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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ContextD3D: Shared common class for Context9 and Context11.
#ifndef LIBANGLE_RENDERER_CONTEXTD3D_H_
#define LIBANGLE_RENDERER_CONTEXTD3D_H_
#include "libANGLE/renderer/ContextImpl.h"
#include "libANGLE/renderer/d3d/RendererD3D.h"
namespace rx
{
class ContextD3D : public ContextImpl, public d3d::Context
{
public:
ContextD3D(const gl::State &state, gl::ErrorSet *errorSet) : ContextImpl(state, errorSet) {}
~ContextD3D() override {}
};
} // namespace rx
#endif // LIBANGLE_RENDERER_CONTEXTD3D_H_