| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // DriverUniformMetal: |
| // Struct defining the default driver uniforms for direct and SpirV based ANGLE translation |
| // |
| |
| #ifndef LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ |
| #define LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ |
| |
| #include "compiler/translator/tree_util/DriverUniform.h" |
| |
| namespace sh |
| { |
| |
| class DriverUniformMetal : public DriverUniform |
| { |
| public: |
| DriverUniformMetal(DriverUniformMode mode) : DriverUniform(mode) {} |
| DriverUniformMetal() : DriverUniform(DriverUniformMode::InterfaceBlock) {} |
| ~DriverUniformMetal() override {} |
| |
| TIntermBinary *getHalfRenderAreaRef() const override; |
| TIntermBinary *getFlipXYRef() const override; |
| TIntermBinary *getNegFlipXYRef() const override; |
| TIntermSwizzle *getNegFlipYRef() const override; |
| TIntermBinary *getCoverageMaskFieldRef() const; |
| |
| protected: |
| TFieldList *createUniformFields(TSymbolTable *symbolTable) override; |
| }; |
| |
| } // namespace sh |
| |
| #endif /* LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ */ |