blob: fd998194bfba79ff7c38577501968a78d61768d1 [file] [log] [blame]
Checks texSubImage2D with cube map textures
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
testing size: 16
PASS TEXTURE_CUBE_MAP_POSITIVE_X should be red
PASS TEXTURE_CUBE_MAP_NEGATIVE_X should be green
PASS TEXTURE_CUBE_MAP_POSITIVE_Y should be blue
PASS TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow
PASS TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan
PASS TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta
PASS 0, 0, 4, 2 should be yellow
PASS 0, 2, 4, 2 should be cyan
PASS 0, 0, 4, 2 should be cyan
PASS 0, 2, 4, 2 should be blue
PASS 0, 0, 4, 2 should be magenta
PASS 0, 2, 4, 2 should be yellow
PASS 0, 0, 4, 2 should be blue
PASS 0, 2, 4, 2 should be magenta
PASS 0, 0, 4, 2 should be yellow
PASS 0, 2, 4, 2 should be red
PASS 0, 0, 4, 2 should be red
PASS 0, 2, 4, 2 should be blue
use mipmap
PASS TEXTURE_CUBE_MAP_POSITIVE_X should be green
PASS TEXTURE_CUBE_MAP_NEGATIVE_X should be blue
PASS TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow
PASS TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan
PASS TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta
PASS TEXTURE_CUBE_MAP_NEGATIVE_Z should be red
PASS 0, 0, 4, 2 should be cyan
PASS 0, 2, 4, 2 should be magenta
PASS 0, 0, 4, 2 should be magenta
PASS 0, 2, 4, 2 should be yellow
PASS 0, 0, 4, 2 should be red
PASS 0, 2, 4, 2 should be cyan
PASS 0, 0, 4, 2 should be yellow
PASS 0, 2, 4, 2 should be red
PASS 0, 0, 4, 2 should be cyan
PASS 0, 2, 4, 2 should be green
PASS 0, 0, 4, 2 should be green
PASS 0, 2, 4, 2 should be yellow
PASS getError was expected value: NO_ERROR : Should be no errors.
PASS successfullyParsed is true
TEST COMPLETE