| /* |
| * Copyright (C) 2019 Sony Interactive Entertainment Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(REMOTE_INSPECTOR) |
| |
| #include "RemoteInspectorSocket.h" |
| |
| #include <wtf/Condition.h> |
| #include <wtf/Function.h> |
| #include <wtf/HashMap.h> |
| #include <wtf/Lock.h> |
| #include <wtf/Threading.h> |
| #include <wtf/Vector.h> |
| #include <wtf/WeakPtr.h> |
| |
| namespace Inspector { |
| |
| class MessageParser; |
| class RemoteInspectorConnectionClient; |
| |
| class JS_EXPORT_PRIVATE RemoteInspectorSocketEndpoint { |
| public: |
| static std::unique_ptr<RemoteInspectorSocketEndpoint> create(RemoteInspectorConnectionClient* inspectorClient, const char* name) |
| { |
| return std::make_unique<RemoteInspectorSocketEndpoint>(inspectorClient, name); |
| } |
| |
| RemoteInspectorSocketEndpoint(RemoteInspectorConnectionClient*, const char*); |
| ~RemoteInspectorSocketEndpoint(); |
| |
| Optional<ConnectionID> connectInet(const char* serverAddr, uint16_t serverPort); |
| Optional<ConnectionID> listenInet(const char* address, uint16_t port); |
| |
| void send(ConnectionID, const uint8_t* data, size_t); |
| |
| Optional<ConnectionID> createClient(PlatformSocketType fd); |
| |
| Optional<uint16_t> getPort(ConnectionID) const; |
| |
| protected: |
| void recvIfEnabled(ConnectionID); |
| void sendIfEnabled(ConnectionID); |
| void workerThread(); |
| void wakeupWorkerThread(); |
| void acceptInetSocketIfEnabled(ConnectionID); |
| bool isListening(ConnectionID); |
| |
| mutable Lock m_connectionsLock; |
| HashMap<ConnectionID, std::unique_ptr<Socket::Connection>> m_connections; |
| |
| PlatformSocketType m_wakeupSendSocket { INVALID_SOCKET_VALUE }; |
| PlatformSocketType m_wakeupReceiveSocket { INVALID_SOCKET_VALUE }; |
| |
| RefPtr<Thread> m_workerThread; |
| std::atomic<bool> m_shouldAbortWorkerThread { false }; |
| |
| WeakPtr<RemoteInspectorConnectionClient> m_inspectorClient; |
| }; |
| |
| } // namespace Inspector |
| |
| #endif // ENABLE(REMOTE_INSPECTOR) |