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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InspectorLayerTreeAgent_h
#define InspectorLayerTreeAgent_h
#if ENABLE(INSPECTOR)
#include "InspectorBaseAgent.h"
#include "InspectorFrontend.h"
#include "InspectorTypeBuilder.h"
#include "RenderLayer.h"
#include <wtf/PassOwnPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class InstrumentingAgents;
typedef String ErrorString;
class InspectorLayerTreeAgent : public InspectorBaseAgent, public InspectorLayerTreeBackendDispatcherHandler {
public:
static PassOwnPtr<InspectorLayerTreeAgent> create(InstrumentingAgents* instrumentingAgents)
{
return adoptPtr(new InspectorLayerTreeAgent(instrumentingAgents));
}
~InspectorLayerTreeAgent();
virtual void didCreateFrontendAndBackend(InspectorFrontendChannel*, InspectorBackendDispatcher*) OVERRIDE;
virtual void willDestroyFrontendAndBackend() OVERRIDE;
void reset();
void layerTreeDidChange();
void renderLayerDestroyed(const RenderLayer*);
void pseudoElementDestroyed(PseudoElement*);
// Called from the front-end.
virtual void enable(ErrorString*);
virtual void disable(ErrorString*);
virtual void layersForNode(ErrorString*, int nodeId, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer>>&);
virtual void reasonsForCompositingLayer(ErrorString*, const String& layerId, RefPtr<TypeBuilder::LayerTree::CompositingReasons>&);
private:
InspectorLayerTreeAgent(InstrumentingAgents*);
// RenderLayer-related methods.
String bind(const RenderLayer*);
void unbind(const RenderLayer*);
void gatherLayersUsingRenderObjectHierarchy(ErrorString*, RenderObject*, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer>>&);
void gatherLayersUsingRenderLayerHierarchy(ErrorString*, RenderLayer*, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer>>&);
PassRefPtr<TypeBuilder::LayerTree::Layer> buildObjectForLayer(ErrorString*, RenderLayer*);
PassRefPtr<TypeBuilder::LayerTree::IntRect> buildObjectForIntRect(const IntRect&);
int idForNode(ErrorString*, Node*);
String bindPseudoElement(PseudoElement*);
void unbindPseudoElement(PseudoElement*);
std::unique_ptr<InspectorLayerTreeFrontendDispatcher> m_frontendDispatcher;
RefPtr<InspectorLayerTreeBackendDispatcher> m_backendDispatcher;
HashMap<const RenderLayer*, String> m_documentLayerToIdMap;
HashMap<String, const RenderLayer*> m_idToLayer;
HashMap<PseudoElement*, String> m_pseudoElementToIdMap;
HashMap<String, PseudoElement*> m_idToPseudoElement;
};
} // namespace WebCore
#endif // ENABLE(INSPECTOR)
#endif // !defined(InspectorLayerTreeAgent_h)