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/*
* Copyright (C) 2009, 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "MarkStack.h"
#include "MarkStackInlineMethods.h"
#include "CopiedSpace.h"
#include "CopiedSpaceInlineMethods.h"
#include "ConservativeRoots.h"
#include "Heap.h"
#include "Options.h"
#include "JSArray.h"
#include "JSCell.h"
#include "JSObject.h"
#include "SlotVisitorInlineMethods.h"
#include "Structure.h"
#include "WriteBarrier.h"
#include <wtf/Atomics.h>
#include <wtf/DataLog.h>
#include <wtf/MainThread.h>
namespace JSC {
MarkStackSegmentAllocator::MarkStackSegmentAllocator()
: m_nextFreeSegment(0)
{
m_lock.Init();
}
MarkStackSegmentAllocator::~MarkStackSegmentAllocator()
{
shrinkReserve();
}
MarkStackSegment* MarkStackSegmentAllocator::allocate()
{
{
SpinLockHolder locker(&m_lock);
if (m_nextFreeSegment) {
MarkStackSegment* result = m_nextFreeSegment;
m_nextFreeSegment = result->m_previous;
return result;
}
}
return static_cast<MarkStackSegment*>(OSAllocator::reserveAndCommit(Options::gcMarkStackSegmentSize()));
}
void MarkStackSegmentAllocator::release(MarkStackSegment* segment)
{
SpinLockHolder locker(&m_lock);
segment->m_previous = m_nextFreeSegment;
m_nextFreeSegment = segment;
}
void MarkStackSegmentAllocator::shrinkReserve()
{
MarkStackSegment* segments;
{
SpinLockHolder locker(&m_lock);
segments = m_nextFreeSegment;
m_nextFreeSegment = 0;
}
while (segments) {
MarkStackSegment* toFree = segments;
segments = segments->m_previous;
OSAllocator::decommitAndRelease(toFree, Options::gcMarkStackSegmentSize());
}
}
MarkStackArray::MarkStackArray(MarkStackSegmentAllocator& allocator)
: m_allocator(allocator)
, m_segmentCapacity(MarkStackSegment::capacityFromSize(Options::gcMarkStackSegmentSize()))
, m_top(0)
, m_numberOfPreviousSegments(0)
{
m_topSegment = m_allocator.allocate();
#if !ASSERT_DISABLED
m_topSegment->m_top = 0;
#endif
m_topSegment->m_previous = 0;
}
MarkStackArray::~MarkStackArray()
{
ASSERT(!m_topSegment->m_previous);
m_allocator.release(m_topSegment);
}
void MarkStackArray::expand()
{
ASSERT(m_topSegment->m_top == m_segmentCapacity);
m_numberOfPreviousSegments++;
MarkStackSegment* nextSegment = m_allocator.allocate();
#if !ASSERT_DISABLED
nextSegment->m_top = 0;
#endif
nextSegment->m_previous = m_topSegment;
m_topSegment = nextSegment;
setTopForEmptySegment();
validatePrevious();
}
bool MarkStackArray::refill()
{
validatePrevious();
if (top())
return true;
MarkStackSegment* toFree = m_topSegment;
MarkStackSegment* previous = m_topSegment->m_previous;
if (!previous)
return false;
ASSERT(m_numberOfPreviousSegments);
m_numberOfPreviousSegments--;
m_topSegment = previous;
m_allocator.release(toFree);
setTopForFullSegment();
validatePrevious();
return true;
}
void MarkStackArray::donateSomeCellsTo(MarkStackArray& other)
{
// Try to donate about 1 / 2 of our cells. To reduce copying costs,
// we prefer donating whole segments over donating individual cells,
// even if this skews away from our 1 / 2 target.
ASSERT(m_segmentCapacity == other.m_segmentCapacity);
size_t segmentsToDonate = (m_numberOfPreviousSegments + 2 - 1) / 2; // Round up to donate 1 / 1 previous segments.
if (!segmentsToDonate) {
size_t cellsToDonate = m_top / 2; // Round down to donate 0 / 1 cells.
while (cellsToDonate--) {
ASSERT(m_top);
other.append(removeLast());
}
return;
}
validatePrevious();
other.validatePrevious();
MarkStackSegment* previous = m_topSegment->m_previous;
while (segmentsToDonate--) {
ASSERT(previous);
ASSERT(m_numberOfPreviousSegments);
MarkStackSegment* current = previous;
previous = current->m_previous;
current->m_previous = other.m_topSegment->m_previous;
other.m_topSegment->m_previous = current;
m_numberOfPreviousSegments--;
other.m_numberOfPreviousSegments++;
}
m_topSegment->m_previous = previous;
validatePrevious();
other.validatePrevious();
}
void MarkStackArray::stealSomeCellsFrom(MarkStackArray& other, size_t idleThreadCount)
{
// Try to steal 1 / Nth of the shared array, where N is the number of idle threads.
// To reduce copying costs, we prefer stealing a whole segment over stealing
// individual cells, even if this skews away from our 1 / N target.
ASSERT(m_segmentCapacity == other.m_segmentCapacity);
validatePrevious();
other.validatePrevious();
// If other has an entire segment, steal it and return.
if (other.m_topSegment->m_previous) {
ASSERT(other.m_topSegment->m_previous->m_top == m_segmentCapacity);
// First remove a segment from other.
MarkStackSegment* current = other.m_topSegment->m_previous;
other.m_topSegment->m_previous = current->m_previous;
other.m_numberOfPreviousSegments--;
ASSERT(!!other.m_numberOfPreviousSegments == !!other.m_topSegment->m_previous);
// Now add it to this.
current->m_previous = m_topSegment->m_previous;
m_topSegment->m_previous = current;
m_numberOfPreviousSegments++;
validatePrevious();
other.validatePrevious();
return;
}
size_t numberOfCellsToSteal = (other.size() + idleThreadCount - 1) / idleThreadCount; // Round up to steal 1 / 1.
while (numberOfCellsToSteal-- > 0 && other.canRemoveLast())
append(other.removeLast());
}
} // namespace JSC