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/*
* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SVGAnimatedPropertyImpl.h"
#include "SVGAnimatedPropertyPairAnimator.h"
#include "SVGMarkerTypes.h"
namespace WebCore {
class SVGElement;
class SVGAnimatedAngleOrientAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedAngleAnimator, SVGAnimatedOrientTypeAnimator> {
using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedAngleAnimator, SVGAnimatedOrientTypeAnimator>;
using Base::Base;
public:
static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedAngle>& animated1, Ref<SVGAnimatedOrientType>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
{
return adoptRef(*new SVGAnimatedAngleOrientAnimator(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive));
}
private:
void setFromAndToValues(SVGElement*, const String& from, const String& to) final
{
auto pairFrom = SVGPropertyTraits<std::pair<SVGAngleValue, SVGMarkerOrientType>>::fromString(from);
auto pairTo = SVGPropertyTraits<std::pair<SVGAngleValue, SVGMarkerOrientType>>::fromString(to);
m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
}
void setFromAndByValues(SVGElement* targetElement, const String& from, const String& by) final
{
setFromAndToValues(targetElement, from, by);
if (m_animatedPropertyAnimator2->m_function.m_from != SVGMarkerOrientAngle || m_animatedPropertyAnimator2->m_function.m_to != SVGMarkerOrientAngle)
return;
m_animatedPropertyAnimator1->m_function.addFromAndToValues(targetElement);
}
void animate(SVGElement* targetElement, float progress, unsigned repeatCount) final
{
if (m_animatedPropertyAnimator2->m_function.m_from != m_animatedPropertyAnimator2->m_function.m_to) {
// Discrete animation - no linear interpolation possible between values (e.g. auto to angle).
m_animatedPropertyAnimator2->animate(targetElement, progress, repeatCount);
SVGAngleValue animatedAngle;
if (progress < 0.5f && m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAngle)
animatedAngle = m_animatedPropertyAnimator1->m_function.m_from;
else if (progress >= 0.5f && m_animatedPropertyAnimator2->m_function.m_to == SVGMarkerOrientAngle)
animatedAngle = m_animatedPropertyAnimator1->m_function.m_to;
m_animatedPropertyAnimator1->m_animated->setAnimVal(animatedAngle);
return;
}
if (m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAngle) {
// Regular from- toangle animation, with support for smooth interpolation, and additive and accumulated animation.
m_animatedPropertyAnimator2->m_animated->setAnimVal(SVGMarkerOrientAngle);
m_animatedPropertyAnimator1->animate(targetElement, progress, repeatCount);
return;
}
// auto, auto-start-reverse, or unknown.
m_animatedPropertyAnimator1->m_animated->animVal()->value().setValue(0);
if (m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAuto || m_animatedPropertyAnimator2->m_function.m_from == SVGMarkerOrientAutoStartReverse)
m_animatedPropertyAnimator2->m_animated->setAnimVal(m_animatedPropertyAnimator2->m_function.m_from);
else
m_animatedPropertyAnimator2->m_animated->setAnimVal(SVGMarkerOrientUnknown);
}
void stop(SVGElement* targetElement) final
{
if (!m_animatedPropertyAnimator1->m_animated->isAnimating())
return;
apply(targetElement);
Base::stop(targetElement);
}
};
class SVGAnimatedIntegerPairAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedIntegerAnimator, SVGAnimatedIntegerAnimator> {
using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedIntegerAnimator, SVGAnimatedIntegerAnimator>;
using Base::Base;
public:
static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedInteger>& animated1, Ref<SVGAnimatedInteger>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
{
return adoptRef(*new SVGAnimatedIntegerPairAnimator(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive));
}
private:
void setFromAndToValues(SVGElement*, const String& from, const String& to) final
{
auto pairFrom = SVGPropertyTraits<std::pair<int, int>>::fromString(from);
auto pairTo = SVGPropertyTraits<std::pair<int, int>>::fromString(to);
m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
}
void setFromAndByValues(SVGElement*, const String& from, const String& by) final
{
auto pairFrom = SVGPropertyTraits<std::pair<int, int>>::fromString(from);
auto pairBy = SVGPropertyTraits<std::pair<int, int>>::fromString(by);
m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
m_animatedPropertyAnimator1->m_function.m_to = pairFrom.first + pairBy.first;
m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
m_animatedPropertyAnimator2->m_function.m_to = pairFrom.second + pairBy.second;
}
void setToAtEndOfDurationValue(const String& toAtEndOfDuration) final
{
auto pairToAtEndOfDuration = SVGPropertyTraits<std::pair<int, int>>::fromString(toAtEndOfDuration);
m_animatedPropertyAnimator1->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.first;
m_animatedPropertyAnimator2->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.second;
}
};
class SVGAnimatedNumberPairAnimator final : public SVGAnimatedPropertyPairAnimator<SVGAnimatedNumberAnimator, SVGAnimatedNumberAnimator> {
using Base = SVGAnimatedPropertyPairAnimator<SVGAnimatedNumberAnimator, SVGAnimatedNumberAnimator>;
using Base::Base;
public:
static auto create(const QualifiedName& attributeName, Ref<SVGAnimatedNumber>& animated1, Ref<SVGAnimatedNumber>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
{
return adoptRef(*new SVGAnimatedNumberPairAnimator(attributeName, animated1, animated2, animationMode, calcMode, isAccumulated, isAdditive));
}
private:
void setFromAndToValues(SVGElement*, const String& from, const String& to) final
{
auto pairFrom = SVGPropertyTraits<std::pair<float, float>>::fromString(from);
auto pairTo = SVGPropertyTraits<std::pair<float, float>>::fromString(to);
m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
m_animatedPropertyAnimator1->m_function.m_to = pairTo.first;
m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
m_animatedPropertyAnimator2->m_function.m_to = pairTo.second;
}
void setFromAndByValues(SVGElement*, const String& from, const String& by) final
{
auto pairFrom = SVGPropertyTraits<std::pair<float, float>>::fromString(from);
auto pairBy = SVGPropertyTraits<std::pair<float, float>>::fromString(by);
m_animatedPropertyAnimator1->m_function.m_from = pairFrom.first;
m_animatedPropertyAnimator1->m_function.m_to = pairFrom.first + pairBy.first;
m_animatedPropertyAnimator2->m_function.m_from = pairFrom.second;
m_animatedPropertyAnimator2->m_function.m_to = pairFrom.second + pairBy.second;
}
void setToAtEndOfDurationValue(const String& toAtEndOfDuration) final
{
auto pairToAtEndOfDuration = SVGPropertyTraits<std::pair<float, float>>::fromString(toAtEndOfDuration);
m_animatedPropertyAnimator1->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.first;
m_animatedPropertyAnimator2->m_function.m_toAtEndOfDuration = pairToAtEndOfDuration.second;
}
};
}