| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ValueProfile_h |
| #define ValueProfile_h |
| |
| #include "JSArray.h" |
| #include "PredictedType.h" |
| #include "Structure.h" |
| #include "WriteBarrier.h" |
| |
| namespace JSC { |
| |
| #if ENABLE(VALUE_PROFILER) |
| struct ValueProfile { |
| static const unsigned logNumberOfBuckets = 3; // 8 buckets |
| static const unsigned numberOfBuckets = 1 << logNumberOfBuckets; |
| static const unsigned bucketIndexMask = numberOfBuckets - 1; |
| static const unsigned certainty = numberOfBuckets * numberOfBuckets; |
| static const unsigned majority = certainty / 2; |
| |
| ValueProfile(int bytecodeOffset) |
| : m_bytecodeOffset(bytecodeOffset) |
| , m_prediction(PredictNone) |
| , m_numberOfSamplesInPrediction(0) |
| { |
| for (unsigned i = 0; i < numberOfBuckets; ++i) |
| m_buckets[i] = JSValue::encode(JSValue()); |
| } |
| |
| const ClassInfo* classInfo(unsigned bucket) const |
| { |
| JSValue value = JSValue::decode(m_buckets[bucket]); |
| if (!!value) { |
| if (!value.isCell()) |
| return 0; |
| return value.asCell()->structure()->classInfo(); |
| } |
| return 0; |
| } |
| |
| unsigned numberOfSamples() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (!!JSValue::decode(m_buckets[i])) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned totalNumberOfSamples() const |
| { |
| return numberOfSamples() + m_numberOfSamplesInPrediction; |
| } |
| |
| bool isLive() const |
| { |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (!!JSValue::decode(m_buckets[i])) |
| return true; |
| } |
| return false; |
| } |
| |
| static unsigned computeProbability(unsigned counts, unsigned numberOfSamples) |
| { |
| if (!numberOfSamples) |
| return 0; |
| return counts * certainty / numberOfSamples; |
| } |
| |
| unsigned numberOfInt32s() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (JSValue::decode(m_buckets[i]).isInt32()) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfDoubles() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (JSValue::decode(m_buckets[i]).isDouble()) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfCells() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (!!classInfo(i)) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfObjects() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| const ClassInfo* ci = classInfo(i); |
| if (!!ci && ci->isSubClassOf(&JSObject::s_info)) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfFinalObjects() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (classInfo(i) == &JSFinalObject::s_info) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfStrings() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (classInfo(i) == &JSString::s_info) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfArrays() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (classInfo(i) == &JSArray::s_info) |
| result++; |
| } |
| return result; |
| } |
| |
| unsigned numberOfBooleans() const |
| { |
| unsigned result = 0; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| if (JSValue::decode(m_buckets[i]).isBoolean()) |
| result++; |
| } |
| return result; |
| } |
| |
| // These methods are not particularly optimized, in that they will each |
| // perform two passes over the buckets array. However, they are |
| // probably the best bet unless you are sure that you will be making |
| // these calls with high frequency. |
| |
| unsigned probabilityOfInt32() const |
| { |
| return computeProbability(numberOfInt32s(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfDouble() const |
| { |
| return computeProbability(numberOfDoubles(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfCell() const |
| { |
| return computeProbability(numberOfCells(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfObject() const |
| { |
| return computeProbability(numberOfObjects(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfFinalObject() const |
| { |
| return computeProbability(numberOfFinalObjects(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfArray() const |
| { |
| return computeProbability(numberOfArrays(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfString() const |
| { |
| return computeProbability(numberOfStrings(), numberOfSamples()); |
| } |
| |
| unsigned probabilityOfBoolean() const |
| { |
| return computeProbability(numberOfBooleans(), numberOfSamples()); |
| } |
| |
| #ifndef NDEBUG |
| void dump(FILE* out) |
| { |
| fprintf(out, |
| "samples = %u, int32 = %u (%u), double = %u (%u), cell = %u (%u), object = %u (%u), final object = %u (%u), array = %u (%u), string = %u (%u), boolean = %u (%u), prediction = %s, samples in prediction = %u", |
| numberOfSamples(), |
| probabilityOfInt32(), numberOfInt32s(), |
| probabilityOfDouble(), numberOfDoubles(), |
| probabilityOfCell(), numberOfCells(), |
| probabilityOfObject(), numberOfObjects(), |
| probabilityOfFinalObject(), numberOfFinalObjects(), |
| probabilityOfArray(), numberOfArrays(), |
| probabilityOfString(), numberOfStrings(), |
| probabilityOfBoolean(), numberOfBooleans(), |
| predictionToString(m_prediction), m_numberOfSamplesInPrediction); |
| bool first = true; |
| for (unsigned i = 0; i < numberOfBuckets; ++i) { |
| JSValue value = JSValue::decode(m_buckets[i]); |
| if (!!value) { |
| if (first) { |
| fprintf(out, ": "); |
| first = false; |
| } else |
| fprintf(out, ", "); |
| fprintf(out, "%s", value.description()); |
| } |
| } |
| } |
| #endif |
| |
| struct Statistics { |
| unsigned samples; |
| unsigned int32s; |
| unsigned doubles; |
| unsigned cells; |
| unsigned objects; |
| unsigned finalObjects; |
| unsigned arrays; |
| unsigned strings; |
| unsigned booleans; |
| |
| Statistics() |
| { |
| bzero(this, sizeof(Statistics)); |
| } |
| }; |
| |
| // Method for incrementing all relevant statistics for a ClassInfo, except for |
| // incrementing the number of samples, which the caller is responsible for |
| // doing. |
| static void computeStatistics(const ClassInfo*, Statistics&); |
| |
| // Optimized method for getting all counts at once. |
| void computeStatistics(Statistics&) const; |
| |
| // Updates the prediction and returns the new one. |
| PredictedType computeUpdatedPrediction(); |
| |
| int m_bytecodeOffset; // -1 for prologue |
| |
| PredictedType m_prediction; |
| unsigned m_numberOfSamplesInPrediction; |
| |
| EncodedJSValue m_buckets[numberOfBuckets]; |
| }; |
| |
| inline int getValueProfileBytecodeOffset(ValueProfile* valueProfile) |
| { |
| return valueProfile->m_bytecodeOffset; |
| } |
| |
| // This is a mini value profile to catch pathologies. It is a counter that gets |
| // incremented when we take the slow path on any instruction. |
| struct RareCaseProfile { |
| RareCaseProfile(int bytecodeOffset) |
| : m_bytecodeOffset(bytecodeOffset) |
| , m_counter(0) |
| { |
| } |
| |
| int m_bytecodeOffset; |
| uint32_t m_counter; |
| }; |
| |
| inline int getRareCaseProfileBytecodeOffset(RareCaseProfile* rareCaseProfile) |
| { |
| return rareCaseProfile->m_bytecodeOffset; |
| } |
| #endif |
| |
| } |
| |
| #endif |
| |