blob: 57a0259b22596001503f646b7bf75498994bf9e8 [file] [log] [blame]
/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "LayerTreeContext.h"
#include "RemoteLayerBackingStoreCollection.h"
#include "RemoteLayerTreeTransaction.h"
#include <WebCore/GraphicsLayerFactory.h>
#include <WebCore/LayerPool.h>
#include <WebCore/PlatformCALayer.h>
#include <wtf/Vector.h>
namespace WebKit {
class GraphicsLayerCARemote;
class PlatformCALayerRemote;
class WebPage;
// FIXME: This class doesn't do much now. Roll into RemoteLayerTreeDrawingArea?
class RemoteLayerTreeContext : public WebCore::GraphicsLayerFactory {
public:
explicit RemoteLayerTreeContext(WebPage&);
~RemoteLayerTreeContext();
void layerDidEnterContext(PlatformCALayerRemote&, WebCore::PlatformCALayer::LayerType);
void layerWillLeaveContext(PlatformCALayerRemote&);
void graphicsLayerDidEnterContext(GraphicsLayerCARemote&);
void graphicsLayerWillLeaveContext(GraphicsLayerCARemote&);
void backingStoreWasCreated(RemoteLayerBackingStore&);
void backingStoreWillBeDestroyed(RemoteLayerBackingStore&);
bool backingStoreWillBeDisplayed(RemoteLayerBackingStore&);
WebCore::LayerPool& layerPool() { return m_layerPool; }
float deviceScaleFactor() const;
LayerHostingMode layerHostingMode() const;
void buildTransaction(RemoteLayerTreeTransaction&, WebCore::PlatformCALayer& rootLayer);
void layerPropertyChangedWhileBuildingTransaction(PlatformCALayerRemote&);
// From the UI process
void animationDidStart(WebCore::GraphicsLayer::PlatformLayerID, const String& key, MonotonicTime startTime);
void animationDidEnd(WebCore::GraphicsLayer::PlatformLayerID, const String& key);
void willStartAnimationOnLayer(PlatformCALayerRemote&);
RemoteLayerBackingStoreCollection& backingStoreCollection() { return m_backingStoreCollection; }
void setNextFlushIsForImmediatePaint(bool nextFlushIsForImmediatePaint) { m_nextFlushIsForImmediatePaint = nextFlushIsForImmediatePaint; }
bool nextFlushIsForImmediatePaint() const { return m_nextFlushIsForImmediatePaint; }
void adoptLayersFromContext(RemoteLayerTreeContext&);
#if PLATFORM(IOS_FAMILY)
bool canShowWhileLocked() const;
#endif
private:
// WebCore::GraphicsLayerFactory
Ref<WebCore::GraphicsLayer> createGraphicsLayer(WebCore::GraphicsLayer::Type, WebCore::GraphicsLayerClient&) override;
WebPage& m_webPage;
HashMap<WebCore::GraphicsLayer::PlatformLayerID, RemoteLayerTreeTransaction::LayerCreationProperties> m_createdLayers;
Vector<WebCore::GraphicsLayer::PlatformLayerID> m_destroyedLayers;
HashMap<WebCore::GraphicsLayer::PlatformLayerID, PlatformCALayerRemote*> m_livePlatformLayers;
HashMap<WebCore::GraphicsLayer::PlatformLayerID, PlatformCALayerRemote*> m_layersWithAnimations;
HashSet<GraphicsLayerCARemote*> m_liveGraphicsLayers;
RemoteLayerBackingStoreCollection m_backingStoreCollection;
RemoteLayerTreeTransaction* m_currentTransaction;
WebCore::LayerPool m_layerPool;
bool m_nextFlushIsForImmediatePaint { false };
};
} // namespace WebKit