blob: db2920e3531248d0abc185606bed878308b86ea5 [file] [log] [blame]
/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "DragImage.h"
#if USE(DIRECT2D)
#include "BitmapInfo.h"
#include "CachedImage.h"
#include "GraphicsContext.h"
#include "HWndDC.h"
#include "Image.h"
#include "NotImplemented.h"
#include "PlatformContextDirect2D.h"
#include <d2d1.h>
#include <windows.h>
#include <wtf/RetainPtr.h>
#include <wtf/win/GDIObject.h>
namespace WebCore {
void deallocContext(PlatformContextDirect2D* platformContext)
{
if (platformContext) {
if (auto* renderTarget = platformContext->renderTarget())
renderTarget->Release();
}
}
GDIObject<HBITMAP> allocImage(HDC dc, IntSize size, PlatformContextDirect2D** platformContext)
{
BitmapInfo bmpInfo = BitmapInfo::create(size);
LPVOID bits = nullptr;
auto hbmp = adoptGDIObject(::CreateDIBSection(dc, &bmpInfo, DIB_RGB_COLORS, &bits, 0, 0));
if (!platformContext || !hbmp)
return hbmp;
// FIXME: Use GDI Interop layer to create HBITMAP from D2D Bitmap
notImplemented();
return hbmp;
}
DragImageRef scaleDragImage(DragImageRef imageRef, FloatSize scale)
{
// FIXME: due to the way drag images are done on windows we need
// to preprocess the alpha channel <rdar://problem/5015946>
if (!imageRef)
return nullptr;
GDIObject<HBITMAP> hbmp;
auto image = adoptGDIObject(imageRef);
IntSize srcSize = dragImageSize(image.get());
IntSize dstSize(static_cast<int>(srcSize.width() * scale.width()), static_cast<int>(srcSize.height() * scale.height()));
HWndDC dc(nullptr);
auto dstDC = adoptGDIObject(::CreateCompatibleDC(dc));
if (dstDC)
notImplemented();
if (!hbmp)
hbmp.swap(image);
return hbmp.leak();
}
DragImageRef createDragImageFromImage(Image* img, ImageOrientation)
{
HWndDC dc(nullptr);
auto workingDC = adoptGDIObject(::CreateCompatibleDC(dc));
if (!workingDC)
return nullptr;
notImplemented();
return nullptr;
}
}
#endif