blob: 2e21e0de292c6ba759f93b68d250e28e802d5a67 [file] [log] [blame]
/*
* Copyright (C) 2009, 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LegacyTileCache_h
#define LegacyTileCache_h
#if PLATFORM(IOS_FAMILY)
#include "Color.h"
#include "FloatRect.h"
#include "IntRect.h"
#include "IntSize.h"
#include "Timer.h"
#include <wtf/Lock.h>
#include <wtf/Noncopyable.h>
#include <wtf/Optional.h>
#include <wtf/RetainPtr.h>
#include <wtf/Threading.h>
#include <wtf/Vector.h>
#ifdef __OBJC__
@class CALayer;
@class LegacyTileCacheTombstone;
@class LegacyTileLayer;
@class WAKWindow;
#else
class CALayer;
class LegacyTileCacheTombstone;
class LegacyTileLayer;
class WAKWindow;
#endif
namespace WebCore {
class LegacyTileGrid;
class LegacyTileCache {
WTF_MAKE_NONCOPYABLE(LegacyTileCache);
public:
LegacyTileCache(WAKWindow*);
~LegacyTileCache();
CGFloat screenScale() const;
void setNeedsDisplay();
void setNeedsDisplayInRect(const IntRect&);
void layoutTiles();
void layoutTilesNow();
void layoutTilesNowForRect(const IntRect&);
void removeAllNonVisibleTiles();
void removeAllTiles();
void removeForegroundTiles();
// If 'contentReplacementImage' is not NULL, drawLayer() draws
// contentReplacementImage instead of the page content. We assume the
// image is to be drawn at the origin and scaled to match device pixels.
void setContentReplacementImage(RetainPtr<CGImageRef>);
RetainPtr<CGImageRef> contentReplacementImage() const;
void setTileBordersVisible(bool);
bool tileBordersVisible() const { return m_tileBordersVisible; }
void setTilePaintCountersVisible(bool);
bool tilePaintCountersVisible() const { return m_tilePaintCountersVisible; }
void setAcceleratedDrawingEnabled(bool enabled) { m_acceleratedDrawingEnabled = enabled; }
bool acceleratedDrawingEnabled() const { return m_acceleratedDrawingEnabled; }
void setKeepsZoomedOutTiles(bool);
bool keepsZoomedOutTiles() const { return m_keepsZoomedOutTiles; }
void setZoomedOutScale(float);
float zoomedOutScale() const;
void setCurrentScale(float);
float currentScale() const;
bool tilesOpaque() const;
void setTilesOpaque(bool);
enum TilingMode {
Normal,
Minimal,
Panning,
Zooming,
Disabled,
ScrollToTop
};
TilingMode tilingMode() const { return m_tilingMode; }
void setTilingMode(TilingMode);
typedef enum {
TilingDirectionUp,
TilingDirectionDown,
TilingDirectionLeft,
TilingDirectionRight,
} TilingDirection;
void setTilingDirection(TilingDirection);
TilingDirection tilingDirection() const;
bool hasPendingDraw() const;
void hostLayerSizeChanged();
WEBCORE_EXPORT static void setLayerPoolCapacity(unsigned);
WEBCORE_EXPORT static void drainLayerPool();
// Logging
void dumpTiles();
// Internal
void doLayoutTiles();
enum class DrawingFlags { None, Snapshotting };
void drawLayer(LegacyTileLayer*, CGContextRef, DrawingFlags);
void prepareToDraw();
void finishedCreatingTiles(bool didCreateTiles, bool createMore);
FloatRect visibleRectInLayer(CALayer *) const;
CALayer* hostLayer() const;
unsigned tileCapacityForGrid(LegacyTileGrid*);
Color colorForGridTileBorder(LegacyTileGrid*) const;
bool setOverrideVisibleRect(const FloatRect&);
void clearOverrideVisibleRect() { m_overrideVisibleRect = WTF::nullopt; }
void doPendingRepaints();
bool isSpeculativeTileCreationEnabled() const { return m_isSpeculativeTileCreationEnabled; }
void setSpeculativeTileCreationEnabled(bool);
enum SynchronousTileCreationMode { CoverVisibleOnly, CoverSpeculative };
bool tileControllerShouldUseLowScaleTiles() const { return m_tileControllerShouldUseLowScaleTiles; }
void setTileControllerShouldUseLowScaleTiles(bool flag) { m_tileControllerShouldUseLowScaleTiles = flag; }
private:
LegacyTileGrid* activeTileGrid() const;
LegacyTileGrid* inactiveTileGrid() const;
void updateTilingMode();
bool isTileInvalidationSuspended() const;
bool isTileCreationSuspended() const;
void flushSavedDisplayRects();
void invalidateTiles(const IntRect& dirtyRect);
void setZoomedOutScaleInternal(float);
void commitScaleChange();
void bringActiveTileGridToFront();
void adjustTileGridTransforms();
void removeAllNonVisibleTilesInternal();
void createTilesInActiveGrid(SynchronousTileCreationMode);
void scheduleLayerFlushForPendingRepaint();
void tileCreationTimerFired();
void drawReplacementImage(LegacyTileLayer*, CGContextRef, CGImageRef);
void drawWindowContent(LegacyTileLayer*, CGContextRef, CGRect dirtyRect, DrawingFlags);
WAKWindow* m_window { nullptr };
RetainPtr<CGImageRef> m_contentReplacementImage;
// Ensure there are no async calls on a dead tile cache.
RetainPtr<LegacyTileCacheTombstone> m_tombstone;
Optional<FloatRect> m_overrideVisibleRect;
IntSize m_tileSize { 512, 512 };
TilingMode m_tilingMode { Normal };
TilingDirection m_tilingDirection { TilingDirectionDown };
bool m_keepsZoomedOutTiles { false };
bool m_hasPendingLayoutTiles { false };
bool m_hasPendingUpdateTilingMode { false };
bool m_tilesOpaque { true };
bool m_tileBordersVisible { false };
bool m_tilePaintCountersVisible { false };
bool m_acceleratedDrawingEnabled { false };
bool m_isSpeculativeTileCreationEnabled { true };
bool m_tileControllerShouldUseLowScaleTiles { false };
bool m_didCallWillStartScrollingOrZooming { false };
std::unique_ptr<LegacyTileGrid> m_zoomedOutTileGrid;
std::unique_ptr<LegacyTileGrid> m_zoomedInTileGrid;
Timer m_tileCreationTimer;
Vector<IntRect> m_savedDisplayRects;
float m_currentScale { 1 };
float m_pendingScale { 0 };
float m_pendingZoomedOutScale { 0 };
mutable Lock m_tileMutex;
mutable Lock m_savedDisplayRectMutex;
mutable Lock m_contentReplacementImageMutex;
};
} // namespace WebCore
#endif // PLATFORM(IOS_FAMILY)
#endif // TileCache_h