| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include <wtf/MonotonicTime.h> |
| #include <wtf/Seconds.h> |
| |
| namespace JSC { |
| |
| class Heap; |
| |
| class SpaceTimeScheduler { |
| public: |
| class Decision { |
| public: |
| explicit operator bool() const { return !!m_scheduler; } |
| |
| double targetMutatorUtilization() const; |
| double targetCollectorUtilization() const; |
| Seconds elapsedInPeriod() const; |
| double phase() const; |
| bool shouldBeResumed() const; |
| MonotonicTime timeToResume() const; |
| MonotonicTime timeToStop() const; |
| |
| private: |
| friend class SpaceTimeScheduler; |
| |
| SpaceTimeScheduler* m_scheduler { nullptr }; |
| double m_bytesAllocatedThisCycle { 0 }; |
| MonotonicTime m_now; |
| }; |
| |
| // Construct the scheduler at the start of a GC cycle. |
| SpaceTimeScheduler(Heap&); |
| |
| // Forces the next phase to start now. |
| void snapPhase(); |
| |
| // Returns a snapshot of the current scheduling decision, which will be valid so long as |
| // SpaceTimeScheduler is live and you haven't called snapPhase(). |
| Decision currentDecision(); |
| |
| private: |
| friend class Decision; |
| |
| Heap& m_heap; |
| Seconds m_period; |
| double m_bytesAllocatedThisCycleAtTheBeginning; |
| double m_bytesAllocatedThisCycleAtTheEnd; |
| MonotonicTime m_initialTime; |
| }; |
| |
| } // namespace JSC |
| |