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/*
* Copyright (C) 2008-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "NetworkStateNotifier.h"
#include <wtf/NeverDestroyed.h>
#if USE(WEB_THREAD)
#include "WebCoreThread.h"
#endif
namespace WebCore {
static const Seconds updateStateSoonInterval { 2_s };
static bool shouldSuppressThreadSafetyCheck()
{
#if USE(WEB_THREAD)
return WebThreadIsEnabled();
#else
return false;
#endif
}
NetworkStateNotifier& NetworkStateNotifier::singleton()
{
RELEASE_ASSERT(shouldSuppressThreadSafetyCheck() || isMainThread());
static NeverDestroyed<NetworkStateNotifier> networkStateNotifier;
return networkStateNotifier;
}
NetworkStateNotifier::NetworkStateNotifier()
: m_updateStateTimer([] {
singleton().updateState();
})
{
}
bool NetworkStateNotifier::onLine()
{
if (!m_isOnLine)
updateState();
return m_isOnLine.valueOr(true);
}
void NetworkStateNotifier::addListener(WTF::Function<void(bool)>&& listener)
{
ASSERT(listener);
if (m_listeners.isEmpty())
startObserving();
m_listeners.append(WTFMove(listener));
}
void NetworkStateNotifier::updateState()
{
auto wasOnLine = m_isOnLine;
updateStateWithoutNotifying();
if (m_isOnLine == wasOnLine)
return;
for (auto& listener : m_listeners)
listener(m_isOnLine.value());
}
void NetworkStateNotifier::updateStateSoon()
{
m_updateStateTimer.startOneShot(updateStateSoonInterval);
}
} // namespace WebCore