blob: a7da3e8a4e9137dc780065ae608bf340ca7b400e [file] [log] [blame]
// If this shader's related test passes, the custom filter does not execute because u_tileSize's type is invalid.
precision mediump float;
// u_tileSize should be a vec2, not a mat2.
uniform mat2 u_tileSize;
void main()
{
css_MixColor = vec4(1.0, 0.0, 0.0, 1.0);
}