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<!-- DO NOT EDIT! This test has been generated by tools/gentest.py. -->
<title>Canvas test: 2d.drawImage.incomplete.reload</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/common/canvas-tests.js"></script>
<link rel="stylesheet" href="/common/canvas-tests.css">
<body class="show_output">
<h1>2d.drawImage.incomplete.reload</h1>
<p class="desc"></p>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="/images/green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
var t = async_test("");
_addTest(function(canvas, ctx) {
ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 50);
var img = document.getElementById('yellow.png');
img.src = '../images/red.png';
// This triggers the "update the image data" algorithm,
// and resets the image to the "unavailable" state.
// The image will not go to the "completely available" state
// until a fetch task in the networking task source is processed,
// so the image must not be fully decodable yet:
ctx.drawImage(img, 0, 0);
_assertPixelApprox(canvas, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 2);
});
</script>
<img src="/images/yellow.png" id="yellow.png" class="resource">
<img src="/images/red.png" id="red.png" class="resource">