blob: bf92e7bcd562d432085f1717a3f50ebe57a8bf8f [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.path.isPointInPath.winding</title>
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<body>
<p id="passtext">Pass</p>
<p id="failtext">Fail</p>
<p class="output">These images should be identical:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
// Create a square ring, using opposite windings to make a hole in the centre
ctx.moveTo(0, 0);
ctx.lineTo(50, 0);
ctx.lineTo(50, 50);
ctx.lineTo(0, 50);
ctx.lineTo(0, 0);
ctx.lineTo(10, 10);
ctx.lineTo(10, 40);
ctx.lineTo(40, 40);
ctx.lineTo(40, 10);
ctx.lineTo(10, 10);
_assertSame(ctx.isPointInPath(5, 5), true, "ctx.isPointInPath(5, 5)", "true");
_assertSame(ctx.isPointInPath(25, 5), true, "ctx.isPointInPath(25, 5)", "true");
_assertSame(ctx.isPointInPath(45, 5), true, "ctx.isPointInPath(45, 5)", "true");
_assertSame(ctx.isPointInPath(5, 25), true, "ctx.isPointInPath(5, 25)", "true");
_assertSame(ctx.isPointInPath(25, 25), false, "ctx.isPointInPath(25, 25)", "false");
_assertSame(ctx.isPointInPath(45, 25), true, "ctx.isPointInPath(45, 25)", "true");
_assertSame(ctx.isPointInPath(5, 45), true, "ctx.isPointInPath(5, 45)", "true");
_assertSame(ctx.isPointInPath(25, 45), true, "ctx.isPointInPath(25, 45)", "true");
_assertSame(ctx.isPointInPath(45, 45), true, "ctx.isPointInPath(45, 45)", "true");
});
</script>