blob: f0556a3dab2a929ffbdcc3a20a6196756b667a21 [file] [log] [blame]
/*
* Copyright (C) 2006, 2007, 2008, 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "FrameWin.h"
#if USE(CG)
#include "BitmapInfo.h"
#include "Frame.h"
#include "FrameSelection.h"
#include "FrameView.h"
#include "GraphicsContextCG.h"
#include "RenderObject.h"
#include "Settings.h"
#include <CoreGraphics/CoreGraphics.h>
#include <windows.h>
#include <wtf/win/GDIObject.h>
namespace WebCore {
static void drawRectIntoContext(IntRect rect, FrameView* view, GraphicsContext& gc)
{
IntPoint scrollPosition = view->scrollPosition();
rect.move(-scrollPosition.x(), -scrollPosition.y());
rect = view->convertToContainingWindow(rect);
gc.concatCTM(AffineTransform().translate(-rect.x(), -rect.y()));
view->paint(gc, rect);
}
GDIObject<HBITMAP> imageFromRect(const Frame* frame, IntRect& ir)
{
auto oldPaintBehavior = frame->view()->paintBehavior();
frame->view()->setPaintBehavior(oldPaintBehavior | PaintBehavior::FlattenCompositingLayers);
void* bits = nullptr;
auto hdc = adoptGDIObject(::CreateCompatibleDC(0));
int w = ir.width();
int h = ir.height();
BitmapInfo bmp = BitmapInfo::create(IntSize(w, h));
GDIObject<HBITMAP> hbmp = adoptGDIObject(::CreateDIBSection(0, &bmp, DIB_RGB_COLORS, static_cast<void**>(&bits), 0, 0));
if (!hbmp)
return hbmp;
HGDIOBJ hbmpOld = SelectObject(hdc.get(), hbmp.get());
CGContextRef context = CGBitmapContextCreate(static_cast<void*>(bits), w, h,
8, w * sizeof(RGBQUAD), sRGBColorSpaceRef(), kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGContextSaveGState(context);
GraphicsContext gc(context);
drawRectIntoContext(ir, frame->view(), gc);
CGContextRelease(context);
SelectObject(hdc.get(), hbmpOld);
frame->view()->setPaintBehavior(oldPaintBehavior);
return hbmp;
}
} // namespace WebCore
#endif