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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SVGPropertyAnimator.h"
#include "SVGPropertyTraits.h"
#include "SVGValueProperty.h"
namespace WebCore {
template<typename PropertyType, typename AnimationFunction>
class SVGPrimitivePropertyAnimator : public SVGPropertyAnimator<AnimationFunction> {
using Base = SVGPropertyAnimator<AnimationFunction>;
using ValuePropertyType = SVGValueProperty<PropertyType>;
using Base::Base;
using Base::applyAnimatedStylePropertyChange;
using Base::computeCSSPropertyValue;
using Base::m_attributeName;
using Base::m_function;
public:
static auto create(const QualifiedName& attributeName, Ref<SVGProperty>&& property, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
{
return adoptRef(*new SVGPrimitivePropertyAnimator(attributeName, WTFMove(property), animationMode, calcMode, isAccumulated, isAdditive));
}
template<typename... Arguments>
SVGPrimitivePropertyAnimator(const QualifiedName& attributeName, Ref<SVGProperty>&& property, Arguments&&... arguments)
: Base(attributeName, std::forward<Arguments>(arguments)...)
, m_property(static_reference_cast<ValuePropertyType>(WTFMove(property)))
{
}
void start(SVGElement* targetElement) override
{
String baseValue = computeCSSPropertyValue(targetElement, cssPropertyID(m_attributeName.localName()));
m_property->setValue(SVGPropertyTraits<PropertyType>::fromString(baseValue));
}
void animate(SVGElement* targetElement, float progress, unsigned repeatCount) override
{
PropertyType& animated = m_property->value();
m_function.animate(targetElement, progress, repeatCount, animated);
}
void apply(SVGElement* targetElement) override
{
applyAnimatedStylePropertyChange(targetElement, SVGPropertyTraits<PropertyType>::toString(m_property->value()));
}
protected:
Ref<ValuePropertyType> m_property;
};
}