| /* |
| * Copyright (C) 2006 Apple Inc. |
| * Copyright (C) 2009 Google, Inc. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "RenderSVGForeignObject.h" |
| |
| #include "GraphicsContext.h" |
| #include "HitTestResult.h" |
| #include "LayoutRepainter.h" |
| #include "RenderObject.h" |
| #include "RenderSVGResource.h" |
| #include "RenderView.h" |
| #include "SVGForeignObjectElement.h" |
| #include "SVGRenderingContext.h" |
| #include "SVGResourcesCache.h" |
| #include "TransformState.h" |
| #include <wtf/IsoMallocInlines.h> |
| #include <wtf/StackStats.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderSVGForeignObject); |
| |
| RenderSVGForeignObject::RenderSVGForeignObject(SVGForeignObjectElement& element, RenderStyle&& style) |
| : RenderSVGBlock(element, WTFMove(style)) |
| { |
| } |
| |
| RenderSVGForeignObject::~RenderSVGForeignObject() = default; |
| |
| SVGForeignObjectElement& RenderSVGForeignObject::foreignObjectElement() const |
| { |
| return downcast<SVGForeignObjectElement>(RenderSVGBlock::graphicsElement()); |
| } |
| |
| void RenderSVGForeignObject::paint(PaintInfo& paintInfo, const LayoutPoint&) |
| { |
| if (paintInfo.context().paintingDisabled()) |
| return; |
| |
| if (paintInfo.phase != PaintPhase::Foreground && paintInfo.phase != PaintPhase::Selection) |
| return; |
| |
| PaintInfo childPaintInfo(paintInfo); |
| GraphicsContextStateSaver stateSaver(childPaintInfo.context()); |
| childPaintInfo.applyTransform(localTransform()); |
| |
| if (SVGRenderSupport::isOverflowHidden(*this)) |
| childPaintInfo.context().clip(m_viewport); |
| |
| SVGRenderingContext renderingContext; |
| if (paintInfo.phase == PaintPhase::Foreground) { |
| renderingContext.prepareToRenderSVGContent(*this, childPaintInfo); |
| if (!renderingContext.isRenderingPrepared()) |
| return; |
| } |
| |
| LayoutPoint childPoint = IntPoint(); |
| if (paintInfo.phase == PaintPhase::Selection) { |
| RenderBlock::paint(childPaintInfo, childPoint); |
| return; |
| } |
| |
| // Paint all phases of FO elements atomically, as though the FO element established its |
| // own stacking context. |
| childPaintInfo.phase = PaintPhase::BlockBackground; |
| RenderBlock::paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhase::ChildBlockBackgrounds; |
| RenderBlock::paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhase::Float; |
| RenderBlock::paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhase::Foreground; |
| RenderBlock::paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhase::Outline; |
| RenderBlock::paint(childPaintInfo, childPoint); |
| } |
| |
| LayoutRect RenderSVGForeignObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const |
| { |
| return SVGRenderSupport::clippedOverflowRectForRepaint(*this, repaintContainer); |
| } |
| |
| Optional<FloatRect> RenderSVGForeignObject::computeFloatVisibleRectInContainer(const FloatRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| { |
| return SVGRenderSupport::computeFloatVisibleRectInContainer(*this, rect, container, context); |
| } |
| |
| Optional<LayoutRect> RenderSVGForeignObject::computeVisibleRectInContainer(const LayoutRect& rect, const RenderLayerModelObject* container, VisibleRectContext context) const |
| { |
| Optional<FloatRect> adjustedRect = computeFloatVisibleRectInContainer(rect, container, context); |
| if (adjustedRect) |
| return enclosingLayoutRect(*adjustedRect); |
| return WTF::nullopt; |
| } |
| |
| const AffineTransform& RenderSVGForeignObject::localToParentTransform() const |
| { |
| m_localToParentTransform = localTransform(); |
| m_localToParentTransform.translate(m_viewport.location()); |
| return m_localToParentTransform; |
| } |
| |
| void RenderSVGForeignObject::updateLogicalWidth() |
| { |
| // FIXME: Investigate in size rounding issues |
| // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
| setWidth(static_cast<int>(roundf(m_viewport.width()))); |
| } |
| |
| RenderBox::LogicalExtentComputedValues RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop) const |
| { |
| // FIXME: Investigate in size rounding issues |
| // FIXME: Remove unnecessary rounding when layout is off ints: webkit.org/b/63656 |
| // FIXME: Is this correct for vertical writing mode? |
| return { static_cast<int>(roundf(m_viewport.height())), logicalTop, ComputedMarginValues() }; |
| } |
| |
| void RenderSVGForeignObject::layout() |
| { |
| StackStats::LayoutCheckPoint layoutCheckPoint; |
| ASSERT(needsLayout()); |
| ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled()); // RenderSVGRoot disables paint offset cache for the SVG rendering tree. |
| |
| LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this)); |
| |
| bool updateCachedBoundariesInParents = false; |
| if (m_needsTransformUpdate) { |
| m_localTransform = foreignObjectElement().animatedLocalTransform(); |
| m_needsTransformUpdate = false; |
| updateCachedBoundariesInParents = true; |
| } |
| |
| FloatRect oldViewport = m_viewport; |
| |
| // Cache viewport boundaries |
| SVGLengthContext lengthContext(&foreignObjectElement()); |
| FloatPoint viewportLocation(foreignObjectElement().x().value(lengthContext), foreignObjectElement().y().value(lengthContext)); |
| m_viewport = FloatRect(viewportLocation, FloatSize(foreignObjectElement().width().value(lengthContext), foreignObjectElement().height().value(lengthContext))); |
| if (!updateCachedBoundariesInParents) |
| updateCachedBoundariesInParents = oldViewport != m_viewport; |
| |
| // Set box origin to the foreignObject x/y translation, so positioned objects in XHTML content get correct |
| // positions. A regular RenderBoxModelObject would pull this information from RenderStyle - in SVG those |
| // properties are ignored for non <svg> elements, so we mimic what happens when specifying them through CSS. |
| |
| // FIXME: Investigate in location rounding issues - only affects RenderSVGForeignObject & RenderSVGText |
| setLocation(roundedIntPoint(viewportLocation)); |
| |
| bool layoutChanged = everHadLayout() && selfNeedsLayout(); |
| RenderBlock::layout(); |
| ASSERT(!needsLayout()); |
| |
| // If our bounds changed, notify the parents. |
| if (updateCachedBoundariesInParents) |
| RenderSVGBlock::setNeedsBoundariesUpdate(); |
| |
| // Invalidate all resources of this client if our layout changed. |
| if (layoutChanged) |
| SVGResourcesCache::clientLayoutChanged(*this); |
| |
| repainter.repaintAfterLayout(); |
| } |
| |
| bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction) |
| { |
| // Embedded content is drawn in the foreground phase. |
| if (hitTestAction != HitTestForeground) |
| return false; |
| |
| FloatPoint localPoint = localTransform().inverse().valueOr(AffineTransform()).mapPoint(pointInParent); |
| |
| // Early exit if local point is not contained in clipped viewport area |
| if (SVGRenderSupport::isOverflowHidden(*this) && !m_viewport.contains(localPoint)) |
| return false; |
| |
| // FOs establish a stacking context, so we need to hit-test all layers. |
| HitTestLocation hitTestLocation(localPoint); |
| return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestForeground) |
| || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestFloat) |
| || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoint(), HitTestChildBlockBackgrounds); |
| } |
| |
| bool RenderSVGForeignObject::nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&, HitTestAction) |
| { |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| void RenderSVGForeignObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const |
| { |
| SVGRenderSupport::mapLocalToContainer(*this, repaintContainer, transformState, wasFixed); |
| } |
| |
| const RenderObject* RenderSVGForeignObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const |
| { |
| return SVGRenderSupport::pushMappingToContainer(*this, ancestorToStopAt, geometryMap); |
| } |
| |
| } |