blob: 019d239517d82bc2ebf3db6566c3fad3a580fda1 [file] [log] [blame]
/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "TextureCacheCV.h"
#if HAVE(CORE_VIDEO)
#include "GraphicsContext3D.h"
#include "CoreVideoSoftLink.h"
namespace WebCore {
std::unique_ptr<TextureCacheCV> TextureCacheCV::create(GraphicsContext3D& context)
{
TextureCacheType cache = nullptr;
#if USE(OPENGL_ES)
CVReturn error = CVOpenGLESTextureCacheCreate(kCFAllocatorDefault, nullptr, context.platformGraphicsContext3D(), nullptr, &cache);
#elif USE(OPENGL)
CVReturn error = CVOpenGLTextureCacheCreate(kCFAllocatorDefault, nullptr, context.platformGraphicsContext3D(), CGLGetPixelFormat(context.platformGraphicsContext3D()), nullptr, &cache);
#elif USE(ANGLE)
// FIXME: figure out how to do this integrating via ANGLE.
UNUSED_PARAM(context);
CVReturn error = kCVReturnSuccess + 1;
#endif
if (error != kCVReturnSuccess)
return nullptr;
RetainPtr<TextureCacheType> strongCache = adoptCF(cache);
return makeUnique<TextureCacheCV>(context, WTFMove(strongCache));
}
TextureCacheCV::TextureCacheCV(GraphicsContext3D& context, RetainPtr<TextureCacheType>&& cache)
: m_context(context)
, m_cache(cache)
{
}
RetainPtr<TextureCacheCV::TextureType> TextureCacheCV::textureFromImage(CVPixelBufferRef image, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type)
{
#if USE(ANGLE)
// FIXME: figure out how to do this integrating via ANGLE.
UNUSED_PARAM(image);
UNUSED_PARAM(outputTarget);
UNUSED_PARAM(level);
UNUSED_PARAM(internalFormat);
UNUSED_PARAM(format);
UNUSED_PARAM(type);
return nullptr;
#else
TextureType bareVideoTexture = nullptr;
#if USE(OPENGL_ES)
size_t width = CVPixelBufferGetWidth(image);
size_t height = CVPixelBufferGetHeight(image);
if (kCVReturnSuccess != CVOpenGLESTextureCacheCreateTextureFromImage(kCFAllocatorDefault, m_cache.get(), image, nullptr, outputTarget, internalFormat, width, height, format, type, level, &bareVideoTexture))
return nullptr;
#elif USE(OPENGL)
UNUSED_PARAM(outputTarget);
UNUSED_PARAM(level);
UNUSED_PARAM(internalFormat);
UNUSED_PARAM(format);
UNUSED_PARAM(type);
if (kCVReturnSuccess != CVOpenGLTextureCacheCreateTextureFromImage(kCFAllocatorDefault, m_cache.get(), image, nullptr, &bareVideoTexture))
return nullptr;
#endif
RetainPtr<TextureType> videoTexture = adoptCF(bareVideoTexture);
auto weakThis = makeWeakPtr(*this);
dispatch_async(dispatch_get_main_queue(), [weakThis] {
if (!weakThis)
return;
if (auto cache = weakThis->m_cache.get())
#if USE(OPENGL_ES)
CVOpenGLESTextureCacheFlush(cache, 0);
#elif USE(OPENGL)
CVOpenGLTextureCacheFlush(cache, 0);
#endif
});
return videoTexture;
#endif
}
}
#endif // HAVE(CORE_VIDEO)