of which also has reduced resolution. |
| MonotonicTime now = MonotonicTime::now(); |
| |
| MonotonicTime fireTime = now + scheduleDelay; |
| Seconds alignmentInterval = 10_ms; |
| // Snap to the nearest alignmentInterval. |
| Seconds alignment = (fireTime + alignmentInterval / 2) % alignmentInterval; |
| MonotonicTime alignedFireTime = fireTime - alignment; |
| scheduleDelay = alignedFireTime - now; |
| } |
| |
| m_animationTimer.startOneShot(scheduleDelay); |
| } |
| |
| void ScriptedAnimationController::animationTimerFired() |
| { |
| m_lastAnimationFrameTimestamp = m_document->domWindow()->nowTimestamp(); |
| serviceRequestAnimationFrameCallbacks(m_lastAnimationFrameTimestamp); |
| } |
| |
| } |