| /* |
| * Copyright (C) 2016 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/TimeWithDynamicClockType.h> |
| |
| #include <cfloat> |
| #include <cmath> |
| #include <wtf/Condition.h> |
| #include <wtf/DataLog.h> |
| #include <wtf/PrintStream.h> |
| #include <wtf/Lock.h> |
| |
| namespace WTF { |
| |
| TimeWithDynamicClockType TimeWithDynamicClockType::now(ClockType type) |
| { |
| switch (type) { |
| case ClockType::Wall: |
| return WallTime::now(); |
| case ClockType::Monotonic: |
| return MonotonicTime::now(); |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return TimeWithDynamicClockType(); |
| } |
| |
| TimeWithDynamicClockType TimeWithDynamicClockType::nowWithSameClock() const |
| { |
| return now(clockType()); |
| } |
| |
| WallTime TimeWithDynamicClockType::wallTime() const |
| { |
| RELEASE_ASSERT(m_type == ClockType::Wall); |
| return WallTime::fromRawSeconds(m_value); |
| } |
| |
| MonotonicTime TimeWithDynamicClockType::monotonicTime() const |
| { |
| RELEASE_ASSERT(m_type == ClockType::Monotonic); |
| return MonotonicTime::fromRawSeconds(m_value); |
| } |
| |
| WallTime TimeWithDynamicClockType::approximateWallTime() const |
| { |
| switch (m_type) { |
| case ClockType::Wall: |
| return wallTime(); |
| case ClockType::Monotonic: |
| return monotonicTime().approximateWallTime(); |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return WallTime(); |
| } |
| |
| MonotonicTime TimeWithDynamicClockType::approximateMonotonicTime() const |
| { |
| switch (m_type) { |
| case ClockType::Wall: |
| return wallTime().approximateMonotonicTime(); |
| case ClockType::Monotonic: |
| return monotonicTime(); |
| } |
| RELEASE_ASSERT_NOT_REACHED(); |
| return MonotonicTime(); |
| } |
| |
| Seconds TimeWithDynamicClockType::operator-(const TimeWithDynamicClockType& other) const |
| { |
| RELEASE_ASSERT(m_type == other.m_type); |
| return Seconds(m_value - other.m_value); |
| } |
| |
| bool TimeWithDynamicClockType::operator<(const TimeWithDynamicClockType& other) const |
| { |
| RELEASE_ASSERT(m_type == other.m_type); |
| return m_value < other.m_value; |
| } |
| |
| bool TimeWithDynamicClockType::operator>(const TimeWithDynamicClockType& other) const |
| { |
| RELEASE_ASSERT(m_type == other.m_type); |
| return m_value > other.m_value; |
| } |
| |
| bool TimeWithDynamicClockType::operator<=(const TimeWithDynamicClockType& other) const |
| { |
| RELEASE_ASSERT(m_type == other.m_type); |
| return m_value <= other.m_value; |
| } |
| |
| bool TimeWithDynamicClockType::operator>=(const TimeWithDynamicClockType& other) const |
| { |
| RELEASE_ASSERT(m_type == other.m_type); |
| return m_value >= other.m_value; |
| } |
| |
| void TimeWithDynamicClockType::dump(PrintStream& out) const |
| { |
| out.print(m_type, "(", m_value, " sec)"); |
| } |
| |
| void sleep(const TimeWithDynamicClockType& time) |
| { |
| Lock fakeLock; |
| Condition fakeCondition; |
| LockHolder fakeLocker(fakeLock); |
| fakeCondition.waitUntil(fakeLock, time); |
| } |
| |
| bool hasElapsed(const TimeWithDynamicClockType& time) |
| { |
| // Avoid doing now(). |
| if (!(time > time.withSameClockAndRawSeconds(0))) |
| return true; |
| if (std::isinf(time.secondsSinceEpoch().value())) |
| return false; |
| |
| return time <= time.nowWithSameClock(); |
| } |
| |
| } // namespace WTF |
| |
| |