| /* |
| Copyright (C) 2010-2012 Nokia Corporation and/or its subsidiary(-ies) |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "TiledBackingStore.h" |
| |
| #if USE(COORDINATED_GRAPHICS) |
| #include "GraphicsContext.h" |
| #include "TiledBackingStoreClient.h" |
| #include <wtf/CheckedArithmetic.h> |
| #include <wtf/MemoryPressureHandler.h> |
| |
| namespace WebCore { |
| |
| static const int defaultTileDimension = 512; |
| |
| static IntPoint innerBottomRight(const IntRect& rect) |
| { |
| // Actually, the rect does not contain rect.maxX(). Refer to IntRect::contain. |
| return IntPoint(rect.maxX() - 1, rect.maxY() - 1); |
| } |
| |
| TiledBackingStore::TiledBackingStore(TiledBackingStoreClient& client, float contentsScale) |
| : m_client(client) |
| , m_tileSize(defaultTileDimension, defaultTileDimension) |
| , m_coverAreaMultiplier(2.0f) |
| , m_contentsScale(contentsScale) |
| , m_pendingTileCreation(false) |
| { |
| } |
| |
| TiledBackingStore::~TiledBackingStore() = default; |
| |
| void TiledBackingStore::setTrajectoryVector(const FloatPoint& trajectoryVector) |
| { |
| m_pendingTrajectoryVector = trajectoryVector; |
| m_pendingTrajectoryVector.normalize(); |
| } |
| |
| void TiledBackingStore::createTilesIfNeeded(const IntRect& unscaledVisibleRect, const IntRect& contentsRect) |
| { |
| IntRect scaledContentsRect = mapFromContents(contentsRect); |
| IntRect visibleRect = mapFromContents(unscaledVisibleRect); |
| float coverAreaMultiplier = MemoryPressureHandler::singleton().isUnderMemoryPressure() ? 1.0f : 2.0f; |
| |
| bool didChange = m_trajectoryVector != m_pendingTrajectoryVector || m_visibleRect != visibleRect || m_rect != scaledContentsRect || m_coverAreaMultiplier != coverAreaMultiplier; |
| if (didChange || m_pendingTileCreation) |
| createTiles(visibleRect, scaledContentsRect, coverAreaMultiplier); |
| } |
| |
| void TiledBackingStore::invalidate(const IntRect& contentsDirtyRect) |
| { |
| IntRect dirtyRect(mapFromContents(contentsDirtyRect)); |
| IntRect keepRectFitToTileSize = tileRectForCoordinate(tileCoordinateForPoint(m_keepRect.location())); |
| keepRectFitToTileSize.unite(tileRectForCoordinate(tileCoordinateForPoint(innerBottomRight(m_keepRect)))); |
| |
| // Only iterate on the part of the rect that we know we might have tiles. |
| IntRect coveredDirtyRect = intersection(dirtyRect, keepRectFitToTileSize); |
| Tile::Coordinate topLeft = tileCoordinateForPoint(coveredDirtyRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coveredDirtyRect)); |
| |
| for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile* currentTile = m_tiles.get(Tile::Coordinate(xCoordinate, yCoordinate)); |
| if (!currentTile) |
| continue; |
| // Pass the full rect to each tile as coveredDirtyRect might not |
| // contain them completely and we don't want partial tile redraws. |
| currentTile->invalidate(dirtyRect); |
| } |
| } |
| } |
| |
| Vector<std::reference_wrapper<Tile>> TiledBackingStore::dirtyTiles() |
| { |
| Vector<std::reference_wrapper<Tile>> tiles; |
| for (auto& tile : m_tiles.values()) { |
| if (tile->isDirty()) |
| tiles.append(*tile); |
| } |
| |
| return tiles; |
| } |
| |
| double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate) const |
| { |
| if (viewport.intersects(tileRectForCoordinate(tileCoordinate))) |
| return 0; |
| |
| IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2); |
| Tile::Coordinate centerCoordinate = tileCoordinateForPoint(viewCenter); |
| |
| return std::max(abs(centerCoordinate.y() - tileCoordinate.y()), abs(centerCoordinate.x() - tileCoordinate.x())); |
| } |
| |
| // Returns a ratio between 0.0f and 1.0f of the surface covered by rendered tiles. |
| float TiledBackingStore::coverageRatio(const WebCore::IntRect& dirtyRect) const |
| { |
| float rectArea = dirtyRect.width() * dirtyRect.height(); |
| float coverArea = 0.0f; |
| |
| Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
| |
| for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
| Tile* currentTile = m_tiles.get(currentCoordinate); |
| if (currentTile && currentTile->isReadyToPaint()) { |
| IntRect coverRect = intersection(dirtyRect, currentTile->rect()); |
| coverArea += coverRect.width() * coverRect.height(); |
| } |
| } |
| } |
| return coverArea / rectArea; |
| } |
| |
| bool TiledBackingStore::visibleAreaIsCovered() const |
| { |
| return coverageRatio(intersection(m_visibleRect, m_rect)) == 1.0f; |
| } |
| |
| void TiledBackingStore::createTiles(const IntRect& visibleRect, const IntRect& scaledContentsRect, float coverAreaMultiplier) |
| { |
| // Update our backing store geometry. |
| m_rect = scaledContentsRect; |
| m_trajectoryVector = m_pendingTrajectoryVector; |
| m_visibleRect = visibleRect; |
| m_coverAreaMultiplier = coverAreaMultiplier; |
| |
| if (m_rect.isEmpty()) { |
| setCoverRect(IntRect()); |
| setKeepRect(IntRect()); |
| return; |
| } |
| |
| /* We must compute cover and keep rects using the visibleRect, instead of the rect intersecting the visibleRect with m_rect, |
| * because TBS can be used as a backing store of GraphicsLayer and the visible rect usually does not intersect with m_rect. |
| * In the below case, the intersecting rect is an empty. |
| * |
| * +---------------+ |
| * | | |
| * | m_rect | |
| * | +-------|-----------------------+ |
| * | | HERE | cover or keep | |
| * +---------------+ rect | |
| * | +---------+ | |
| * | | visible | | |
| * | | rect | | |
| * | +---------+ | |
| * | | |
| * | | |
| * +-------------------------------+ |
| * |
| * We must create or keep the tiles in the HERE region. |
| */ |
| |
| IntRect coverRect; |
| IntRect keepRect; |
| computeCoverAndKeepRect(m_visibleRect, coverRect, keepRect); |
| |
| setCoverRect(coverRect); |
| setKeepRect(keepRect); |
| |
| if (coverRect.isEmpty()) |
| return; |
| |
| // Resize tiles at the edge in case the contents size has changed, but only do so |
| // after having dropped tiles outside the keep rect. |
| if (m_previousRect != m_rect) { |
| m_previousRect = m_rect; |
| resizeEdgeTiles(); |
| } |
| |
| // Search for the tile position closest to the viewport center that does not yet contain a tile. |
| // Which position is considered the closest depends on the tileDistance function. |
| double shortestDistance = std::numeric_limits<double>::infinity(); |
| Vector<Tile::Coordinate> tilesToCreate; |
| unsigned requiredTileCount = 0; |
| |
| // Cover areas (in tiles) with minimum distance from the visible rect. If the visible rect is |
| // not covered already it will be covered first in one go, due to the distance being 0 for tiles |
| // inside the visible rect. |
| Tile::Coordinate topLeft = tileCoordinateForPoint(coverRect.location()); |
| Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coverRect)); |
| for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
| for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
| Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
| if (m_tiles.contains(currentCoordinate)) |
| continue; |
| ++requiredTileCount; |
| double distance = tileDistance(m_visibleRect, currentCoordinate); |
| if (distance > shortestDistance) |
| continue; |
| if (distance < shortestDistance) { |
| tilesToCreate.clear(); |
| shortestDistance = distance; |
| } |
| tilesToCreate.append(currentCoordinate); |
| } |
| } |
| |
| // Now construct the tile(s) within the shortest distance. |
| unsigned tilesToCreateCount = tilesToCreate.size(); |
| for (unsigned n = 0; n < tilesToCreateCount; ++n) { |
| Tile::Coordinate coordinate = tilesToCreate[n]; |
| m_tiles.add(coordinate, makeUnique<Tile>(*this, coordinate)); |
| } |
| requiredTileCount -= tilesToCreateCount; |
| |
| // Re-call createTiles on a timer to cover the visible area with the newest shortest distance. |
| m_pendingTileCreation = requiredTileCount; |
| if (m_pendingTileCreation) |
| m_client.tiledBackingStoreHasPendingTileCreation(); |
| } |
| |
| void TiledBackingStore::adjustForContentsRect(IntRect& rect) const |
| { |
| IntRect bounds = m_rect; |
| IntSize candidateSize = rect.size(); |
| |
| rect.intersect(bounds); |
| |
| if (rect.size() == candidateSize) |
| return; |
| |
| /* |
| * In the following case, there is no intersection of the contents rect and the cover rect. |
| * Thus the latter should not be inflated. |
| * |
| * +---------------+ |
| * | m_rect | |
| * +---------------+ |
| * |
| * +-------------------------------+ |
| * | cover rect | |
| * | +---------+ | |
| * | | visible | | |
| * | | rect | | |
| * | +---------+ | |
| * +-------------------------------+ |
| */ |
| if (rect.isEmpty()) |
| return; |
| |
| // Try to create a cover rect of the same size as the candidate, but within content bounds. |
| int pixelsCovered = 0; |
| if (!WTF::safeMultiply(candidateSize.width(), candidateSize.height(), pixelsCovered)) |
| pixelsCovered = std::numeric_limits<int>::max(); |
| |
| if (rect.width() < candidateSize.width()) |
| rect.inflateY(((pixelsCovered / rect.width()) - rect.height()) / 2); |
| if (rect.height() < candidateSize.height()) |
| rect.inflateX(((pixelsCovered / rect.height()) - rect.width()) / 2); |
| |
| rect.intersect(bounds); |
| } |
| |
| void TiledBackingStore::computeCoverAndKeepRect(const IntRect& visibleRect, IntRect& coverRect, IntRect& keepRect) const |
| { |
| coverRect = visibleRect; |
| keepRect = visibleRect; |
| |
| // If we cover more that the actual viewport we can be smart about which tiles we choose to render. |
| if (m_coverAreaMultiplier > 1) { |
| // The initial cover area covers equally in each direction, according to the coverAreaMultiplier. |
| coverRect.inflateX(visibleRect.width() * (m_coverAreaMultiplier - 1) / 2); |
| coverRect.inflateY(visibleRect.height() * (m_coverAreaMultiplier - 1) / 2); |
| keepRect = coverRect; |
| |
| if (m_trajectoryVector != FloatPoint::zero()) { |
| // A null trajectory vector (no motion) means that tiles for the coverArea will be created. |
| // A non-null trajectory vector will shrink the covered rect to visibleRect plus its expansion from its |
| // center toward the cover area edges in the direction of the given vector. |
| |
| // E.g. if visibleRect == (10,10)5x5 and coverAreaMultiplier == 3.0: |
| // a (0,0) trajectory vector will create tiles intersecting (5,5)15x15, |
| // a (1,0) trajectory vector will create tiles intersecting (10,10)10x5, |
| // and a (1,1) trajectory vector will create tiles intersecting (10,10)10x10. |
| |
| // Multiply the vector by the distance to the edge of the cover area. |
| float trajectoryVectorMultiplier = (m_coverAreaMultiplier - 1) / 2; |
| |
| // Unite the visible rect with a "ghost" of the visible rect moved in the direction of the trajectory vector. |
| coverRect = visibleRect; |
| coverRect.move(coverRect.width() * m_trajectoryVector.x() * trajectoryVectorMultiplier, coverRect.height() * m_trajectoryVector.y() * trajectoryVectorMultiplier); |
| |
| coverRect.unite(visibleRect); |
| } |
| ASSERT(keepRect.contains(coverRect)); |
| } |
| |
| adjustForContentsRect(coverRect); |
| |
| // The keep rect is an inflated version of the cover rect, inflated in tile dimensions. |
| keepRect.unite(coverRect); |
| keepRect.inflateX(m_tileSize.width() / 2); |
| keepRect.inflateY(m_tileSize.height() / 2); |
| keepRect.intersect(m_rect); |
| |
| ASSERT(coverRect.isEmpty() || keepRect.contains(coverRect)); |
| } |
| |
| void TiledBackingStore::resizeEdgeTiles() |
| { |
| Vector<Tile::Coordinate> tilesToRemove; |
| for (auto& tile : m_tiles.values()) { |
| Tile::Coordinate tileCoordinate = tile->coordinate(); |
| IntRect tileRect = tile->rect(); |
| IntRect expectedTileRect = tileRectForCoordinate(tileCoordinate); |
| if (expectedTileRect.isEmpty()) |
| tilesToRemove.append(tileCoordinate); |
| else if (expectedTileRect != tileRect) |
| tile->resize(expectedTileRect.size()); |
| } |
| |
| for (auto& coordinateToRemove : tilesToRemove) |
| m_tiles.remove(coordinateToRemove); |
| } |
| |
| void TiledBackingStore::setKeepRect(const IntRect& keepRect) |
| { |
| // Drop tiles outside the new keepRect. |
| |
| FloatRect keepRectF = keepRect; |
| |
| Vector<Tile::Coordinate> toRemove; |
| for (auto& tile : m_tiles.values()) { |
| Tile::Coordinate coordinate = tile->coordinate(); |
| FloatRect tileRect = tile->rect(); |
| if (!tileRect.intersects(keepRectF)) |
| toRemove.append(coordinate); |
| } |
| |
| for (auto& coordinateToRemove : toRemove) |
| m_tiles.remove(coordinateToRemove); |
| |
| m_keepRect = keepRect; |
| } |
| |
| void TiledBackingStore::removeAllNonVisibleTiles(const IntRect& unscaledVisibleRect, const IntRect& contentsRect) |
| { |
| IntRect boundedVisibleRect = mapFromContents(intersection(unscaledVisibleRect, contentsRect)); |
| setKeepRect(boundedVisibleRect); |
| } |
| |
| IntRect TiledBackingStore::mapToContents(const IntRect& rect) const |
| { |
| return enclosingIntRect(FloatRect(rect.x() / m_contentsScale, |
| rect.y() / m_contentsScale, |
| rect.width() / m_contentsScale, |
| rect.height() / m_contentsScale)); |
| } |
| |
| IntRect TiledBackingStore::mapFromContents(const IntRect& rect) const |
| { |
| return enclosingIntRect(FloatRect(rect.x() * m_contentsScale, |
| rect.y() * m_contentsScale, |
| rect.width() * m_contentsScale, |
| rect.height() * m_contentsScale)); |
| } |
| |
| IntRect TiledBackingStore::tileRectForCoordinate(const Tile::Coordinate& coordinate) const |
| { |
| IntRect rect(coordinate.x() * m_tileSize.width(), |
| coordinate.y() * m_tileSize.height(), |
| m_tileSize.width(), |
| m_tileSize.height()); |
| |
| rect.intersect(m_rect); |
| return rect; |
| } |
| |
| Tile::Coordinate TiledBackingStore::tileCoordinateForPoint(const IntPoint& point) const |
| { |
| int x = point.x() / m_tileSize.width(); |
| int y = point.y() / m_tileSize.height(); |
| return Tile::Coordinate(std::max(x, 0), std::max(y, 0)); |
| } |
| |
| } |
| |
| #endif |