blob: 5afd1c87a94ff75a6e1d652168248168d248707e [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2006, 2007, 2009, 2013 Apple Inc. All rights reserved.
* Copyright (C) 2010, 2012 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderElement_h
#define RenderElement_h
#include "RenderObject.h"
namespace WebCore {
class RenderElement : public RenderObject {
public:
virtual ~RenderElement();
static RenderElement* createFor(Element&, PassRef<RenderStyle>);
bool hasInitializedStyle() const { return m_hasInitializedStyle; }
RenderStyle& style() const { return const_cast<RenderStyle&>(m_style.get()); }
RenderStyle& firstLineStyle() const;
void initializeStyle();
virtual void setStyle(PassRef<RenderStyle>);
// Called to update a style that is allowed to trigger animations.
void setAnimatableStyle(PassRef<RenderStyle>);
// This is null for anonymous renderers.
Element* element() const { return toElement(RenderObject::node()); }
Element* nonPseudoElement() const { return toElement(RenderObject::nonPseudoNode()); }
Element* generatingElement() const;
RenderObject* firstChild() const { return m_firstChild; }
RenderObject* lastChild() const { return m_lastChild; }
// FIXME: Make these standalone and move to relevant files.
bool isRenderLayerModelObject() const;
bool isBoxModelObject() const;
bool isRenderBlock() const;
bool isRenderBlockFlow() const;
bool isRenderReplaced() const;
bool isRenderInline() const;
bool isRenderNamedFlowFragmentContainer() const;
virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const { return true; }
virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0);
virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) { return addChild(newChild, beforeChild); }
virtual void removeChild(RenderObject&);
// The following functions are used when the render tree hierarchy changes to make sure layers get
// properly added and removed. Since containership can be implemented by any subclass, and since a hierarchy
// can contain a mixture of boxes and other object types, these functions need to be in the base class.
void addLayers(RenderLayer* parentLayer);
void removeLayers(RenderLayer* parentLayer);
void moveLayers(RenderLayer* oldParent, RenderLayer* newParent);
RenderLayer* findNextLayer(RenderLayer* parentLayer, RenderObject* startPoint, bool checkParent = true);
enum NotifyChildrenType { NotifyChildren, DontNotifyChildren };
void insertChildInternal(RenderObject*, RenderObject* beforeChild, NotifyChildrenType);
void removeChildInternal(RenderObject&, NotifyChildrenType);
virtual RenderElement* hoverAncestor() const;
virtual void dirtyLinesFromChangedChild(RenderObject*) { }
bool ancestorLineBoxDirty() const { return m_ancestorLineBoxDirty; }
void setAncestorLineBoxDirty(bool f = true);
void setChildNeedsLayout(MarkingBehavior = MarkContainingBlockChain);
void clearChildNeedsLayout();
void setNeedsPositionedMovementLayout(const RenderStyle* oldStyle);
void setNeedsSimplifiedNormalFlowLayout();
virtual void paint(PaintInfo&, const LayoutPoint&) = 0;
// Recursive function that computes the size and position of this object and all its descendants.
virtual void layout();
/* This function performs a layout only if one is needed. */
void layoutIfNeeded() { if (needsLayout()) layout(); }
// Return the renderer whose background style is used to paint the root background. Should only be called on the renderer for which isRoot() is true.
RenderElement* rendererForRootBackground();
// Used only by Element::pseudoStyleCacheIsInvalid to get a first line style based off of a
// given new style, without accessing the cache.
PassRefPtr<RenderStyle> uncachedFirstLineStyle(RenderStyle*) const;
// Updates only the local style ptr of the object. Does not update the state of the object,
// and so only should be called when the style is known not to have changed (or from setStyle).
void setStyleInternal(PassRef<RenderStyle> style) { m_style = std::move(style); }
protected:
enum BaseTypeFlags {
RenderLayerModelObjectFlag = 1 << 0,
RenderBoxModelObjectFlag = 1 << 1,
RenderInlineFlag = 1 << 2,
RenderReplacedFlag = 1 << 3,
RenderBlockFlag = 1 << 4,
RenderBlockFlowFlag = 1 << 5,
};
RenderElement(Element&, PassRef<RenderStyle>, unsigned baseTypeFlags);
RenderElement(Document&, PassRef<RenderStyle>, unsigned baseTypeFlags);
bool layerCreationAllowedForSubtree() const;
enum StylePropagationType { PropagateToAllChildren, PropagateToBlockChildrenOnly };
void propagateStyleToAnonymousChildren(StylePropagationType);
LayoutUnit valueForLength(const Length&, LayoutUnit maximumValue, bool roundPercentages = false) const;
LayoutUnit minimumValueForLength(const Length&, LayoutUnit maximumValue, bool roundPercentages = false) const;
void setFirstChild(RenderObject* child) { m_firstChild = child; }
void setLastChild(RenderObject* child) { m_lastChild = child; }
void destroyLeftoverChildren();
virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle);
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
virtual void insertedIntoTree() OVERRIDE;
virtual void willBeRemovedFromTree() OVERRIDE;
virtual void willBeDestroyed() OVERRIDE;
void setRenderInlineAlwaysCreatesLineBoxes(bool b) { m_renderInlineAlwaysCreatesLineBoxes = b; }
bool renderInlineAlwaysCreatesLineBoxes() const { return m_renderInlineAlwaysCreatesLineBoxes; }
private:
void node() const WTF_DELETED_FUNCTION;
void nonPseudoNode() const WTF_DELETED_FUNCTION;
void generatingNode() const WTF_DELETED_FUNCTION;
void isText() const WTF_DELETED_FUNCTION;
void isRenderElement() const WTF_DELETED_FUNCTION;
virtual RenderObject* firstChildSlow() const OVERRIDE FINAL { return firstChild(); }
virtual RenderObject* lastChildSlow() const OVERRIDE FINAL { return lastChild(); }
bool shouldRepaintForStyleDifference(StyleDifference) const;
bool hasImmediateNonWhitespaceTextChildOrBorderOrOutline() const;
void updateFillImages(const FillLayer*, const FillLayer*);
void updateImage(StyleImage*, StyleImage*);
#if ENABLE(CSS_SHAPES)
void updateShapeImage(const ShapeValue*, const ShapeValue*);
#endif
StyleDifference adjustStyleDifference(StyleDifference, unsigned contextSensitiveProperties) const;
RenderStyle* cachedFirstLineStyle() const;
unsigned m_baseTypeFlags : 6;
bool m_ancestorLineBoxDirty : 1;
bool m_hasInitializedStyle : 1;
// Specific to RenderInline.
bool m_renderInlineAlwaysCreatesLineBoxes : 1;
RenderObject* m_firstChild;
RenderObject* m_lastChild;
Ref<RenderStyle> m_style;
// FIXME: Get rid of this hack.
// Store state between styleWillChange and styleDidChange
static bool s_affectsParentBlock;
static bool s_noLongerAffectsParentBlock;
};
template <> inline bool isRendererOfType<const RenderElement>(const RenderObject& renderer) { return renderer.isRenderElement(); }
inline RenderStyle& RenderElement::firstLineStyle() const
{
return document().styleSheetCollection().usesFirstLineRules() ? *cachedFirstLineStyle() : style();
}
inline void RenderElement::setAncestorLineBoxDirty(bool f)
{
m_ancestorLineBoxDirty = f;
if (m_ancestorLineBoxDirty)
setNeedsLayout();
}
inline void RenderElement::setChildNeedsLayout(MarkingBehavior markParents)
{
ASSERT(!isSetNeedsLayoutForbidden());
if (normalChildNeedsLayout())
return;
setNormalChildNeedsLayoutBit(true);
if (markParents == MarkContainingBlockChain)
markContainingBlocksForLayout();
}
inline LayoutUnit RenderElement::valueForLength(const Length& length, LayoutUnit maximumValue, bool roundPercentages) const
{
return WebCore::valueForLength(length, maximumValue, &view(), roundPercentages);
}
inline LayoutUnit RenderElement::minimumValueForLength(const Length& length, LayoutUnit maximumValue, bool roundPercentages) const
{
return WebCore::minimumValueForLength(length, maximumValue, &view(), roundPercentages);
}
inline bool RenderElement::isRenderLayerModelObject() const
{
return m_baseTypeFlags & RenderLayerModelObjectFlag;
}
inline bool RenderElement::isBoxModelObject() const
{
return m_baseTypeFlags & RenderBoxModelObjectFlag;
}
inline bool RenderElement::isRenderBlock() const
{
return m_baseTypeFlags & RenderBlockFlag;
}
inline bool RenderElement::isRenderBlockFlow() const
{
return m_baseTypeFlags & RenderBlockFlowFlag;
}
inline bool RenderElement::isRenderReplaced() const
{
return m_baseTypeFlags & RenderReplacedFlag;
}
inline bool RenderElement::isRenderInline() const
{
return m_baseTypeFlags & RenderInlineFlag;
}
RENDER_OBJECT_TYPE_CASTS(RenderElement, isRenderElement())
inline Element* RenderElement::generatingElement() const
{
if (parent() && isRenderNamedFlowFragment())
return parent()->generatingElement();
return toElement(RenderObject::generatingNode());
}
inline bool RenderObject::isRenderLayerModelObject() const
{
return isRenderElement() && toRenderElement(this)->isRenderLayerModelObject();
}
inline bool RenderObject::isBoxModelObject() const
{
return isRenderElement() && toRenderElement(this)->isBoxModelObject();
}
inline bool RenderObject::isRenderBlock() const
{
return isRenderElement() && toRenderElement(this)->isRenderBlock();
}
inline bool RenderObject::isRenderBlockFlow() const
{
return isRenderElement() && toRenderElement(this)->isRenderBlockFlow();
}
inline bool RenderObject::isRenderReplaced() const
{
return isRenderElement() && toRenderElement(this)->isRenderReplaced();
}
inline bool RenderObject::isRenderInline() const
{
return isRenderElement() && toRenderElement(this)->isRenderInline();
}
inline RenderStyle& RenderObject::style() const
{
if (isText())
return m_parent->style();
return toRenderElement(this)->style();
}
inline RenderStyle& RenderObject::firstLineStyle() const
{
if (isText())
return m_parent->firstLineStyle();
return toRenderElement(this)->firstLineStyle();
}
inline RenderElement* ContainerNode::renderer() const
{
return toRenderElement(Node::renderer());
}
} // namespace WebCore
#endif // RenderElement_h