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/*
* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SVGAttributeAnimator.h"
namespace WebCore {
class SVGElement;
template<typename AnimatedPropertyAnimator1, typename AnimatedPropertyAnimator2>
class SVGAnimatedPropertyPairAnimator : public SVGAttributeAnimator {
public:
using AnimatedProperty1 = typename AnimatedPropertyAnimator1::AnimatorAnimatedProperty;
using AnimatedProperty2 = typename AnimatedPropertyAnimator2::AnimatorAnimatedProperty;
SVGAnimatedPropertyPairAnimator(const QualifiedName& attributeName, Ref<AnimatedProperty1>& animated1, Ref<AnimatedProperty2>& animated2, AnimationMode animationMode, CalcMode calcMode, bool isAccumulated, bool isAdditive)
: SVGAttributeAnimator(attributeName)
, m_animatedPropertyAnimator1(AnimatedPropertyAnimator1::create(attributeName, animated1, animationMode, calcMode, isAccumulated, isAdditive))
, m_animatedPropertyAnimator2(AnimatedPropertyAnimator2::create(attributeName, animated2, animationMode, calcMode, isAccumulated, isAdditive))
{
}
void appendAnimatedInstance(Ref<AnimatedProperty1>& animated1, Ref<AnimatedProperty2>& animated2)
{
m_animatedPropertyAnimator1->appendAnimatedInstance(animated1);
m_animatedPropertyAnimator2->appendAnimatedInstance(animated2);
}
protected:
void start(SVGElement* targetElement) override
{
m_animatedPropertyAnimator1->start(targetElement);
m_animatedPropertyAnimator2->start(targetElement);
}
void animate(SVGElement* targetElement, float progress, unsigned repeatCount) override
{
m_animatedPropertyAnimator1->animate(targetElement, progress, repeatCount);
m_animatedPropertyAnimator2->animate(targetElement, progress, repeatCount);
}
void apply(SVGElement* targetElement) override
{
applyAnimatedPropertyChange(targetElement);
}
void stop(SVGElement* targetElement) override
{
m_animatedPropertyAnimator1->stop(targetElement);
m_animatedPropertyAnimator2->stop(targetElement);
}
Ref<AnimatedPropertyAnimator1> m_animatedPropertyAnimator1;
Ref<AnimatedPropertyAnimator2> m_animatedPropertyAnimator2;
};
}