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/*
* Copyright (C) 2019 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(GRAPHICS_CONTEXT_3D) && USE(ANGLE)
#include "Extensions3DANGLE.h"
#include "GraphicsContext3D.h"
#include <ANGLE/entry_points_gles_2_0_autogen.h>
#include <ANGLE/entry_points_gles_3_0_autogen.h>
// Skip the inclusion of ANGLE's explicit context entry points for now.
#define GL_ANGLE_explicit_context
#define GL_ANGLE_explicit_context_gles1
typedef void* GLeglContext;
#include <ANGLE/entry_points_gles_ext_autogen.h>
// Note: this file can't be compiled in the same unified source file
// as others which include the system's OpenGL headers.
namespace WebCore {
Extensions3DANGLE::Extensions3DANGLE(GraphicsContext3D* context, bool useIndexedGetString)
: m_initializedAvailableExtensions(false)
, m_context(context)
, m_isNVIDIA(false)
, m_isAMD(false)
, m_isIntel(false)
, m_isImagination(false)
, m_requiresBuiltInFunctionEmulation(false)
, m_requiresRestrictedMaximumTextureSize(false)
, m_useIndexedGetString(useIndexedGetString)
{
// FIXME: ideally, remove this initialization altogether. ANGLE
// subsumes the responsibility for graphics driver workarounds.
m_vendor = String(reinterpret_cast<const char*>(gl::GetString(GL_VENDOR)));
m_renderer = String(reinterpret_cast<const char*>(gl::GetString(GL_RENDERER)));
Vector<String> vendorComponents = m_vendor.convertToASCIILowercase().split(' ');
if (vendorComponents.contains("nvidia"))
m_isNVIDIA = true;
if (vendorComponents.contains("ati") || vendorComponents.contains("amd"))
m_isAMD = true;
if (vendorComponents.contains("intel"))
m_isIntel = true;
if (vendorComponents.contains("imagination"))
m_isImagination = true;
}
Extensions3DANGLE::~Extensions3DANGLE() = default;
bool Extensions3DANGLE::supports(const String& name)
{
if (!m_initializedAvailableExtensions)
initializeAvailableExtensions();
return supportsExtension(name);
}
void Extensions3DANGLE::ensureEnabled(const String& name)
{
// Enable support in ANGLE (if not enabled already).
if (m_requestableExtensions.contains(name) && !m_enabledExtensions.contains(name)) {
m_context->makeContextCurrent();
gl::RequestExtensionANGLE(name.ascii().data());
m_enabledExtensions.add(name);
}
}
bool Extensions3DANGLE::isEnabled(const String& name)
{
return m_availableExtensions.contains(name) || m_enabledExtensions.contains(name);
}
int Extensions3DANGLE::getGraphicsResetStatusARB()
{
return GraphicsContext3D::NO_ERROR;
}
String Extensions3DANGLE::getTranslatedShaderSourceANGLE(Platform3DObject shader)
{
int sourceLength = 0;
m_context->getShaderiv(shader, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &sourceLength);
if (!sourceLength)
return emptyString();
Vector<GLchar> name(sourceLength); // GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE includes null termination.
int returnedLength = 0;
gl::GetTranslatedShaderSourceANGLE(shader, sourceLength, &returnedLength, name.data());
if (!returnedLength)
return emptyString();
// returnedLength does not include the null terminator.
ASSERT(returnedLength == sourceLength - 1);
return String(name.data(), returnedLength);
}
void Extensions3DANGLE::initializeAvailableExtensions()
{
if (m_useIndexedGetString) {
GLint numExtensions = 0;
gl::GetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
for (GLint i = 0; i < numExtensions; ++i)
m_availableExtensions.add(gl::GetStringi(GL_EXTENSIONS, i));
gl::GetIntegerv(GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE, &numExtensions);
for (GLint i = 0; i < numExtensions; ++i)
m_requestableExtensions.add(gl::GetStringi(GL_REQUESTABLE_EXTENSIONS_ANGLE, i));
} else {
String extensionsString = getExtensions();
for (auto& extension : extensionsString.split(' '))
m_availableExtensions.add(extension);
extensionsString = String(reinterpret_cast<const char*>(gl::GetString(GL_REQUESTABLE_EXTENSIONS_ANGLE)));
for (auto& extension : extensionsString.split(' '))
m_requestableExtensions.add(extension);
}
m_initializedAvailableExtensions = true;
}
void Extensions3DANGLE::readnPixelsEXT(int, int, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, GC3Dsizei, void *)
{
m_context->synthesizeGLError(GL_INVALID_OPERATION);
}
void Extensions3DANGLE::getnUniformfvEXT(GC3Duint, int, GC3Dsizei, float *)
{
m_context->synthesizeGLError(GL_INVALID_OPERATION);
}
void Extensions3DANGLE::getnUniformivEXT(GC3Duint, int, GC3Dsizei, int *)
{
m_context->synthesizeGLError(GL_INVALID_OPERATION);
}
void Extensions3DANGLE::blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter)
{
// FIXME: consider adding support for APPLE_framebuffer_multisample.
gl::BlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
void Extensions3DANGLE::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height)
{
gl::RenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height);
}
Platform3DObject Extensions3DANGLE::createVertexArrayOES()
{
m_context->makeContextCurrent();
GLuint array = 0;
gl::GenVertexArraysOES(1, &array);
return array;
}
void Extensions3DANGLE::deleteVertexArrayOES(Platform3DObject array)
{
if (!array)
return;
m_context->makeContextCurrent();
gl::DeleteVertexArraysOES(1, &array);
}
GC3Dboolean Extensions3DANGLE::isVertexArrayOES(Platform3DObject array)
{
if (!array)
return GL_FALSE;
m_context->makeContextCurrent();
return gl::IsVertexArrayOES(array);
}
void Extensions3DANGLE::bindVertexArrayOES(Platform3DObject array)
{
m_context->makeContextCurrent();
gl::BindVertexArrayOES(array);
}
void Extensions3DANGLE::insertEventMarkerEXT(const String&)
{
// FIXME: implement this function and add GL_EXT_debug_marker in supports().
return;
}
void Extensions3DANGLE::pushGroupMarkerEXT(const String&)
{
// FIXME: implement this function and add GL_EXT_debug_marker in supports().
return;
}
void Extensions3DANGLE::popGroupMarkerEXT(void)
{
// FIXME: implement this function and add GL_EXT_debug_marker in supports().
return;
}
bool Extensions3DANGLE::supportsExtension(const String& name)
{
return m_availableExtensions.contains(name) || m_requestableExtensions.contains(name);
}
void Extensions3DANGLE::drawBuffersEXT(GC3Dsizei n, const GC3Denum* bufs)
{
gl::DrawBuffersEXT(n, bufs);
}
void Extensions3DANGLE::drawArraysInstanced(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount)
{
m_context->makeContextCurrent();
gl::DrawArraysInstancedANGLE(mode, first, count, primcount);
}
void Extensions3DANGLE::drawElementsInstanced(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, GC3Dsizei primcount)
{
m_context->makeContextCurrent();
gl::DrawElementsInstancedANGLE(mode, count, type, reinterpret_cast<GLvoid*>(static_cast<intptr_t>(offset)), primcount);
}
void Extensions3DANGLE::vertexAttribDivisor(GC3Duint index, GC3Duint divisor)
{
m_context->makeContextCurrent();
gl::VertexAttribDivisorANGLE(index, divisor);
}
String Extensions3DANGLE::getExtensions()
{
ASSERT(!m_useIndexedGetString);
return String(reinterpret_cast<const char*>(gl::GetString(GL_EXTENSIONS)));
}
} // namespace WebCore
#endif // ENABLE(GRAPHICS_CONTEXT_3D) && USE(ANGLE)