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/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006, 2008, 2013 Apple Computer, Inc.
* Copyright (C) 2009 Kenneth Rohde Christiansen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderThemeWin_h
#define RenderThemeWin_h
#include "RenderTheme.h"
#if WIN32
typedef void* HANDLE;
typedef struct HINSTANCE__* HINSTANCE;
typedef HINSTANCE HMODULE;
#endif
namespace WebCore {
struct ThemeData {
ThemeData() :m_part(0), m_state(0), m_classicState(0) {}
ThemeData(int part, int state)
: m_part(part)
, m_state(state)
, m_classicState(0)
{ }
unsigned m_part;
unsigned m_state;
unsigned m_classicState;
};
class RenderThemeWin : public RenderTheme {
public:
static PassRefPtr<RenderTheme> create();
virtual String extraDefaultStyleSheet();
virtual String extraQuirksStyleSheet();
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover(const RenderStyle*) const;
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
// System fonts.
virtual void systemFont(CSSValueID, FontDescription&) const;
virtual Color systemColor(CSSValueID) const;
virtual bool paintCheckbox(RenderObject* o, const PaintInfo& i, const IntRect& r)
{ return paintButton(o, i, r); }
virtual void setCheckboxSize(RenderStyle*) const;
virtual bool paintRadio(RenderObject* o, const PaintInfo& i, const IntRect& r)
{ return paintButton(o, i, r); }
virtual void setRadioSize(RenderStyle* style) const
{ return setCheckboxSize(style); }
virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustInnerSpinButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintInnerSpinButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintTextArea(RenderObject* o, const PaintInfo& i, const IntRect& r)
{ return paintTextField(o, i, r); }
virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintSliderTrack(RenderObject* o, const PaintInfo& i, const IntRect& r);
virtual bool paintSliderThumb(RenderObject* o, const PaintInfo& i, const IntRect& r);
virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
virtual bool popupOptionSupportsTextIndent() const { return true; }
virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldDecoration(RenderObject*, const PaintInfo&, const IntRect&) { return false; }
virtual void adjustSearchFieldResultsDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void themeChanged();
virtual void adjustButtonStyle(StyleResolver*, RenderStyle* style, Element*) const { }
virtual void adjustTextFieldStyle(StyleResolver*, RenderStyle* style, Element*) const { }
virtual void adjustTextAreaStyle(StyleResolver*, RenderStyle* style, Element*) const { }
static void setWebKitIsBeingUnloaded();
virtual bool supportsFocusRing(const RenderStyle*) const;
#if ENABLE(VIDEO)
virtual String mediaControlsStyleSheet() OVERRIDE;
virtual String mediaControlsScript() OVERRIDE;
#endif
#if ENABLE(METER_ELEMENT)
virtual IntSize meterSizeForBounds(const RenderMeter*, const IntRect&) const OVERRIDE;
virtual bool supportsMeter(ControlPart) const OVERRIDE;
virtual void adjustMeterStyle(StyleResolver*, RenderStyle*, Element*) const OVERRIDE;
virtual bool paintMeter(RenderObject*, const PaintInfo&, const IntRect&) OVERRIDE;
#endif
virtual bool shouldShowPlaceholderWhenFocused() const { return true; }
private:
enum ControlSubPart {
None,
SpinButtonDown,
SpinButtonUp,
};
RenderThemeWin();
virtual ~RenderThemeWin();
void addIntrinsicMargins(RenderStyle*) const;
void close();
unsigned determineState(RenderObject*);
unsigned determineClassicState(RenderObject*, ControlSubPart = None);
unsigned determineSliderThumbState(RenderObject*);
unsigned determineButtonState(RenderObject*);
unsigned determineSpinButtonState(RenderObject*, ControlSubPart = None);
bool supportsFocus(ControlPart) const;
ThemeData getThemeData(RenderObject*, ControlSubPart = None);
ThemeData getClassicThemeData(RenderObject* o, ControlSubPart = None);
HANDLE buttonTheme() const;
HANDLE textFieldTheme() const;
HANDLE menuListTheme() const;
HANDLE sliderTheme() const;
HANDLE spinButtonTheme() const;
HANDLE progressBarTheme() const;
mutable HANDLE m_buttonTheme;
mutable HANDLE m_textFieldTheme;
mutable HANDLE m_menuListTheme;
mutable HANDLE m_sliderTheme;
mutable HANDLE m_spinButtonTheme;
mutable HANDLE m_progressBarTheme;
};
};
#endif