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/*
* Copyright (C) 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2008 Matt Lilek <webkit@mattlilek.com>
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(INSPECTOR)
#include "InspectorAgent.h"
#include "Document.h"
#include "DocumentLoader.h"
#include "GraphicsContext.h"
#include "InjectedScriptHost.h"
#include "InjectedScriptManager.h"
#include "InspectorController.h"
#include "InspectorFrontend.h"
#include "InspectorInstrumentation.h"
#include "InspectorValues.h"
#include "InstrumentingAgents.h"
#include "MainFrame.h"
#include "Page.h"
#include "ResourceRequest.h"
#include "ScriptController.h"
#include "ScriptFunctionCall.h"
#include "ScriptObject.h"
#include "SecurityOrigin.h"
#include "Settings.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
namespace WebCore {
InspectorAgent::InspectorAgent(Page* page, InjectedScriptManager* injectedScriptManager, InstrumentingAgents* instrumentingAgents)
: InspectorBaseAgent(ASCIILiteral("Inspector"), instrumentingAgents)
, m_inspectedPage(page)
, m_injectedScriptManager(injectedScriptManager)
, m_enabled(false)
{
ASSERT_ARG(page, page);
m_instrumentingAgents->setInspectorAgent(this);
}
InspectorAgent::~InspectorAgent()
{
m_instrumentingAgents->setInspectorAgent(0);
}
void InspectorAgent::didClearWindowObjectInWorld(Frame* frame, DOMWrapperWorld& world)
{
if (&world != &mainThreadNormalWorld())
return;
if (m_injectedScriptForOrigin.isEmpty())
return;
String origin = frame->document()->securityOrigin()->toRawString();
String script = m_injectedScriptForOrigin.get(origin);
if (script.isEmpty())
return;
int injectedScriptId = m_injectedScriptManager->injectedScriptIdFor(mainWorldExecState(frame));
StringBuilder scriptSource;
scriptSource.append(script);
scriptSource.append("(");
scriptSource.appendNumber(injectedScriptId);
scriptSource.append(")");
frame->script().executeScript(scriptSource.toString());
}
void InspectorAgent::didCreateFrontendAndBackend(InspectorFrontendChannel* frontendChannel, InspectorBackendDispatcher* backendDispatcher)
{
m_frontendDispatcher = std::make_unique<InspectorInspectorFrontendDispatcher>(frontendChannel);
m_backendDispatcher = InspectorInspectorBackendDispatcher::create(backendDispatcher, this);
}
void InspectorAgent::willDestroyFrontendAndBackend()
{
m_frontendDispatcher = nullptr;
m_backendDispatcher.clear();
m_pendingEvaluateTestCommands.clear();
m_injectedScriptManager->discardInjectedScripts();
ErrorString error;
disable(&error);
}
void InspectorAgent::didCommitLoad()
{
m_injectedScriptManager->discardInjectedScripts();
}
void InspectorAgent::enable(ErrorString*)
{
m_enabled = true;
if (m_pendingInspectData.first)
inspect(m_pendingInspectData.first, m_pendingInspectData.second);
for (Vector<pair<long, String>>::iterator it = m_pendingEvaluateTestCommands.begin(); m_frontendDispatcher && it != m_pendingEvaluateTestCommands.end(); ++it)
m_frontendDispatcher->evaluateForTestInFrontend(static_cast<int>((*it).first), (*it).second);
m_pendingEvaluateTestCommands.clear();
}
void InspectorAgent::disable(ErrorString*)
{
m_enabled = false;
}
void InspectorAgent::domContentLoadedEventFired()
{
m_injectedScriptManager->injectedScriptHost()->clearInspectedObjects();
}
void InspectorAgent::evaluateForTestInFrontend(long callId, const String& script)
{
if (m_enabled && m_frontendDispatcher)
m_frontendDispatcher->evaluateForTestInFrontend(static_cast<int>(callId), script);
else
m_pendingEvaluateTestCommands.append(pair<long, String>(callId, script));
}
void InspectorAgent::setInjectedScriptForOrigin(const String& origin, const String& source)
{
m_injectedScriptForOrigin.set(origin, source);
}
void InspectorAgent::inspect(PassRefPtr<TypeBuilder::Runtime::RemoteObject> objectToInspect, PassRefPtr<InspectorObject> hints)
{
if (m_enabled && m_frontendDispatcher) {
m_frontendDispatcher->inspect(objectToInspect, hints);
m_pendingInspectData.first = 0;
m_pendingInspectData.second = 0;
return;
}
m_pendingInspectData.first = objectToInspect;
m_pendingInspectData.second = hints;
}
URL InspectorAgent::inspectedURL() const
{
return m_inspectedPage->mainFrame().document()->url();
}
URL InspectorAgent::inspectedURLWithoutFragment() const
{
URL url = inspectedURL();
url.removeFragmentIdentifier();
return url;
}
bool InspectorAgent::developerExtrasEnabled() const
{
if (!m_inspectedPage)
return false;
return m_inspectedPage->settings().developerExtrasEnabled();
}
} // namespace WebCore
#endif // ENABLE(INSPECTOR)