blob: 3010c33a74089bc44fbb410a56f785a9f717ccee [file] [log] [blame]
/*
* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SVGPropertyList.h"
namespace WebCore {
template<typename PropertyType>
class SVGValuePropertyList : public SVGPropertyList<PropertyType> {
public:
using Base = SVGPropertyList<PropertyType>;
using Base::clearItems;
using Base::items;
using Base::size;
SVGValuePropertyList& operator=(const SVGValuePropertyList& other)
{
clearItems();
for (const auto& item : other.items())
append(PropertyType::create(item->value()));
return *this;
}
// This casting operator returns a Vector of the underlying ValueType,
// for example Vector<float> from SVGNumberList.
operator Vector<typename PropertyType::ValueType>() const
{
Vector<typename PropertyType::ValueType> values;
for (const auto& item : items())
values.append(item->value());
return values;
}
void resize(size_t newSize)
{
// Add new items.
while (size() < newSize)
append(PropertyType::create());
// Remove existing items.
while (size() > newSize)
remove(size() - 1);
}
// Visual Studio doesn't seem to see these private constructors from subclasses.
// FIXME: See what it takes to remove this hack.
#if !COMPILER(MSVC)
protected:
#endif
using Base::append;
using Base::remove;
// Base and default constructor. Do not use "using Base::Base" because of Windows and GTK ports.
SVGValuePropertyList(SVGPropertyOwner* owner = nullptr, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite)
: Base(owner, access)
{
}
// Used by SVGAnimatedPropertyList when creating it animVal from baseVal.
SVGValuePropertyList(const SVGValuePropertyList& other, SVGPropertyAccess access = SVGPropertyAccess::ReadWrite)
: Base(other.owner(), access)
{
// Clone all items.
for (const auto& item : other.items())
append(PropertyType::create(item->value()));
}
};
}