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/**
* Copyright (C) 2003, 2006, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2008 Holger Hans Peter Freyther
* Copyright (C) 2009 Torch Mobile, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "Font.h"
#include "FloatRect.h"
#include "FontCache.h"
#include "FontGlyphs.h"
#include "GlyphBuffer.h"
#include "GlyphPageTreeNode.h"
#include "SimpleFontData.h"
#include "TextRun.h"
#include "WidthIterator.h"
#include <wtf/MainThread.h>
#include <wtf/MathExtras.h>
#include <wtf/unicode/CharacterNames.h>
#include <wtf/unicode/Unicode.h>
using namespace WTF;
using namespace Unicode;
namespace WebCore {
bool Font::primaryFontHasGlyphForCharacter(UChar32 character) const
{
unsigned pageNumber = (character / GlyphPage::size);
GlyphPageTreeNode* node = GlyphPageTreeNode::getRootChild(primaryFont(), pageNumber);
GlyphPage* page = node->page();
return page && page->fontDataForCharacter(character);
}
// FIXME: This function may not work if the emphasis mark uses a complex script, but none of the
// standard emphasis marks do so.
bool Font::getEmphasisMarkGlyphData(const AtomicString& mark, GlyphData& glyphData) const
{
if (mark.isEmpty())
return false;
UChar32 character = mark[0];
if (U16_IS_SURROGATE(character)) {
if (!U16_IS_SURROGATE_LEAD(character))
return false;
if (mark.length() < 2)
return false;
UChar low = mark[1];
if (!U16_IS_TRAIL(low))
return false;
character = U16_GET_SUPPLEMENTARY(character, low);
}
glyphData = glyphDataForCharacter(character, false, EmphasisMarkVariant);
return true;
}
int Font::emphasisMarkAscent(const AtomicString& mark) const
{
FontCachePurgePreventer purgePreventer;
GlyphData markGlyphData;
if (!getEmphasisMarkGlyphData(mark, markGlyphData))
return 0;
const SimpleFontData* markFontData = markGlyphData.fontData;
ASSERT(markFontData);
if (!markFontData)
return 0;
return markFontData->fontMetrics().ascent();
}
int Font::emphasisMarkDescent(const AtomicString& mark) const
{
FontCachePurgePreventer purgePreventer;
GlyphData markGlyphData;
if (!getEmphasisMarkGlyphData(mark, markGlyphData))
return 0;
const SimpleFontData* markFontData = markGlyphData.fontData;
ASSERT(markFontData);
if (!markFontData)
return 0;
return markFontData->fontMetrics().descent();
}
int Font::emphasisMarkHeight(const AtomicString& mark) const
{
FontCachePurgePreventer purgePreventer;
GlyphData markGlyphData;
if (!getEmphasisMarkGlyphData(mark, markGlyphData))
return 0;
const SimpleFontData* markFontData = markGlyphData.fontData;
ASSERT(markFontData);
if (!markFontData)
return 0;
return markFontData->fontMetrics().height();
}
float Font::getGlyphsAndAdvancesForSimpleText(const TextRun& run, int from, int to, GlyphBuffer& glyphBuffer, ForTextEmphasisOrNot forTextEmphasis) const
{
WidthIterator it(this, run, 0, false, forTextEmphasis);
GlyphBuffer localGlyphBuffer;
it.advance(run.length(), &localGlyphBuffer);
if (localGlyphBuffer.isEmpty())
return 0;
float totalWidth = it.m_runWidthSoFar;
float beforeWidth = 0;
int glyphPos = 0;
for (; glyphPos < localGlyphBuffer.size() && it.m_characterIndexOfGlyph[glyphPos] < from; ++glyphPos)
beforeWidth += localGlyphBuffer.advanceAt(glyphPos).width();
int glyphFrom = glyphPos;
float afterWidth = totalWidth;
glyphPos = localGlyphBuffer.size() - 1;
for (; glyphPos >= glyphFrom && it.m_characterIndexOfGlyph[glyphPos] >= to; --glyphPos)
afterWidth -= localGlyphBuffer.advanceAt(glyphPos).width();
int glyphTo = glyphPos + 1;
glyphBuffer.add(&localGlyphBuffer, glyphFrom, glyphTo - glyphFrom);
if (run.rtl()) {
glyphBuffer.reverse(0, glyphBuffer.size());
return totalWidth - afterWidth;
}
return beforeWidth;
}
void Font::drawSimpleText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const
{
// This glyph buffer holds our glyphs+advances+font data for each glyph.
GlyphBuffer glyphBuffer;
float startX = point.x() + getGlyphsAndAdvancesForSimpleText(run, from, to, glyphBuffer);
if (glyphBuffer.isEmpty())
return;
FloatPoint startPoint(startX, point.y());
drawGlyphBuffer(context, run, glyphBuffer, startPoint);
}
void Font::drawEmphasisMarksForSimpleText(GraphicsContext* context, const TextRun& run, const AtomicString& mark, const FloatPoint& point, int from, int to) const
{
GlyphBuffer glyphBuffer;
float initialAdvance = getGlyphsAndAdvancesForSimpleText(run, from, to, glyphBuffer, ForTextEmphasis);
if (glyphBuffer.isEmpty())
return;
drawEmphasisMarks(context, run, glyphBuffer, mark, FloatPoint(point.x() + initialAdvance, point.y()));
}
void Font::drawGlyphBuffer(GraphicsContext* context, const TextRun& run, const GlyphBuffer& glyphBuffer, const FloatPoint& point) const
{
#if !ENABLE(SVG_FONTS)
UNUSED_PARAM(run);
#endif
// Draw each contiguous run of glyphs that use the same font data.
const SimpleFontData* fontData = glyphBuffer.fontDataAt(0);
FloatSize offset = glyphBuffer.offsetAt(0);
FloatPoint startPoint(point.x(), point.y() - glyphBuffer.initialAdvance().height());
float nextX = startPoint.x() + glyphBuffer.advanceAt(0).width();
float nextY = startPoint.y() + glyphBuffer.advanceAt(0).height();
int lastFrom = 0;
int nextGlyph = 1;
#if ENABLE(SVG_FONTS)
TextRun::RenderingContext* renderingContext = run.renderingContext();
#endif
while (nextGlyph < glyphBuffer.size()) {
const SimpleFontData* nextFontData = glyphBuffer.fontDataAt(nextGlyph);
FloatSize nextOffset = glyphBuffer.offsetAt(nextGlyph);
if (nextFontData != fontData || nextOffset != offset) {
#if ENABLE(SVG_FONTS)
if (renderingContext && fontData->isSVGFont())
renderingContext->drawSVGGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
else
#endif
drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
lastFrom = nextGlyph;
fontData = nextFontData;
offset = nextOffset;
startPoint.setX(nextX);
startPoint.setY(nextY);
}
nextX += glyphBuffer.advanceAt(nextGlyph).width();
nextY += glyphBuffer.advanceAt(nextGlyph).height();
nextGlyph++;
}
#if ENABLE(SVG_FONTS)
if (renderingContext && fontData->isSVGFont())
renderingContext->drawSVGGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
else
#endif
drawGlyphs(context, fontData, glyphBuffer, lastFrom, nextGlyph - lastFrom, startPoint);
}
inline static float offsetToMiddleOfGlyph(const SimpleFontData* fontData, Glyph glyph)
{
if (fontData->platformData().orientation() == Horizontal) {
FloatRect bounds = fontData->boundsForGlyph(glyph);
return bounds.x() + bounds.width() / 2;
}
// FIXME: Use glyph bounds once they make sense for vertical fonts.
return fontData->widthForGlyph(glyph) / 2;
}
inline static float offsetToMiddleOfGlyphAtIndex(const GlyphBuffer& glyphBuffer, size_t i)
{
return offsetToMiddleOfGlyph(glyphBuffer.fontDataAt(i), glyphBuffer.glyphAt(i));
}
void Font::drawEmphasisMarks(GraphicsContext* context, const TextRun& run, const GlyphBuffer& glyphBuffer, const AtomicString& mark, const FloatPoint& point) const
{
FontCachePurgePreventer purgePreventer;
GlyphData markGlyphData;
if (!getEmphasisMarkGlyphData(mark, markGlyphData))
return;
const SimpleFontData* markFontData = markGlyphData.fontData;
ASSERT(markFontData);
if (!markFontData)
return;
Glyph markGlyph = markGlyphData.glyph;
Glyph spaceGlyph = markFontData->spaceGlyph();
float middleOfLastGlyph = offsetToMiddleOfGlyphAtIndex(glyphBuffer, 0);
FloatPoint startPoint(point.x() + middleOfLastGlyph - offsetToMiddleOfGlyph(markFontData, markGlyph), point.y());
GlyphBuffer markBuffer;
for (int i = 0; i + 1 < glyphBuffer.size(); ++i) {
float middleOfNextGlyph = offsetToMiddleOfGlyphAtIndex(glyphBuffer, i + 1);
float advance = glyphBuffer.advanceAt(i).width() - middleOfLastGlyph + middleOfNextGlyph;
markBuffer.add(glyphBuffer.glyphAt(i) ? markGlyph : spaceGlyph, markFontData, advance);
middleOfLastGlyph = middleOfNextGlyph;
}
markBuffer.add(glyphBuffer.glyphAt(glyphBuffer.size() - 1) ? markGlyph : spaceGlyph, markFontData, 0);
drawGlyphBuffer(context, run, markBuffer, startPoint);
}
float Font::floatWidthForSimpleText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
WidthIterator it(this, run, fallbackFonts, glyphOverflow);
GlyphBuffer glyphBuffer;
it.advance(run.length(), (typesettingFeatures() & (Kerning | Ligatures)) ? &glyphBuffer : 0);
if (glyphOverflow) {
glyphOverflow->top = std::max<int>(glyphOverflow->top, ceilf(-it.minGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().ascent()));
glyphOverflow->bottom = std::max<int>(glyphOverflow->bottom, ceilf(it.maxGlyphBoundingBoxY()) - (glyphOverflow->computeBounds ? 0 : fontMetrics().descent()));
glyphOverflow->left = ceilf(it.firstGlyphOverflow());
glyphOverflow->right = ceilf(it.lastGlyphOverflow());
}
return it.m_runWidthSoFar;
}
FloatRect Font::selectionRectForSimpleText(const TextRun& run, const FloatPoint& point, int h, int from, int to) const
{
GlyphBuffer glyphBuffer;
WidthIterator it(this, run);
it.advance(run.length(), &glyphBuffer);
float totalWidth = it.m_runWidthSoFar;
float beforeWidth = 0;
int glyphPos = 0;
for (; glyphPos < glyphBuffer.size() && it.m_characterIndexOfGlyph[glyphPos] < from; ++glyphPos)
beforeWidth += glyphBuffer.advanceAt(glyphPos).width();
int glyphFrom = glyphPos;
float afterWidth = totalWidth;
glyphPos = glyphBuffer.size() - 1;
for (; glyphPos >= glyphFrom && it.m_characterIndexOfGlyph[glyphPos] >= to; --glyphPos)
afterWidth -= glyphBuffer.advanceAt(glyphPos).width();
// Using roundf() rather than ceilf() for the right edge as a compromise to ensure correct caret positioning.
if (run.rtl()) {
return FloatRect(floorf(point.x() + totalWidth - afterWidth), point.y(), roundf(point.x() + totalWidth - beforeWidth) - floorf(point.x() + totalWidth - afterWidth), h);
}
return FloatRect(floorf(point.x() + beforeWidth), point.y(), roundf(point.x() + afterWidth) - floorf(point.x() + beforeWidth), h);
}
int Font::offsetForPositionForSimpleText(const TextRun& run, float x, bool includePartialGlyphs) const
{
GlyphBuffer glyphBuffer;
WidthIterator it(this, run);
it.advance(run.length(), &glyphBuffer);
int characterOffset = 0;
if (run.rtl()) {
float currentX = it.m_runWidthSoFar;
for (int glyphPosition = 0; glyphPosition <= glyphBuffer.size(); ++glyphPosition) {
if (glyphPosition == glyphBuffer.size()) {
characterOffset = run.length();
break;
}
characterOffset = it.m_characterIndexOfGlyph[glyphPosition];
float glyphWidth = glyphBuffer.advanceAt(glyphPosition).width();
if (includePartialGlyphs) {
if (currentX - glyphWidth / 2.0f <= x)
break;
} else {
if (currentX - glyphWidth <= x)
break;
}
currentX -= glyphWidth;
}
} else {
float currentX = 0;
for (int glyphPosition = 0; glyphPosition <= glyphBuffer.size(); ++glyphPosition) {
if (glyphPosition == glyphBuffer.size()) {
characterOffset = run.length();
break;
}
characterOffset = it.m_characterIndexOfGlyph[glyphPosition];
float glyphWidth = glyphBuffer.advanceAt(glyphPosition).width();
if (includePartialGlyphs) {
if (currentX + glyphWidth / 2.0f >= x)
break;
} else {
if (currentX + glyphWidth >= x)
break;
}
currentX += glyphWidth;
}
}
return characterOffset;
}
} // namespace WebCore