blob: 85c002698c6277e04370d35982a95b8d9049b339 [file] [log] [blame]
/*
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2018-2019 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "FEConvolveMatrix.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
template<>
struct SVGPropertyTraits<EdgeModeType> {
static unsigned highestEnumValue() { return EDGEMODE_NONE; }
static EdgeModeType initialValue() { return EDGEMODE_NONE; }
static String toString(EdgeModeType type)
{
switch (type) {
case EDGEMODE_UNKNOWN:
return emptyString();
case EDGEMODE_DUPLICATE:
return "duplicate"_s;
case EDGEMODE_WRAP:
return "wrap"_s;
case EDGEMODE_NONE:
return "none"_s;
}
ASSERT_NOT_REACHED();
return emptyString();
}
static EdgeModeType fromString(const String& value)
{
if (value == "duplicate")
return EDGEMODE_DUPLICATE;
if (value == "wrap")
return EDGEMODE_WRAP;
if (value == "none")
return EDGEMODE_NONE;
return EDGEMODE_UNKNOWN;
}
};
class SVGFEConvolveMatrixElement final : public SVGFilterPrimitiveStandardAttributes {
WTF_MAKE_ISO_ALLOCATED(SVGFEConvolveMatrixElement);
public:
static Ref<SVGFEConvolveMatrixElement> create(const QualifiedName&, Document&);
void setOrder(float orderX, float orderY);
void setKernelUnitLength(float kernelUnitLengthX, float kernelUnitLengthY);
String in1() const { return m_in1->currentValue(); }
int orderX() const { return m_orderX->currentValue(); }
int orderY() const { return m_orderY->currentValue(); }
const SVGNumberList& kernelMatrix() const { return m_kernelMatrix->currentValue(); }
float divisor() const { return m_divisor->currentValue(); }
float bias() const { return m_bias->currentValue(); }
int targetX() const { return m_targetX->currentValue(); }
int targetY() const { return m_targetY->currentValue(); }
EdgeModeType edgeMode() const { return m_edgeMode->currentValue<EdgeModeType>(); }
float kernelUnitLengthX() const { return m_kernelUnitLengthX->currentValue(); }
float kernelUnitLengthY() const { return m_kernelUnitLengthY->currentValue(); }
bool preserveAlpha() const { return m_preserveAlpha->currentValue(); }
SVGAnimatedString& in1Animated() { return m_in1; }
SVGAnimatedInteger& orderXAnimated() { return m_orderX; }
SVGAnimatedInteger& orderYAnimated() { return m_orderY; }
SVGAnimatedNumberList& kernelMatrixAnimated() { return m_kernelMatrix; }
SVGAnimatedNumber& divisorAnimated() { return m_divisor; }
SVGAnimatedNumber& biasAnimated() { return m_bias; }
SVGAnimatedInteger& targetXAnimated() { return m_targetX; }
SVGAnimatedInteger& targetYAnimated() { return m_targetY; }
SVGAnimatedEnumeration& edgeModeAnimated() { return m_edgeMode; }
SVGAnimatedNumber& kernelUnitLengthXAnimated() { return m_kernelUnitLengthX; }
SVGAnimatedNumber& kernelUnitLengthYAnimated() { return m_kernelUnitLengthY; }
SVGAnimatedBoolean& preserveAlphaAnimated() { return m_preserveAlpha; }
private:
SVGFEConvolveMatrixElement(const QualifiedName&, Document&);
using PropertyRegistry = SVGPropertyOwnerRegistry<SVGFEConvolveMatrixElement, SVGFilterPrimitiveStandardAttributes>;
const SVGPropertyRegistry& propertyRegistry() const final { return m_propertyRegistry; }
void parseAttribute(const QualifiedName&, const AtomString&) override;
void svgAttributeChanged(const QualifiedName&) override;
bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&) override;
RefPtr<FilterEffect> build(SVGFilterBuilder*, Filter&) const override;
PropertyRegistry m_propertyRegistry { *this };
Ref<SVGAnimatedString> m_in1 { SVGAnimatedString::create(this) };
Ref<SVGAnimatedInteger> m_orderX { SVGAnimatedInteger::create(this) };
Ref<SVGAnimatedInteger> m_orderY { SVGAnimatedInteger::create(this) };
Ref<SVGAnimatedNumberList> m_kernelMatrix { SVGAnimatedNumberList::create(this) };
Ref<SVGAnimatedNumber> m_divisor { SVGAnimatedNumber::create(this) };
Ref<SVGAnimatedNumber> m_bias { SVGAnimatedNumber::create(this) };
Ref<SVGAnimatedInteger> m_targetX { SVGAnimatedInteger::create(this) };
Ref<SVGAnimatedInteger> m_targetY { SVGAnimatedInteger::create(this) };
Ref<SVGAnimatedEnumeration> m_edgeMode { SVGAnimatedEnumeration::create(this, EDGEMODE_DUPLICATE) };
Ref<SVGAnimatedNumber> m_kernelUnitLengthX { SVGAnimatedNumber::create(this) };
Ref<SVGAnimatedNumber> m_kernelUnitLengthY { SVGAnimatedNumber::create(this) };
Ref<SVGAnimatedBoolean> m_preserveAlpha { SVGAnimatedBoolean::create(this) };
};
} // namespace WebCore