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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLFormControlElement_h
#define HTMLFormControlElement_h
#include "FormAssociatedElement.h"
#include "LabelableElement.h"
namespace WebCore {
class FormDataList;
class HTMLFieldSetElement;
class HTMLFormElement;
class HTMLLegendElement;
class ValidationMessage;
// HTMLFormControlElement is the default implementation of FormAssociatedElement,
// and form-associated element implementations should use HTMLFormControlElement
// unless there is a special reason.
class HTMLFormControlElement : public LabelableElement, public FormAssociatedElement {
public:
virtual ~HTMLFormControlElement();
HTMLFormElement* form() const { return FormAssociatedElement::form(); }
String formEnctype() const;
void setFormEnctype(const String&);
String formMethod() const;
void setFormMethod(const String&);
bool formNoValidate() const;
void ancestorDisabledStateWasChanged();
virtual void reset() { }
virtual bool formControlValueMatchesRenderer() const { return m_valueMatchesRenderer; }
virtual void setFormControlValueMatchesRenderer(bool b) { m_valueMatchesRenderer = b; }
bool wasChangedSinceLastFormControlChangeEvent() const { return m_wasChangedSinceLastFormControlChangeEvent; }
void setChangedSinceLastFormControlChangeEvent(bool);
virtual void dispatchFormControlChangeEvent();
void dispatchChangeEvent();
void dispatchFormControlInputEvent();
virtual bool isDisabledFormControl() const OVERRIDE;
virtual bool isFocusable() const OVERRIDE;
virtual bool isEnumeratable() const OVERRIDE { return false; }
bool isRequired() const;
const AtomicString& type() const { return formControlType(); }
virtual const AtomicString& formControlType() const = 0;
virtual bool canTriggerImplicitSubmission() const { return false; }
// Override in derived classes to get the encoded name=value pair for submitting.
// Return true for a successful control (see HTML4-17.13.2).
virtual bool appendFormData(FormDataList&, bool) OVERRIDE { return false; }
virtual bool isSuccessfulSubmitButton() const { return false; }
virtual bool isActivatedSubmit() const { return false; }
virtual void setActivatedSubmit(bool) { }
virtual bool willValidate() const OVERRIDE;
void updateVisibleValidationMessage();
void hideVisibleValidationMessage();
bool checkValidity(Vector<RefPtr<FormAssociatedElement>>* unhandledInvalidControls = 0);
// This must be called when a validation constraint or control value is changed.
void setNeedsValidityCheck();
virtual void setCustomValidity(const String&) OVERRIDE;
bool isReadOnly() const { return m_isReadOnly; }
bool isDisabledOrReadOnly() const { return isDisabledFormControl() || m_isReadOnly; }
bool hasAutofocused() { return m_hasAutofocused; }
void setAutofocused() { m_hasAutofocused = true; }
static HTMLFormControlElement* enclosingFormControlElement(Node*);
using Node::ref;
using Node::deref;
protected:
HTMLFormControlElement(const QualifiedName& tagName, Document&, HTMLFormElement*);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual void requiredAttributeChanged();
virtual void disabledAttributeChanged();
virtual void didAttachRenderers() OVERRIDE;
virtual InsertionNotificationRequest insertedInto(ContainerNode&) OVERRIDE;
virtual void removedFrom(ContainerNode&) OVERRIDE;
virtual void didMoveToNewDocument(Document* oldDocument) OVERRIDE;
virtual bool supportsFocus() const OVERRIDE;
virtual bool isKeyboardFocusable(KeyboardEvent*) const OVERRIDE;
virtual bool isMouseFocusable() const OVERRIDE;
virtual void didRecalcStyle(Style::Change) OVERRIDE;
virtual void dispatchBlurEvent(PassRefPtr<Element> newFocusedElement) OVERRIDE;
// This must be called any time the result of willValidate() has changed.
void setNeedsWillValidateCheck();
virtual bool recalcWillValidate() const;
bool validationMessageShadowTreeContains(const Node&) const;
private:
virtual void refFormAssociatedElement() OVERRIDE { ref(); }
virtual void derefFormAssociatedElement() OVERRIDE { deref(); }
virtual bool isFormControlElement() const OVERRIDE { return true; }
virtual bool alwaysCreateUserAgentShadowRoot() const OVERRIDE { return true; }
virtual short tabIndex() const OVERRIDE FINAL;
virtual HTMLFormElement* virtualForm() const OVERRIDE;
virtual bool isDefaultButtonForForm() const OVERRIDE;
virtual bool isValidFormControlElement() OVERRIDE;
void updateAncestorDisabledState() const;
virtual HTMLElement& asHTMLElement() OVERRIDE FINAL { return *this; }
virtual const HTMLFormControlElement& asHTMLElement() const OVERRIDE FINAL { return *this; }
virtual HTMLFormControlElement* asFormNamedItem() OVERRIDE FINAL { return this; }
OwnPtr<ValidationMessage> m_validationMessage;
bool m_disabled : 1;
bool m_isReadOnly : 1;
bool m_isRequired : 1;
bool m_valueMatchesRenderer : 1;
enum AncestorDisabledState { AncestorDisabledStateUnknown, AncestorDisabledStateEnabled, AncestorDisabledStateDisabled };
mutable AncestorDisabledState m_ancestorDisabledState;
enum DataListAncestorState { Unknown, InsideDataList, NotInsideDataList };
mutable enum DataListAncestorState m_dataListAncestorState;
// The initial value of m_willValidate depends on the derived class. We can't
// initialize it with a virtual function in the constructor. m_willValidate
// is not deterministic as long as m_willValidateInitialized is false.
mutable bool m_willValidateInitialized: 1;
mutable bool m_willValidate : 1;
// Cache of validity()->valid().
// But "candidate for constraint validation" doesn't affect m_isValid.
bool m_isValid : 1;
bool m_wasChangedSinceLastFormControlChangeEvent : 1;
bool m_hasAutofocused : 1;
};
void isHTMLFormControlElement(const HTMLFormControlElement&); // Catch unnecessary runtime check of type known at compile time.
inline bool isHTMLFormControlElement(const Element& element) { return element.isFormControlElement(); }
inline bool isHTMLFormControlElement(const Node& node) { return node.isElementNode() && toElement(node).isFormControlElement(); }
template <> inline bool isElementOfType<const HTMLFormControlElement>(const Element& element) { return isHTMLFormControlElement(element); }
NODE_TYPE_CASTS(HTMLFormControlElement)
} // namespace
#endif