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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(INSPECTOR)
#include "InspectorTimelineAgent.h"
#include "Event.h"
#include "Frame.h"
#include "FrameView.h"
#include "IdentifiersFactory.h"
#include "InspectorClient.h"
#include "InspectorCounters.h"
#include "InspectorFrontend.h"
#include "InspectorInstrumentation.h"
#include "InspectorMemoryAgent.h"
#include "InspectorPageAgent.h"
#include "InstrumentingAgents.h"
#include "IntRect.h"
#include "JSDOMWindow.h"
#include "RenderElement.h"
#include "RenderView.h"
#include "ResourceRequest.h"
#include "ResourceResponse.h"
#include "TimelineRecordFactory.h"
#include <wtf/CurrentTime.h>
namespace WebCore {
void TimelineTimeConverter::reset()
{
m_startOffset = monotonicallyIncreasingTime() - currentTime();
}
InspectorTimelineAgent::~InspectorTimelineAgent()
{
}
void InspectorTimelineAgent::didCreateFrontendAndBackend(InspectorFrontendChannel* frontendChannel, InspectorBackendDispatcher* backendDispatcher)
{
m_frontendDispatcher = std::make_unique<InspectorTimelineFrontendDispatcher>(frontendChannel);
m_backendDispatcher = InspectorTimelineBackendDispatcher::create(backendDispatcher, this);
}
void InspectorTimelineAgent::willDestroyFrontendAndBackend()
{
m_frontendDispatcher = nullptr;
m_backendDispatcher.clear();
ErrorString error;
stop(&error);
}
void InspectorTimelineAgent::start(ErrorString*, const int* maxCallStackDepth, const bool* includeDomCounters)
{
if (!m_frontendDispatcher)
return;
if (maxCallStackDepth && *maxCallStackDepth > 0)
m_maxCallStackDepth = *maxCallStackDepth;
else
m_maxCallStackDepth = 5;
if (includeDomCounters)
m_includeDOMCounters = *includeDomCounters;
m_timeConverter.reset();
m_instrumentingAgents->setInspectorTimelineAgent(this);
m_enabled = true;
}
void InspectorTimelineAgent::stop(ErrorString*)
{
if (!m_enabled)
return;
m_weakFactory.revokeAll();
m_instrumentingAgents->setInspectorTimelineAgent(0);
clearRecordStack();
m_enabled = false;
}
void InspectorTimelineAgent::canMonitorMainThread(ErrorString*, bool* result)
{
*result = m_client && m_client->canMonitorMainThread();
}
void InspectorTimelineAgent::supportsFrameInstrumentation(ErrorString*, bool* result)
{
*result = m_client && m_client->supportsFrameInstrumentation();
}
void InspectorTimelineAgent::didBeginFrame()
{
m_pendingFrameRecord = TimelineRecordFactory::createGenericRecord(timestamp(), 0);
}
void InspectorTimelineAgent::didCancelFrame()
{
m_pendingFrameRecord.clear();
}
void InspectorTimelineAgent::willCallFunction(const String& scriptName, int scriptLine, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createFunctionCallData(scriptName, scriptLine), TimelineRecordType::FunctionCall, true, frame);
}
void InspectorTimelineAgent::didCallFunction()
{
didCompleteCurrentRecord(TimelineRecordType::FunctionCall);
}
void InspectorTimelineAgent::willDispatchEvent(const Event& event, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createEventDispatchData(event), TimelineRecordType::EventDispatch, false, frame);
}
void InspectorTimelineAgent::didDispatchEvent()
{
didCompleteCurrentRecord(TimelineRecordType::EventDispatch);
}
void InspectorTimelineAgent::didInvalidateLayout(Frame* frame)
{
appendRecord(InspectorObject::create(), TimelineRecordType::InvalidateLayout, true, frame);
}
void InspectorTimelineAgent::willLayout(Frame* frame)
{
RenderObject* root = frame->view()->layoutRoot();
bool partialLayout = !!root;
if (!partialLayout)
root = frame->contentRenderer();
unsigned dirtyObjects = 0;
unsigned totalObjects = 0;
for (RenderObject* o = root; o; o = o->nextInPreOrder(root)) {
++totalObjects;
if (o->needsLayout())
++dirtyObjects;
}
pushCurrentRecord(TimelineRecordFactory::createLayoutData(dirtyObjects, totalObjects, partialLayout), TimelineRecordType::Layout, true, frame);
}
void InspectorTimelineAgent::didLayout(RenderObject* root)
{
if (m_recordStack.isEmpty())
return;
TimelineRecordEntry& entry = m_recordStack.last();
ASSERT(entry.type == TimelineRecordType::Layout);
Vector<FloatQuad> quads;
root->absoluteQuads(quads);
if (quads.size() >= 1)
TimelineRecordFactory::appendLayoutRoot(entry.data.get(), quads[0]);
else
ASSERT_NOT_REACHED();
didCompleteCurrentRecord(TimelineRecordType::Layout);
}
void InspectorTimelineAgent::didScheduleStyleRecalculation(Frame* frame)
{
appendRecord(InspectorObject::create(), TimelineRecordType::ScheduleStyleRecalculation, true, frame);
}
void InspectorTimelineAgent::willRecalculateStyle(Frame* frame)
{
pushCurrentRecord(InspectorObject::create(), TimelineRecordType::RecalculateStyles, true, frame);
}
void InspectorTimelineAgent::didRecalculateStyle()
{
didCompleteCurrentRecord(TimelineRecordType::RecalculateStyles);
}
void InspectorTimelineAgent::willPaint(Frame* frame)
{
pushCurrentRecord(InspectorObject::create(), TimelineRecordType::Paint, true, frame);
}
void InspectorTimelineAgent::didPaint(RenderObject* renderer, const LayoutRect& clipRect)
{
TimelineRecordEntry& entry = m_recordStack.last();
ASSERT(entry.type == TimelineRecordType::Paint);
FloatQuad quad;
localToPageQuad(*renderer, clipRect, &quad);
entry.data = TimelineRecordFactory::createPaintData(quad);
didCompleteCurrentRecord(TimelineRecordType::Paint);
}
void InspectorTimelineAgent::willScroll(Frame* frame)
{
pushCurrentRecord(InspectorObject::create(), TimelineRecordType::ScrollLayer, false, frame);
}
void InspectorTimelineAgent::didScroll()
{
didCompleteCurrentRecord(TimelineRecordType::ScrollLayer);
}
void InspectorTimelineAgent::willComposite()
{
pushCurrentRecord(InspectorObject::create(), TimelineRecordType::CompositeLayers, false, 0);
}
void InspectorTimelineAgent::didComposite()
{
didCompleteCurrentRecord(TimelineRecordType::CompositeLayers);
}
void InspectorTimelineAgent::willWriteHTML(unsigned startLine, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createParseHTMLData(startLine), TimelineRecordType::ParseHTML, true, frame);
}
void InspectorTimelineAgent::didWriteHTML(unsigned endLine)
{
if (!m_recordStack.isEmpty()) {
TimelineRecordEntry entry = m_recordStack.last();
entry.data->setNumber("endLine", endLine);
didCompleteCurrentRecord(TimelineRecordType::ParseHTML);
}
}
void InspectorTimelineAgent::didInstallTimer(int timerId, int timeout, bool singleShot, Frame* frame)
{
appendRecord(TimelineRecordFactory::createTimerInstallData(timerId, timeout, singleShot), TimelineRecordType::TimerInstall, true, frame);
}
void InspectorTimelineAgent::didRemoveTimer(int timerId, Frame* frame)
{
appendRecord(TimelineRecordFactory::createGenericTimerData(timerId), TimelineRecordType::TimerRemove, true, frame);
}
void InspectorTimelineAgent::willFireTimer(int timerId, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createGenericTimerData(timerId), TimelineRecordType::TimerFire, false, frame);
}
void InspectorTimelineAgent::didFireTimer()
{
didCompleteCurrentRecord(TimelineRecordType::TimerFire);
}
void InspectorTimelineAgent::willDispatchXHRReadyStateChangeEvent(const String& url, int readyState, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createXHRReadyStateChangeData(url, readyState), TimelineRecordType::XHRReadyStateChange, false, frame);
}
void InspectorTimelineAgent::didDispatchXHRReadyStateChangeEvent()
{
didCompleteCurrentRecord(TimelineRecordType::XHRReadyStateChange);
}
void InspectorTimelineAgent::willDispatchXHRLoadEvent(const String& url, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createXHRLoadData(url), TimelineRecordType::XHRLoad, true, frame);
}
void InspectorTimelineAgent::didDispatchXHRLoadEvent()
{
didCompleteCurrentRecord(TimelineRecordType::XHRLoad);
}
void InspectorTimelineAgent::willEvaluateScript(const String& url, int lineNumber, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createEvaluateScriptData(url, lineNumber), TimelineRecordType::EvaluateScript, true, frame);
}
void InspectorTimelineAgent::didEvaluateScript()
{
didCompleteCurrentRecord(TimelineRecordType::EvaluateScript);
}
void InspectorTimelineAgent::didScheduleResourceRequest(const String& url, Frame* frame)
{
appendRecord(TimelineRecordFactory::createScheduleResourceRequestData(url), TimelineRecordType::ScheduleResourceRequest, true, frame);
}
void InspectorTimelineAgent::willSendResourceRequest(unsigned long identifier, const ResourceRequest& request, Frame* frame)
{
String requestId = IdentifiersFactory::requestId(identifier);
appendRecord(TimelineRecordFactory::createResourceSendRequestData(requestId, request), TimelineRecordType::ResourceSendRequest, true, frame);
}
void InspectorTimelineAgent::willReceiveResourceData(unsigned long identifier, Frame* frame, int length)
{
String requestId = IdentifiersFactory::requestId(identifier);
pushCurrentRecord(TimelineRecordFactory::createReceiveResourceData(requestId, length), TimelineRecordType::ResourceReceivedData, false, frame);
}
void InspectorTimelineAgent::didReceiveResourceData()
{
didCompleteCurrentRecord(TimelineRecordType::ResourceReceivedData);
}
void InspectorTimelineAgent::willReceiveResourceResponse(unsigned long identifier, const ResourceResponse& response, Frame* frame)
{
String requestId = IdentifiersFactory::requestId(identifier);
pushCurrentRecord(TimelineRecordFactory::createResourceReceiveResponseData(requestId, response), TimelineRecordType::ResourceReceiveResponse, false, frame);
}
void InspectorTimelineAgent::didReceiveResourceResponse()
{
didCompleteCurrentRecord(TimelineRecordType::ResourceReceiveResponse);
}
void InspectorTimelineAgent::didFinishLoadingResource(unsigned long identifier, bool didFail, double finishTime, Frame* frame)
{
appendRecord(TimelineRecordFactory::createResourceFinishData(IdentifiersFactory::requestId(identifier), didFail, finishTime * 1000), TimelineRecordType::ResourceFinish, false, frame);
}
void InspectorTimelineAgent::didTimeStamp(Frame* frame, const String& message)
{
appendRecord(TimelineRecordFactory::createTimeStampData(message), TimelineRecordType::TimeStamp, true, frame);
}
void InspectorTimelineAgent::time(Frame* frame, const String& message)
{
appendRecord(TimelineRecordFactory::createTimeStampData(message), TimelineRecordType::Time, true, frame);
}
void InspectorTimelineAgent::timeEnd(Frame* frame, const String& message)
{
appendRecord(TimelineRecordFactory::createTimeStampData(message), TimelineRecordType::TimeEnd, true, frame);
}
void InspectorTimelineAgent::didMarkDOMContentEvent(Frame* frame)
{
bool isMainFrame = frame && m_pageAgent && (frame == m_pageAgent->mainFrame());
appendRecord(TimelineRecordFactory::createMarkData(isMainFrame), TimelineRecordType::MarkDOMContent, false, frame);
}
void InspectorTimelineAgent::didMarkLoadEvent(Frame* frame)
{
bool isMainFrame = frame && m_pageAgent && (frame == m_pageAgent->mainFrame());
appendRecord(TimelineRecordFactory::createMarkData(isMainFrame), TimelineRecordType::MarkLoad, false, frame);
}
void InspectorTimelineAgent::didCommitLoad()
{
clearRecordStack();
}
void InspectorTimelineAgent::didRequestAnimationFrame(int callbackId, Frame* frame)
{
appendRecord(TimelineRecordFactory::createAnimationFrameData(callbackId), TimelineRecordType::RequestAnimationFrame, true, frame);
}
void InspectorTimelineAgent::didCancelAnimationFrame(int callbackId, Frame* frame)
{
appendRecord(TimelineRecordFactory::createAnimationFrameData(callbackId), TimelineRecordType::CancelAnimationFrame, true, frame);
}
void InspectorTimelineAgent::willFireAnimationFrame(int callbackId, Frame* frame)
{
pushCurrentRecord(TimelineRecordFactory::createAnimationFrameData(callbackId), TimelineRecordType::FireAnimationFrame, false, frame);
}
void InspectorTimelineAgent::didFireAnimationFrame()
{
didCompleteCurrentRecord(TimelineRecordType::FireAnimationFrame);
}
#if ENABLE(WEB_SOCKETS)
void InspectorTimelineAgent::didCreateWebSocket(unsigned long identifier, const URL& url, const String& protocol, Frame* frame)
{
appendRecord(TimelineRecordFactory::createWebSocketCreateData(identifier, url, protocol), TimelineRecordType::WebSocketCreate, true, frame);
}
void InspectorTimelineAgent::willSendWebSocketHandshakeRequest(unsigned long identifier, Frame* frame)
{
appendRecord(TimelineRecordFactory::createGenericWebSocketData(identifier), TimelineRecordType::WebSocketSendHandshakeRequest, true, frame);
}
void InspectorTimelineAgent::didReceiveWebSocketHandshakeResponse(unsigned long identifier, Frame* frame)
{
appendRecord(TimelineRecordFactory::createGenericWebSocketData(identifier), TimelineRecordType::WebSocketReceiveHandshakeResponse, false, frame);
}
void InspectorTimelineAgent::didDestroyWebSocket(unsigned long identifier, Frame* frame)
{
appendRecord(TimelineRecordFactory::createGenericWebSocketData(identifier), TimelineRecordType::WebSocketDestroy, true, frame);
}
#endif // ENABLE(WEB_SOCKETS)
void InspectorTimelineAgent::addRecordToTimeline(PassRefPtr<InspectorObject> record, TimelineRecordType type)
{
commitFrameRecord();
innerAddRecordToTimeline(record, type);
}
static TypeBuilder::Timeline::EventType::Enum toProtocol(TimelineRecordType type)
{
switch (type) {
case TimelineRecordType::EventDispatch:
return TypeBuilder::Timeline::EventType::EventDispatch;
case TimelineRecordType::BeginFrame:
return TypeBuilder::Timeline::EventType::BeginFrame;
case TimelineRecordType::ScheduleStyleRecalculation:
return TypeBuilder::Timeline::EventType::ScheduleStyleRecalculation;
case TimelineRecordType::RecalculateStyles:
return TypeBuilder::Timeline::EventType::RecalculateStyles;
case TimelineRecordType::InvalidateLayout:
return TypeBuilder::Timeline::EventType::InvalidateLayout;
case TimelineRecordType::Layout:
return TypeBuilder::Timeline::EventType::Layout;
case TimelineRecordType::Paint:
return TypeBuilder::Timeline::EventType::Paint;
case TimelineRecordType::ScrollLayer:
return TypeBuilder::Timeline::EventType::ScrollLayer;
case TimelineRecordType::ResizeImage:
return TypeBuilder::Timeline::EventType::ResizeImage;
case TimelineRecordType::CompositeLayers:
return TypeBuilder::Timeline::EventType::CompositeLayers;
case TimelineRecordType::ParseHTML:
return TypeBuilder::Timeline::EventType::ParseHTML;
case TimelineRecordType::TimerInstall:
return TypeBuilder::Timeline::EventType::TimerInstall;
case TimelineRecordType::TimerRemove:
return TypeBuilder::Timeline::EventType::TimerRemove;
case TimelineRecordType::TimerFire:
return TypeBuilder::Timeline::EventType::TimerFire;
case TimelineRecordType::EvaluateScript:
return TypeBuilder::Timeline::EventType::EvaluateScript;
case TimelineRecordType::MarkLoad:
return TypeBuilder::Timeline::EventType::MarkLoad;
case TimelineRecordType::MarkDOMContent:
return TypeBuilder::Timeline::EventType::MarkDOMContent;
case TimelineRecordType::TimeStamp:
return TypeBuilder::Timeline::EventType::TimeStamp;
case TimelineRecordType::Time:
return TypeBuilder::Timeline::EventType::Time;
case TimelineRecordType::TimeEnd:
return TypeBuilder::Timeline::EventType::TimeEnd;
case TimelineRecordType::ScheduleResourceRequest:
return TypeBuilder::Timeline::EventType::ScheduleResourceRequest;
case TimelineRecordType::ResourceSendRequest:
return TypeBuilder::Timeline::EventType::ResourceSendRequest;
case TimelineRecordType::ResourceReceiveResponse:
return TypeBuilder::Timeline::EventType::ResourceReceiveResponse;
case TimelineRecordType::ResourceReceivedData:
return TypeBuilder::Timeline::EventType::ResourceReceivedData;
case TimelineRecordType::ResourceFinish:
return TypeBuilder::Timeline::EventType::ResourceFinish;
case TimelineRecordType::XHRReadyStateChange:
return TypeBuilder::Timeline::EventType::XHRReadyStateChange;
case TimelineRecordType::XHRLoad:
return TypeBuilder::Timeline::EventType::XHRLoad;
case TimelineRecordType::FunctionCall:
return TypeBuilder::Timeline::EventType::FunctionCall;
case TimelineRecordType::RequestAnimationFrame:
return TypeBuilder::Timeline::EventType::RequestAnimationFrame;
case TimelineRecordType::CancelAnimationFrame:
return TypeBuilder::Timeline::EventType::CancelAnimationFrame;
case TimelineRecordType::FireAnimationFrame:
return TypeBuilder::Timeline::EventType::FireAnimationFrame;
case TimelineRecordType::WebSocketCreate:
return TypeBuilder::Timeline::EventType::WebSocketCreate;
case TimelineRecordType::WebSocketSendHandshakeRequest:
return TypeBuilder::Timeline::EventType::WebSocketSendHandshakeRequest;
case TimelineRecordType::WebSocketReceiveHandshakeResponse:
return TypeBuilder::Timeline::EventType::WebSocketReceiveHandshakeResponse;
case TimelineRecordType::WebSocketDestroy:
return TypeBuilder::Timeline::EventType::WebSocketDestroy;
}
return TypeBuilder::Timeline::EventType::TimeStamp;
}
void InspectorTimelineAgent::innerAddRecordToTimeline(PassRefPtr<InspectorObject> prpRecord, TimelineRecordType type)
{
prpRecord->setString("type", TypeBuilder::getEnumConstantValue(toProtocol(type)));
RefPtr<TypeBuilder::Timeline::TimelineEvent> record = TypeBuilder::Timeline::TimelineEvent::runtimeCast(prpRecord);
setDOMCounters(record.get());
if (m_recordStack.isEmpty())
sendEvent(record.release());
else {
TimelineRecordEntry parent = m_recordStack.last();
parent.children->pushObject(record.release());
}
}
static size_t usedHeapSize()
{
return JSDOMWindow::commonVM()->heap.size();
}
void InspectorTimelineAgent::setDOMCounters(TypeBuilder::Timeline::TimelineEvent* record)
{
record->setUsedHeapSize(usedHeapSize());
if (m_includeDOMCounters) {
int documentCount = 0;
int nodeCount = 0;
if (m_inspectorType == PageInspector) {
documentCount = InspectorCounters::counterValue(InspectorCounters::DocumentCounter);
nodeCount = InspectorCounters::counterValue(InspectorCounters::NodeCounter);
}
int listenerCount = ThreadLocalInspectorCounters::current().counterValue(ThreadLocalInspectorCounters::JSEventListenerCounter);
RefPtr<TypeBuilder::Timeline::DOMCounters> counters = TypeBuilder::Timeline::DOMCounters::create()
.setDocuments(documentCount)
.setNodes(nodeCount)
.setJsEventListeners(listenerCount);
record->setCounters(counters.release());
}
}
void InspectorTimelineAgent::setFrameIdentifier(InspectorObject* record, Frame* frame)
{
if (!frame || !m_pageAgent)
return;
String frameId;
if (frame && m_pageAgent)
frameId = m_pageAgent->frameId(frame);
record->setString("frameId", frameId);
}
void InspectorTimelineAgent::didCompleteCurrentRecord(TimelineRecordType type)
{
// An empty stack could merely mean that the timeline agent was turned on in the middle of
// an event. Don't treat as an error.
if (!m_recordStack.isEmpty()) {
TimelineRecordEntry entry = m_recordStack.last();
m_recordStack.removeLast();
ASSERT(entry.type == type);
entry.record->setObject("data", entry.data);
entry.record->setArray("children", entry.children);
entry.record->setNumber("endTime", timestamp());
size_t usedHeapSizeDelta = usedHeapSize() - entry.usedHeapSizeAtStart;
if (usedHeapSizeDelta)
entry.record->setNumber("usedHeapSizeDelta", usedHeapSizeDelta);
addRecordToTimeline(entry.record, type);
}
}
InspectorTimelineAgent::InspectorTimelineAgent(InstrumentingAgents* instrumentingAgents, InspectorPageAgent* pageAgent, InspectorMemoryAgent* memoryAgent, InspectorType type, InspectorClient* client)
: InspectorBaseAgent(ASCIILiteral("Timeline"), instrumentingAgents)
, m_pageAgent(pageAgent)
, m_memoryAgent(memoryAgent)
, m_id(1)
, m_maxCallStackDepth(5)
, m_inspectorType(type)
, m_client(client)
, m_weakFactory(this)
, m_enabled(false)
, m_includeDOMCounters(false)
{
}
void InspectorTimelineAgent::appendRecord(PassRefPtr<InspectorObject> data, TimelineRecordType type, bool captureCallStack, Frame* frame)
{
RefPtr<InspectorObject> record = TimelineRecordFactory::createGenericRecord(timestamp(), captureCallStack ? m_maxCallStackDepth : 0);
record->setObject("data", data);
setFrameIdentifier(record.get(), frame);
addRecordToTimeline(record.release(), type);
}
void InspectorTimelineAgent::sendEvent(PassRefPtr<InspectorObject> event)
{
// FIXME: runtimeCast is a hack. We do it because we can't build TimelineEvent directly now.
RefPtr<TypeBuilder::Timeline::TimelineEvent> recordChecked = TypeBuilder::Timeline::TimelineEvent::runtimeCast(event);
m_frontendDispatcher->eventRecorded(recordChecked.release());
}
void InspectorTimelineAgent::pushCurrentRecord(PassRefPtr<InspectorObject> data, TimelineRecordType type, bool captureCallStack, Frame* frame)
{
commitFrameRecord();
RefPtr<InspectorObject> record = TimelineRecordFactory::createGenericRecord(timestamp(), captureCallStack ? m_maxCallStackDepth : 0);
setFrameIdentifier(record.get(), frame);
m_recordStack.append(TimelineRecordEntry(record.release(), data, InspectorArray::create(), type, usedHeapSize()));
}
void InspectorTimelineAgent::commitFrameRecord()
{
if (!m_pendingFrameRecord)
return;
m_pendingFrameRecord->setObject("data", InspectorObject::create());
innerAddRecordToTimeline(m_pendingFrameRecord.release(), TimelineRecordType::BeginFrame);
}
void InspectorTimelineAgent::clearRecordStack()
{
m_pendingFrameRecord.clear();
m_recordStack.clear();
m_id++;
}
void InspectorTimelineAgent::localToPageQuad(const RenderObject& renderer, const LayoutRect& rect, FloatQuad* quad)
{
const FrameView& frameView = renderer.view().frameView();
FloatQuad absolute = renderer.localToAbsoluteQuad(FloatQuad(rect));
quad->setP1(frameView.contentsToRootView(roundedIntPoint(absolute.p1())));
quad->setP2(frameView.contentsToRootView(roundedIntPoint(absolute.p2())));
quad->setP3(frameView.contentsToRootView(roundedIntPoint(absolute.p3())));
quad->setP4(frameView.contentsToRootView(roundedIntPoint(absolute.p4())));
}
double InspectorTimelineAgent::timestamp()
{
return m_timeConverter.fromMonotonicallyIncreasingTime(monotonicallyIncreasingTime());
}
Page* InspectorTimelineAgent::page()
{
return m_pageAgent ? m_pageAgent->page() : 0;
}
} // namespace WebCore
#endif // ENABLE(INSPECTOR)