blob: 4ad3a0df2e4473a299310271d28c9cc30abf98a3 [file] [log] [blame]
<!DOCTYPE HTML>
<!--
This test creates a situation where the child transform layer's position
needs to take into account the rounding that is applied to m_graphicsLayer.
-->
<style>
#animDiv {
position: absolute;
width: 176px;
height: 91px;
background-image: none;
background-color: #cc3500;
left: -164.5px;
top: 184.5px;
}
#clipper {
overflow: hidden;
width: 700px;
height: 700px;
margin: -10px;
}
#shake {
position:absolute;
width:200px;
height:64px;
left:51px;
top:121px;
border-style:solid;border-width:1px;
transform:translateZ(0);
}
#container {
perspective: 1400px;
/* Without this, container will paint into composited ancestor, and prevent
us from seeing the bug. */
transform: translateZ(0);
}
</style>
<div id="clipper">
<div id="container">
<div id="animDiv"></div>
<div id="shake"></div>
</div>
</div>